So now that Acid Rocket is Hive 3 and less powerful, how has the Fade been balanced?
and what is the attack lay out now?
Slash Blink metabolize Acid Rocket
<!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--><!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--><!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->?? so it has 1 attack to use for most of the game? It can move fast and regain health then it can acid bomb you later on.
Also when you have regen and use metabolize is that comparable to standing next to a DC in 1.04 when you have regen?
I'd also like to know how fast the Metabolize regen rate is. You just switch to 3 and hold it down and it regens while you run, right?
I don't see the problem with Fades having only one attack until 3 hives. Moving Acid Rocket back to 3 was an important balance change and frankly the new blink/swipe possibilities sound interesting enough to make up for the lack of any other ways to cause damage. Fade was my favorite evolution in 1.04 and it certainly sounds like more fun not having to rely so much on acid rocket.
Cool, now we can do these cool matrix things like blink around the slow witted HA, swipe here, run away, swipe from the flank, run away, and then kill a player as he pops a cornary in frustration. I just hope that blink takes a large amount of energy, so even andrenaline fades can't contently pull of insane attacks. ... EDIT: I fee safer that acid rocket is hive 3. acid rocket was basically a game end, since the constant stream of mauraduing fades who just pop in, shoot off a lot of acid rockets, score a kill, total a building, then run away was demoralizing. And the fact they die to one LMG clip, w00.
<!--QuoteBegin--Zek+Jul 23 2003, 07:33 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zek @ Jul 23 2003, 07:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I'd also like to know how fast the Metabolize regen rate is. You just switch to 3 and hold it down and it regens while you run, right? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> You can move and use it. I can't remember what regen rate it was compared to, TeoH says it's as as level 3 or better. I've no idea if regen and metabolize stack.
<!--QuoteBegin--Delta|Cpt.Terran+ Jul 23 2003, 08:21 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Delta|Cpt.Terran @ Jul 23 2003, 08:21 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Cool, now we can do these cool matrix things like blink around the slow witted HA, swipe here, run away, swipe from the flank, run away, and then kill a player as he pops a cornary in frustration. I just hope that blink takes a large amount of energy, so even andrenaline fades can't contently pull of insane attacks.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Whilst what your describing is possible, I believe due to the speed of blink it'd be pretty hard to do.
How feasible is it to blink past turret farms? That's one of my primary uses for blink in 1.04 - aim a little high and blink "over" the turrets before they even know you're there.
a_civilianLikes seeing numbersJoin Date: 2003-01-08Member: 12041Members, NS1 Playtester, Playtest Lead
<!--QuoteBegin---_Phoenix_-+Jul 23 2003, 09:00 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-_Phoenix_- @ Jul 23 2003, 09:00 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Basically I think anyone who heard about blink imagined teleporting behind rines and slashing em to bits, only to be somewhat disappointed that this was pretty much impossible to do.
The new blink with some careful control will allow you to do this. TBH it's one of the first things I wanna do when 2.0 comes out <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> It is very possible to do that with the old blink. I do it all the time. I actually think the new blink wouldn't be as effective at this as the old blink, because with the new blink the marines would see the Fade flying past them.
I think Blink is okay but it can be hard to use it at times, u need to get the aim jus right to get it to work, even then you don't make & u fall & die, I think it can be a waste of precious arsenal space if u ask me... <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
a_civilianLikes seeing numbersJoin Date: 2003-01-08Member: 12041Members, NS1 Playtester, Playtest Lead
edited July 2003
<!--QuoteBegin--Drewbar99+Jul 23 2003, 07:30 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Drewbar99 @ Jul 23 2003, 07:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I think Blink is okay but it can be hard to use it at times, u need to get the aim jus right to get it to work, even then you don't make & u fall & die, I think it can be a waste of precious arsenal space if u ask me... <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> A waste of precious arsenal space? Blink is quite possibly the Fade's srongest ability.
This is a little divergent, but: is there now no way to get past mine walls other than having the gorge come spit/bilebomb them? With Acid Rocket at hive 3, nobody but the gorge can "defuse" mines from a distance until the last hive goes up. And I assume that you can't blink straight through mine beams - or are you immune to them while in blink mode?
<!--QuoteBegin--[p4]Samwise+Jul 23 2003, 08:15 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ([p4]Samwise @ Jul 23 2003, 08:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> This is a little divergent, but: is there now no way to get past mine walls other than having the gorge come spit/bilebomb them? With Acid Rocket at hive 3, nobody but the gorge can "defuse" mines from a distance until the last hive goes up. And I assume that you can't blink straight through mine beams - or are you immune to them while in blink mode? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> mines dont have beams in 2.0 <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
I always thought Hive 2 spam rocket was a bad idea. Now its moved. Yay. <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
As I recall from earlier versions, Fades could blink over mines to set them off without taking much damage due to their high speed. The speed has been reduced since then, so I don't know if that still works.
Turning Blink into something reliably useful is a Good Thing. Being the only person in one's circle of friends who could use the bleeding thing was a source of warm fuzzy leet feelings, but I'll take playability any day.
Now I won't have to explain at the next LAN get-together
Me: "Oh hey, Blink is great." Friend: "WT hey? It didn't work." Me: "Well of course it didn't work in THAT hallway, don't you know ANYTHING?" Friend: "Snooty ****! *punch*" Me: *bleeds*
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'd also like to know how fast the Metabolize regen rate is. You just switch to 3 and hold it down and it regens while you run, right? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Meta regeneration rate is comparable to the lv3 regeneration, possibly slightly faster. You can move normally while using it, but obviously you can't attack.
<!--QuoteBegin--TeoH+Jul 24 2003, 10:13 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TeoH @ Jul 24 2003, 10:13 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Meta regeneration rate is comparable to the lv3 regeneration, possibly slightly faster. You can move normally while using it, but obviously you can't attack.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> What's the stamina consumption? High/low? So a two-hive Fade can blink in, do damage, blink out, metabolize back to full health, repeat? OH-EM-GEE! *runs around and giggles like a maniac*
<!--QuoteBegin--TeoH+Jul 24 2003, 02:00 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TeoH @ Jul 24 2003, 02:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--lolfighter+Jul 24 2003, 08:53 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (lolfighter @ Jul 24 2003, 08:53 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> What's the stamina consumption? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Effectively zero <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> What do you mean by "Effectively zero" ?
If it doesn't it use up any energy at all, then how exactly does it work then? I always thought that it used up your energy and converted it to health while you are attacking. Is this not true?
Please explain what actually happens for us who have been living behind a rock for the past month <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
<!--QuoteBegin--TeoH+Jul 24 2003, 02:13 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TeoH @ Jul 24 2003, 02:13 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Meta regeneration rate ... You can move normally while using it, but obviously you can't attack. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> I remember reading something about Fades having an arm waving motion while using it.
I can just picture a fade running down a hall waving his arms frantically.. "Aaaugh! They're right behind me!" and the skulks chuckling in the vent as he goes by.
I dont know about the fade in 2.0 He has become a Close range fighter now. You Blink into a room, Claw the crap out of someone, Blink back and regan health then do it again. Seems just like a fade will be a bad warrior for long range attacks now, unlike he use to be, due to Hive 3 AR.
Comments
and what is the attack lay out now?
Slash
Blink
metabolize
Acid Rocket
<!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--><!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--><!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->??
so it has 1 attack to use for most of the game?
It can move fast and regain health
then it can acid bomb you later on.
Also when you have regen and use metabolize is that comparable to standing next to a DC in 1.04 when you have regen?
I don't see the problem with Fades having only one attack until 3 hives. Moving Acid Rocket back to 3 was an important balance change and frankly the new blink/swipe possibilities sound interesting enough to make up for the lack of any other ways to cause damage. Fade was my favorite evolution in 1.04 and it certainly sounds like more fun not having to rely so much on acid rocket.
...
EDIT: I fee safer that acid rocket is hive 3. acid rocket was basically a game end, since the constant stream of mauraduing fades who just pop in, shoot off a lot of acid rockets, score a kill, total a building, then run away was demoralizing. And the fact they die to one LMG clip, w00.
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
You can move and use it. I can't remember what regen rate it was compared to, TeoH says it's as as level 3 or better. I've no idea if regen and metabolize stack.
<!--QuoteBegin--Delta|Cpt.Terran+ Jul 23 2003, 08:21 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Delta|Cpt.Terran @ Jul 23 2003, 08:21 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Cool, now we can do these cool matrix things like blink around the slow witted HA, swipe here, run away, swipe from the flank, run away, and then kill a player as he pops a cornary in frustration. I just hope that blink takes a large amount of energy, so even andrenaline fades can't contently pull of insane attacks.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Whilst what your describing is possible, I believe due to the speed of blink it'd be pretty hard to do.
Edit: Edited due to TeoH's comments.
The new blink with some careful control will allow you to do this. TBH it's one of the first things I wanna do when 2.0 comes out <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
It is very possible to do that with the old blink. I do it all the time. I actually think the new blink wouldn't be as effective at this as the old blink, because with the new blink the marines would see the Fade flying past them.
A waste of precious arsenal space? Blink is quite possibly the Fade's srongest ability.
mines dont have beams in 2.0 <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
Now I won't have to explain at the next LAN get-together
Me: "Oh hey, Blink is great."
Friend: "WT hey? It didn't work."
Me: "Well of course it didn't work in THAT hallway, don't you know ANYTHING?"
Friend: "Snooty ****! *punch*"
Me: *bleeds*
I'd also like to know how fast the Metabolize regen rate is. You just switch to 3 and hold it down and it regens while you run, right?
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Meta regeneration rate is comparable to the lv3 regeneration, possibly slightly faster. You can move normally while using it, but obviously you can't attack.
What's the stamina consumption? High/low?
So a two-hive Fade can blink in, do damage, blink out, metabolize back to full health, repeat? OH-EM-GEE! *runs around and giggles like a maniac*
Effectively zero
Effectively zero <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
What do you mean by "Effectively zero" ?
If it doesn't it use up any energy at all, then how exactly does it work then? I always thought that it used up your energy and converted it to health while you are attacking. Is this not true?
Please explain what actually happens for us who have been living behind a rock for the past month <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
I remember reading something about Fades having an arm waving motion while using it.
I can just picture a fade running down a hall waving his arms frantically.. "Aaaugh! They're right behind me!" and the skulks chuckling in the vent as he goes by.
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
is it still worthwhile getting regen as a two hive fade?? if u can get cara and heal urself anyway??
- RD <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html/emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif'><!--endemo-->
Pop out of a corner, acid rocket, blink away, regen, repeat.
Now the fade have to come to close quarters with the enemy, so carpace is needed for sure... obviously he can pull back easily with blink...
He has become a Close range fighter now.
You Blink into a room, Claw the crap out of someone, Blink back and regan health then do it again.
Seems just like a fade will be a bad warrior for long range attacks now, unlike he use to be, due to Hive 3 AR.