Configs
dndamage
Join Date: 2003-10-28 Member: 22091Members
weeeeeeeeeeeeee
look at my sweet avitar...
but seriously aint it cool...jk
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just wondering what the configs where of some of you better NS players out there...like key setups...sensitivity...crap like that...here is mine btw
WASD all the way
sens. 4.5
windows sens. default middle
mouse3 stopsound
mouse4 slot3
look at my sweet avitar...
but seriously aint it cool...jk
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just wondering what the configs where of some of you better NS players out there...like key setups...sensitivity...crap like that...here is mine btw
WASD all the way
sens. 4.5
windows sens. default middle
mouse3 stopsound
mouse4 slot3
Comments
bind "ENTER" "+speed"
bind "ESCAPE" "cancelselect"
bind "\" "+popupmenu"
bind "`" "console 1.0; toggleconsole"
bind "c" "+showmap"
bind "l" "messagemode"
bind "q" "jointeamone"
bind "w" "jointeamtwo"
bind "y" "messagemode2"
bind "~" "console 1.0; toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+moveleft"
bind "RIGHTARROW" "+moveright"
bind "CTRL" "+jump"
bind "SHIFT" "+duck"
bind "DEL" "impulse 3"
bind "PGDN" "impulse 100"
bind "END" "+reload"
bind "KP_LEFTARROW" "+use"
bind "KP_END" "+voicerecord"
bind "KP_INS" "lastinv"
bind "MWHEELDOWN" "slot3"
bind "MWHEELUP" "slot2"
bind "MOUSE1" "+attack"
bind "MOUSE2" "slot1"
console "1.0"
fps_max "100.0"
gamma "2.500000"
brightness "1.000000"
net_graph "1"
net_graphpos "1"
rate "99999.000000"
cl_updaterate "50"
cl_cmdrate "50"
cl_autohelp "0"
sensitivity "3.000000"
hud_fastswitch "1"
+mlook
mine is set to 11 <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
1028 x 786
resolution 800X600 on a 19inch screen
mine is set to 11 <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
1028 x 786 <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
sensitivity is relative. It depends on your windows sensitivity and maybe a few other things. My sensitivity of 3 could actually be more touchy than your 11.
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "`" "console 1.0; toggleconsole"
bind "a" "+moveleft"
bind "b" "stopsound"
bind "c" "+showmap"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "i" "say_team /unstuck"
bind "l" "impulse 105"
bind "m" "volume 1"
bind "n" "volume 0"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "y" "messagemode"
bind "~" "console 1.0; toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "kill"
bind "RIGHTARROW" "+right"
bind "ALT" "+voicerecord"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F4" "readyroom"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "DEL" "snapshot"
bind "PGDN" "jointeamtwo"
bind "PGUP" "jointeamone"
bind "HOME" "readyroom"
bind "END" "joinrandom"
bind "MWHEELDOWN" "+attack"
bind "MWHEELUP" "+attack"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+popupmenu"
bind "MOUSE4" "slot1"
bind "MOUSE5" "slot2"
bind "`" "console 1.0; toggleconsole"
volume "1"
sensitivity "3.000000"
hud_fastswitch "1"
space = +attack
mouse1 = +attack
mousewheel = +jump
q = slot1
alt = +duck
mouse2 = +jump
v = +popupmenu
z = say need med;medpakimpulse
x = say need ammo;ammopakimpulse
f6 f7 f8 = build mov def off
dont use any scripts eg pistol or jump.
sens is between 3-4 with windows sens max
win of size 1024x768 or 1152x864 on a desktop of 1280x1024
bind "TAB" "+showscores"
bind "ENTER" "+use"
bind "ESCAPE" "cancelselect"
bind "'" "impulse 3"
bind "+" "sizeup"
bind "," "+moveleft"
bind "-" "sizedown"
bind "." "+moveright"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "]" "invnext"
bind "`" "console 1.0; toggleconsole"
bind "c" "+showmap"
bind "f" "impulse 100"
bind "k" "kill"
bind "l" "impulse 105"
bind "r" "impulse 9"
bind "s" "say /stuck"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "+moveup"
bind "w" "+forward"
bind "y" "messagemode"
bind "~" "console 1.0; toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+moveleft"
bind "RIGHTARROW" "+moveright"
bind "ALT" "+strafe"
bind "CTRL" "+jump"
bind "SHIFT" "+duck"
bind "F1" "jointeamone"
bind "F2" "jointeamtwo"
bind "F4" "readyroom"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "F12" "quit"
bind "INS" "+klook"
bind "DEL" "+speed"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "+reload"
bind "MWHEELDOWN" "impulse 1"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+popupmenu"
bind "MOUSE3" "+jump"
bind "MOUSE4" "+voicerecord"
bind "MOUSE5" "lastinv"
bind "PAUSE" "pause"
voice_scale "2.000000"
voice_enable "1"
voice_forcemicrecord "1.000000"
console "1.0"
fps_max "100"
fps_modem "0.0"
crosshair "1.000000"
gamma "3.000000"
brightness "1.000000"
con_color "255 155 50"
net_graph "3"
net_scale "5"
net_graphpos "1"
sv_voiceenable "1"
sv_aim "0.000000"
hpk_maxsize "0"
viewsize "110.000000"
ati_subdiv "2.0"
ati_npatch "1.0"
r_bmodelhighfrac "5.0"
mp_decals "300"
gl_dither "1"
gl_polyoffset "0.1"
gl_overbright "0.000000"
gl_flipmatrix "0"
gl_monolights "0"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "0.000000"
volume "0.500000"
suitvolume "0.250000"
hisound "1.000000"
bgmvolume "0.000000"
MP3Volume "0.800000"
_snd_mixahead "0.1"
name "Roberto"
team ""
model "gordon"
skin ""
topcolor "30"
bottomcolor "6"
rate "6000.000000"
cl_updaterate "20"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "60"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "30"
lookstrafe "0.000000"
lookspring "0.000000"
cl_forwardspeed "1000"
cl_backspeed "1000"
cl_vsmoothing "0.05"
m_pitch "0.022000"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
cl_autohelp "0"
cl_centerentityid "0"
cl_musicenabled "1"
cl_musicvolume "110"
cl_musicdirectory ""
cl_musicdelay "90"
cl_forcedefaultfov "0"
cl_dynamiclights "1"
cl_buildmessages "1"
cl_quickselecttime "0.500000"
cl_highdetail "1"
cl_cmhotkeys "qwerasdfzxcv"
cl_particleinfo "0"
m_filter "0.000000"
sensitivity "3.000000"
joystick "0.000000"
hud_classautokill "1"
hud_takesshots "0"
hud_capturemouse "1"
hud_draw "1"
hud_fastswitch "0"
hud_centerid "0"
voice_modenable "1"
+mlook
+jlook
windows sensitivity up all the way
rgr
bind "MWHEELUP" "+attack<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
my config is same but heres my mouse button cfg for rines
bind mouse5 "+reload"
mouse4 "slot2"
mouse3 "slot1"
bind z "+popupmenu"
bind q "+voicerecord"
bind mouse1 "+attack"
alias med "impulse 10"
alias ammo "impulse 11"
alias enemy "impulse 13"
alias pos "impulse 12"
alias +start "bind mwheeldown ammo; bind mwheelup pos"
alias -start "bind mwheeldown med; bind mwheelup enemy"
bind x "+start"
4 "switch"
alias lmg "slot1; bind mouse4 pistol"
alias pistol "slot2; bind mouse4 lmg"
bind mouse4 "lmg"
and my alien cfg
bind mwheelup "slot1"
bind mwheeldown "slot2"
bind "mouse4" "slot3"
bind "mouse5" "slot4"
bind q "+voicerecord"
bind z "+popupmenu"
bind mouse1 "+attack"
unbind x
cuz its cool to call other people cheaters
<!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "+moveleft"
bind "-" "botmenu"
bind "." "+moveright"
bind "/" "+movedown"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind ";" "+mlook"
bind "=" "sizeup"
bind "a" "+moveleft"
bind "c" "+showmap"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "impulse 3"
bind "m" "say ready"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "+moveup"
bind "w" "+forward"
bind "x" "+hook"
bind "y" "messagemode"
bind "z" "say_team rgr"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F4" "readyroom"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "impulse 100"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+popupmenu"
bind "MOUSE3" "+jump"
bind "MOUSE5" "+voicerecord"
bind "PAUSE" "pause"
A lot of those keys you only need for one class and when you're not that class it's taking up valuable keyboard realestate. My keys change based on what class I am. If I didn't do that I wouldn't have enough keys on my keybooard that are reachable from WASD.
A long time ago I had something like, MOUSE2 move forward or something.
heres mine:
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "*" "impulse 80"
bind "+" "sizeup"
bind "," "+moveleft"
bind "-" "sizedown"
bind "." "+moveright"
bind "/" "+movedown"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "jointeamone"
bind "]" "jointeamtwo"
bind "`" "console 1.0; toggleconsole"
bind "a" "+moveleft"
bind "c" "+duck"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "impulse 3"
bind "m" "+showmap"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "+moveup"
bind "w" "+forward"
bind "x" "+hook"
bind "y" "messagemode"
bind "z" "droprune"
bind "~" "console 1.0; toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+voicerecord"
bind "SHIFT" "+speed"
bind "F4" "readyroom"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "F11" "cl_autohelp 0"
bind "F12" "cl_autohelp 1"
bind "INS" "say_team /stuck"
bind "DEL" "say_team incoming"
bind "PGDN" "say_team weld me"
bind "PGUP" "kill"
bind "HOME" "say_team ammo"
bind "END" "say_team health"
bind "KP_HOME" "impulse 125"
bind "KP_UPARROW" "impulse 124"
bind "KP_PGUP" "impulse 105"
bind "KP_LEFTARROW" "say_team welder plz"
bind "KP_5" "say_team HA plz"
bind "KP_RIGHTARROW" "say_team jp plz"
bind "KP_END" "say_team shotty plz"
bind "KP_DOWNARROW" "say_team hmg plz"
bind "KP_PGDN" "say_team GL plz"
bind "KP_ENTER" "impulse 7"
bind "KP_INS" "say_team [---RELOADING---]"
bind "KP_DEL" "say_team ty"
bind "KP_SLASH" "impulse 81"
bind "KP_MINUS" "+commandmenu"
bind "KP_PLUS" "impulse 9"
bind "JOY1" "+attack"
bind "JOY2" "reload"
bind "JOY3" "+reload"
bind "AUX9" "+reload"
bind "MWHEELDOWN" "impulse 100"
bind "MWHEELUP" "impulse 100"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+popupmenu"
bind "MOUSE3" "+showmap"
bind "MOUSE4" "lastinv"
bind "PAUSE" "pause"
voice_scale "0.750000"
voice_enable "1"
voice_forcemicrecord "1.000000"
console "1.0"
fps_max "100"
fps_modem "0.0"
crosshair "1.000000"
gamma "3.000000"
brightness "1.000000"
con_color "255 155 50"
net_graph "0"
net_scale "5"
net_graphpos "1"
sv_voiceenable "1"
sv_aim "0.000000"
hpk_maxsize "0"
viewsize "120.000000"
ati_subdiv "2.0"
ati_npatch "1.0"
r_bmodelhighfrac "5.0"
mp_decals "300.000000"
gl_dither "1"
gl_polyoffset "-0.001"
gl_overbright "1"
gl_flipmatrix "0"
gl_monolights "0"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "1.000000"
s_eax "0.000000"
volume "1.000000"
suitvolume "0.280000"
hisound "1.000000"
bgmvolume "0.000000"
MP3Volume "0.800000"
_snd_mixahead "0.1"
name "]NSF[C0BRA1450"
team ""
model "gman"
skin ""
topcolor "1"
bottomcolor "1"
rate "7500.000000"
cl_updaterate "20"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "60"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "30"
lookstrafe "0.000000"
lookspring "0.000000"
cl_forwardspeed "1000"
cl_backspeed "1000"
cl_vsmoothing "0.05"
m_pitch "0.022000"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
cl_autohelp "1.0"
cl_centerentityid "0"
cl_musicenabled "1"
cl_musicvolume "110.000000"
cl_musicdirectory ""
cl_musicdelay "90.000000"
cl_forcedefaultfov "0"
cl_dynamiclights "1"
cl_buildmessages "1"
cl_quickselecttime "0.500000"
cl_highdetail "1"
cl_cmhotkeys "qwerasdfzxcv"
cl_particleinfo "0"
m_filter "0.000000"
sensitivity "5.600000"
joystick "0.000000"
hud_classautokill "1"
hud_takesshots "0"
hud_capturemouse "1"
hud_draw "1"
hud_fastswitch "0"
hud_centerid "0"
voice_modenable "1"
cd_fps "0"
cd_sound "0"
+mlook
+jlook
mouse5 +voicerecord
mouse4 +reload
mouse3 roger (just for kicks)
mouse2 <popup menu, I don't remember the command>
mouse1 +attack
F1 jointeamone
F2 jointeamtwo
WASD movement, and that's about it. I also unbound a bunch of things, like evolving different species and building different things as gorge, because I missed sometimes (once built a sensory chamber during a pub by accident, decided it wasn't so smart, so I got rid of 'em)
Edit: sensitivity 10, windows sensitivity 3/4 max
// - Basic Control Binds -
bind "e" "+use"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"
bind "`" "console 1.0; toggleconsole"
bind "f" "impulse 100"
bind "h" "flashy"
bind "TAB" "+showscores"
bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "g" "impulse 3"
bind "SHIFT" "+duck"
bind "CTRL" "+showmap"
bind "F4" "readyroom"
bind "F5" "snapshot"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "MWHEELDOWN" "+attack;-attack"
bind "MWHEELUP" "+attack;-attack"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+jumper"
bind "MOUSE3" "+reload"
bind "MOUSE4" "+popupmenu"
bind "mouse5" "luswitch"
bind "PAUSE" "pause"
// - Extra Binds -
bind "c" "tswitch"
bind "n" "marineteam"
bind "m" "alienteam"
bind "t" "impulse 201"
bind "v" "chuckle"
bind "x" "impulse 80"
bind "z" "impulse 81"
bind "[" "jumpchange"
bind "6" "impulse 9"
bind "q" "+speed"
bind "h" "nexttrack"
// - Client Variables -
//cl_updaterate "50"
//cl_cmdrate "50"
//cl_lw "0"
//cl_lc "0""
cl_pushlatency "-50"
cl_updaterate "50"
cl_cmdrate "45"
cl_lw "1"
cl_lc "1"
cl_lb "0"
cl_latency "-50"
cl_dlmax "128"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_timeout "1000"
cl_cmdbackup "2"
cl_download_ingame "0"
cl_allowdownload "1"
cl_allowupload "1"
cl_vsmoothing "0.05"
cl_autohelp "0"
cl_centerentityid "0"
cl_musicenabled "0"
cl_musicvolume "0"
cl_musicdelay "0"
cl_highdetail "0"
cl_particleinfo "0"
cl_drawnames "1"
cl_quickselecttime "0.5"
// cl_forwardspeed "1000"
// cl_backspeed "1000"
// cl_sidespeed "1000"
// cl_upspeed "1000"
// - Graphics -
gl_dither "0"
gl_polyoffset "0.1"
gl_overbright "0"
gl_flipmatrix "0"
gl_lightholes "0"
gl_wateramp "0"
//gl_monolights "1"
gl_playermip "1"
gl_spriteblend "1"
gl_ztrick "1"
gl_d3dflip "0"
gl_keeptjunctions "1"
gl_picmip "0"
gl_round_down "1"
gl_cull "1"
r_drawviewmodel "1"
r_mmx "1"
r_dynamic "1"
r_decals "250"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
// - Sound -
voice_scale "1"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "1"
voice_loopback "0"
s_eax "1.000000"
s_a3d "0.000000"
s_verbwet "0.25"
s_bloat "2.0"
s_numpolys "200"
s_polysize "10000000"
s_polykeep "1000000000"
s_refdelay "4"
s_refgain "0.4"
s_leafnum "0"
s_max_distance "2500.0"
s_min_distance "500.0"
s_automax_distance "100.0"
s_automin_distance "1.0"
s_distance "100"
s_doppler "0.0"
s_rolloff "0.5"
s_occlude "1"
s_occfactor "1.0"
sv_voiceenable "1"
volume "1.000000"
suitvolume "1.000000"
hisound "1.000000"
bgmvolume "1.000000"
MP3Volume "1.000000"
_snd_mixahead "0.1"
ati_subdiv "0"
ati_npatch "0"
// - H.U.D -
console "1.0"
net_graph "3"
net_scale "5"
net_graphpos "2"
hud_classautokill "1"
hud_takesshots "0"
hud_capturemouse "1"
hud_fastswitch "1"
hud_centerid "1"
con_color "100 100 180"
scr_conspeed "1500"
mp_decals "250.000000"
// - Mouse -
lookstrafe "0.000000"
lookspring "0.000000"
m_pitch "-0.022000"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
+mlook
sensitivity "10"
joystick "0.000000"
// - Game Options -
fps_max "101"
fps_lan "101"
fps_modem "101"
crosshair "1"
gamma "250"
brightness "2"
sv_aim "0"
hpk_maxsize "0"
viewsize "120"
name "Birdy"
team ""
model "scientist"
skin ""
topcolor "76"
bottomcolor "206"
rate "11000"
ex_interp "0.1"
ex_maxerrordistance "12"
// autoexec.cfg
exec Script/alias_list.cfg
// Jumper
alias +jumper "+jump; wait; -jump; wait; +jump; wait; -jump; wait; +jump"
alias -jumper "-jump"
// Jump Change
alias jumpchange "jumpchange1"
alias jumpchange1 "bind mouse2 +jump;alias jumpchange jumpchange2;dv1;echo Jumper Off;dv0"
alias jumpchange2 "bind mouse2 +jumper;alias jumpchange jumpchange1;dv1;echo Jumper On;dv0"
// Lagger
alias lagger "lagger1"
alias lagger1 "cl_rate;11000.0528;rate 7500;cl_latency -50;cl_updaterate 55;cl_cmdrate 55;cl_download_ingame 0;alias lagger lagger2"
alias lagger2 "cl_rate 11000.0528;rate 5075;cl_latency -150.0528;cl_updaterate 28;cl_cmdrate 30;cl_download_ingame 0;alias lagger lagger1"
// Flashy
alias flashy "impulse 100;wait;impulse 100;wait;impulse 100;wait;impulse 100;wait;impulse 100;wait;impulse 100;wait;impulse 100;wait;impulse 100;wait;impulse 100;wait;impulse 100;wait;impulse 100;wait;impulse 100;wait;impulse 100;wait;impulse 100"
//alias_list.cfg
// Shortcuts
alias dv0 "developer 0"
alias dv1 "developer 1"
// Executes
exec Script/cycle_script.cfg
// Marine Team Default Settings:
bind 1 slot1
bind 2 slot2
bind 3 slot3
bind 4 slot4
bind 5 slot5
bind 6 slot6
bind 7 slot7
bind 8 slot8
bind 9 slot9
bind 0 slot10
bind kp_del eh
bind kp_ins cov
bind kp_pgdn ac
bind kp_downarrow mo
bind kp_end fm
bind PGDN am
bind PGUP mp
bind ] atswitcher
bind c tswitch
bind q +speed
bind h flashy
bind space +jump
// Team Switch:
alias tswitch "comm"
alias alien "exec script/alien.cfg;alias tswitch marine"
alias marine "exec script/marine.cfg;alias tswitch comm"
alias comm "exec script/commander.cfg;alias tswitch alien"
alias "marineteam" "jointeamone;exec Script/marine.cfg;developer 1;echo Marine Config Loaded;developer 0"
alias "alienteam" "jointeamtwo;exec Script/alien.cfg;developer 1;echo Alien Config Loaded;developer 0"
// Attack Script (Knife,Pistol)
alias wait3 "wait;wait;wait"
alias +knife_pistol "slot3;wait3;+attack"
alias -knife_pistol "-attack;wait3;slot1"
alias +pistol_knife "slot2;wait3;+attack"
alias -pistol_knife "-attack;wait3;slot1"
alias atswitcher "luswitch"
alias luswitch "bind mouse5 +knife_pistol;dv1;echo Knife;dv0;alias atswitcher bsswitch"
alias bsswitch "bind mouse5 +pistol_knife;dv1;echo Pistol;dv0;alias atswitcher luswitch"
// Marine Communication
alias fm "impulse 7;say_team -[ Follow me ]-"
alias cov "impulse 8;say_team -[ Covering ]-"
alias mp "impulse 10;say_team -[ Medpack! ]-"
alias am "impulse 11;say_team -[ Need Ammo ]-"
alias eh "impulse 13;say_team -[ Enemy spotted ]-"
alias mo "impulse 14;say_team -[ Move out ]-"
alias ac "impulse 15;say_team -[ All Clear ]-"
// Sensitivity Toggler
alias dv1 "developer 1"
alias dv0 "developer 0"
alias sensswitch "sens1"
alias sens1 "dv1;sensitivity 16;echo Sensitivity 16;dv0;alias sensswitch sens2"
alias sens2 "dv1;sensitivity 8;echo Sensitivity 8;dv0;alias sensswitch sens1"
// cycle_script.cfg
alias "alienteam" "jointeamtwo;exec Script/alien.cfg;developer 1;echo Alien Config Loaded;developer 0"
alias "marineteam" "jointeamone;exec Script/marine.cfg;developer 1;echo Marine Config Loaded;developer 0"
// alien.cfg
// Made By Qualor
dv1
echo "[>Alien Team Selected<]"
speak "Alien Team Selected"
dv0
// Alien Team Default Settings:
bind 1 slot1
bind 2 slot2
bind 3 slot3
bind 4 slot4
bind 5 slot5
bind 6 slot6
bind 7 slot7
bind 8 slot8
bind 9 slot9
bind 0 slot10
bind PGDN nb
bind PGUP nh
bind kp_home build_off
bind kp_uparrow build_res
bind kp_pgup build_hive
bind kp_leftarrow build_def
bind kp_5 build_mov
bind kp_rightarrow build_sens
bind kp_end gorge2
bind kp_downarrow lerk2
bind kp_pgdn fade2
bind kp_plus skulk2
bind kp_minus ono2
bind kp_enter offgorg
bind kp_ins att
bind kp_del inc
bind ] atswitcher
bind c tswitch
bind v chuckle
bind q +speed
bind h flashy
bind space +jump
// Attack Script (Leap,Blink,Meta,Umbra,Spores,Bilebomb,Heal,Stomp,Devour)
alias wait3 "wait;wait;wait"
alias +leap_umbra "slot3;wait3;+attack"
alias -leap_umbra "-attack;wait3;slot1"
alias +blink_spore "slot2;wait3;+attack"
alias -blink_spore "-attack;wait3;slot1"
alias atswitcher "luswitch"
alias luswitch "bind mouse5 +leap_umbra;dv1;echo Leap / Umbra / Bilebomb / Meta / Stomp;dv0;alias atswitcher bsswitch"
alias bsswitch "bind mouse5 +blink_spore;dv1;echo Blink / Spores / Healspray / Devour / Parasite;dv0;alias atswitcher luswitch"
// Alien Communication
alias chuckle "impulse 7"
alias nh "impulse 8; say_team -[ Heal please ]-"
alias nb "impulse 9; say_team -[ Need Backup! ]-"
alias inc "impulse 10; ; say_team -[ Incoming! ]-"
alias att "impulse 11; say_team -[ Attack! ]-"
alias bh "impulse 12; say_team -[ I'm Building here! ]-"
alias offgorg "say_team -[ Get off gorg!! ]-"
// Sensitivity Toggler
alias dv1 "developer 1"
alias dv0 "developer 0"
alias sensswitch "sens1"
alias sens1 "dv1;sensitivity 16;echo Sensitivity 16;dv0;alias sensswitch sens2"
alias sens2 "dv1;sensitivity 8;echo Sensitivity 8;dv0;alias sensswitch sens1"
// Building
alias build_res "impulse 90;dv1;echo Building Resource Tower;dv0"
alias build_off "impulse 91;dv1;echo Building Offense Tower;dv0"
alias build_def "impulse 92;dv1;echo Building Defense Tower;dv0"
alias build_sens "impulse 93;dv1;echo Building Sensory Tower;dv0"
alias build_mov "impulse 94;dv1;echo Building Movement Tower;dv0"
alias build_hive "impulse 95;say_team -[ Hive Going Up ]-"
// Evolving - Text
alias skulk "impulse 113;dv1;echo Skulking;dv0;say_team -[ Skulking ]-"
alias gorge "impulse 114;dv1;echo Gorging;dv0;say_team -[ Gorging ]-"
alias lerk "impulse 115;dv1;echo Lerking;dv0;say_team -[ Lerking ]-"
alias fade "impulse 116;dv1;echo Fading;dv0;say_team -[ Fading ]-"
alias ono "impulse 117;dv1;echo Onosing;dv0;say_team -[ Onosing ]-"
// Evolving - No Text
alias skulk2 "impulse 113;dv1;echo Skulking;dv0"
alias gorge2 "impulse 114;dv1;echo Gorging;dv0"
alias lerk2 "impulse 115;dv1;echo Lerking;dv0"
alias fade2 "impulse 116;dv1;echo Fading;dv0"
alias ono2 "impulse 117;dv1;echo Onosing;dv0"
// Upgrades
// Defense
alias carapace "impulse 101;dv1;echo Carapace Upgrade;dv0"
alias regeneration "impulse 102;dv1;echo Regeneration Upgrade;dv0"
alias redemption "impulse 103;dv1;echo Redemption Upgrade;dv0"
// Movement
alias celerity "impulse 107;dv1;echo Celerity Upgrade;dv0"
alias adrenaline "impulse 108;dv1;echo Adrenaline Upgrade;dv0"
alias silence "impulse 109;dv1;echo Silence Upgrade;dv0"
// Sensory
alias cloak "impulse 110;dv1;echo Cloaking Upgrade;dv0"
alias pheromones "impulse 111;dv1;echo Pheromones Upgrade;dv0"
alias scentoffear "impulse 112;dv1;echo Scent of Fear Upgrade;dv0"
// marine.cfg
dv1
echo "[>Soldier Team Selected<]"
speak "Soldier Team Selected"
dv0
// Marine Team Default Settings:
bind 1 slot1
bind 2 slot2
bind 3 slot3
bind 4 slot4
bind 5 slot5
bind 6 slot6
bind 7 slot7
bind 8 slot8
bind 9 slot9
bind 0 slot10
bind kp_del eh
bind kp_ins cov
bind kp_pgdn ac
bind kp_downarrow mo
bind kp_end fm
bind PGDN am
bind PGUP mp
bind ] atswitcher
bind c tswitch
bind q +speed
bind h flashy
bind space +jump
bind v chuckle
// Attack Script (Knife,Pistol)
alias wait3 "wait;wait;wait"
alias +knife_pistol "slot3;wait3;+attack"
alias -knife_pistol "-attack;wait3;slot1"
alias +pistol_knife "slot2;wait3;+attack"
alias -pistol_knife "-attack;wait5;slot1"
alias atswitcher "luswitch"
alias luswitch "bind mouse5 +knife_pistol;dv1;echo Knife;dv0;alias atswitcher bsswitch"
alias bsswitch "bind mouse5 +pistol_knife;dv1;echo Pistol;dv0;alias atswitcher luswitch"
// Marine Communication
alias fm "impulse 7;say_team -[ Follow me ]-"
alias cov "impulse 8;say_team -[ Covering ]-"
alias mp "impulse 10;say_team -[ Medpack! ]-"
alias am "impulse 11;say_team -[ Need Ammo ]-"
alias eh "impulse 13;say_team -[ Enemy spotted ]-"
alias mo "impulse 14;say_team -[ Move out ]-"
alias ac "impulse 15;say_team -[ All Clear ]-"
// Sensitivity Toggler
alias dv1 "developer 1"
alias dv0 "developer 0"
alias sensswitch "sens1"
alias sens1 "dv1;sensitivity 16;echo Sensitivity 16;dv0;alias sensswitch sens2"
alias sens2 "dv1;sensitivity 8;echo Sensitivity 8;dv0;alias sensswitch sens1"
// commander.cfg
// echo
dv1
echo "[>Commander Selected<]"
dv0
bind pgup "impulse 105" // Go To Medpack Request
bind pgdn "impulse 124" // Go To Ammo Request
bind home "impulse 123" //Go To Order Request
bind end "impulse 105" // Select All Soldiers
bind kp_home "say_team * Some build, some cover"
bind kp_uparrow "say_team * Stick together"
bind kp_pgup "say_team * Guard the rt"
bind kp_leftarrow "say_team * Build the tf and turrets"
bind kp_5 "say_team * All to base for equipment"
bind c tswitch
bind h flashy
bind space +jump
sensitivity is 10 marine, 8 lerk and 16 skulk
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+duck"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "+moveleft"
bind "-" "sizedown"
bind "." "+moveright"
bind "/" "+movedown"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind ";" "+mlook"
bind "=" "sizeup"
bind "]" "invnext"
bind "`" "console 1.0; toggleconsole"
bind "a" "+moveleft"
bind "b" "impulse 100; wait; impulse 100; wait"
bind "c" "impulse 7"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "h" "impulse 10"
bind "j" "give item_jetpack"
bind "k" "give weapon_shotgun"
bind "p" "give item_genericammo"
bind "q" "+voicerecord"
bind "r" "+reload"
bind "s" "+back"
bind "t" "messagemode2"
bind "w" "+forward"
bind "x" "jointeamone"
bind "y" "messagemode"
bind "z" "jointeamtwo"
bind "~" "console 1.0; toggleconsole"
bind "CTRL" "+jump"
bind "SHIFT" "+speed"
bind "F4" "readyroom"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "impulse 201"
bind "PGDN" "+lookdown"
bind "PGUP" "impulse 80"
bind "MWHEELDOWN" "impulse 1"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+popupmenu"
bind "MOUSE3" "lastinv"
bind "MOUSE4" "+voicerecord"
bind "MOUSE5" "impulse 3"
bind "PAUSE" "pause"
voice_scale "2.000000"
voice_enable "1"
voice_forcemicrecord "1.000000"
console "1.0"
fps_max "101"
fps_modem "101"
crosshair "1.000000"
gamma "3.000000"
brightness "3.000000"
con_color "255 155 50"
net_graph "0"
net_scale "5"
net_graphpos "1"
sv_voiceenable "1"
sv_aim "0.000000"
hpk_maxsize "0"
viewsize "120.000000"
ati_subdiv "2.0"
ati_npatch "1.0"
r_bmodelhighfrac "5.0"
mp_decals "300"
gl_dither "1"
gl_polyoffset "0.1"
gl_overbright "0.000000"
gl_flipmatrix "0"
gl_monolights "0"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "1.000000"
volume "0.500000"
suitvolume "1.000000"
hisound "1.000000"
bgmvolume "0.000000"
MP3Volume "0.800000"
_snd_mixahead "0.1"
name "#cri.stian <fa1lure>"
team ""
model "gordon"
skin ""
topcolor "30"
bottomcolor "6"
rate "10000.000000"
cl_updaterate "101"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "60"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "101"
lookstrafe "0.000000"
lookspring "0.000000"
cl_forwardspeed "1000"
cl_backspeed "1000"
cl_vsmoothing "0.05"
m_pitch "0.022000"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
cl_autohelp "0"
cl_centerentityid "0"
cl_musicenabled "0"
cl_musicvolume "110.000000"
cl_musicdirectory ""
cl_musicdelay "90.000000"
cl_forcedefaultfov "0"
cl_dynamiclights "1"
cl_buildmessages "1"
cl_quickselecttime "0.500000"
cl_highdetail "1"
cl_cmhotkeys "qwerasdfzxcv"
cl_particleinfo "0"
m_filter "0.000000"
sensitivity "1"
joystick "0.000000"
hud_classautokill "1"
hud_takesshots "0"
hud_capturemouse "1"
hud_draw "1"
hud_fastswitch "1"
hud_centerid "0"
voice_modenable "1"
cd_fps "0"
cd_sound "0"
+mlook
friends "0"
set_mode legit plaY "1"
set_mode ownage "1"
I totally agree. What that bind does is removing two handy keys you could be using for useful binds to get nothing more than what you can get by clicking fast.
My config is just the default, with sens 3 and def windows sens, plus these:
bind v "impulse 9" (or whatever taunt is)
bind b "impulse 7" (chuckle)
bind mouse4 +voicerecord
mouse3 for ventrilo <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Yeah, I left my uber-leet togglescripts with 2.0, forgot to save them <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
// so text doesnt block my <3ly 400x300 screen
hud_deathnotice_time 1
hud_drawhistory_time 1
hud_fastswitch 1
hud_saytext_time 1
// LAST'S SUPER SCRIPTORZ!
// **** Bunny **** (no folks, it's not a _special script, it still requires skill to use, but it does make BHopping just THAT much easier, it's very similar to using the mousewheel)
alias +3jumps "+jump; wait; -jump; wait; +jump; wait; -jump; wait; +jump"
alias -3jumps "-jump"
// ctrljmp (does a jump and duck at the same time, added this after my pinky finger started screaming pain one day)
alias +ctrljmp "+jump; +duck"
alias -ctrljmp "-jump; -duck"
bind "mouse1" "+attack;impulse 7" // hacks! (chuckle/attack; annoying as hell)
cl_autohelp 0 // because NS is freaking stupid and cant keep this off
cl_showfps 1
cl_sidespeed 1000 // omg super leeet script command <3 pandas training session !!11
fps_max 100 // HAHA like I'll ever reach that
// the rest of this file has to do with my terrible video card. BTW, I play on 400x300 for FPS reasons.
r_decals 0 // desperate for fps... desperate
cl_himodels 0 // desperate...
r_dynamic 0 // wish this worked :\ dynamic lighting sets my FPS uber low
r_mirroralpha 0
precache 0
cl_allowupload 0
cl_allowdownload 0
cl_download_ingame 0
r_mmx 1
net_graph 0
default_fov "110"
//no bobbing of screen or movement of weapon during movement
cl_rollangle "0"
cl_bob "0"
cl_bobcycle "0"
cl_bobup "0"
lambert "-1.01" // this is supposed to do something but it doesn't work :\
// OpenGL Settings
gl_texturemode gl_nearest_mipmap_nearest // if I turn linear on, fps goes down and my aim is screwed <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->.
gl_picmip 0 // desperate...
gl_playermip 0 // desperate...
gl_max_size 64 // very desperate...
gl_ztrick 0 // desperate
gl_keeptjunctions 0 // and so on and so forth
gl_dither 0
gl_lightholes 0
gl_cull 0
// Sound Settings (the cries of desperation)
hisound 0
s_a3d 0
s_eax 0
bgmvolume 0
loadas8bit 0
s_reverb 0