Tactics
Surge
asda4a3sklflkgh Join Date: 2002-07-14 Member: 944Members
<div class="IPBDescription">Here's mine...</div>If someone's going to be on my team as a marine, I just want to make sure you know what type of player I am, what I usually go for, and my tactics, etc. So here.
My biggest goal in games of research (strategy games, stuff like that) is defense. I think the best way to fight something is to be fortified with defensive armor and equipment. So you're probably gonna see me shouting for that power shielding when it becomes available. If you're one of those number guys, I'll give you a ratio.
As an estimate, I'd probably research 2 or 3 armor upgrades for every 1 offensive upgrade. Hell, maybe even 4 armor upgrades. I'm like that.
As such, you're probably going to see me hanging in the back of the squads. I'll probably be watching the back, until something hits us from the front, at which point I'll turn around to face forward. Either that or until I get a really close haircut from a Level 1 that drops from the ceiling and decides to take me out, just because I'm last in the squad's formation.
Either that or you'll see me on Defense back at base... until the commander wants me to do something, at which point I'll salute and go die trying to do what he said because he sent me alone. I'm like the comic relief guy. Here's an example of what's going to happen...
<i>Commander: Hey. You there.
Surge, under his breath: Damn!
Surge: Yes sir?
Commander: Go in that tunnel.
Surge: .....but it's covered with organic stuff. What if it's a trap?
Commander: Well, someone's gotta go check it out.
Surge: Why don't we toss a grenade in, find another route, or use a mirror or something? Don't you have the ability to see it?
Commander: C'mon, soldier. Do it for your team.
Surge: Gah.... fine... Okay, gimme a shotgun. Alright, I'm going in, watch my back guys.
Surge was hacked to bits by (ANONYMOUS LEVEL 1).
Commander: Hmm... okay, don't go that way. Squad, move back and go around it.</i>
As you can see, I could be used as the decoy, easily. And hell, I'll follow orders like Mordenkaiden's Faithful Hound!... or puppy. Whatever. Maybe a Faithful Level 1... or familiar.... or a gun. I forgot.
As a commander, I'm probably going to be spending the resources for the heavy defenses.
In other words, as a commander, I'm probably going to get my team killed. So I'd <b>really</b> appreciate it if you'd give me pointers and tips on what to do. I'm one of those guys that likes to <i>take</i> orders.
I'll have to take extensive training before becoming Commander... either that, or I'll do it early so I won't look as bad. <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
The type of weapons I use... well, it sort of depends on the level. As most of the weapons are short range, they're right up my alley. I excel at close quarters battles. That's why one of my favorite types of weapons are shotguns. Give me a shotgun and I'll be happy, commander!
Just telling you my tactics and habits. You got any tactics/habits, too? Try and inform me. And when I play as commander, I urge you to give <i>me</i> orders on what to order you to do! I'd appreciate <b>any</b> help.
(BTW, my first full topic. Not reply.)
My biggest goal in games of research (strategy games, stuff like that) is defense. I think the best way to fight something is to be fortified with defensive armor and equipment. So you're probably gonna see me shouting for that power shielding when it becomes available. If you're one of those number guys, I'll give you a ratio.
As an estimate, I'd probably research 2 or 3 armor upgrades for every 1 offensive upgrade. Hell, maybe even 4 armor upgrades. I'm like that.
As such, you're probably going to see me hanging in the back of the squads. I'll probably be watching the back, until something hits us from the front, at which point I'll turn around to face forward. Either that or until I get a really close haircut from a Level 1 that drops from the ceiling and decides to take me out, just because I'm last in the squad's formation.
Either that or you'll see me on Defense back at base... until the commander wants me to do something, at which point I'll salute and go die trying to do what he said because he sent me alone. I'm like the comic relief guy. Here's an example of what's going to happen...
<i>Commander: Hey. You there.
Surge, under his breath: Damn!
Surge: Yes sir?
Commander: Go in that tunnel.
Surge: .....but it's covered with organic stuff. What if it's a trap?
Commander: Well, someone's gotta go check it out.
Surge: Why don't we toss a grenade in, find another route, or use a mirror or something? Don't you have the ability to see it?
Commander: C'mon, soldier. Do it for your team.
Surge: Gah.... fine... Okay, gimme a shotgun. Alright, I'm going in, watch my back guys.
Surge was hacked to bits by (ANONYMOUS LEVEL 1).
Commander: Hmm... okay, don't go that way. Squad, move back and go around it.</i>
As you can see, I could be used as the decoy, easily. And hell, I'll follow orders like Mordenkaiden's Faithful Hound!... or puppy. Whatever. Maybe a Faithful Level 1... or familiar.... or a gun. I forgot.
As a commander, I'm probably going to be spending the resources for the heavy defenses.
In other words, as a commander, I'm probably going to get my team killed. So I'd <b>really</b> appreciate it if you'd give me pointers and tips on what to do. I'm one of those guys that likes to <i>take</i> orders.
I'll have to take extensive training before becoming Commander... either that, or I'll do it early so I won't look as bad. <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
The type of weapons I use... well, it sort of depends on the level. As most of the weapons are short range, they're right up my alley. I excel at close quarters battles. That's why one of my favorite types of weapons are shotguns. Give me a shotgun and I'll be happy, commander!
Just telling you my tactics and habits. You got any tactics/habits, too? Try and inform me. And when I play as commander, I urge you to give <i>me</i> orders on what to order you to do! I'd appreciate <b>any</b> help.
(BTW, my first full topic. Not reply.)
Comments
I can't?
Dude, this sucks. CS is better!
/llama
<!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
I'll proudly serve Commander Surge!
I can do any role, but i excel at being stealthy and doing solo runs if necesary to weaken the enemy or ambush them. Give me a squad of marines and i will lead them to the alien hive without placing them in much trouble plus giving them a nice little unprotected alien hive to attack.
My weapon preferences are unclear, but i preffer to take the enemy from afar, or if possible with a single shot. Either a shotgun or an HMG will keep me satisfied.
If im a grunt I won't like taking orders that I don't think are helpful. I still will do them though.
This is mostly why I've desided to be an alien most of the time. I love scaring the crap out of someone.
"The best defense is a good offense"
That's how it is in NS. You cannot rely on turrets only. You NEED a good team of marine players to actually successfully advance or defend.
As commander, I follow the same guidelines of minimum casualties. I'll only give an order that will put my men in danger if it will gain our team an advantage that outweighs the risk needed to attain it. I'll definatley make sure all marines are as well equipped as possible and travel in larger groups than I think most commanders would assign (maybe the average commander would send two or three marines on a mission, i'd send four or more, as many as I could spare) Also, carried over from my RTS experience, I'm going to aggresivley expand my base outward to take hold of resources.
As an alien, I'm usually going to take the silent approach (silent footsteps, invisibility, improved senses) and hopefully coordinate with my team with hive site.
The best tactic? *Move*. Move to a position, fortify it, and keep moving. Respawned players can build structures before they head back to join the attack force.
We trucked it back, to find the base nearly dead, sinc there ws bout 8 aliens attacking, and 3 measly marines trying to save it, the aliens quickly won. So even when we had a hive, we turtled too long and paid for it <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
As an alien, stay away from canned hiding spots. If you have cloaking, hide in the middle of a hallway. While the marine checks the corner, you run out and bite him in the ###.
As a marine, always use a variety of weapons to ensure success. The enemy can throw close range, long range, and stationary threats at you. If your squad isnt equipped with shotguns, HMGs (or LMGs), and Grenade Launchers (respectively), your in for a lot more work. Set up siege turrets as quietly as possible. Once siege turrets fire, be as loud as possible. Connect with phase gates if possible. Always defend with at least 3 or 4 turrets. A commander doesn't know the value of motion tracking to the same degree as a grunt. It is a great tech and will make your marine perform almost twice as well because they will be ready and firing by the time that level 5 rounds the corner.
I wrote a crap load of strategies elsewhere, but I will save these till release <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
if they did you have to gear it up a notch and take out a hive. quick. doing so stops <!--emo&:tiny:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tiny.gif" border="0" valign="absmiddle" alt=':tiny:'><!--endemo--> from kicking your ### around lots in mid/late game. MHG should only really be used on defence, as they are too expensive (just making a educated guess. dont kill me for it <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo--> ) and slow you down too much. if someone asks for it once they spawn, tell em to go where they're gonna go and give it to em there. saves time. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
yup.
its all about timing...
1) As the game begins, fortify your base unitl you are satisfied with it's strength. Have all your marines building structures, maybe sending squads of 2 or 3 out to claim nearby resource nodes. <b>Remember to build an Infantry Portal</b>
2) Once you are satisfied with you main base, head out to a good point like a hub (i.e the holoroom on Hera) <b>with</b> a resource node. Fortify it.
3) When that is done, head out to the nearest hive. If it is not in use, take it anyway, then proceed to step five.
4) If it <b>is</b> in use then do you best to take it. If you can't, then fall back to your forward base, making sure your commander supplies you with heath, armour and more ammo. Then try again. If you <b>do</b> manage to take the hive and destroy it, fortfy the area. Now you have another minibase!
5) Repeat this with the other hives until you win <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
Okay, keep in mind this:
1- Marines have guns. Aliens don't. A Level 1 does 110 damage (if you have it correctly) if he can get close. And that's probably just if he gets a headshot. If you keep moving and take cover, you should be able to take out a Level 1....
Also, keep in mind your armor helps to deflect some of the damage.
2- Umm... aliens don't have guns.
Aw, come on, I can't think of anything else to say!
No.
Okay, so I was wrong. You don't have to answer like it's the end of the world or something...
Fine. So he does 110 damage. But you still have guns and armor.... not to mention that specific Level 1's aim isn't going to be true <i>all the time</i>.
but surely should be taken with plenty of water, i.e. nicely sized and well armed fire teams.
I've finally found a happy medium in the "support" group. I would be a healer on the marine's team, and I would be some small, inconspicuous alien on the other side, rushing in under the cover of battle to explode in the middle of the base, or something similar. I loved to go kamikaze, and then taking out at least two marines at a time...I was guaranteed to get the kamikaze back... While I'm re-living my "glory days"...I remember I was good enough with the webbing to swing across the ceiling...dropping, and then shooting up to the ceiling again...I was better than Spider-man.
Where was I, again? Oh, yeah. My tactics will mainly consist of keeping my teammates alive as long as possible. Sticking with the group, watching out for some fun in the hive mind, that sort of thing.
Wait a minute! Why am I giving away my tactics? You fools!
One more thing I like to keep in mind, especially in RTS games: a unit or person with one unit of health can do just as much damage as a unit with 100% health. Make sure to distribute the pain.
-Ryan!
"Avarice, envy, pride,
Three fatal sparks, have set the hearts of all
On Fire."
-Dante Alighieri
That feature is single handedly going to make NS a success, I haven't witnessed it myself but from what the playtesters say, and the information.. It sounds whats the word, ah...Splendid <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
Upgrading quickly and not really going for anything else right away is real costly thing. It takes quite the amount of resources to do it, and it leaves you pretty valnurable. I agree, you need to upgrade, but you need to gradually do it. Teching to 1 thing in NS is a sure-fire way to get you owned. You really need to play it smart on all accounts.
In Natural Selection, I believe I will spend a lot of time as a level 3. For a few reasons.
[a] I don't mind waiting for a kill
[b] descriptions of the sporecloud animations amaze me
[c] I want to get a few <i>Saving Private Ryan</i> moments where a bullet (or spike) buries itself in your buddies head, two feet away from you
[d] Perimeter defense is my favorite role in any game. I think this guy is best suited for denying a room to the marines (not counting a pudgy setting up a wall of turrets and defensive chambers)
I think I will look for good ambush rooms, perch in an odd spot, and wait til their position is right. If i think I can handle them, I will drop a stinkcloud on themand dart away. If I think they are too well armed, I will simply deny them the room with stinkcloud and either fly away or stitch the area with spikes to maim/kill/scare them into leaving.
As for "The best defense is a good offense." I think that's crap. Sure, busting up the enemy's Offense with your own offense is good, but what happens after that?... That's IMHO. You guys think whatever you want, I'll think what I want.
As for Defense... I like it. The only thing I hate about Offense is running 5 miles, only to be gunned down or slashed to pieces, after buying a big-### gun.
Actually, my favorite role is Support. I like to do whatever someone tells me, and I like to hang back with heavy weapons and go full-auto. Mmmm... M249 ownage...