thats probably the reason why they picked brigs nade model... so they dont have to make new sprites <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
yup it does, but is like getting a nife kill agiast a onos....but much sweeter <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Also, right now, the weapon sprite under the weapon list for a grenade is the grenade launcher <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
in both the mine and nade kill, i did them on the same map <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
Heh, nicely done. Once you throw your precious single hand grenade, does it switch you back to your slot 1 weapon or does it show hands by itself(from the picture thats what it looks like)?
looks like a fogish thing, much like when you don't open the freezer for awhile and the hot and cold air meet <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
But i still wanna know if a skulk gets exp for blowing up a rine or two near mines so u can suicide on to a mine and get two rine kills and get dbl the exp??
<!--QuoteBegin--Roger Dodger+Dec 9 2003, 10:48 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Roger Dodger @ Dec 9 2003, 10:48 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ok but does that include the rine that placed them doesnt take damage from them?? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Could be, or it can be like a GL and hurt the person that placed it.
<!--QuoteBegin--Roger Dodger+Dec 9 2003, 10:37 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Roger Dodger @ Dec 9 2003, 10:37 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> But i still wanna know if a skulk gets exp for blowing up a rine or two near mines so u can suicide on to a mine and get two rine kills and get dbl the exp??
- RD <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> yes if you mean by using zenoside, i donno about parisiting a mine till it exploids by the marine and kills him, good idea anda good question i would think not tho, but you nerver know <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
<!--QuoteBegin--Roger Dodger+Dec 9 2003, 07:37 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Roger Dodger @ Dec 9 2003, 07:37 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> But i still wanna know if a skulk gets exp for blowing up a rine or two near mines so u can suicide on to a mine and get two rine kills and get dbl the exp??
- RD <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Mine kills always go to the person who planted the mine. So blowing yourself up on a mine to kill marines may be tactically usefull at the moment in terms of clearing the way, but all you are doing long run is givning those marines suicides, which don't really matter, and giving the planter of the mine a kill.
Comments
#1:
in both the mine and nade kill, i did them on the same map <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
if you hold it down rigt after with style and get use to it, and you can use the other 2 it says to have
- RD
Unless the new changelog needs some updating again o.o
Could be, or it can be like a GL and hurt the person that placed it.
I'm not sure about that bit.
- RD <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
yes if you mean by using zenoside, i donno about parisiting a mine till it exploids by the marine and kills him, good idea anda good question i would think not tho, but you nerver know <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
- RD <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Mine kills always go to the person who planted the mine. So blowing yourself up on a mine to kill marines may be tactically usefull at the moment in terms of clearing the way, but all you are doing long run is givning those marines suicides, which don't really matter, and giving the planter of the mine a kill.
<b>Scream dives into battle</b>
<b>Drake goes looking for a snack</b>
<img src='http://gamecache.net/wayward/img/ahh.jpg' border='0' alt='user posted image'>
And now for MadMaxx!
<img src='http://gamecache.net/wayward/img/ahh2.jpg' border='0' alt='user posted image'>
Flayra wanted to be funny..."See how fast we can parasite kill him!".
I lasted a whole 2 seconds.
But since I'm not afraid, how the heck did that happen?
Here's what scan in combat looks like.
where? I thought that ment higher poly count for the models and like a re-do of them all...eek