Couldn't agree more, those lights look absolutely perfect. It seems like you've been working on the elevator for a few weeks now, by this rate the map won't be done till next summer. In other words, hurry up, but don't rush.
<!--QuoteBegin--tseepra+Dec 8 2003, 08:37 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (tseepra @ Dec 8 2003, 08:37 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Couldn't agree more, those lights look absolutely perfect. It seems like you've been working on the elevator for a few weeks now, by this rate the map won't be done till next summer. In other words, hurry up, but don't rush. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Hehe, agreed. I only get an hour or so a week to work on it due to a thing called real life, but christmas holidays are just around the corner <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
sod the christmas turkey, gifts and altogether family fun! Get those fingers on the mouse and keyboard! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> But the crackers! They have magical gifts inside such as plastic combs and minature card decks!
Anyhow, next update will be of the crew quarters. Keep those eyeballs peeled, folks.
I lied <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> Crew quarters has and still is under-going numerous paper re-drafts: it's a big room and I need to be happy with the design before I start mapping it. In the mean time, here's pics of the corridor that links directly to the crew quarters.
Helps if I attach the image <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
<!--QuoteBegin--MrMojo+Dec 19 2003, 11:11 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MrMojo @ Dec 19 2003, 11:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Wow, this map looks really good. I don't know if you're in the playtesting or not, but it's very unique and different from other combat maps. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Kind, kind words indeed. Thanks for the comments Mojo and Mustard; I haven't completed enough of the map to playtest yet but I'll keep you updated, and Mustard, if you like big rooms then you'll dig the crew quarters coming up next <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
Great, cant wait to see them juicy pics <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
looks good. i really like your texture placement <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Comments
Love the lighting, the reds make it perfect for them pesky elevator shafts.
What strikes me about your map, is the eye for detail. Its just filled with small details that make it visually stunning.
Keep up the good work mate, I know you will.
Oh and I hope you get that job! goodluck amigo!
Hehe, agreed. I only get an hour or so a week to work on it due to a thing called real life, but christmas holidays are just around the corner <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
<!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
sod the christmas turkey, gifts and altogether family fun! Get those fingers on the mouse and keyboard!
<!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
sod the christmas turkey, gifts and altogether family fun! Get those fingers on the mouse and keyboard! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
But the crackers! They have magical gifts inside such as plastic combs and minature card decks!
Anyhow, next update will be of the crew quarters. Keep those eyeballs peeled, folks.
Although I would Like to see bigger rooms, to see how the gameplay can be really stressed.
Kind, kind words indeed. Thanks for the comments Mojo and Mustard; I haven't completed enough of the map to playtest yet but I'll keep you updated, and Mustard, if you like big rooms then you'll dig the crew quarters coming up next <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
Cheers <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->