How Common Are Hacks?
uranium_235
Join Date: 2002-11-20 Member: 9478Banned
I came out of a game earlier tonight. A couple guys from some clan 'eXa' (Not naming names) were in there.
Towards the end of the game, one of the guy had over 100 kills. I think the next highest was 60.
Every life, he killed at least 2 skulks with an LMG, sometimes 3, in one clip. Whips out a pistol, and shoots a leaping skulk in midair down.
I wanted to ban for aimbotting. This was unnaturally good. And it was **** me off. But I always pause and think: Is he just really good? Or a real hack?
As a server admin, I'd really like to know what people's impressions of how common hacks are. I have caught people aimbotting (Didn't have a chance to ban them, as they made like a tree before I nabbed their IDs). But I'm always reluctant. How common are aimbots? Am I banning a guy whose just really good?
Towards the end of the game, one of the guy had over 100 kills. I think the next highest was 60.
Every life, he killed at least 2 skulks with an LMG, sometimes 3, in one clip. Whips out a pistol, and shoots a leaping skulk in midair down.
I wanted to ban for aimbotting. This was unnaturally good. And it was **** me off. But I always pause and think: Is he just really good? Or a real hack?
As a server admin, I'd really like to know what people's impressions of how common hacks are. I have caught people aimbotting (Didn't have a chance to ban them, as they made like a tree before I nabbed their IDs). But I'm always reluctant. How common are aimbots? Am I banning a guy whose just really good?
This discussion has been closed.
Comments
EDIT: With something CONSTRUCTIVE to say?
kekeke jking
kekeke jking <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
came out of a game earlier tonight. A couple guys from some clan 'eXa' (Not naming names) were in there
Yeah, not really constructive, but it does tell you how many hackers i've seen in NS so far.
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As a server admin, I'd really like to know what people's impressions of how common hacks are. I have caught people aimbotting (Didn't have a chance to ban them, as they made like a tree before I nabbed their IDs). But I'm always reluctant. How common are aimbots? Am I banning a guy whose just really good?
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Well, I think I'll be the first person to reply some-what on topic.
Personally, I don't run into that many cheaters on NS. When I do run into one, it's almost blatantly obvious. You can most of the time tell the difference between somebody with fast reflexes, and somebody who does an instant 180 to snipe a flying lerk. Maybe I'm just optimistic, but for the most part it seems that a lot of people are legitimate, although there is the occassional cheater.
<b>Edit:</b> Bah, zerobyte beat me to be the first on-topic poster.
/sarcasm
([mahn]sawce and ZeroByte are safe from the above comment, as they are constructive in their posts. But shame on the res of you.)
Anyway, I'd say that there are people that are good, but everyone has their limits. Shooting down a skulk in mid-leap is fairly easy, but taking out several ground-born skulks in one lmg clip is quite a rarity. I'd say just go with your gut on if you think someone is hacking or not. If someone is godly in game, there is a chance that they are cheating, and just because they're wearing a clan tag doesn't mean they're not cheaters.
I would say that less that 1% of people play HL with hacks
Taken earlier tonight/late yesterday on the ArsClan server. Still, he's the second or maybe third we've seen since 2.0 was released, so to answer your question: they're not very common at all.
Why don't you want to put CD on it though?
And you can find them in less than 5 minutes with google, but i don't know about cd-proof hacks so far. But i am not an expert so i think there are cd proof hacks.
So i think cd is a very good solution at the moment.
btw: I've not seen a cheater on a cd server so far
Ofcourse there were people with annoying skin changing script in the beginning but nothing like real cheat (aimbot).
To tell if someone is using aimbot simply spectate him from his eyes, it's fairly easy to tell then....
I also don't think there is any 100% anticheat, CD might help, but as usually there are cheats that overcome it, i believe spectating players is more reliable than relying on some program..
Taken earlier tonight/late yesterday on the ArsClan server. Still, he's the second or maybe third we've seen since 2.0 was released, so to answer your question: they're not very common at all. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
This is a much better demo of an aimbotter.
<a href='http://members.optusnet.com.au/stingray-2k/pulsar.zip' target='_blank'>Here</a>
The difference between us and you though seems to be the use of C-D. Seriously I have no idea why you don't use it more. We have it on so many servers in Europe.
Btw it wouldn't kick someone out - it's a prevention method so they'd never get to load up hl in the first place. C-D also locks a few dodgy cvars so thats a benefit..
It's not perfect, it can't stop new versions of cheats on their day of release but it's always updated so that it can as soon as poss.
By far the best anti cheat we have available atm.
Taken earlier tonight/late yesterday on the ArsClan server. Still, he's the second or maybe third we've seen since 2.0 was released, so to answer your question: they're not very common at all. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Hah, so he *did* aimbot. Anyways, there hasn't been as much hacking in 2.0 because the vast majority of old easy to use hacks now just don't work anymore. There are some that you can fiddle with and eventually get working, but fiddling is the key part, and hackers by nature are lazy (if they weren't they probably go get talent the old fashioned way instead of using a bot). Aimbotting hasn't been so common lately as potential wall/sound hacking. If a hacker covers their tracks well it'll be almost impossible to ever upgrade your opinion from "doubtful" to "definite," you'll just have to go with gut feelings. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
As to eXa, I doubt they seriously hack... if they did they'd be a lot further up in the CAL standings.
I did play on CD servers though, and now with first person spectating it would be harder to get away with cheats.
just my 0.02$
no wonder i got banned from lunixmonster
erm well if you dont put anti-cheat tools on your server then expect to get a few more cheaters than the average protected server.
we have no cheat detection to speak of
and yet people gasp and say "LOL LOCK THIS" at the idea of people hacking the **** out of this game
aimbots, maybe not. And while, besides aimbotting, I don't think there is any substitute for hardwork and pure skill, I'm sure this games saturated with cheaters in some way or another. Not all aimbotting, but doing whatever little thing they can and still sucking as the end result.
I don't say this because I'm a sore loser or something, I say this because I'm being realistic. This isnt always the hobby of the most honorable and altruistic.
gl in life thread, you'll need it
that being said the lunixmonster banned romano for hacking, and then banned me for asking why he was banned. I lolled
Anyways ya this guy new exactly where my hulls/hitboxes were as a onos..he killed me in like 1 lmg clips..
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I was banned too.
Taken earlier tonight/late yesterday on the ArsClan server. Still, he's the second or maybe third we've seen since 2.0 was released, so to answer your question: they're not very common at all. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
This is a much better demo of an aimbotter.
<a href='http://members.optusnet.com.au/stingray-2k/pulsar.zip' target='_blank'>Here</a> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
uhh... WTH are you talking about? I watched it... and saw.. NOTHING worthy of an aimbot.
Taken earlier tonight/late yesterday on the ArsClan server. Still, he's the second or maybe third we've seen since 2.0 was released, so to answer your question: they're not very common at all. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
This is a much better demo of an aimbotter.
<a href='http://members.optusnet.com.au/stingray-2k/pulsar.zip' target='_blank'>Here</a> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
uhh... WTH are you talking about? I watched it... and saw.. NOTHING worthy of an aimbot. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
um
actually the first kill he tracks a skulk and then when the skulk dies his view snaps back to where it was before he started firing, AKA aimbot...
I have only seen 3 that I am absolutely sure where cheating(and they all got permanently banned, 2 by me and others sending in videos and one because the admin was there to spectate), some more which I could not really tell either way or didn't get a good chance to spectate, wall hacks are by far the hardest to spot IMHO, speedhacks the easiest. Some in plugins have on occasion caused at least skulks to play the bite sound much more frequently than normal without dealing damage at a faster rate but I have only seen this once, I went spec and apparently he didn't hurt buildings faster than normal allthough it sounded like he was biting at 5X speeds at least.
I think exploiting is by far more common. Pistol scripts, bunnyhop scripts(at least when the special command gets removed you will need 'some' timing when bunnyhopping as all the scripts can do without the special command is to spam jump a few times in case you pressed jump to early). Back in <1.04 days the r_drawviewmodel 0 exploit was rampant and testing it out it allowed me to aim MUCH better, I only played on servers which did not allow the removal of the gun model and muzzle flash after that(and I did notice a marked difference when I was alien). The muzzle flash can still be removed sadly(by other means) but it isn't as big an issue now that it is smaller(sprite consistency checking should fix this). I have seen onos stomp backwards(and figured out how this could be done, it sadly isn't blocked on C-D servers either) and I have seen skulks fly around endlessly without making any noise in the old days by invoking a certain impulse command. I have seen people abuse just about every plugin that ever existed such as using lerk lift on newbie gorges to drop them from high alltitudes or generally harasing them even if they figure out that +use hinders lerks from lifting them. I have seen skulks abuse the skulk cling plugin to cling to eachother at a long distance and then stick the clinging(unshootable)skulk out through a wall so it can chomp marines passing by in a cramped passage as well as to stick skulks into places they have no bussiness being such as welded closed areas on custom maps where the marines where keeping several RTs they could not replace once welded in. I have seen people use the /stuck plugin/s to get into naughty places and build IPs/a wall of DCs that could not be removed without sieging just outside marine base. I have seen people do all sorts of naughty things with command consoles and I have seen countless people bhop silently as a marine as well as crouch in certain corners and vents with the purpose of exploting bugged hitboxes. I'm sure there are lots of exploits I'm not aware of, and hopefully most people aren't aware of them either. I consider exploits worse than cheating because exploits aren't generally regarded as naughty in the same way as out right cheating(like aimboting) and thus much more widely spread.