Savage Anyone?
I just got an e-mail telling me to go buy Savage. I really like the look of it, anyone here played it at all? It got a B in a few reviews, but I've got conflicting stories about it. Please help me to decide whether or not to further impoverish myself <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> .
Comments
If you want it, by all means, go buy it. It's probably going to be fun, at least for a few weeks.
I can live without it. Easily.
*EDIT* Oh yeah. And I'm gonna buy the game. That too <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Would you mind posting back here when you do? I really would like to know how it plays.
How does it play? I'm going to ramble this off since it's a very general question. Well, the combat has a combination of a simple but important hit/block melee system and a ranged weapon system. Ranged weapons are upgraded along four distinct paths. For humans the upgrade paths are as follows: normal (hunting bow, crossbow, marksman bow), chemical (flame thrower, mortars, rocket launchers), electric (discharger, flux gun, pulse cannon), and magnetic (repeater, scattergun, coil rifle). I forget the tech paths for the Beasts, but ranged weapons include things like a lightning wand and fireballs. Then you can get upgrades that for instance increase your stamina for a given period of time. (like adrenaline) Movement in the game consists of running and sprinting for humans, (the latter of which uses stamina) and running and leaping with beasts (the latter of which uses stamina). On top of weapon upgrades, you can get unit upgrades. For humans the upgrade path for units goes like this: nomad, savage, legionnaire. Each upgrade consists of more hitpoints, which you can also get from getting more experience points and leveling up. However, a nomad is faster than a legionnaire. You can also play as a Ballista or Catapult, which are mainly used to take down structures. Beast unit upgrades include: scavanger, stalker, predator, summoner, and behemoth. (the latter of which is used mainly to take down structures since it's so huge but so very slow) In general, the commander upgrades these units for resources, but the player has to buy these units and weapons to use them. Players get gold for killing other people and NPCs, (as well as experience) or the commander can give them gold. Commanders can also set a player as a officer that heals himself and others in an area around them. Officers can also give orders to those units around him.
So, it's really average RTS gameplay in a very unique and interesting setting with average FPS (usually deathmatch style) gameplay. It's very strange to go from bow and arrows to rocket launchers, but since this is in the future, I suppose it makes some sense.
Any specific questions?
A word of advice - don't hold your breath <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> Out of all the people who regularly peruse these forums, I'm sure <i>someone</i> will be able to get a quick word out to us <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
I can live without it. Easily.
*EDIT* Oh yeah. And I'm gonna buy the game. That too <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
d00d, you can just mute people who are spamming annoying crap.
That's what irritated me about that article a while back (on GameSpy, I think) discussing the implications of voicecom when it was first being implemented. The only bad thing they had to say about it was that you couldn't mute people, and that this was a crippling disadvantage. Despite the fact that you <b>can</b> mute people.
...
Gettings back on topic, Savage doesn't strike me as being worth my time. I haven't heard enough interesting information about it.
I say for 50 bucks sure go buy it.... then you can review it for us......
neways im just gonna read a long long review and decide for myself... no monthly fees <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
i like the game, it gives me the rts/fps i like, in a none-ns way <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> i were going to buy it... but im a poor student <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
The developers of Savage have expressed their desire for voice communication. We may see this implemented in a patch. We can only hope.
Also, I do not believe this game is worth $50 if that's the price it's going at. I advise everyone not to buy it until it drops to at most $40.
Amen
then go get it already! ha, uh half life didnt have voice comm til 2001 so....maybe savage will get it in a patch later on.
I expect to see Savage in my country in a week or two. <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
*Reads*
*Runs off to S&I forum*
I've been suggesting that for AGES!
With the news about its very potent Moddable aspects however, it seems to be rather promising to just buy it for the future mods.
Apparently the melee combat is really simplistic and the game really has no depth.
Apparently the melee combat is really simplistic and the game really has no depth. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Which beta was this, I heard it got much better.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->With the news about its very potent Moddable aspects however, it seems to be rather promising to just buy it for the future mods.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->It may be moddable, but it needs a large fanbase to attract modders. If you want mods get UT2004, HL2, or maybe even BF1942 or Halo PC. I wouldn't look to buy this game for the mods even though there may be some.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Friend of mine was in the beta, he said he played for a few hours and then got bored.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->Probably not his style of game. I'm not even sure it's mine. What I do know is that many people are addicted to it's gameplay and people here might like it as well.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Apparently the melee combat is really simplistic and the game really has no depth.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->It seems many experienced players claim that people haven't used the melee system long enough to grasp it's depth. I've played against some good melee fighters that use attacking, blocking, strafing, sprinting, and leaping quite well as they took down the players around them. It's certainly has more depth than melee in NS and look how fun THAT is.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Anyone know what the system requirements are ?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->I have a 3-year old computer that runs it playably. It's a 750mhz Athlon T-bird with a GF2mx and 384MB of 133mhz SDRAM. I'd recommend a better graphics card than mine. I'd have to turn off grass for my framerate to be comfortable for me. (800x600, 16bit color)