So Why Exactly Do We See More Onos Slayed Now?

sejsej Join Date: 2003-01-19 Member: 12488Members
<div class="IPBDescription">Some theories...</div> In 1.04 it wasnt rare to see an onos with carapace able to take on 6 lmg marines and take little to medium damage, go on to attack the base full of turrets, clear the turrets, and ultimately destroy the base/outpost.
The only time i died as an Onos in 1.04 was when i lagged out inthemiddle of a rine base, and the marines went on to knifeme down. And thats one death as onos in the whole of my playing time in version 1.04. 1 Onos was vastly superior to a HA HMG, the most powerful marine "life form"

Yet now in 2.0, its not rare to see an Onos die to a small force of LA marines, and one HA HMG seems to be able to cut through an Onos pretty quickly. One LA marine with a shotgun serves as a small threat to an Onos now, and we see Onii (or onos) die often in publics.

Why exactly is this? Im not sure, but have a few theories:


1) All marine weapons have been improved, and now do more damage to an Onos, in comparison to 1.04.

2) Marine upgrades and better weapons are seen more often, and combined with more resources for the rine team, number of times Onii die is higher.

3) We see more Onos, and we see them throughout the game (not just at the end), and so theres an illusion that there are more Onos dieing, when in fact, the K:D ratio of Onos hasnt changed at all.

4) Newer players have flocked in, and are eager to try out the "big rhino" and so we see more foolish onos who die easier.

5) With the new abilities, the onos has been weakened, e.g. an Onos in 1.04 almost always primal screamed whenhe attacked, and now the onos doesnt have this, it cant take as much damage.

6) DC's, which vastly increase the survivability of the onos arnt always available by the time you have enough resources for onos.

Im sure theres more, but it actually puzzles me as to why onos doesnt seem to take so much damage anymore : Have the actual damage values been changed? Or are stronger marines making it seem like the Onos has been weakened.

And what is the plural of Onos exactly?

(this aint a balance thread btw)
«1

Comments

  • Sucky_DuckySucky_Ducky Join Date: 2003-05-04 Member: 16043Members
    I though Onos now had "medium" or so armor, and marine weapons have been adjusted a bit...
    Ever seen a 1.04 onos with carpace? 350 Armor... Now is has like 200 or something, and cara doesnt bloack off half the damage it used too (looks like that too me)... "Medium" armor takes full dmg from everything, I think... And probably new players are in... But I notice I die more often as onos too... (I'm actually dying from a 500 res turret farm, strange huh?)
  • BirdyBirdy Join Date: 2003-05-29 Member: 16825Members, Constellation
    Marines learn to throw out shotty's and concentrate fire on 1 alien at a time.
    Moving in groups and stuff <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->





    -

    I think Oni is the plural <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • Sucky_DuckySucky_Ducky Join Date: 2003-05-04 Member: 16043Members
    <!--QuoteBegin--Birdy+Aug 22 2003, 07:56 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Birdy @ Aug 22 2003, 07:56 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Marines learn to throw out shotty's and concentrate fire on 1 alien at a time.
    Moving in groups and stuff <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->





    -

    I think Oni is the plural <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    And it is the plurar... I have Greek in school so I should know ;-) <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    marines just learned to move as group and not one after another.
    you cant miss an onos.
  • WitherWither A Bugged Life Join Date: 2002-12-24 Member: 11513Members, NS1 Playtester, Contributor, Constellation
    Or the hitbox was finally fixed.
  • Sucky_DuckySucky_Ducky Join Date: 2003-05-04 Member: 16043Members
    <!--QuoteBegin--Ollj+Aug 22 2003, 07:58 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ollj @ Aug 22 2003, 07:58 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> marines just learned to move as group and not one after another.
    you cant miss an onos. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    You should not miss an onos, but still... Sometimes I rush at a hmg ha marine STRAIGHT at him, and he doesnt seem to hit me at all... (When im within stomp range I stomp)... But an onos is indeed a big target... I love harassing ha marines as a skulk (but that's another story)
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    Often no cara.
    Reduced base movement speed.
    New Players Cant Use Gore Aim.
    People (Who Cant Aim) Always Trying To Devour.

    I disagree with your statement though.
  • Sucky_DuckySucky_Ducky Join Date: 2003-05-04 Member: 16043Members
    <!--QuoteBegin--ZiGGY^+Aug 22 2003, 08:04 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ZiGGY^ @ Aug 22 2003, 08:04 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Often no cara.
    Reduced base movement speed.
    New Players Cant Use Gore Aim.
    People (Who Cant Aim) Always Trying To Devour.

    I disagree with your statement though. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I know, dont use cara at all anymore in 2.0 (maybe improved in 2.1? HINT!!!)
    But in 1.04 you could just kill an entire bae as a cara onos...
    Nowadays just use regen (I dont use redemp cause people whine too much about it)
  • ViPrViPr Resident naysayer Join Date: 2002-10-17 Member: 1515Members
    hitbox for ono is not fixed coz there was an ono hiding round a corner and his whole head was sticking out and i fired at it and he didn't budge coz i was missing him and i didn't see the blood either.
  • Sucky_DuckySucky_Ducky Join Date: 2003-05-04 Member: 16043Members
    <!--QuoteBegin--ViPr+Aug 22 2003, 08:14 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ViPr @ Aug 22 2003, 08:14 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> hitbox for ono is not fixed coz there was an ono hiding round a corner and his whole head was sticking out and i fired at it and he didn't budge coz i was missing him and i didn't see the blood either. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    He ducked... In 1.04 you were about skulk size ducked, now you are about... Lerk size... But that is a strange buggeh I know <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • MajinMajin Join Date: 2003-05-29 Member: 16829Members, Constellation
    People still call the Onos a "Game Ender" When in fact its just a very powerful warior now. In 1.04 the Onos was a Game Ender, when he showed up, pants were soiled. Now that you can have an Onos within 10 mins of playing, if the Onos didn't become more equal to a HA, it would to a game ender and that would suck for a 10 min game!

    Its Balanced out so that having an Onos or Oni within a few minuets, doesn't mean the marines are going to lose.
  • ViPrViPr Resident naysayer Join Date: 2002-10-17 Member: 1515Members
    actually i heard there is only 3 sizes. one for onos, one for fade and heavy marines and light marines, and one for lerk, gorge, and skulk. and when you crouch you use the next size down.

    and i think if you try to shoot a fade in the head or shoulders you will miss them. same probably with heavy armor too i think.

    i think each model has it's own hitboxes but hits on those hitboxes are not checked unless the overall model hitbox is hit and usually that hitbox is too small meaning some of the little individual hitboxes for the body parts are essentially cut off.
  • Sucky_DuckySucky_Ducky Join Date: 2003-05-04 Member: 16043Members
    <!--QuoteBegin--ViPr+Aug 22 2003, 08:25 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ViPr @ Aug 22 2003, 08:25 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> actually i heard there is only 3 sizes. one for onos, one for fade and heavy marines and light marines, and one for lerk, gorge, and skulk. and when you crouch you use the next size down.

    and i think if you try to shoot a fade in the head or shoulders you will miss them. same probably with heavy armor too i think.

    i think each model has it's own hitboxes but hits on those hitboxes are not checked unless the overall model hitbox is hit and usually that hitbox is too small meaning some of the little individual hitboxes for the body parts are essentially cut off. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Well a ducked onos has disabled hitboxes then... And collision size, because when u duck, fully strafed to the side, when ducked > you can move farther, bit of an exploit to me <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • ViPrViPr Resident naysayer Join Date: 2002-10-17 Member: 1515Members
    i think when an ono ducks it can fit in places the same as a standing marine.
  • CplDavisCplDavis I hunt the arctic Snonos Join Date: 2003-01-09 Member: 12097Members
    Either way hitbox fix or no, i just shove my shotty into his side and blast away until he keels over on his side. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->
  • Sucky_DuckySucky_Ducky Join Date: 2003-05-04 Member: 16043Members
    <!--QuoteBegin--Cpl.Davis+Aug 22 2003, 09:05 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cpl.Davis @ Aug 22 2003, 09:05 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Either way hitbox fix or no, i just shove my shotty into his side and blast away until he keels over on his side. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Try me davis!!! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    edited August 2003
    Singular: Onos

    Plural: Onos

    Trust me. And it's not Greek.

    <span style='color:orange'>And before any nubcaek out there goes out of his way to say "but Flayra <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=1&t=43191&st=0&hl=onoses' target='_blank'>said it's oni!</a>" notice that he also said "feel free to call them whatever you want."</span>
  • WitherWither A Bugged Life Join Date: 2002-12-24 Member: 11513Members, NS1 Playtester, Contributor, Constellation
    In 1.04, the onos hitbox was, as far as I know, a lot smaller. Weapons are improved in 2.0, but the hitbox is also a lot bigger, meaning easier to hit, easier to kill.
  • WarfareWarfare Join Date: 2002-10-29 Member: 1697Members
    After the marines finally understood they need to upgrade their weapons and armor, I've died plenty of times.

    People use shotguns more often now, and even if not, 3-4 accurate LMG's brings me down fairly well, even with Carapace. If their weapons are Level 3 of course.

    Or it could be that I suck as an Onos.
  • The_FinchThe_Finch Join Date: 2002-11-13 Member: 8498Members
    Part of it might be that carapace isn't as effective as it used to be. 1.04 carapace doubled to tripled the number of rounds you could take.

    It took something like 138 level 3 LMG rounds to kill an Onos with carapace in 1.04. Now it takes 77. Combine that with an umbra that stopped 6/7 rounds and lots of Fades that had already pretty much demolished the base already. Now Onos face marines earlier, often without support. They can't take as much damage and shotguns are uber and inexpensive.
  • Trojan2Trojan2 Join Date: 2003-01-14 Member: 12290Members
    Is it me or was the mariens RoF increased? might just be the new sounds though.

    V2 onos is pretty easy to kill. A couple guys concentrating fire and the're meat. From the looks of it HA/HMG,Welder is about to be installed as the "official" most powerful life form in the game.
  • WindelkronWindelkron Join Date: 2002-04-11 Member: 419Members
    Wait, excuse me...

    you're seeing Onos die on servers?

    Where can I see this?

    Please tell...
  • Trojan2Trojan2 Join Date: 2003-01-14 Member: 12290Members
    (lgso), KCSA, =]DV[= we have good coms and the marines win at least as many as they lose. Last nite DV (which is a pub) we had a 10 game shut out aginst aliens (non stacked teams)
  • sejsej Join Date: 2003-01-19 Member: 12488Members
    Ive killed 3 Onos running at me with the same HMG Clip (i had lmg marines helping methough)

    So they certainly have become easier to kill. or at leas tthey die more
  • FCCFCC Join Date: 2003-07-16 Member: 18218Members
    The biggest reason, in my opinion, has to be the increase in the rate of firing for marine guns.
  • The_Real_QuasarThe_Real_Quasar Has the I.Q. of 12,000 P.E. Teachers Join Date: 2002-11-26 Member: 9998Members
    <!--QuoteBegin--coil+Aug 22 2003, 03:45 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (coil @ Aug 22 2003, 03:45 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <span style='color:orange'>And before any nubcaek out there goes out of his way to say "but Flayra <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=1&t=43191&st=0&hl=onoses' target='_blank'>said it's oni!</a>" notice that he also said "feel free to call them whatever you want."</span> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    OnoCheeseGraters?
    Onomyspacebarisbroken?
    People could get confused...
  • StoatBringerStoatBringer Join Date: 2003-06-09 Member: 17144Members, Constellation
    Teh Giant Cow Of Death!!!1!
  • XiileXiile Join Date: 2003-02-22 Member: 13818Members
    Carapace for Onos doesn't help too much anymore, it only absorbs 20% of damage now. What I usually do is get Celerity, Regen, and SoF. It's a weapon of mass destruction then. No more killing the Onos before it gets to you too. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • SmurfSmurf Join Date: 2002-11-19 Member: 9351Members
    They're also slower now, making running away if they get in trouble a lot harder (celerity isn't always available).
  • CowswinCowswin Join Date: 2003-03-17 Member: 14623Banned, Constellation
    Because the game is balanced now. When onos take FOREVER to die and they do the most damage out of any other alien lifeform, they wrecked havoc, thus the "game ender" that they used to be. Now they're balanced out with the marines who, if you hadn't noticed, don't have a "game ender" weapon or armor or upgrade (at least not anymore *cough* JP/HMG <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> ).

    That's all the reasoning you need. Anymore is trolling or arguing over something more simply said in my sentence or two above.

    Skulks rox :-p <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo-->
Sign In or Register to comment.