Co_nova

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Comments

  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    Another small update, this time showing off what lies at the top of the elevator shaft.
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    Another angle. The blank wall at the far end is where the entrance to the large crew quarters area shall be.
  • MeanMrMustardMeanMrMustard Join Date: 2003-11-23 Member: 23456Members
    very very atmospheric.

    Love the lighting, the reds make it perfect for them pesky elevator shafts.

    What strikes me about your map, is the eye for detail. Its just filled with small details that make it visually stunning.

    Keep up the good work mate, I know you will.

    Oh and I hope you get that job! goodluck amigo!
  • tseepratseepra Join Date: 2002-12-11 Member: 10530Members
    Couldn't agree more, those lights look absolutely perfect. It seems like you've been working on the elevator for a few weeks now, by this rate the map won't be done till next summer. In other words, hurry up, but don't rush.
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    <!--QuoteBegin--tseepra+Dec 8 2003, 08:37 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (tseepra @ Dec 8 2003, 08:37 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Couldn't agree more, those lights look absolutely perfect. It seems like you've been working on the elevator for a few weeks now, by this rate the map won't be done till next summer. In other words, hurry up, but don't rush. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Hehe, agreed. I only get an hour or so a week to work on it due to a thing called real life, but christmas holidays are just around the corner <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • MeanMrMustardMeanMrMustard Join Date: 2003-11-23 Member: 23456Members
    jesus Johnny, steady on the harsh breaks.

    <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    sod the christmas turkey, gifts and altogether family fun! Get those fingers on the mouse and keyboard!
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    <!--QuoteBegin--MeanMrMustard+Dec 8 2003, 11:12 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MeanMrMustard @ Dec 8 2003, 11:12 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> jesus Johnny, steady on the harsh breaks.

    <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    sod the christmas turkey, gifts and altogether family fun! Get those fingers on the mouse and keyboard! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    But the crackers! They have magical gifts inside such as plastic combs and minature card decks!

    Anyhow, next update will be of the crew quarters. Keep those eyeballs peeled, folks.
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    I lied <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> Crew quarters has and still is under-going numerous paper re-drafts: it's a big room and I need to be happy with the design before I start mapping it. In the mean time, here's pics of the corridor that links directly to the crew quarters.
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    The light_spot is a bit rugged, but that will smooth up when I use -extra later on.
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    Helps if I attach the image <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
    Wow, this map looks really good. I don't know if you're in the playtesting or not, but it's very unique and different from other combat maps.
  • MeanMrMustardMeanMrMustard Join Date: 2003-11-23 Member: 23456Members
    Nice mapping mate.
    Although I would Like to see bigger rooms, to see how the gameplay can be really stressed.
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    <!--QuoteBegin--MrMojo+Dec 19 2003, 11:11 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MrMojo @ Dec 19 2003, 11:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Wow, this map looks really good. I don't know if you're in the playtesting or not, but it's very unique and different from other combat maps. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Kind, kind words indeed. Thanks for the comments Mojo and Mustard; I haven't completed enough of the map to playtest yet but I'll keep you updated, and Mustard, if you like big rooms then you'll dig the crew quarters coming up next <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • MeanMrMustardMeanMrMustard Join Date: 2003-11-23 Member: 23456Members
    Great, cant wait to see them juicy pics <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • MoconnorMoconnor Join Date: 2002-07-26 Member: 1004Members
    looks good. i really like your texture placement <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    <!--QuoteBegin--Moconnor100+Dec 20 2003, 07:57 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Moconnor100 @ Dec 20 2003, 07:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> looks good. i really like your texture placement <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Cheers <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
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