A question about siege turrets
f3rret
Join Date: 2002-05-29 Member: 686Members
<div class="IPBDescription">And the ability to shoot through walls.</div>I remember reading in one post that siege turrets do not shoot at enemies, only enemy buildings. I also read that these siege turrets can shoot through walls.
How does the turret know where to shoot? Does it automatically fire at any alien buildings within range, whether it can see it or not? Or does a marine have to be able to see the alien building for the siege to fire at it?
How does the turret know where to shoot? Does it automatically fire at any alien buildings within range, whether it can see it or not? Or does a marine have to be able to see the alien building for the siege to fire at it?
Comments
Does a level 5 count as a building? <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo--> (kidding)
Also, I remember reading you need a turret factory to build turrets in the immediate area...
How big is this area? like, same room?
are there even kills in the game?
And they're expensive, so don't worry about uber-exploits.
-PD
Siege turrets do not require power from the turret factory.
--Scythe--
the_only_scythe@subdimension.com
But I am sure a turret that destroys buildings through walls works well in game I guess.
I REALLY didn't know that you can't place objects in the void! How completely stupid of me! OMGBBQ
I totally forgot to mention that on well you can walk on the top of a brush that is outside of the normal map area LOLOMG!
There is also water in badlands. The exit closest to the respawn is where you can find it. Its right next to the wall but you have to conc/rocket jump to get up on top of the base. I can't explain it, it would be easier to show you.
Can commanders manually choose which aliens to target with turrets? Cause if not, that would be a nice feature. :)
-dio
If you want to attack the Alien building network and then move on and attack something else, and so on, there is no need for a siege cannon, and grenade launchers and HMGs would be more effective. if you could build a siege, kill the enemy, then just sell it again, it would rather unbalance the game and mean no other tactics would be needed.
Thats very true. It has a <b>very</b> real use BEFORE the hive area has been destroyed though. <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
does this mean you dont have like kills and deaths?? on the score menue? or did i misunderstand you...
Yes. The scoreboard shows alien frags/deaths, but does not show marine frags/deaths.
Room with stuff - Turret (86% health)
Main Chamber - Armoury (100% health)
Foggy Hallway - Seige Turret (21% health)
When you pressed tab on the marine side.