2 alien questions

LongtoothLongtooth Join Date: 2002-07-02 Member: 863Members
<div class="IPBDescription">Open it and find out!</div>Question 1:  Is the lvl3 relativley weak while on the ground? Is he slower than the others on foot?

Question 2:  When you research the cloak upgrade as an alien does it require energy to remain cloaked or is it free and just turns off when you move?
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Comments

  • ComproxComprox *chortle* Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
    Weaker? as in health? No, he has the same health everywhere. And his wlking speed is normal for a smaller alien when on the ground.

    Currently, no energy is needed, just to be not moving.
  • Silver_FoxSilver_Fox Spammer Join Date: 2002-01-24 Member: 34Members, NS1 Playtester, Contributor
    well, the lvl3 deffinatly has a <b>huge</b> advantage while hes in the air.

    when hes grounded, he loses it and in turn, becomes harder and more frustrating to use.
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    When you say weaker do you mean more vulnerable?  If so, the I guess so, as the lev 3 is a bit harder and more unweildy to use on the ground.
  • LongtoothLongtooth Join Date: 2002-07-02 Member: 863Members
    1 more thing, do the levels in NS take the Level 3 into account and have higher roofs then those seen in other mods?
  • DunsbyDunsby Join Date: 2002-08-01 Member: 1042Awaiting Authorization
    the oth er day i was wondering that to, the rools look so small so it looks like they on be flying very high, but dont ask me cus i aint played so i dont know how low they are <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->

    <!--emo&:asrifle:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/asrifle.gif" border="0" valign="absmiddle" alt=':asrifle:'><!--endemo-->  <!--emo&:bob:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/bob.gif" border="0" valign="absmiddle" alt=':bob:'><!--endemo-->
    <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo--> yay i killed bob
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    i got another question:

    do you uncloak if you aim at something?

    i dont know if you understood what i said, my english is not perfect <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
  • MoleculorMoleculor Namer-of-Bob Join Date: 2002-01-24 Member: 9Members
    Naw, you can look around and stay cloaked (STC) but any other movement uncloaks you.
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    <!--QuoteBegin--Longtooth+Aug. 01 2002,16:42--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Longtooth @ Aug. 01 2002,16:42)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->1 more thing, do the levels in NS take the Level 3 into account and have higher roofs then those seen in other mods?<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    That's up to the mappers themselves; Bast and Hera appear to ahve quite few high areas.
  • LongtoothLongtooth Join Date: 2002-07-02 Member: 863Members
    Hm... I am looking for a more official word on this one not hearsay and screenshot guesses I shall make a new topic.
  • LongtoothLongtooth Join Date: 2002-07-02 Member: 863Members
    My other topic was rudely locked,  I did not mean is there any room at all what I mean is is there alot of extra room just for flying?  Because a level 3 flying in a 10 foot square hallway is kind of pointless and vunerable.
  • LongtoothLongtooth Join Date: 2002-07-02 Member: 863Members
    Oh....You locked the topic because I had asked the question in 2 threads,  I did that because I want getting any official word, only guesses from nonplaytesters,  sorry if that bothered you I retract my rude comment I though you had locked it because you thought the question was dumb.
  • MoleculorMoleculor Namer-of-Bob Join Date: 2002-01-24 Member: 9Members
    Ok....

    Most of these people have seen screenshots from a lot of maps. What people have told you is entirely correct.
  • TomboTombo Join Date: 2002-05-17 Member: 626Members
    Well i think not all the maps should be high i think that if you have a map theat has high cielings then you should take advantage of flying. But then there maps that make u either choose having the disadvantage of being in tight spaces or trying a different strategy.
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    Most maps contain a variety of areas... some low-ceilinged, some higher.  Flying is still helpful even in a hallway, simply because it allows you to move very quickly.
  • LongtoothLongtooth Join Date: 2002-07-02 Member: 863Members
    How fast does the flyer fly?  In comparison to a lvl1 for instance.
  • BiomechanoidBiomechanoid Join Date: 2002-02-12 Member: 203Members
    dude.... they're not going to tell you much more from official sources, as it's all probably something that their NDA won't let them tell you. that and you may just tick off the admins.

    and... bob don't fly. last time I checked he pounced (no idea if this was still in, nor how far it pounces). the flier can fly for as long as he has energy (also, something that I recall reading but can't place where and could be wrong)
  • CollateralDamageCollateralDamage Join Date: 2002-07-15 Member: 949Members
    This forum exists to ask questions, I doubt anyone will be ticked off. The only thing that ticks them off is calling a lvl1 "bob"  <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->

    Also I think Long wanted a comparison between lvl1 walking speed and flier flying speed.
  • LongtoothLongtooth Join Date: 2002-07-02 Member: 863Members
    Thats exactly what I want,  how fast does the lvl3 fly in comparison to the lvl1 running speed?  And also,  I know flying requires energy, but can a lvl3 hover? or is it always gaining altitude while in flight?
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    Each time you "jump", you flap your wings.  It's possible to hover by timing your flaps.  Speed varies depending on a bunch of different things (most importantly, probably timing between flaps), but you can get going pretty damn fast.

    Of course, the faster you go, the harder it is to stop... (:
  • MoleculorMoleculor Namer-of-Bob Join Date: 2002-01-24 Member: 9Members
    I've managed to kill myself a few times by flying -way- too fast and then hitting a ceiling or angled wall or something that pushes me towards the ground... *SPLAT*

    Please note however that this is -very- subject to change. In fact, there's almost a guaranteed chance that -some- part of how the Flyer behaves whilst flying will change before relese. I just thought you guys might want a laugh at my less-than-l33t flying skillz.



    <!--EDIT|Moleculor|Aug. 02 2002,14:51-->
  • LongtoothLongtooth Join Date: 2002-07-02 Member: 863Members
    So the flyer can take falling damage?
  • MoleculorMoleculor Namer-of-Bob Join Date: 2002-01-24 Member: 9Members
    Only if it's stupid enough not to fly to slow down it's speed as it's dropping.

    Again, that might change. But I doubt it.
  • GingerGinger Join Date: 2002-08-01 Member: 1043Members
    lol that is like a cartoon wheer they fly, look down, then fall to there death.. well maybe not death but oh well
  • LongtoothLongtooth Join Date: 2002-07-02 Member: 863Members
    Cartoons never die! Its agaisnt the Geneva Cartoon Convention.
  • KidzeldaKidzelda Join Date: 2002-06-25 Member: 819Members
    Then anime has violated the convention.
  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
    As we all know from history class, the Japanese never recognized the Geneva convention - hence their love of atrocities. So I guess it applies to their cartoons...
  • LongtoothLongtooth Join Date: 2002-07-02 Member: 863Members
    Good god! Monse is right! ########(Am I allowed to say that?) and thier cartoon killing
  • HBNayrHBNayr Join Date: 2002-07-13 Member: 930Members
    Nope, not allowed to say it.

    <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->

    -Ryan!


    I'm not into working out. My philosophy: No pain, no pain.
    -- Carol Leifer
  • Crim0nKingCrim0nKing Join Date: 2002-02-18 Member: 225Members
    Does +use still stop you?
  • TiCKTiCK Join Date: 2002-05-30 Member: 708Members
    <b><span style='color:lightblue'>*removed off-topic post*</span></b>



    <!--EDIT|Moleculor|Aug. 02 2002,22:01-->
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