Mix_wad_ns

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Comments

  • cariocacarioca Join Date: 2003-09-02 Member: 20511Members
    but gif is the worse format than jpg.
  • KRaggKRagg Join Date: 2002-11-15 Member: 8832Members
    Yes and no.

    JPG are 16777216 colors, but it lose some picture quality because of how it is stored, you generally won't notice it when seing a picture at normal size.

    GIF are only 256 colors, but you (or the program) chooses the 256 colors for you. It also stores the image 100% as it was in the editor (except for colors if you used more than 256). However, the format Half-life wads uses internally also use 256 colors and individual color palettes to store the images, so you could say GIF is the closest match as to how it is stored in a wad file.
  • cariocacarioca Join Date: 2003-09-02 Member: 20511Members
    thanks. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
    now see the new mix roof. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • cariocacarioca Join Date: 2003-09-02 Member: 20511Members
    and the room mix wad.
  • 343_guilty_spark343_guilty_spark Join Date: 2003-06-18 Member: 17462Members
    I am REALLY confused.
  • WarpZoneWarpZone Join Date: 2002-11-03 Member: 6264Members
    It's not a big deal, just a few examples of moded textutres.

    Not bad. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> Keep up the good work. What's really important is the final look of the map, not the textures you use.

    I think people probably would have been more impressed if you'd made new textures from scratch, but these are still interesting, even if they were easy to make.
  • FANoelsonFANoelson Join Date: 2003-04-01 Member: 15104Members
    anyone have a good texturing tutorial?
  • cariocacarioca Join Date: 2003-09-02 Member: 20511Members
    edited September 2003
    make scratchs is easy only get the decals and put in the walls and:
    omg!
    i make this new layout of the hallway and look so great.
    now in the view u see the 2 ways to walk on map.
  • watch_me_diewatch_me_die Join Date: 2002-11-10 Member: 8107Members
    i actually like the one entitled "now see the new mix roof" <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • 343_guilty_spark343_guilty_spark Join Date: 2003-06-18 Member: 17462Members
    You thinking of releasing these ?
    They are starting to catch my eye.
  • cariocacarioca Join Date: 2003-09-02 Member: 20511Members
    thank's for the answers!
    i will keep making the textiures.
    see the grill texture and i try make all textures bmp if some pass tell me in the wads pack, but this on site are jpg because the max upload of 122kb.
    hf.JPG 19.2K
  • cariocacarioca Join Date: 2003-09-02 Member: 20511Members
    watch me die that picture is for u the new mix roof in the map!
  • FANoelsonFANoelson Join Date: 2003-04-01 Member: 15104Members
    nice textures but the architechture is still dull
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    edited September 2004
    why cant you just cut up brushes in hammer and put them together rather than posting the same screenshot over and over again and saying "remixed version"

    edit, ah **** i just noticed it was 2003, not 2004 >_<
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    Good job cookie >_>
  • ClashenClashen Join Date: 2003-08-22 Member: 20087Members
    <!--QuoteBegin-CoolCookieCooks+Sep 27 2004, 05:00 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CoolCookieCooks @ Sep 27 2004, 05:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> why cant you just cut up brushes in hammer and put them together rather than posting the same screenshot over and over again and saying "remixed version"

    edit, ah **** i just noticed it was 2003, not 2004 >_< <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <!--QuoteBegin-CoolCookieCooks+Sep 27 2004, 05:00 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CoolCookieCooks @ Sep 27 2004, 05:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->why cant you just cut up brushes in hammer and put them together rather than posting the same screenshot over and over again and saying "remixed version"<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    GG BUMP OMG NOOB!!! <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo-->
  • NaigelNaigel Join Date: 2003-07-23 Member: 18376Members, Constellation
    edited September 2004
    CONFUSED >_<

    -EDIT-
  • brute_forcebrute_force Join Date: 2003-10-04 Member: 21433Members, Constellation
    <!--QuoteBegin-CoolCookieCooks+Sep 27 2004, 04:00 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CoolCookieCooks @ Sep 27 2004, 04:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> why cant you just cut up brushes in hammer and put them together rather than posting the same screenshot over and over again and saying "remixed version"

    edit, ah **** i just noticed it was 2003, not 2004 >_< <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Owned.
  • Rendy_CZechRendy_CZech Life is a Koan Join Date: 2003-10-11 Member: 21608Members
    <!--QuoteBegin-brute_force+Sep 27 2004, 04:39 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (brute_force @ Sep 27 2004, 04:39 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Owned. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Locked ?
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    everytime someone posts now its just going to get bumped again. I just clicked the link in #nsmapping and posted <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    edited September 2004
    carioca, you really should work on your english skills. I know its hard sometimes. but think about people that had to learn english but arent skilled enough to understand wghat you are posting.

    btw: why are you using the same texture over an over again?take a look at the official ns maps and think about what makes them so exiting.

    and maybe you could only maintain ONE thread, would that be possible? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
  • GreedoGreedo Bounty Hunter Join Date: 2002-01-24 Member: 37Members, NS1 Playtester, Contributor
    Year old topic. Can be assumed to be dead. If topic creator has anything significant to add, pm me and I'll reopen the topic for you.
This discussion has been closed.