<!--QuoteBegin--lolfighter+Aug 10 2003, 12:19 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (lolfighter @ Aug 10 2003, 12:19 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--DarkFrost+Aug 10 2003, 01:09 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DarkFrost @ Aug 10 2003, 01:09 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> at the start everyone gorge, all but two place RT and go back to skulk, one builds three upgrade chambers and the remaining one saves for the hive <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> If saving for a hive, what's the point of going gorge early? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> It works, very well and means one gorge becomes the coordinator, as he is saving for the hive, he becomes the primary, it helps co-ordination, but need a good grasp of the maps and know the players on the team. And with all the other RTs up, the res flow means u can get the hive up in about a minute from game start.
If you don't listen to the comm, he will NEVER give you that pretty shottie or jetpack. The comm is your friend. If he likes you, he will keep his eye on you and give you that medpack right when you need it most, before you even have to ask.
-If all else fails, blow it up -Damn the fades and full burst fire! -If at first you don't succeed, die die again. -sheet metal will stop anything (<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->) -HMG's are not weedwackers: Grenades are -Don't count on the com, do not depend on friends: Thus said, all you have left is you, yourself, and your gun.
dying is bad...try not to <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
<!--QuoteBegin--Mouse+Aug 9 2003, 10:58 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mouse @ Aug 9 2003, 10:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> When in doubt close the gap.
The dead and dying don't need guns; the living do.
There is no fat lady therefore she can't sing. Make good use of this.
The definition of 'support class' does include yourself
If you shoot for the kneecaps your enemy suddenly has nothing to support him. Think about it.
Combined arms
Combat is a mental engagement as well as a physical one. Aim for superiourity on both fronts
They can't be everywhere at the same time. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> now them's some good words. kudos dude.
also:
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> -The oddest and most unorthodox strategy is the most effective <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
and
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->For god's sake, don't clump in one tiny group. Spread out. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
these are the kinds of words everyone should pay attention to.
also, i have another one. this one's for the "leet" guys out there
-never forget that wisdom comes, not from the wise, but from experience-
SuBAusNS Forum AdminJoin Date: 2003-02-18Member: 13723Members
<!--QuoteBegin--grafgraverke+Aug 9 2003, 01:50 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (grafgraverke @ Aug 9 2003, 01:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> If you have absolutely no experience, steer well clear from being either Gorge or Commander, as this is a guaranteed way for losing the game! ..not exactly the way to make you well-liked and respected on most servers <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Ahhhh... roger on the comm... I think you're living in 1.04 gorgie la la land though dude... 2.0 you can gorge as much as you want... I don't care, it's not my res <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
The number of enemies you kill is meaningless if you lose the game.
Learn to listen for the pitter-patter of skulk feet, the glosh of regeneration and the pfft of a lerk's spikes, knowing all three will save your life many times over.
Charging your enemies head-on is valiant, but making sure they are dead is more important - learn the art of stealth.
If you are a skulk, the ground is not your friend - avoid it.
Knowing the strength, number and location of your enemies is the first step to victory - use all the tools at your disposal to prepare for battle instead of rushing in blind.
The most skillfull player is nothing without strategy, and a brilliant strategy is nothing without the skill to execute it.
Comments
If saving for a hive, what's the point of going gorge early? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
It works, very well and means one gorge becomes the coordinator, as he is saving for the hive, he becomes the primary, it helps co-ordination, but need a good grasp of the maps and know the players on the team.
And with all the other RTs up, the res flow means u can get the hive up in about a minute from game start.
The dead and dying don't need guns; the living do.
There is no fat lady therefore she can't sing. Make good use of this.
The definition of 'support class' does include yourself
If you shoot for the kneecaps your enemy suddenly has nothing to support him. Think about it.
Combined arms
Combat is a mental engagement as well as a physical one. Aim for superiourity on both fronts
They can't be everywhere at the same time.
-Damn the fades and full burst fire!
-If at first you don't succeed, die die again.
-sheet metal will stop anything (<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->)
-HMG's are not weedwackers: Grenades are
-Don't count on the com, do not depend on friends: Thus said, all you have left is you, yourself, and your gun.
The dead and dying don't need guns; the living do.
There is no fat lady therefore she can't sing. Make good use of this.
The definition of 'support class' does include yourself
If you shoot for the kneecaps your enemy suddenly has nothing to support him. Think about it.
Combined arms
Combat is a mental engagement as well as a physical one. Aim for superiourity on both fronts
They can't be everywhere at the same time. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
now them's some good words. kudos dude.
also:
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> -The oddest and most unorthodox strategy is the most effective <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
and
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->For god's sake, don't clump in one tiny group. Spread out. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
these are the kinds of words everyone should pay attention to.
also, i have another one. this one's for the "leet" guys out there
-never forget that wisdom comes, not from the wise, but from experience-
- More explotions, more fun!
- 10 mines kills an Onos
- If your gona die, die with a bang
- If you don't know what your doing, hide...
- Bite first, Devour later
- Jet packs DO work against Onos
- The only thing wourse then a pack of Onos, is a pack of gorges
- Don't listen to the forumies, they're all crazy
- Shoot don't run
- Run don't shoot
- ALWAYS take off and nuke the site from orbit
Ahhhh... roger on the comm... I think you're living in 1.04 gorgie la la land though dude... 2.0 you can gorge as much as you want... I don't care, it's not my res <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
QUICK QUICK NET NET MUST GAME....
as you can see withdrawl symtoms was kicking in.
zippy
Learn to listen for the pitter-patter of skulk feet, the glosh of regeneration and the pfft of a lerk's spikes, knowing all three will save your life many times over.
Charging your enemies head-on is valiant, but making sure they are dead is more important - learn the art of stealth.
If you are a skulk, the ground is not your friend - avoid it.
Knowing the strength, number and location of your enemies is the first step to victory - use all the tools at your disposal to prepare for battle instead of rushing in blind.
The most skillfull player is nothing without strategy, and a brilliant strategy is nothing without the skill to execute it.
Attack Attack alway Attack
Lerks kill lone bases
Lerks with one hive is best used for harassment
1 lerk can occupy the entire enemy team
Don't start saving for onos at the very beginning res towers are more useful
If its logically impossible only the illogical can be possible
Fades screaming and runing are dead, fades blinking and silent kill marines
a lone marine is a useless dead marine
a lone Heavy armor is dead against an onos
if an onos charges run at him he wont expect it, you may save more marines that way
3 shotguns liquify an onos at close range
remember its kill or be killed unless a kamakzie is more valuable
a diversion of 5 heavies can let three lights siege that hive
you dont deserve the big gun and heavy armor kill 8 onos with a knife then maybe you deserve it