Best Tactics Youve Ever Seen
SDJason
Join Date: 2003-05-29 Member: 16841Members
<div class="IPBDescription">not just good... best</div> As stated... id like to hear about the best tactics youve seen... alien or marine... EVER... not just good ones... but EXCELLENT ONES...
Weird relocations that worked wonders... odd building orders.... weird places to go.. odd siege locations...
NOT JUST GOOD... i want ABOVE GOOD THINGS ONLY...
~Jason
Weird relocations that worked wonders... odd building orders.... weird places to go.. odd siege locations...
NOT JUST GOOD... i want ABOVE GOOD THINGS ONLY...
~Jason
Comments
Also since U-Turn has nice ladders on both sides, onos could never make it in alive from HMG or even concentrated LMG fire.
Needless to say, we took over the double node, then rampaged the remaning hives with HA trains.
GG! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
One or two marine guards, well the rest divide into groups and rambo, knifing rt's, killing eggs, basically, being a nusisance to the Kharaa so it takes a real long time to build the hive.
Also, when laying down rt's, never electrify. It's cheaper to replace it, that it is to electrify it.
If your marine team is a real bunch of crack shots, go spawn camping for a bit.
If done right, the marines should be swimming in res. Then outfit everyone in HA, form a weld train, and demolish the aliens only hive. (they should only have one if done properly)
Not sure how this game would work in a clan setting as I only play pub's. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
...JP HMG?
The game was over before it began ;P
- Relocate to sleeping quaters on mineshaft. Lock down drill.
- Take the ventilation side of hera and put a base up in cargo. Seige holo room and take holo and processing from here.
- Siege both datacore and vent from processing on hera =)
- Veil marine start can seige the double node EDIT: If you can't take the double yourself at the start and the aliens lame it up, punish them by sieging it. If they don't lame it up you can take it with man power. Either way you win. =)
- nothing's red room = teh win, lock cargo or power first. Tech to JPs and win.
- Generator room on nothing can siege 2 res nodes from its position and it keeps the cargo nodes behind your front lines. You automatically take miasma for free!
It requires 4 Lerks and 3 hives.
The Lerks need the Adrenaline upgrade, and I recomend they have Regen and Cloaking.
3 Lerks sit wherever marines come through a doorway or around a corner. (A good example is in Hera - wait for the marines to come out from the glass tube right outside their base, although a little more room to move would be nice). These lerks use their spine shot attack (their first attack) and hit anything that moves through the door. The 4th Lerk uses Primal Scream and the bloody death begins. At the highly accelerated rate of fire the 3 original lerks recieve, they maul anything that they hit.
<!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo--> + <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo--> + <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo--> + <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo--> + <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> = <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo--> <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo--> <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo--> <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo-->
Every time the Marines lose, it's usually at their base, right? Take this situation:
4 Gorges building Movement Chambers
4 Fades standing next to all Movement Chambers and firing Acid Rockets
Result, a constant stream of Acid Rockets, in to which, there is NO counter. It's basically just a massacre.
<!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html/emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif'><!--endemo--> <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html/emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif'><!--endemo--> <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html/emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif'><!--endemo--> <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html/emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif'><!--endemo--> + <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> = Acid Rocket Ownage
I was so happy.
Brilliant relocation since:
1: Located between two hives
2: Both hives can be accessed very quickly in case of anything
3: Alines can only access Cargo from Room With Things
4: Your surrounded by res nodes
5: Its in the center of the map
6: Very hard to attack (i.e. Elevator on one side, a hallway which goes directly into the room)
Tanke playing on a non-Roob server? Sacrelige I say! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Relocating onto the ledge over generator room is always good for a laugh.
Couldn't have put it better myself.
There is however one tactic that is bound to work, takes some doing at times, it's the 'being better than the other team' tactic. Haven't seen it fail yet.
I agree with egg, if you just do your "winning strat" regardless of what the ennemies are doing, you're going to lose very, very quickly... But there are anyway some tactics that are more efficient than some others. Like the reloc in generator in ns_nothing. But even without this reloc you can win as marines. There are so many good different tactics in 2.01 ..
Then we ran around all over the map, getting rts ( and phase right next to them, elecing rts), got cargo, and got sieges outside via just in case. We literaly deprived the aliens of pretty much every single rt, giving them no chance to expand, and just crushed the only hive.
get a 2nd hive very fast, dont even need res nodes, get mc and dc and GORGE RUSH. have entire team go gorge with regen and adren go in and bile bomb the hell outta them. if its a good sized server, 20 or so, each gorge only needs about 3 bb's each to take out a tf and surrounding buildings. works if the rines dont see it comming.
Every time the Marines lose, it's usually at their base, right? Take this situation:
4 Gorges building Movement Chambers
4 Fades standing next to all Movement Chambers and firing Acid Rockets
Result, a constant stream of Acid Rockets, in to which, there is NO counter. It's basically just a massacre.
<!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html/emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif'><!--endemo--> <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html/emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif'><!--endemo--> <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html/emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif'><!--endemo--> <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html/emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif'><!--endemo--> + <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> = Acid Rocket Ownage <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Siege, will fry those fades <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Unless the rines relocate there or put turrets or mines there..
Ive played games when I had 2 people ouside both entrances to the aliens starthive and camp them for the entire game, fist with ammo/medspam, then with phases and TFs...
In the end, we had all but one RT and max tech in all, went in with 11 HAs..
Brilliant relocation since:
1: Located between two hives
2: Both hives can be accessed very quickly in case of anything
3: Alines can only access Cargo from Room With Things
4: Your surrounded by res nodes
5: Its in the center of the map
6: Very hard to attack (i.e. Elevator on one side, a hallway which goes directly into the room) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Relocating to Generator on ns_nothing *IS* the best tactic I have seen to date. The room is located in such a tactically advantaged spot.
Something I've been doing for a while now, glad to see someone else thinks its good.
The topic is: "best tactics you've ever seen", notice the past-tense. It is NOT "the best tactic to use [in ns 2.01]".
Thus, posting strategies to use or stating that no strategy is the be-all-end-all strategy is irrelevant.