Wall Hax?!11
Techen
Join Date: 2003-05-15 Member: 16340Members, Constellation
<div class="IPBDescription">I hope this change takes place. :)</div> From readyroom.org
Here is a little bit from the new changelog. Nothing is in stone but.. whoo hoo!!
O Make MT blips appear on minimap for commander and marines (bug #31)
O Don't draw motion-tracking circles for soldiers any more (just blips on their map)
As a Skulker.. this is VERY good news. As a marine it should leave me plenty paranoid knowing "something" is in the room with me but not knowing the exact location to point my gun. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Here is a little bit from the new changelog. Nothing is in stone but.. whoo hoo!!
O Make MT blips appear on minimap for commander and marines (bug #31)
O Don't draw motion-tracking circles for soldiers any more (just blips on their map)
As a Skulker.. this is VERY good news. As a marine it should leave me plenty paranoid knowing "something" is in the room with me but not knowing the exact location to point my gun. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Comments
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->As a Skulker.. this is VERY good news. As a marine it should leave me plenty paranoid knowing "something" is in the room with me but not knowing the exact location to point my gun.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Sounds like it would be pretty bad news to a "skulker". Marines will know your exact X and Y position, they will just not know the Z (from a map prespective. Off the map (but still using it to pin-point location), marines will know you exact X and Z coordinates, just not your Y. And Y isnt to difficult to figure out when you know X and Z.)
This is actually a marine buff, disguised as a nerf.
Besides, by the time marines have MT, you're likely to have 2 hives, and Mt won't help much against a skulk that leaps across half the minimap and bites you in an instant.
Do you know how much MT will suck for pubs now?
Do you know how much MT will suck for pubs now? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
This is beta. Don't judge about things you don't know.
-> Reduced motion-tracking cost from 45 to 35
I just hope it stays like that too, most marines are probably less likely to notice my lil blip vanishing off their map as I stop moving to ambush than they are to notice this giant blue circle on their screen suddenly dissapear <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Well... that and it makes it more like the MT you'd think of with aliens films coming to mind at least ^~
O : Moved to a better spot on screen (bottom left being preference rather than top right)
O : Make the background of it transparent
Any chance? Just my 2c.
In fact, what's the chance of the map going a bit more llike the spectator overhead going in there? Would this even be a good thing? I dunno. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
I just hope it stays like that too, most marines are probably less likely to notice my lil blip vanishing off their map as I stop moving to ambush than they are to notice this giant blue circle on their screen suddenly dissapear <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Well... that and it makes it more like the MT you'd think of with aliens films coming to mind at least ^~ <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Then i want to make bleeps are you get closer, lol. And right now MT is't the uber pwn like it was in 1.04 since cloak bloaks MT(the slow walk to stay cloaked works too) now, its good the way it is, if you want to be sneaky get sence, you get stealth over health(dc) or speed(mc)(unless you got 3 hives). And if you stoped moveing you don't show up on MT eather. And SOF is better in all ways but range right now, It can see you no matter what upgrade, no matter how fast/slow/not moving at all. Add this in SOF will be even better.
Now i see why they also nerfed the cost of MT to 35.
Oh well its worth it.
Check out all the price nerfs.
*drools*
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->As a Skulker.. this is VERY good news. As a marine it should leave me plenty paranoid knowing "something" is in the room with me but not knowing the exact location to point my gun.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Sounds like it would be pretty bad news to a "skulker". Marines will know your exact X and Y position, they will just not know the Z (from a map prespective. Off the map (but still using it to pin-point location), marines will know you exact X and Z coordinates, just not your Y. And Y isnt to difficult to figure out when you know X and Z.)
This is actually a marine buff, disguised as a nerf. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Incorrect.
It is not a nerf, nor is it a boost.
While you know aliens exactly locale, you also can never use it in combat, something MT used to do. It's a double edged sword. It's for recon now, not actually wallhax bonus. Unless, you can play with a big mini map in your face... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
I do indeed love this change. However, it's probably gonna get changed a bit soon, so I wouldn't get any of your hopes up/down.
Guys, remember, <span style='color:red'>changes aren't final, don't **** about them!!</span>
The marines don't need "the guy who holds down the map key" they have the comm for that. Back in 1.04 when I commed I'd use MT to locate gorges and converge my team on them. Now I can do that again. Also, you see a skulk coming, warn your team and prepare a medpack for the soldier most likely to get bit first. And when the get the big aliens you can use your map to converge your troops on them.
Basically it adds another role for the comm. He has to be the big Eye in the Sky, watching over the map and seeing where the aliens are going. If he does a good job of communicating what he sees and adapting to it the marines will have an easier time winning. If the comm is like most pub comms who don't have a mic and don't give orders on the fly it won't help any.
If this could be achieved, both for the toggable map and the minimap in upper left corner, and maybe with some nice Alienesque tracking (Blip.. Blip.. Blip..) it would be.. really sweet.
Weee bit of exaggeration there me thinks either that or the rines were all rubbish shots.
I suppose you can walk on water as well.....<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
For the more civilised of you who managed to stay rational as you speculated, I'd like to add that this new way of having MT work could prove extremely useful, as it would now let you see things coming up behind you...
Especially useful when you are building... Though perhaps they could think about taking alien players off the minimap (so that the only way to spot em would be through MT)?
It is WAY to early to say anything about this right now. So please, no more.