Tactics

SurgeSurge asda4a3sklflkgh Join Date: 2002-07-14 Member: 944Members
<div class="IPBDescription">Here's mine...</div>If someone's going to be on my team as a marine, I just want to make sure you know what type of player I am, what I usually go for, and my tactics, etc. So here.

My biggest goal in games of research (strategy games, stuff like that) is defense. I think the best way to fight something is to be fortified with defensive armor and equipment. So you're probably gonna see me shouting for that power shielding when it becomes available. If you're one of those number guys, I'll give you a ratio.

As an estimate, I'd probably research 2 or 3 armor upgrades for every 1 offensive upgrade. Hell, maybe even 4 armor upgrades. I'm like that.

As such, you're probably going to see me hanging in the back of the squads. I'll probably be watching the back, until something hits us from the front, at which point I'll turn around to face forward. Either that or until I get a really close haircut from a Level 1 that drops from the ceiling and decides to take me out, just because I'm last in the squad's formation.

Either that or you'll see me on Defense back at base... until the commander wants me to do something, at which point I'll salute and go die trying to do what he said because he sent me alone. I'm like the comic relief guy. Here's an example of what's going to happen...

<i>Commander: Hey. You there.
Surge, under his breath: Damn!
Surge: Yes sir?
Commander: Go in that tunnel.
Surge: .....but it's covered with organic stuff. What if it's a trap?
Commander: Well, someone's gotta go check it out.
Surge: Why don't we toss a grenade in, find another route, or use a mirror or something? Don't you have the ability to see it?
Commander: C'mon, soldier. Do it for your team.
Surge: Gah.... fine... Okay, gimme a shotgun. Alright, I'm going in, watch my back guys.

Surge was hacked to bits by (ANONYMOUS LEVEL 1).

Commander: Hmm... okay, don't go that way. Squad, move back and go around it.</i>

As you can see, I could be used as the decoy, easily. And hell, I'll follow orders like Mordenkaiden's Faithful Hound!... or puppy. Whatever. Maybe a Faithful Level 1... or familiar.... or a gun. I forgot.

As a commander, I'm probably going to be spending the resources for the heavy defenses.

In other words, as a commander, I'm probably going to get my team killed. So I'd <b>really</b> appreciate it if you'd give me pointers and tips on what to do. I'm one of those guys that likes to <i>take</i> orders.

I'll have to take extensive training before becoming Commander... either that, or I'll do it early so I won't look as bad.  <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->

The type of weapons I use... well, it sort of depends on the level. As most of the weapons are short range, they're right up my alley. I excel at close quarters battles. That's why one of my favorite types of weapons are shotguns. Give me a shotgun and I'll be happy, commander!

Just telling you my tactics and habits. You got any tactics/habits, too? Try and inform me. And when I play as commander, I urge you to give <i>me</i> orders on what to order you to do! I'd appreciate <b>any</b> help.

(BTW, my first full topic. Not reply.)
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Comments

  • JammerJammer Join Date: 2002-06-03 Member: 728Members, Constellation
    I'll gladly take any order. Besides, I can just respawn for the next round, right?

    I can't?

    Dude, this sucks. CS is better!

    /llama

    <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
    I'll proudly serve Commander Surge!
  • SlycasterSlycaster Limited Edition Join Date: 2002-01-24 Member: 24Members, NS1 Playtester
    Actually the commander COULD check it out through the use of the scanner, but i't would be funnier if a lonely marine got shredded.  Either way, things like this ARE the key to winning in NS.
  • Rico1Rico1 NS Oldtimer Join Date: 2002-05-24 Member: 664Members
    Hmm, im more o f a strategic kind of guy. Most likely if i dont think my commander knows what hes doing, i will question his decisions, and if he gives me a good reason, i will go along happily. This being the reason for me trying to command everytime i can. If im in a squad, ill bet he guy that scouts over ahead and runs back with 5 bobs on his tail, so you better give me some room to run <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo--> Also, ill be the guy saving your butts when i kill that alien that just behind you, about to tear you to pieces. It's ok, there will be time for thanks later.

    I can do any role, but i excel at being stealthy and doing solo runs if necesary to weaken the enemy or ambush them. Give me a squad of marines and i will lead them to the alien hive without placing them in much trouble plus giving them a nice little unprotected alien hive to attack.

    My weapon preferences are unclear, but i preffer to take the enemy from afar, or if possible with a single shot. Either a shotgun or an HMG will keep me satisfied.
  • UnknownUnknown Join Date: 2002-06-12 Member: 759Members
    Im a Defence person.  So if Im commander, I'll spend resources on turrents and armor and my trusty shotty.  I like to build huge defences so I can build and repair my troops from inside my base. Then I send 50% of my forces in a first wave attack then the other in a second wave attack.  Sometimes I split them up into 3 or 4 waves depending.  (My waves are at max 2 min apart usually)

    If im a grunt I won't like taking orders that I don't think are helpful.  I still will do them though.

    This is mostly why I've desided to be an alien most of the time.  I love scaring the crap out of someone.
  • VeNeMVeNeM Join Date: 2002-07-13 Member: 928Members
    Youll see my tactics soon enough   <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
  • SlycasterSlycaster Limited Edition Join Date: 2002-01-24 Member: 24Members, NS1 Playtester
    Unknown... ever heard the quote...?

    "The best defense is a good offense"

    That's how it is in NS. You cannot rely on turrets only.  You NEED a good team of marine players to actually successfully advance or defend.
  • MooMoo_the_SnowCowMooMoo_the_SnowCow Join Date: 2002-08-03 Member: 1057Members
    Well if im commander your going to be doing alot of attacking because my train of thought is the best defence is a really good offence.  For when I'm not commander I like being a point man with a really big gun I really don't need alot of armour cause ,hopefully, they die before they get to me. (points to big gun)
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    somehow, I get the picture of a bob crawling around on a high ceiling and dropping down onto you...
  • QUADQUAD Join Date: 2002-07-17 Member: 963Members
    In NS, as in any team-based game, no matter what my primary goal will be to keep my team and myself alive. Usually, a commander is intelligent enough to realize were much more useful alive, so he'll give us commands that will generally keep us alive... but if in game I recieve an order that I think is going to get me or a team member killed without a good reason (ie destroying a hive) then I won't follow it. Also, I'll gladly follow any order that puts me in risk to protect or save another teamate (Maybe a bob and 2 or 3 lvl 4's have got a teammate or two holed up. I'd gladly run in and draw their attention away so my teammates can escape)

    As commander, I follow the same guidelines of minimum casualties. I'll only give an order that will put my men in danger if it will gain our team an advantage that outweighs the risk needed to attain it. I'll definatley make sure all marines are as well equipped as possible and travel in larger groups than I think most commanders would assign (maybe the average commander would send two or three marines on a mission, i'd send four or more, as many as I could spare) Also, carried over from my RTS experience, I'm going to aggresivley expand my base outward to take hold of resources.

    As an alien, I'm usually going to take the silent approach (silent footsteps, invisibility, improved senses) and hopefully coordinate with my team with hive site.
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    Natural Selection generally awards the *steadily* agressive team.  Rambo tactics and reckless expansion will bleed your resources faster than a ruptured jugular in Soldier of Fortune, but turtling in your base will have Level4s or Marines with Grenade Launchers breathing down your neck in no time.

    The best tactic?  *Move*.  Move to a position, fortify it, and keep moving.  Respawned players can build structures before they head back to join the attack force.
  • ComproxComprox *chortle* Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
    Yup coil. I have a nice sotry to back this up, we had secured a hive room on NS_Hera, preventing the aliens from getting the highest level upgrades/aliens. Well, we sat around a while, getting upgrades and just defending, while the aliens constantly attacked. We all loaded up finally, and ent and took out one lien hive, losing about 1/2 our squad. Well, fter resupplying those marines, our RP's went from lots to basically nill. On our way to the last hive, e encountered a large alien defense network of turrets. Since we had no RP's to build anything to kill them, we sat around for a bit letting the RP's grow. Suddenly, our commander was yelling GET BACK and I noticed aboout 1/2 our squad ws dead and NOT respawning.

    We trucked it back, to find the base nearly dead, sinc there ws bout 8 aliens attacking, and 3 measly marines trying to save it, the aliens quickly won. So even when we had a hive, we turtled too long and paid for it <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
  • humbabahumbaba That Exciting Tales From the Frontline Guy Join Date: 2002-01-25 Member: 86Members, NS1 Playtester, Contributor
    My basic creedo when commanding or playing as marine is to stay focused on the objective. I dont take time or rps to build mini bases UNLESS its in a hive. I Depend on well equipped marines to make surgical fast strikes on hive locations, than I set up heavy fortification and move to the next one. Its chancey at times, and sometimes I turtle a bit when I secure the first hive. The key to taking out a hive with minimum resistance is to do so without firing a shot. If you can, wait till you have 2 siege turrets aimed at the hive before you unleash hell. By waiting, you can end it quickly and cleanly, without giving the alien team time to react. If you march down the hallway in formation, blasting everything in your path, you are basically typing this to the alien team "We are headed down the tram tunnel toward the Water hive, we are killing stuff". You dont want that, do you? Avoid setting off the hive mind until victory is secure. Get everything built, everything aimed, everything set without firing a shot or making a noise if possible.
        As an alien, stay away from canned hiding spots. If you have cloaking, hide in the middle of a hallway. While the marine checks the corner, you run out and bite him in the ###.
        As a marine, always use a variety of weapons to ensure success. The enemy can throw close range, long range, and stationary threats at you. If your squad isnt equipped with shotguns, HMGs (or LMGs), and Grenade Launchers (respectively), your in for a lot more work. Set up siege turrets as quietly as possible. Once siege turrets fire, be as loud as possible. Connect with phase gates if possible. Always defend with at least 3 or 4 turrets. A commander doesn't know the value of motion tracking to the same degree as a grunt. It is a great tech and will make your marine perform almost twice as well because they will be ready and firing by the time that level 5 rounds the corner.
            I wrote a crap load of strategies elsewhere, but I will save these till release <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • the_stalkerthe_stalker Join Date: 2002-01-25 Member: 49Members
    id follow orders any day  <!--emo&:0--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wow.gif" border="0" valign="absmiddle" alt=':0'><!--endemo-->
  • MavericMaveric Join Date: 2002-08-07 Member: 1101Members
    well, considering a level 1 does 110 damage (is this correct? sorry, i read it somewhere...) its generally a better idea to upgrade attack first, as, you wont live long enough to do enough damage even with armor. besides, upgrade attack = kill enemy faster; IF they didn't upgrade armor. <!--emo&???--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/confused.gif" border="0" valign="absmiddle" alt='???'><!--endemo-->

    if they did you have to gear it up a notch and take out a hive. quick. doing so stops <!--emo&:tiny:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tiny.gif" border="0" valign="absmiddle" alt=':tiny:'><!--endemo--> from kicking your ### around lots in mid/late game. MHG should only really be used on defence, as they are too expensive (just making a educated guess. dont kill me for it <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo--> ) and slow you down too much. if someone asks for it once they spawn, tell em to go where they're gonna go and give it to em there. saves time. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->

    yup.
    its all about timing...
  • MooMoo_the_SnowCowMooMoo_the_SnowCow Join Date: 2002-08-03 Member: 1057Members
    I wonder how well splitting into 2 groups and attacking 2 diffrent hives at almost the same time would work just make sure to send one before the other just for alittle confusion or something.
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    The best (marine) strategy as far as I can tell from the PT stories is as follows:

    1)  As the game begins, fortify your base unitl you are satisfied with it's  strength.  Have all your marines building structures, maybe sending squads of 2 or 3 out to claim nearby resource nodes. <b>Remember to build an Infantry Portal</b>

    2)  Once you are satisfied with you main base, head out to a good point like a hub (i.e the holoroom on Hera) <b>with</b> a resource node.  Fortify it.

    3) When that is done, head out to the nearest hive.  If it is not in use, take it anyway, then proceed to step five.

    4) If it <b>is</b> in use then do you best to take it.  If you can't, then fall back to your forward base, making sure your commander supplies you with heath, armour and more ammo. Then try again.  If you <b>do</b> manage to take the hive and destroy it, fortfy the area.  Now you have another minibase!

    5)  Repeat this with the other hives until you win <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • SurgeSurge asda4a3sklflkgh Join Date: 2002-07-14 Member: 944Members
    Great... Turtling isn't a good idea... damn.... And I love to turtle, too....  <!--emo&:(--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/sad.gif" border="0" valign="absmiddle" alt=':('><!--endemo-->

    Okay, keep in mind this:

    1- Marines have guns. Aliens don't. A Level 1 does 110 damage (if you have it correctly) if he can get close. And that's probably just if he gets a headshot. If you keep moving and take cover, you should be able to take out a Level 1....

    Also, keep in mind your armor helps to deflect some of the damage.

    2- Umm... aliens don't have guns.

    Aw, come on, I can't think of anything else to say!
  • TiCKTiCK Join Date: 2002-05-30 Member: 708Members
    <!--QuoteBegin--Surge+Aug. 15 2002,18:13--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Surge @ Aug. 15 2002,18:13)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->...And that's probably just if he gets a headshot...<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    No.
  • VeNeMVeNeM Join Date: 2002-07-13 Member: 928Members
    sigh, gonna spend alot of time saying "teams" cause everyone is gonna jump on the overly powerful aliens team and DM the marines to death over and over and over and over.
  • sharpsword6sharpsword6 Join Date: 2002-08-15 Member: 1166Members
    raptor i am totally down with defence that is the number one priortiy to win i think stragaties are the key to winning in my clan there is going to be defense if they think they can handle it maybe you can join up with my clan if you want to message me because you and me are both zthe same with the defence stragaties
  • XHydraliskXHydralisk Join Date: 2002-07-14 Member: 945Members
    aimbot, wall hack, all that good stuff.
  • SurgeSurge asda4a3sklflkgh Join Date: 2002-07-14 Member: 944Members
    <!--QuoteBegin--TiCK+Aug. 15 2002,16:29--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (TiCK @ Aug. 15 2002,16:29)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->No.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    Okay, so I was wrong. You don't have to answer like it's the end of the world or something...

    Fine. So he does 110 damage. But you still have guns and armor.... not to mention that specific Level 1's aim isn't going to be true <i>all the time</i>.
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    I used to be Mr. Defense. Defensio the Great. Tycho DeFence. but then i realized one day that if you buy a weaker moving gun over a stronger stationary gun, one of them will take down the hive and win the game. it isnt the second one.
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    well, there is the problem there that the siege turret can fire through walls, that can definately help.
    but surely should be taken with plenty of water, i.e. nicely sized and well armed fire teams.
  • HBNayrHBNayr Join Date: 2002-07-13 Member: 930Members
    Back in my Gloomin' days, I tried doing the "defense" thing.  Building, strategizing, that sort of thing.  I got bored incredibly quick, and when there were too many defenders on my team, we spent the entire game responding to movements dictated by the enemy.  So then I figure the best defense is a good offense.  I think I was expecting something along the lines of me attacking the enemy base, and them spending time trying to build back up, not taking any time to attack <b>us</b>.  Well, this worked all right, for about two or three tries.  After that, they kinda learned what to expect.

    I've finally found a happy medium in the "support" group.  I would be a healer on the marine's team, and I would be some small, inconspicuous alien on the other side, rushing in under the cover of battle to explode in the middle of the base, or something similar.  I loved to go kamikaze, and then taking out at least two marines at a time...I was guaranteed to get the kamikaze back...  While I'm re-living my "glory days"...I remember I was good enough with the webbing to swing across the ceiling...dropping, and then shooting up to the ceiling again...I was better than Spider-man.

    Where was I, again?  Oh, yeah.  My tactics will mainly consist of keeping my teammates alive as long as possible.  Sticking with the group, watching out for some fun in the hive mind, that sort of thing.

    Wait a minute!  Why am I giving away my tactics?  You fools!

    One more thing I like to keep in mind, especially in RTS games: a unit or person with one unit of health can do just as much damage as a unit with 100% health.  Make sure to distribute the pain.

    -Ryan!


    "Avarice, envy, pride,
    Three fatal sparks, have set the hearts of all
    On Fire."
    -Dante Alighieri
  • RafeRafe Join Date: 2002-08-14 Member: 1153Members
    The commander mode is going to do <b>wonders</b> for clan matches. Higher ranking members of clans will be able to discuss tactics at regular practises, and assign members to become Commanders in matches - Instead of just jumping in the commander spot, it would all be organised, and more fun.

    That feature is single handedly going to make NS a success, I haven't witnessed it myself but from what the playtesters say, and the information.. It sounds whats the word, ah...Splendid <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • MoebiusMoebius Join Date: 2002-08-01 Member: 1045Members, Constellation
    First off, don't ever let me command, I cannot defend, when I play RTS games I make the most amount of guys I can and attack - Repeat, Defense is not on my Agenda, If a teammate asks me too defend I usually say screw that and start attacking,  In FPS games I can only stay still for so long, so I'll probably be the guy in front or right behind the guy in front,(that way I know whats coming up).  I love to work with a team though, so I will take orders and ask for cover all the time because I am gonna be dying lots. Seeing this maybe I would be better as an Alien instead of a Marine...
  • SlycasterSlycaster Limited Edition Join Date: 2002-01-24 Member: 24Members, NS1 Playtester
    <!--QuoteBegin--Maveric+Aug. 15 2002,02:45--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Maveric @ Aug. 15 2002,02:45)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->well, considering a level 1 does 110 damage (is this correct? sorry, i read it somewhere...) its generally a better idea to upgrade attack first, as, you wont live long enough to do enough damage even with armor. besides, upgrade attack = kill enemy faster; IF they didn't upgrade armor. <!--emo&???--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/confused.gif" border="0" valign="absmiddle" alt='???'><!--endemo--><!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    Upgrading quickly and not really going for anything else right away is real costly thing.  It takes quite the amount of resources to do it, and it leaves you pretty valnurable.  I agree, you need to upgrade, but you need to gradually do it.  Teching to 1 thing in NS is a sure-fire way to get you owned.  You really need to play it smart on all accounts.
  • FreemantleFreemantle Join Date: 2002-06-16 Member: 783Members
    I'm the kind of person who likes to use teamwork against people. I would always assault bases with a shrike in Tribes 2, throwing flares as missles were shot at me. When they tried to send a guy up after me, I would either shoot down the poor sap or wait for them to shoot another missle at me and tag the missile to his heat signature.

    In Natural Selection, I believe I will spend a lot of time as a level 3. For a few reasons.

    [a] I don't mind waiting for a kill
    [b] descriptions of the sporecloud animations amaze me
    [c] I want to get a few <i>Saving Private Ryan</i> moments where a bullet (or spike) buries itself in your buddies head, two feet away from you
    [d] Perimeter defense is my favorite role in any game. I think this guy is best suited for denying a room to the marines (not counting a pudgy setting up a wall of turrets and defensive chambers)

    I think I will look for good ambush rooms, perch in an odd spot, and wait til their position is right. If i think I can handle them, I will drop a stinkcloud on themand dart away. If I think they are too well armed, I will simply deny them the room with stinkcloud and either fly away or stitch the area with spikes to maim/kill/scare them into leaving.
  • SurgeSurge asda4a3sklflkgh Join Date: 2002-07-14 Member: 944Members
    I would find it odd if real aliens in the world said stuff like, "hay im going set up l33t D", but okay.  <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->

    As for "The best defense is a good offense." I think that's crap. Sure, busting up the enemy's Offense with your own offense is good, but what happens after that?... That's IMHO. You guys think whatever you want, I'll think what I want.

    As for Defense... I like it. The only thing I hate about Offense is running 5 miles, only to be gunned down or slashed to pieces, after buying a big-### gun.

    Actually, my favorite role is Support. I like to do whatever someone tells me, and I like to hang back with heavy weapons and go full-auto. Mmmm... M249 ownage...
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