Configs

dndamagedndamage Join Date: 2003-10-28 Member: 22091Members
weeeeeeeeeeeeee

look at my sweet avitar...

but seriously aint it cool...jk
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just wondering what the configs where of some of you better NS players out there...like key setups...sensitivity...crap like that...here is mine btw


WASD all the way
sens. 4.5
windows sens. default middle
mouse3 stopsound
mouse4 slot3
«13

Comments

  • LucidLucid Join Date: 2002-12-11 Member: 10534Members, Constellation
    bind "TAB" "+showscores"
    bind "ENTER" "+speed"
    bind "ESCAPE" "cancelselect"
    bind "\" "+popupmenu"
    bind "`" "console 1.0; toggleconsole"
    bind "c" "+showmap"
    bind "l" "messagemode"
    bind "q" "jointeamone"
    bind "w" "jointeamtwo"
    bind "y" "messagemode2"
    bind "~" "console 1.0; toggleconsole"
    bind "UPARROW" "+forward"
    bind "DOWNARROW" "+back"
    bind "LEFTARROW" "+moveleft"
    bind "RIGHTARROW" "+moveright"
    bind "CTRL" "+jump"
    bind "SHIFT" "+duck"
    bind "DEL" "impulse 3"
    bind "PGDN" "impulse 100"
    bind "END" "+reload"
    bind "KP_LEFTARROW" "+use"
    bind "KP_END" "+voicerecord"
    bind "KP_INS" "lastinv"
    bind "MWHEELDOWN" "slot3"
    bind "MWHEELUP" "slot2"
    bind "MOUSE1" "+attack"
    bind "MOUSE2" "slot1"
    console "1.0"
    fps_max "100.0"
    gamma "2.500000"
    brightness "1.000000"
    net_graph "1"
    net_graphpos "1"
    rate "99999.000000"
    cl_updaterate "50"
    cl_cmdrate "50"
    cl_autohelp "0"
    sensitivity "3.000000"
    hud_fastswitch "1"
    +mlook
  • SjNSjN Join Date: 2003-01-07 Member: 11983Members, Reinforced - Supporter
    I don't get it how people play with sens 3-4..
    mine is set to 11 <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    1028 x 786
  • dndamagedndamage Join Date: 2003-10-28 Member: 22091Members
    edited October 2003
    good post sjn...do you know what you windows sens. is that makes all the diff in the world...

    resolution 800X600 on a 19inch screen
  • LucidLucid Join Date: 2002-12-11 Member: 10534Members, Constellation
    <!--QuoteBegin--SjN+Oct 31 2003, 02:10 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SjN @ Oct 31 2003, 02:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I don't get it how people play with sens 3-4..
    mine is set to 11 <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    1028 x 786 <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    sensitivity is relative. It depends on your windows sensitivity and maybe a few other things. My sensitivity of 3 could actually be more touchy than your 11.
  • X_StickmanX_Stickman Not good enough for a custom title. Join Date: 2003-04-15 Member: 15533Members, Constellation
    I use 8... but i have tried (and was... OK) with about 40. On 3 i have to pick up my mouse twice just to turn around.
  • rknZrknZ Join Date: 2003-10-23 Member: 21885Members
    I use 2.2 but thats cos of CS and DoD... In NS I should really have a higher sens (i do a 180 and mouse goes off the mat, not good for skulks) but I cba getting used to it..
  • ThE_HeRoThE_HeRo Join Date: 2003-01-25 Member: 12723Members
    unbindall
    bind "TAB" "+showscores"
    bind "ENTER" "+attack"
    bind "ESCAPE" "cancelselect"
    bind "SPACE" "+jump"
    bind "`" "console 1.0; toggleconsole"
    bind "a" "+moveleft"
    bind "b" "stopsound"
    bind "c" "+showmap"
    bind "d" "+moveright"
    bind "e" "+use"
    bind "f" "impulse 100"
    bind "g" "drop"
    bind "i" "say_team /unstuck"
    bind "l" "impulse 105"
    bind "m" "volume 1"
    bind "n" "volume 0"
    bind "q" "lastinv"
    bind "r" "+reload"
    bind "s" "+back"
    bind "t" "impulse 201"
    bind "u" "messagemode2"
    bind "w" "+forward"
    bind "y" "messagemode"
    bind "~" "console 1.0; toggleconsole"
    bind "UPARROW" "+forward"
    bind "DOWNARROW" "+back"
    bind "LEFTARROW" "kill"
    bind "RIGHTARROW" "+right"
    bind "ALT" "+voicerecord"
    bind "CTRL" "+duck"
    bind "SHIFT" "+speed"
    bind "F4" "readyroom"
    bind "F5" "snapshot"
    bind "F6" "save quick"
    bind "F7" "load quick"
    bind "F10" "quit prompt"
    bind "DEL" "snapshot"
    bind "PGDN" "jointeamtwo"
    bind "PGUP" "jointeamone"
    bind "HOME" "readyroom"
    bind "END" "joinrandom"
    bind "MWHEELDOWN" "+attack"
    bind "MWHEELUP" "+attack"
    bind "MOUSE1" "+attack"
    bind "MOUSE2" "+popupmenu"
    bind "MOUSE4" "slot1"
    bind "MOUSE5" "slot2"
    bind "`" "console 1.0; toggleconsole"
    volume "1"
    sensitivity "3.000000"
    hud_fastswitch "1"
  • LeetLlamaLeetLlama Join Date: 2003-08-27 Member: 20260Members
    I have my mouse sense in windows maxed , and game sense at 14. My mouse never leaves the pad <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • 0verpowering0verpowering Join Date: 2003-10-21 Member: 21856Members
    i use 2.85 sensitivity myself, my windows sensitivity is um, 1/2 on the scroll bar to adjust it, as i cant seem to find some sort of numerical value for its windows sensitivity.
  • PheusPheus Join Date: 2003-01-30 Member: 12924Members
    EM the usual WASD except

    space = +attack
    mouse1 = +attack
    mousewheel = +jump
    q = slot1
    alt = +duck
    mouse2 = +jump
    v = +popupmenu
    z = say need med;medpakimpulse
    x = say need ammo;ammopakimpulse
    f6 f7 f8 = build mov def off

    dont use any scripts eg pistol or jump.
    sens is between 3-4 with windows sens max
    win of size 1024x768 or 1152x864 on a desktop of 1280x1024
  • RobertoRoberto Join Date: 2003-03-16 Member: 14591Members, Constellation
    unbindall
    bind "TAB" "+showscores"
    bind "ENTER" "+use"
    bind "ESCAPE" "cancelselect"
    bind "'" "impulse 3"
    bind "+" "sizeup"
    bind "," "+moveleft"
    bind "-" "sizedown"
    bind "." "+moveright"
    bind "/" "+movedown"
    bind "0" "slot10"
    bind "1" "slot1"
    bind "2" "slot2"
    bind "3" "slot3"
    bind "4" "slot4"
    bind "5" "slot5"
    bind "6" "slot6"
    bind "7" "slot7"
    bind "8" "slot8"
    bind "9" "slot9"
    bind ";" "+mlook"
    bind "=" "sizeup"
    bind "]" "invnext"
    bind "`" "console 1.0; toggleconsole"
    bind "c" "+showmap"
    bind "f" "impulse 100"
    bind "k" "kill"
    bind "l" "impulse 105"
    bind "r" "impulse 9"
    bind "s" "say /stuck"
    bind "t" "impulse 201"
    bind "u" "messagemode2"
    bind "v" "+moveup"
    bind "w" "+forward"
    bind "y" "messagemode"
    bind "~" "console 1.0; toggleconsole"
    bind "UPARROW" "+forward"
    bind "DOWNARROW" "+back"
    bind "LEFTARROW" "+moveleft"
    bind "RIGHTARROW" "+moveright"
    bind "ALT" "+strafe"
    bind "CTRL" "+jump"
    bind "SHIFT" "+duck"
    bind "F1" "jointeamone"
    bind "F2" "jointeamtwo"
    bind "F4" "readyroom"
    bind "F5" "snapshot"
    bind "F6" "save quick"
    bind "F7" "load quick"
    bind "F10" "quit prompt"
    bind "F12" "quit"
    bind "INS" "+klook"
    bind "DEL" "+speed"
    bind "PGDN" "+lookdown"
    bind "PGUP" "+lookup"
    bind "END" "+reload"
    bind "MWHEELDOWN" "impulse 1"
    bind "MWHEELUP" "invprev"
    bind "MOUSE1" "+attack"
    bind "MOUSE2" "+popupmenu"
    bind "MOUSE3" "+jump"
    bind "MOUSE4" "+voicerecord"
    bind "MOUSE5" "lastinv"
    bind "PAUSE" "pause"
    voice_scale "2.000000"
    voice_enable "1"
    voice_forcemicrecord "1.000000"
    console "1.0"
    fps_max "100"
    fps_modem "0.0"
    crosshair "1.000000"
    gamma "3.000000"
    brightness "1.000000"
    con_color "255 155 50"
    net_graph "3"
    net_scale "5"
    net_graphpos "1"
    sv_voiceenable "1"
    sv_aim "0.000000"
    hpk_maxsize "0"
    viewsize "110.000000"
    ati_subdiv "2.0"
    ati_npatch "1.0"
    r_bmodelhighfrac "5.0"
    mp_decals "300"
    gl_dither "1"
    gl_polyoffset "0.1"
    gl_overbright "0.000000"
    gl_flipmatrix "0"
    gl_monolights "0"
    s_rolloff "1.0"
    s_doppler "0.0"
    s_distance "60"
    s_automin_distance "2.0"
    s_automax_distance "30.0"
    s_min_distance "8.0"
    s_max_distance "1000.0"
    s_leafnum "0"
    s_refgain "0.4"
    s_refdelay "4"
    s_polykeep "1000000000"
    s_polysize "10000000"
    s_numpolys "200"
    s_bloat "2.0"
    s_verbwet "0.25"
    s_a3d "0.000000"
    s_eax "0.000000"
    volume "0.500000"
    suitvolume "0.250000"
    hisound "1.000000"
    bgmvolume "0.000000"
    MP3Volume "0.800000"
    _snd_mixahead "0.1"
    name "Roberto"
    team ""
    model "gordon"
    skin ""
    topcolor "30"
    bottomcolor "6"
    rate "6000.000000"
    cl_updaterate "20"
    cl_lw "1"
    cl_lc "1"
    cl_dlmax "128"
    cl_himodels "0.000000"
    cl_idealpitchscale "0.8"
    cl_timeout "60"
    cl_cmdbackup "2"
    cl_download_ingame "1"
    cl_allowdownload "1"
    cl_allowupload "1"
    cl_cmdrate "30"
    lookstrafe "0.000000"
    lookspring "0.000000"
    cl_forwardspeed "1000"
    cl_backspeed "1000"
    cl_vsmoothing "0.05"
    m_pitch "0.022000"
    m_yaw "0.022"
    m_forward "1"
    m_side "0.8"
    cl_autohelp "0"
    cl_centerentityid "0"
    cl_musicenabled "1"
    cl_musicvolume "110"
    cl_musicdirectory ""
    cl_musicdelay "90"
    cl_forcedefaultfov "0"
    cl_dynamiclights "1"
    cl_buildmessages "1"
    cl_quickselecttime "0.500000"
    cl_highdetail "1"
    cl_cmhotkeys "qwerasdfzxcv"
    cl_particleinfo "0"
    m_filter "0.000000"
    sensitivity "3.000000"
    joystick "0.000000"
    hud_classautokill "1"
    hud_takesshots "0"
    hud_capturemouse "1"
    hud_draw "1"
    hud_fastswitch "0"
    hud_centerid "0"
    voice_modenable "1"
    +mlook
    +jlook


    windows sensitivity up all the way
  • sloesloe Join Date: 2003-08-05 Member: 18968Members
    edited December 2003
    <span style='color:white'>One week timeout for you.</span>
  • rennexrennex Join Date: 2002-11-01 Member: 2688Members
    <!--QuoteBegin--sloe+Oct 31 2003, 05:27 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (sloe @ Oct 31 2003, 05:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> squishy's a fgt <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    rgr
  • kuperayekuperaye Join Date: 2003-03-14 Member: 14519Members, Constellation
    gg exploit <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->bind "MWHEELDOWN" "+attack"
    bind "MWHEELUP" "+attack<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    my config is same but heres my mouse button cfg for rines
    bind mouse5 "+reload"
    mouse4 "slot2"
    mouse3 "slot1"
    bind z "+popupmenu"
    bind q "+voicerecord"
    bind mouse1 "+attack"


    alias med "impulse 10"
    alias ammo "impulse 11"
    alias enemy "impulse 13"
    alias pos "impulse 12"


    alias +start "bind mwheeldown ammo; bind mwheelup pos"
    alias -start "bind mwheeldown med; bind mwheelup enemy"


    bind x "+start"
    4 "switch"


    alias lmg "slot1; bind mouse4 pistol"
    alias pistol "slot2; bind mouse4 lmg"

    bind mouse4 "lmg"




    and my alien cfg

    bind mwheelup "slot1"
    bind mwheeldown "slot2"
    bind "mouse4" "slot3"
    bind "mouse5" "slot4"
    bind q "+voicerecord"
    bind z "+popupmenu"
    bind mouse1 "+attack"
    unbind x
  • rennexrennex Join Date: 2002-11-01 Member: 2688Members
    How is binding mousewheel to attack an exploit, its not going to make any fire faster than the RoF allows.
  • Brad_RBrad_R pandas | brad Join Date: 2002-11-12 Member: 8273Members, Constellation
    <!--QuoteBegin--Rennex+Oct 31 2003, 05:09 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Rennex @ Oct 31 2003, 05:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> How is binding mousewheel to attack an exploit, its not going to make any fire faster than the RoF allows. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    cuz its cool to call other people cheaters
  • MMZ_TorakMMZ_Torak Join Date: 2002-11-02 Member: 3770Members
    Yea really, we don't need a witch hunt even though it's Halloween. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • e_Nadagaste_Nadagast Join Date: 2003-10-30 Member: 22149Members
    lol I use 11.5 sensitivity with windows sensitivity almost maxed. Prolly why I suck <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • xl-cowxl-cow Join Date: 2003-09-24 Member: 21163Members
    I use edsf for my movement b inds. It let's my pinky use a bigger range of buttons. I bet my pinky is more buff than all your wsad pinkies.


    <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • titaniumtitanium Join Date: 2003-10-31 Member: 22166Members
    i just stole everything posted in this thread
  • ToneeTonee Wub wuB UK Join Date: 2003-10-25 Member: 21926Members, Constellation
    unbindall
    bind "TAB" "+showscores"
    bind "ESCAPE" "cancelselect"
    bind "SPACE" "+jump"
    bind "'" "+moveup"
    bind "+" "sizeup"
    bind "," "+moveleft"
    bind "-" "botmenu"
    bind "." "+moveright"
    bind "/" "+movedown"
    bind "1" "slot1"
    bind "2" "slot2"
    bind "3" "slot3"
    bind "4" "slot4"
    bind "5" "slot5"
    bind "6" "slot6"
    bind ";" "+mlook"
    bind "=" "sizeup"
    bind "a" "+moveleft"
    bind "c" "+showmap"
    bind "d" "+moveright"
    bind "e" "+use"
    bind "f" "impulse 100"
    bind "g" "impulse 3"
    bind "m" "say ready"
    bind "q" "lastinv"
    bind "r" "+reload"
    bind "s" "+back"
    bind "t" "impulse 201"
    bind "u" "messagemode2"
    bind "v" "+moveup"
    bind "w" "+forward"
    bind "x" "+hook"
    bind "y" "messagemode"
    bind "z" "say_team rgr"
    bind "[" "invprev"
    bind "]" "invnext"
    bind "`" "toggleconsole"
    bind "~" "toggleconsole"
    bind "ALT" "+strafe"
    bind "CTRL" "+duck"
    bind "SHIFT" "+speed"
    bind "F4" "readyroom"
    bind "F5" "snapshot"
    bind "F6" "save quick"
    bind "F7" "load quick"
    bind "F10" "quit prompt"
    bind "INS" "+klook"
    bind "PGDN" "+lookdown"
    bind "PGUP" "impulse 100"
    bind "END" "centerview"
    bind "MWHEELDOWN" "invnext"
    bind "MWHEELUP" "invprev"
    bind "MOUSE1" "+attack"
    bind "MOUSE2" "+popupmenu"
    bind "MOUSE3" "+jump"
    bind "MOUSE5" "+voicerecord"
    bind "PAUSE" "pause"
  • MadcapMagicianMadcapMagician Join Date: 2003-04-07 Member: 15265Members, Constellation
    Anyone else do different configs for different classes?
    A lot of those keys you only need for one class and when you're not that class it's taking up valuable keyboard realestate. My keys change based on what class I am. If I didn't do that I wouldn't have enough keys on my keybooard that are reachable from WASD.
  • MMZ_TorakMMZ_Torak Join Date: 2002-11-02 Member: 3770Members
    Same here. I have a Base cfg that has things that don't change in it and class cfgs for each evolution and marine.
  • Fl4THeAdFl4THeAd Join Date: 2003-07-30 Member: 18587Members
    Didn't realize so many people would go that far of from the default.
    A long time ago I had something like, MOUSE2 move forward or something.

    heres mine:

    unbindall
    bind "TAB" "+showscores"
    bind "ENTER" "+attack"
    bind "ESCAPE" "cancelselect"
    bind "SPACE" "+jump"
    bind "'" "+moveup"
    bind "*" "impulse 80"
    bind "+" "sizeup"
    bind "," "+moveleft"
    bind "-" "sizedown"
    bind "." "+moveright"
    bind "/" "+movedown"
    bind "1" "slot1"
    bind "2" "slot2"
    bind "3" "slot3"
    bind "4" "slot4"
    bind "5" "slot5"
    bind ";" "+mlook"
    bind "=" "sizeup"
    bind "[" "jointeamone"
    bind "]" "jointeamtwo"
    bind "`" "console 1.0; toggleconsole"
    bind "a" "+moveleft"
    bind "c" "+duck"
    bind "d" "+moveright"
    bind "e" "+use"
    bind "f" "impulse 100"
    bind "g" "impulse 3"
    bind "m" "+showmap"
    bind "q" "lastinv"
    bind "r" "+reload"
    bind "s" "+back"
    bind "t" "impulse 201"
    bind "u" "messagemode2"
    bind "v" "+moveup"
    bind "w" "+forward"
    bind "x" "+hook"
    bind "y" "messagemode"
    bind "z" "droprune"
    bind "~" "console 1.0; toggleconsole"
    bind "UPARROW" "+forward"
    bind "DOWNARROW" "+back"
    bind "LEFTARROW" "+left"
    bind "RIGHTARROW" "+right"
    bind "ALT" "+voicerecord"
    bind "SHIFT" "+speed"
    bind "F4" "readyroom"
    bind "F5" "snapshot"
    bind "F6" "save quick"
    bind "F7" "load quick"
    bind "F10" "quit prompt"
    bind "F11" "cl_autohelp 0"
    bind "F12" "cl_autohelp 1"
    bind "INS" "say_team /stuck"
    bind "DEL" "say_team incoming"
    bind "PGDN" "say_team weld me"
    bind "PGUP" "kill"
    bind "HOME" "say_team ammo"
    bind "END" "say_team health"
    bind "KP_HOME" "impulse 125"
    bind "KP_UPARROW" "impulse 124"
    bind "KP_PGUP" "impulse 105"
    bind "KP_LEFTARROW" "say_team welder plz"
    bind "KP_5" "say_team HA plz"
    bind "KP_RIGHTARROW" "say_team jp plz"
    bind "KP_END" "say_team shotty plz"
    bind "KP_DOWNARROW" "say_team hmg plz"
    bind "KP_PGDN" "say_team GL plz"
    bind "KP_ENTER" "impulse 7"
    bind "KP_INS" "say_team [---RELOADING---]"
    bind "KP_DEL" "say_team ty"
    bind "KP_SLASH" "impulse 81"
    bind "KP_MINUS" "+commandmenu"
    bind "KP_PLUS" "impulse 9"
    bind "JOY1" "+attack"
    bind "JOY2" "reload"
    bind "JOY3" "+reload"
    bind "AUX9" "+reload"
    bind "MWHEELDOWN" "impulse 100"
    bind "MWHEELUP" "impulse 100"
    bind "MOUSE1" "+attack"
    bind "MOUSE2" "+popupmenu"
    bind "MOUSE3" "+showmap"
    bind "MOUSE4" "lastinv"
    bind "PAUSE" "pause"
    voice_scale "0.750000"
    voice_enable "1"
    voice_forcemicrecord "1.000000"
    console "1.0"
    fps_max "100"
    fps_modem "0.0"
    crosshair "1.000000"
    gamma "3.000000"
    brightness "1.000000"
    con_color "255 155 50"
    net_graph "0"
    net_scale "5"
    net_graphpos "1"
    sv_voiceenable "1"
    sv_aim "0.000000"
    hpk_maxsize "0"
    viewsize "120.000000"
    ati_subdiv "2.0"
    ati_npatch "1.0"
    r_bmodelhighfrac "5.0"
    mp_decals "300.000000"
    gl_dither "1"
    gl_polyoffset "-0.001"
    gl_overbright "1"
    gl_flipmatrix "0"
    gl_monolights "0"
    s_rolloff "1.0"
    s_doppler "0.0"
    s_distance "60"
    s_automin_distance "2.0"
    s_automax_distance "30.0"
    s_min_distance "8.0"
    s_max_distance "1000.0"
    s_leafnum "0"
    s_refgain "0.4"
    s_refdelay "4"
    s_polykeep "1000000000"
    s_polysize "10000000"
    s_numpolys "200"
    s_bloat "2.0"
    s_verbwet "0.25"
    s_a3d "1.000000"
    s_eax "0.000000"
    volume "1.000000"
    suitvolume "0.280000"
    hisound "1.000000"
    bgmvolume "0.000000"
    MP3Volume "0.800000"
    _snd_mixahead "0.1"
    name "]NSF[C0BRA1450"
    team ""
    model "gman"
    skin ""
    topcolor "1"
    bottomcolor "1"
    rate "7500.000000"
    cl_updaterate "20"
    cl_lw "1"
    cl_lc "1"
    cl_dlmax "128"
    cl_himodels "0.000000"
    cl_idealpitchscale "0.8"
    cl_timeout "60"
    cl_cmdbackup "2"
    cl_download_ingame "1"
    cl_allowdownload "1"
    cl_allowupload "1"
    cl_cmdrate "30"
    lookstrafe "0.000000"
    lookspring "0.000000"
    cl_forwardspeed "1000"
    cl_backspeed "1000"
    cl_vsmoothing "0.05"
    m_pitch "0.022000"
    m_yaw "0.022"
    m_forward "1"
    m_side "0.8"
    cl_autohelp "1.0"
    cl_centerentityid "0"
    cl_musicenabled "1"
    cl_musicvolume "110.000000"
    cl_musicdirectory ""
    cl_musicdelay "90.000000"
    cl_forcedefaultfov "0"
    cl_dynamiclights "1"
    cl_buildmessages "1"
    cl_quickselecttime "0.500000"
    cl_highdetail "1"
    cl_cmhotkeys "qwerasdfzxcv"
    cl_particleinfo "0"
    m_filter "0.000000"
    sensitivity "5.600000"
    joystick "0.000000"
    hud_classautokill "1"
    hud_takesshots "0"
    hud_capturemouse "1"
    hud_draw "1"
    hud_fastswitch "0"
    hud_centerid "0"
    voice_modenable "1"
    cd_fps "0"
    cd_sound "0"
    +mlook
    +jlook
  • Asal_The_UnforgivingAsal_The_Unforgiving Join Date: 2003-03-26 Member: 14903Members
    edited November 2003
    I only have a few that I actually use:

    mouse5 +voicerecord
    mouse4 +reload
    mouse3 roger (just for kicks)
    mouse2 <popup menu, I don't remember the command>
    mouse1 +attack
    F1 jointeamone
    F2 jointeamtwo

    WASD movement, and that's about it. I also unbound a bunch of things, like evolving different species and building different things as gorge, because I missed sometimes (once built a sensory chamber during a pub by accident, decided it wasn't so smart, so I got rid of 'em)

    Edit: sensitivity 10, windows sensitivity 3/4 max
  • BirdyBirdy Join Date: 2003-05-29 Member: 16825Members, Constellation
    unbindall

    // - Basic Control Binds -

    bind "e" "+use"
    bind "ESCAPE" "cancelselect"
    bind "SPACE" "+jump"
    bind "1" "slot1"
    bind "2" "slot2"
    bind "3" "slot3"
    bind "4" "slot4"
    bind "5" "slot5"
    bind "6" "slot6"
    bind "7" "slot7"
    bind "8" "slot8"
    bind "9" "slot9"
    bind "0" "slot10"
    bind "`" "console 1.0; toggleconsole"
    bind "f" "impulse 100"
    bind "h" "flashy"
    bind "TAB" "+showscores"
    bind "w" "+forward"
    bind "s" "+back"
    bind "a" "+moveleft"
    bind "d" "+moveright"
    bind "g" "impulse 3"
    bind "SHIFT" "+duck"
    bind "CTRL" "+showmap"
    bind "F4" "readyroom"
    bind "F5" "snapshot"
    bind "y" "messagemode"
    bind "u" "messagemode2"
    bind "MWHEELDOWN" "+attack;-attack"
    bind "MWHEELUP" "+attack;-attack"
    bind "MOUSE1" "+attack"
    bind "MOUSE2" "+jumper"
    bind "MOUSE3" "+reload"
    bind "MOUSE4" "+popupmenu"
    bind "mouse5" "luswitch"
    bind "PAUSE" "pause"

    // - Extra Binds -

    bind "c" "tswitch"
    bind "n" "marineteam"
    bind "m" "alienteam"
    bind "t" "impulse 201"
    bind "v" "chuckle"
    bind "x" "impulse 80"
    bind "z" "impulse 81"
    bind "[" "jumpchange"
    bind "6" "impulse 9"
    bind "q" "+speed"
    bind "h" "nexttrack"

    // - Client Variables -

    //cl_updaterate "50"
    //cl_cmdrate "50"
    //cl_lw "0"
    //cl_lc "0""
    cl_pushlatency "-50"
    cl_updaterate "50"
    cl_cmdrate "45"
    cl_lw "1"
    cl_lc "1"
    cl_lb "0"
    cl_latency "-50"
    cl_dlmax "128"
    cl_himodels "0"
    cl_idealpitchscale "0.8"
    cl_timeout "1000"
    cl_cmdbackup "2"
    cl_download_ingame "0"
    cl_allowdownload "1"
    cl_allowupload "1"
    cl_vsmoothing "0.05"
    cl_autohelp "0"
    cl_centerentityid "0"
    cl_musicenabled "0"
    cl_musicvolume "0"
    cl_musicdelay "0"
    cl_highdetail "0"
    cl_particleinfo "0"
    cl_drawnames "1"
    cl_quickselecttime "0.5"
    // cl_forwardspeed "1000"
    // cl_backspeed "1000"
    // cl_sidespeed "1000"
    // cl_upspeed "1000"

    // - Graphics -

    gl_dither "0"
    gl_polyoffset "0.1"
    gl_overbright "0"
    gl_flipmatrix "0"
    gl_lightholes "0"
    gl_wateramp "0"
    //gl_monolights "1"
    gl_playermip "1"
    gl_spriteblend "1"
    gl_ztrick "1"
    gl_d3dflip "0"
    gl_keeptjunctions "1"
    gl_picmip "0"
    gl_round_down "1"
    gl_cull "1"

    r_drawviewmodel "1"
    r_mmx "1"
    r_dynamic "1"
    r_decals "250"
    r_mirroralpha "0"
    r_bmodelhighfrac "5.0"
    violence_ablood "1"
    violence_agibs "1"
    violence_hblood "1"
    violence_hgibs "1"

    // - Sound -

    voice_scale "1"
    voice_enable "1"
    voice_forcemicrecord "1.000000"
    voice_modenable "1"
    voice_loopback "0"

    s_eax "1.000000"
    s_a3d "0.000000"
    s_verbwet "0.25"
    s_bloat "2.0"
    s_numpolys "200"
    s_polysize "10000000"
    s_polykeep "1000000000"
    s_refdelay "4"
    s_refgain "0.4"
    s_leafnum "0"
    s_max_distance "2500.0"
    s_min_distance "500.0"
    s_automax_distance "100.0"
    s_automin_distance "1.0"
    s_distance "100"
    s_doppler "0.0"
    s_rolloff "0.5"
    s_occlude "1"
    s_occfactor "1.0"
    sv_voiceenable "1"

    volume "1.000000"
    suitvolume "1.000000"
    hisound "1.000000"
    bgmvolume "1.000000"
    MP3Volume "1.000000"
    _snd_mixahead "0.1"
    ati_subdiv "0"
    ati_npatch "0"

    // - H.U.D -

    console "1.0"
    net_graph "3"
    net_scale "5"
    net_graphpos "2"

    hud_classautokill "1"
    hud_takesshots "0"
    hud_capturemouse "1"
    hud_fastswitch "1"
    hud_centerid "1"
    con_color "100 100 180"
    scr_conspeed "1500"
    mp_decals "250.000000"

    // - Mouse -


    lookstrafe "0.000000"
    lookspring "0.000000"
    m_pitch "-0.022000"
    m_yaw "0.022"
    m_forward "1"
    m_side "0.8"
    m_filter "0.000000"
    +mlook
    sensitivity "10"
    joystick "0.000000"

    // - Game Options -

    fps_max "101"
    fps_lan "101"
    fps_modem "101"
    crosshair "1"
    gamma "250"
    brightness "2"
    sv_aim "0"
    hpk_maxsize "0"
    viewsize "120"
    name "Birdy"
    team ""
    model "scientist"
    skin ""
    topcolor "76"
    bottomcolor "206"
    rate "11000"
    ex_interp "0.1"
    ex_maxerrordistance "12"

    // autoexec.cfg

    exec Script/alias_list.cfg

    // Jumper

    alias +jumper "+jump; wait; -jump; wait; +jump; wait; -jump; wait; +jump"
    alias -jumper "-jump"

    // Jump Change

    alias jumpchange "jumpchange1"
    alias jumpchange1 "bind mouse2 +jump;alias jumpchange jumpchange2;dv1;echo Jumper Off;dv0"
    alias jumpchange2 "bind mouse2 +jumper;alias jumpchange jumpchange1;dv1;echo Jumper On;dv0"

    // Lagger

    alias lagger "lagger1"
    alias lagger1 "cl_rate;11000.0528;rate 7500;cl_latency -50;cl_updaterate 55;cl_cmdrate 55;cl_download_ingame 0;alias lagger lagger2"
    alias lagger2 "cl_rate 11000.0528;rate 5075;cl_latency -150.0528;cl_updaterate 28;cl_cmdrate 30;cl_download_ingame 0;alias lagger lagger1"

    // Flashy

    alias flashy "impulse 100;wait;impulse 100;wait;impulse 100;wait;impulse 100;wait;impulse 100;wait;impulse 100;wait;impulse 100;wait;impulse 100;wait;impulse 100;wait;impulse 100;wait;impulse 100;wait;impulse 100;wait;impulse 100;wait;impulse 100"

    //alias_list.cfg

    // Shortcuts
    alias dv0 "developer 0"
    alias dv1 "developer 1"

    // Executes
    exec Script/cycle_script.cfg

    // Marine Team Default Settings:
    bind 1 slot1
    bind 2 slot2
    bind 3 slot3
    bind 4 slot4
    bind 5 slot5
    bind 6 slot6
    bind 7 slot7
    bind 8 slot8
    bind 9 slot9
    bind 0 slot10
    bind kp_del eh
    bind kp_ins cov
    bind kp_pgdn ac
    bind kp_downarrow mo
    bind kp_end fm
    bind PGDN am
    bind PGUP mp
    bind ] atswitcher
    bind c tswitch
    bind q +speed
    bind h flashy
    bind space +jump

    // Team Switch:
    alias tswitch "comm"
    alias alien "exec script/alien.cfg;alias tswitch marine"
    alias marine "exec script/marine.cfg;alias tswitch comm"
    alias comm "exec script/commander.cfg;alias tswitch alien"
    alias "marineteam" "jointeamone;exec Script/marine.cfg;developer 1;echo Marine Config Loaded;developer 0"
    alias "alienteam" "jointeamtwo;exec Script/alien.cfg;developer 1;echo Alien Config Loaded;developer 0"

    // Attack Script (Knife,Pistol)
    alias wait3 "wait;wait;wait"
    alias +knife_pistol "slot3;wait3;+attack"
    alias -knife_pistol "-attack;wait3;slot1"
    alias +pistol_knife "slot2;wait3;+attack"
    alias -pistol_knife "-attack;wait3;slot1"

    alias atswitcher "luswitch"
    alias luswitch "bind mouse5 +knife_pistol;dv1;echo Knife;dv0;alias atswitcher bsswitch"
    alias bsswitch "bind mouse5 +pistol_knife;dv1;echo Pistol;dv0;alias atswitcher luswitch"

    // Marine Communication
    alias fm "impulse 7;say_team -[ Follow me ]-"
    alias cov "impulse 8;say_team -[ Covering ]-"
    alias mp "impulse 10;say_team -[ Medpack! ]-"
    alias am "impulse 11;say_team -[ Need Ammo ]-"
    alias eh "impulse 13;say_team -[ Enemy spotted ]-"
    alias mo "impulse 14;say_team -[ Move out ]-"
    alias ac "impulse 15;say_team -[ All Clear ]-"

    // Sensitivity Toggler

    alias dv1 "developer 1"
    alias dv0 "developer 0"
    alias sensswitch "sens1"
    alias sens1 "dv1;sensitivity 16;echo Sensitivity 16;dv0;alias sensswitch sens2"
    alias sens2 "dv1;sensitivity 8;echo Sensitivity 8;dv0;alias sensswitch sens1"

    // cycle_script.cfg

    alias "alienteam" "jointeamtwo;exec Script/alien.cfg;developer 1;echo Alien Config Loaded;developer 0"
    alias "marineteam" "jointeamone;exec Script/marine.cfg;developer 1;echo Marine Config Loaded;developer 0"

    // alien.cfg

    // Made By Qualor

    dv1
    echo "[>Alien Team Selected<]"
    speak "Alien Team Selected"
    dv0

    // Alien Team Default Settings:
    bind 1 slot1
    bind 2 slot2
    bind 3 slot3
    bind 4 slot4
    bind 5 slot5
    bind 6 slot6
    bind 7 slot7
    bind 8 slot8
    bind 9 slot9
    bind 0 slot10
    bind PGDN nb
    bind PGUP nh
    bind kp_home build_off
    bind kp_uparrow build_res
    bind kp_pgup build_hive
    bind kp_leftarrow build_def
    bind kp_5 build_mov
    bind kp_rightarrow build_sens
    bind kp_end gorge2
    bind kp_downarrow lerk2
    bind kp_pgdn fade2
    bind kp_plus skulk2
    bind kp_minus ono2
    bind kp_enter offgorg
    bind kp_ins att
    bind kp_del inc
    bind ] atswitcher
    bind c tswitch
    bind v chuckle
    bind q +speed
    bind h flashy
    bind space +jump

    // Attack Script (Leap,Blink,Meta,Umbra,Spores,Bilebomb,Heal,Stomp,Devour)
    alias wait3 "wait;wait;wait"
    alias +leap_umbra "slot3;wait3;+attack"
    alias -leap_umbra "-attack;wait3;slot1"
    alias +blink_spore "slot2;wait3;+attack"
    alias -blink_spore "-attack;wait3;slot1"

    alias atswitcher "luswitch"
    alias luswitch "bind mouse5 +leap_umbra;dv1;echo Leap / Umbra / Bilebomb / Meta / Stomp;dv0;alias atswitcher bsswitch"
    alias bsswitch "bind mouse5 +blink_spore;dv1;echo Blink / Spores / Healspray / Devour / Parasite;dv0;alias atswitcher luswitch"

    // Alien Communication
    alias chuckle "impulse 7"
    alias nh "impulse 8; say_team -[ Heal please ]-"
    alias nb "impulse 9; say_team -[ Need Backup! ]-"
    alias inc "impulse 10; ; say_team -[ Incoming! ]-"
    alias att "impulse 11; say_team -[ Attack! ]-"
    alias bh "impulse 12; say_team -[ I'm Building here! ]-"
    alias offgorg "say_team -[ Get off gorg!! ]-"

    // Sensitivity Toggler

    alias dv1 "developer 1"
    alias dv0 "developer 0"
    alias sensswitch "sens1"
    alias sens1 "dv1;sensitivity 16;echo Sensitivity 16;dv0;alias sensswitch sens2"
    alias sens2 "dv1;sensitivity 8;echo Sensitivity 8;dv0;alias sensswitch sens1"

    // Building
    alias build_res "impulse 90;dv1;echo Building Resource Tower;dv0"
    alias build_off "impulse 91;dv1;echo Building Offense Tower;dv0"
    alias build_def "impulse 92;dv1;echo Building Defense Tower;dv0"
    alias build_sens "impulse 93;dv1;echo Building Sensory Tower;dv0"
    alias build_mov "impulse 94;dv1;echo Building Movement Tower;dv0"
    alias build_hive "impulse 95;say_team -[ Hive Going Up ]-"

    // Evolving - Text
    alias skulk "impulse 113;dv1;echo Skulking;dv0;say_team -[ Skulking ]-"
    alias gorge "impulse 114;dv1;echo Gorging;dv0;say_team -[ Gorging ]-"
    alias lerk "impulse 115;dv1;echo Lerking;dv0;say_team -[ Lerking ]-"
    alias fade "impulse 116;dv1;echo Fading;dv0;say_team -[ Fading ]-"
    alias ono "impulse 117;dv1;echo Onosing;dv0;say_team -[ Onosing ]-"

    // Evolving - No Text
    alias skulk2 "impulse 113;dv1;echo Skulking;dv0"
    alias gorge2 "impulse 114;dv1;echo Gorging;dv0"
    alias lerk2 "impulse 115;dv1;echo Lerking;dv0"
    alias fade2 "impulse 116;dv1;echo Fading;dv0"
    alias ono2 "impulse 117;dv1;echo Onosing;dv0"

    // Upgrades
    // Defense
    alias carapace "impulse 101;dv1;echo Carapace Upgrade;dv0"
    alias regeneration "impulse 102;dv1;echo Regeneration Upgrade;dv0"
    alias redemption "impulse 103;dv1;echo Redemption Upgrade;dv0"
    // Movement
    alias celerity "impulse 107;dv1;echo Celerity Upgrade;dv0"
    alias adrenaline "impulse 108;dv1;echo Adrenaline Upgrade;dv0"
    alias silence "impulse 109;dv1;echo Silence Upgrade;dv0"
    // Sensory
    alias cloak "impulse 110;dv1;echo Cloaking Upgrade;dv0"
    alias pheromones "impulse 111;dv1;echo Pheromones Upgrade;dv0"
    alias scentoffear "impulse 112;dv1;echo Scent of Fear Upgrade;dv0"

    // marine.cfg

    dv1
    echo "[>Soldier Team Selected<]"
    speak "Soldier Team Selected"
    dv0

    // Marine Team Default Settings:
    bind 1 slot1
    bind 2 slot2
    bind 3 slot3
    bind 4 slot4
    bind 5 slot5
    bind 6 slot6
    bind 7 slot7
    bind 8 slot8
    bind 9 slot9
    bind 0 slot10
    bind kp_del eh
    bind kp_ins cov
    bind kp_pgdn ac
    bind kp_downarrow mo
    bind kp_end fm
    bind PGDN am
    bind PGUP mp
    bind ] atswitcher
    bind c tswitch
    bind q +speed
    bind h flashy
    bind space +jump
    bind v chuckle

    // Attack Script (Knife,Pistol)
    alias wait3 "wait;wait;wait"
    alias +knife_pistol "slot3;wait3;+attack"
    alias -knife_pistol "-attack;wait3;slot1"
    alias +pistol_knife "slot2;wait3;+attack"
    alias -pistol_knife "-attack;wait5;slot1"

    alias atswitcher "luswitch"
    alias luswitch "bind mouse5 +knife_pistol;dv1;echo Knife;dv0;alias atswitcher bsswitch"
    alias bsswitch "bind mouse5 +pistol_knife;dv1;echo Pistol;dv0;alias atswitcher luswitch"

    // Marine Communication
    alias fm "impulse 7;say_team -[ Follow me ]-"
    alias cov "impulse 8;say_team -[ Covering ]-"
    alias mp "impulse 10;say_team -[ Medpack! ]-"
    alias am "impulse 11;say_team -[ Need Ammo ]-"
    alias eh "impulse 13;say_team -[ Enemy spotted ]-"
    alias mo "impulse 14;say_team -[ Move out ]-"
    alias ac "impulse 15;say_team -[ All Clear ]-"

    // Sensitivity Toggler

    alias dv1 "developer 1"
    alias dv0 "developer 0"
    alias sensswitch "sens1"
    alias sens1 "dv1;sensitivity 16;echo Sensitivity 16;dv0;alias sensswitch sens2"
    alias sens2 "dv1;sensitivity 8;echo Sensitivity 8;dv0;alias sensswitch sens1"

    // commander.cfg

    // echo
    dv1
    echo "[>Commander Selected<]"
    dv0

    bind pgup "impulse 105" // Go To Medpack Request
    bind pgdn "impulse 124" // Go To Ammo Request
    bind home "impulse 123" //Go To Order Request
    bind end "impulse 105" // Select All Soldiers
    bind kp_home "say_team * Some build, some cover"
    bind kp_uparrow "say_team * Stick together"
    bind kp_pgup "say_team * Guard the rt"
    bind kp_leftarrow "say_team * Build the tf and turrets"
    bind kp_5 "say_team * All to base for equipment"
    bind c tswitch
    bind h flashy
    bind space +jump

    sensitivity is 10 marine, 8 lerk and 16 skulk
  • morphzmorphz Join Date: 2003-04-19 Member: 15640Members, Constellation
    Birdy @ 10MB config <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • SoberanaSoberana Join Date: 2003-06-25 Member: 17695Members
    unbindall
    bind "TAB" "+showscores"
    bind "ESCAPE" "cancelselect"
    bind "SPACE" "+duck"
    bind "'" "+moveup"
    bind "+" "sizeup"
    bind "," "+moveleft"
    bind "-" "sizedown"
    bind "." "+moveright"
    bind "/" "+movedown"
    bind "1" "slot1"
    bind "2" "slot2"
    bind "3" "slot3"
    bind "4" "slot4"
    bind "5" "slot5"
    bind ";" "+mlook"
    bind "=" "sizeup"
    bind "]" "invnext"
    bind "`" "console 1.0; toggleconsole"
    bind "a" "+moveleft"
    bind "b" "impulse 100; wait; impulse 100; wait"
    bind "c" "impulse 7"
    bind "d" "+moveright"
    bind "e" "+use"
    bind "f" "impulse 100"
    bind "h" "impulse 10"
    bind "j" "give item_jetpack"
    bind "k" "give weapon_shotgun"
    bind "p" "give item_genericammo"
    bind "q" "+voicerecord"
    bind "r" "+reload"
    bind "s" "+back"
    bind "t" "messagemode2"
    bind "w" "+forward"
    bind "x" "jointeamone"
    bind "y" "messagemode"
    bind "z" "jointeamtwo"
    bind "~" "console 1.0; toggleconsole"
    bind "CTRL" "+jump"
    bind "SHIFT" "+speed"
    bind "F4" "readyroom"
    bind "F5" "snapshot"
    bind "F6" "save quick"
    bind "F7" "load quick"
    bind "F10" "quit prompt"
    bind "INS" "impulse 201"
    bind "PGDN" "+lookdown"
    bind "PGUP" "impulse 80"
    bind "MWHEELDOWN" "impulse 1"
    bind "MWHEELUP" "invprev"
    bind "MOUSE1" "+attack"
    bind "MOUSE2" "+popupmenu"
    bind "MOUSE3" "lastinv"
    bind "MOUSE4" "+voicerecord"
    bind "MOUSE5" "impulse 3"
    bind "PAUSE" "pause"
    voice_scale "2.000000"
    voice_enable "1"
    voice_forcemicrecord "1.000000"
    console "1.0"
    fps_max "101"
    fps_modem "101"
    crosshair "1.000000"
    gamma "3.000000"
    brightness "3.000000"
    con_color "255 155 50"
    net_graph "0"
    net_scale "5"
    net_graphpos "1"
    sv_voiceenable "1"
    sv_aim "0.000000"
    hpk_maxsize "0"
    viewsize "120.000000"
    ati_subdiv "2.0"
    ati_npatch "1.0"
    r_bmodelhighfrac "5.0"
    mp_decals "300"
    gl_dither "1"
    gl_polyoffset "0.1"
    gl_overbright "0.000000"
    gl_flipmatrix "0"
    gl_monolights "0"
    s_rolloff "1.0"
    s_doppler "0.0"
    s_distance "60"
    s_automin_distance "2.0"
    s_automax_distance "30.0"
    s_min_distance "8.0"
    s_max_distance "1000.0"
    s_leafnum "0"
    s_refgain "0.4"
    s_refdelay "4"
    s_polykeep "1000000000"
    s_polysize "10000000"
    s_numpolys "200"
    s_bloat "2.0"
    s_verbwet "0.25"
    s_a3d "0.000000"
    s_eax "1.000000"
    volume "0.500000"
    suitvolume "1.000000"
    hisound "1.000000"
    bgmvolume "0.000000"
    MP3Volume "0.800000"
    _snd_mixahead "0.1"
    name "#cri.stian <fa1lure>"
    team ""
    model "gordon"
    skin ""
    topcolor "30"
    bottomcolor "6"
    rate "10000.000000"
    cl_updaterate "101"
    cl_lw "1"
    cl_lc "1"
    cl_dlmax "128"
    cl_himodels "0.000000"
    cl_idealpitchscale "0.8"
    cl_timeout "60"
    cl_cmdbackup "2"
    cl_download_ingame "1"
    cl_allowdownload "1"
    cl_allowupload "1"
    cl_cmdrate "101"
    lookstrafe "0.000000"
    lookspring "0.000000"
    cl_forwardspeed "1000"
    cl_backspeed "1000"
    cl_vsmoothing "0.05"
    m_pitch "0.022000"
    m_yaw "0.022"
    m_forward "1"
    m_side "0.8"
    cl_autohelp "0"
    cl_centerentityid "0"
    cl_musicenabled "0"
    cl_musicvolume "110.000000"
    cl_musicdirectory ""
    cl_musicdelay "90.000000"
    cl_forcedefaultfov "0"
    cl_dynamiclights "1"
    cl_buildmessages "1"
    cl_quickselecttime "0.500000"
    cl_highdetail "1"
    cl_cmhotkeys "qwerasdfzxcv"
    cl_particleinfo "0"
    m_filter "0.000000"
    sensitivity "1"
    joystick "0.000000"
    hud_classautokill "1"
    hud_takesshots "0"
    hud_capturemouse "1"
    hud_draw "1"
    hud_fastswitch "1"
    hud_centerid "0"
    voice_modenable "1"
    cd_fps "0"
    cd_sound "0"
    +mlook
    friends "0"
    set_mode legit plaY "1"
    set_mode ownage "1"
  • Cereal_KillRCereal_KillR Join Date: 2002-10-31 Member: 1837Members
    <!--QuoteBegin--Rennex+Nov 1 2003, 12:09 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Rennex @ Nov 1 2003, 12:09 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> How is binding mousewheel to attack an exploit, its not going to make any fire faster than the RoF allows. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I totally agree. What that bind does is removing two handy keys you could be using for useful binds to get nothing more than what you can get by clicking fast.


    My config is just the default, with sens 3 and def windows sens, plus these:

    bind v "impulse 9" (or whatever taunt is)
    bind b "impulse 7" (chuckle)
    bind mouse4 +voicerecord
    mouse3 for ventrilo <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    Yeah, I left my uber-leet togglescripts with 2.0, forgot to save them <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • LastLast Join Date: 2003-10-06 Member: 21463Members
    Sorry to bring up an old topic, but I had to share ^_^.

    // so text doesnt block my <3ly 400x300 screen
    hud_deathnotice_time 1
    hud_drawhistory_time 1
    hud_fastswitch 1
    hud_saytext_time 1
    // LAST'S SUPER SCRIPTORZ!

    // **** Bunny **** (no folks, it's not a _special script, it still requires skill to use, but it does make BHopping just THAT much easier, it's very similar to using the mousewheel)

    alias +3jumps "+jump; wait; -jump; wait; +jump; wait; -jump; wait; +jump"
    alias -3jumps "-jump"

    // ctrljmp (does a jump and duck at the same time, added this after my pinky finger started screaming pain one day)
    alias +ctrljmp "+jump; +duck"
    alias -ctrljmp "-jump; -duck"

    bind "mouse1" "+attack;impulse 7" // hacks! (chuckle/attack; annoying as hell)
    cl_autohelp 0 // because NS is freaking stupid and cant keep this off
    cl_showfps 1
    cl_sidespeed 1000 // omg super leeet script command <3 pandas training session !!11

    fps_max 100 // HAHA like I'll ever reach that
    // the rest of this file has to do with my terrible video card. BTW, I play on 400x300 for FPS reasons.
    r_decals 0 // desperate for fps... desperate
    cl_himodels 0 // desperate...
    r_dynamic 0 // wish this worked :\ dynamic lighting sets my FPS uber low
    r_mirroralpha 0
    precache 0
    cl_allowupload 0
    cl_allowdownload 0
    cl_download_ingame 0
    r_mmx 1
    net_graph 0
    default_fov "110"

    //no bobbing of screen or movement of weapon during movement
    cl_rollangle "0"
    cl_bob "0"
    cl_bobcycle "0"
    cl_bobup "0"
    lambert "-1.01" // this is supposed to do something but it doesn't work :\

    // OpenGL Settings
    gl_texturemode gl_nearest_mipmap_nearest // if I turn linear on, fps goes down and my aim is screwed <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->.
    gl_picmip 0 // desperate...
    gl_playermip 0 // desperate...
    gl_max_size 64 // very desperate...
    gl_ztrick 0 // desperate
    gl_keeptjunctions 0 // and so on and so forth
    gl_dither 0
    gl_lightholes 0
    gl_cull 0

    // Sound Settings (the cries of desperation)
    hisound 0
    s_a3d 0
    s_eax 0
    bgmvolume 0
    loadas8bit 0
    s_reverb 0
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