Flayra, take note about this: even numbers always attract more attention <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> 2.1 = Eh ok new game mode cant wait. 3.0 = OMG I MUST HAVE IT NOW! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Flayra, take note about this: even numbers always attract more attention 2.1 = Eh ok new game mode cant wait. 3.0 = OMG I MUST HAVE IT NOW!
QuaunautThe longest seven days in history...Join Date: 2003-03-21Member: 14759Members, Constellation, Reinforced - Shadow
edited November 2003
<!--QuoteBegin--ANeM+Nov 26 2003, 07:07 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ANeM @ Nov 26 2003, 07:07 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Is it just me or does it seem that NS will never get a x.1 patch? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> Either way.. Its all good. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Yeah? Whats up with that?
-edit- And now that I wonder...is Comprox gonna be doing a huge PR blitz? I was thinking, howabout nothing but the PTers knowing stuff until the last second. Howabout from now on out, 0 information about Combat outside of the PTing forums, and the PT irc room. It'd create some mystery, and get a lot more fans.
It truly deserves this, to you non-playtester/veterans when you play it you truly will think you're playing a different game with similar feel, because it does have so many changes.
<!--QuoteBegin--Ballisto+Nov 26 2003, 10:50 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ballisto @ Nov 26 2003, 10:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 4th post on a post touched by the great man himself!!!
i think there's a thread out there about some guy who BET that it would be called 3.0... hahahahaha oh man hes right. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=5&t=53762' target='_blank'>*ahem* *ahem*</a>
<!--QuoteBegin--Umbraed Monkey+Nov 27 2003, 03:12 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Umbraed Monkey @ Nov 27 2003, 03:12 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Erm, does anybody know if 3rd person reload animations are still in? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> There ARE animations.
Well it seems the dev team doesn't skip a single chance to wow us. Do you guys even sleep? Because the ammount of new content, the testing, the fixing, the making...so much stuff... Anyway I'm really hyped about this and I wish you all the best of luck with the upcoming release.. What I wonder though is: have you guys ever been approached to make this stuff commercial or at least get some professional funding? Because this is way more supported and has a VERY professional feel to it. Keep up the good work!
I actually had the fortunate occasion to watch a friend in a clan trying this out. Very very nice looking. Although It seems that the Lerk look s a bit weird with it's flying. However, this was as it was attacking a marine...
Hopefully we'll get this dropped on us before X-mas time. Would make a wonderful gift. Speaking of which. time to get Constellation to make sure Flayra can eat at Christmas time.
Seriously Flay, STOP DOING THAT. Just stick with the convention of server side patches being 0.0X and client side being 0.X0 Doing this for every damn client side patch is just getting silly.
soon? what is soon i rembemer talks about realsing it in the 1ed annovarc. of ns.. it been some time :< <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
would be nice if now that they are going use steam if they could release often like cs is at the moment. then again cs1.6 is just about as buggy as NS1.0....
Hooray for: <i>New manual - The manual has been totally re-written to include a "quick start" guide, and detailed information on every weapon, ability and structure.</i>
and double hooray for: <i>Over 200 bugs and exploits fixed in this version, along with dozens of other improvements. These include "<b>sinking"</b> structures, <b>better hitboxes</b> for players and structures (even for wall-walking skulks!), skulk prediction fixes, and hundreds more.</i>
NS 3.0... i knew it. Anyway, 3.0 will be worth the big jump more than 2.0.
And im looking forward for NS 10.0 <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> .
<!--QuoteBegin--supernorn2000+Nov 27 2003, 05:32 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (supernorn2000 @ Nov 27 2003, 05:32 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Hooray for: <i>New manual - The manual has been totally re-written to include a "quick start" guide, and detailed information on every weapon, ability and structure.</i>
and double hooray for: <i>Over 200 bugs and exploits fixed in this version, along with dozens of other improvements. These include "<b>sinking"</b> structures, <b>better hitboxes</b> for players and structures (even for wall-walking skulks!), skulk prediction fixes, and hundreds more.</i> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Now need someone to redo the hideous website.
i hope the hitboxes are half decent this time...and when is "soon" <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
<!--QuoteBegin--Buggy+Nov 27 2003, 07:14 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Buggy @ Nov 27 2003, 07:14 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i hope the hitboxes are half decent this time...and when is "soon" <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> I can PROMISE you, the hitboxes are alot better and so is the character cliping on structures. - No more Skulks with half there bodies in a RT when they chomp it. The Onos has been getting a overhaul non stop. Mostly due to the hitbox improvments (he became to easy to hit). The game is going to be awesome!
<!--QuoteBegin--MrMojo+Nov 27 2003, 09:44 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MrMojo @ Nov 27 2003, 09:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Completely new manual <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Is it up yet btw?
I realy want to see how good it is <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
EDIT : OMG OMG the new NS desktop has transparent windows!!!!111oneone
Comments
2.1 = Eh ok new game mode cant wait.
3.0 = OMG I MUST HAVE IT NOW!
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Yay!
2.1 = Eh ok new game mode cant wait.
3.0 = OMG I MUST HAVE IT NOW!
Yay!
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
In that case, he should name it 4.0 and leap frog 3.0 all togheter
Either way.. Its all good. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Yeah? Whats up with that?
-edit- And now that I wonder...is Comprox gonna be doing a huge PR blitz? I was thinking, howabout nothing but the PTers knowing stuff until the last second. Howabout from now on out, 0 information about Combat outside of the PTing forums, and the PT irc room. It'd create some mystery, and get a lot more fans.
**** you playtesters,
<b>CHANGELOG!!!!</b>
It truly deserves this, to you non-playtester/veterans when you play it you truly will think you're playing a different game with similar feel, because it does have so many changes.
i think there's a thread out there about some guy who BET that it would be called 3.0... hahahahaha oh man hes right. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
<a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=5&t=53762' target='_blank'>*ahem* *ahem*</a>
The bug fixes are awsome.
There ARE animations.
Also: w00t <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
3.0 looks so big.
Do you guys even sleep? Because the ammount of new content, the testing, the fixing, the making...so much stuff...
Anyway I'm really hyped about this and I wish you all the best of luck with the upcoming release..
What I wonder though is: have you guys ever been approached to make this stuff commercial or at least get some professional funding? Because this is way more supported and has a VERY professional feel to it.
Keep up the good work!
<3!
I actually had the fortunate occasion to watch a friend in a clan trying this out. Very very nice looking. Although It seems that the Lerk look s a bit weird with it's flying. However, this was as it was attacking a marine...
Hopefully we'll get this dropped on us before X-mas time. Would make a wonderful gift. Speaking of which. time to get Constellation to make sure Flayra can eat at Christmas time.
<!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo-->
what is soon
i rembemer talks about realsing it in the 1ed annovarc. of ns..
it been some time :< <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
Please update the freakin manual.
I hope the bias towards clans during playtesting doesn't affect public play. Have you tested that?
I hope this is a throughly complete release. Otherwise, I fear some people may start losing faith in you!
Redford
and double hooray for: <i>Over 200 bugs and exploits fixed in this version, along with dozens of other improvements. These include "<b>sinking"</b> structures, <b>better hitboxes</b> for players and structures (even for wall-walking skulks!), skulk prediction fixes, and hundreds more.</i>
And im looking forward for NS 10.0 <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> .
and double hooray for: <i>Over 200 bugs and exploits fixed in this version, along with dozens of other improvements. These include "<b>sinking"</b> structures, <b>better hitboxes</b> for players and structures (even for wall-walking skulks!), skulk prediction fixes, and hundreds more.</i> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Now need someone to redo the hideous website.
*call me*
Guess I'll have to become constellation member to play a real game that is constantly changing :/
Change isnt bad. But Changed completly!
Where did NS go?
*1.04*
great!! :]
I can PROMISE you, the hitboxes are alot better and so is the character cliping on structures.
- No more Skulks with half there bodies in a RT when they chomp it.
The Onos has been getting a overhaul non stop. Mostly due to the hitbox improvments (he became to easy to hit). The game is going to be awesome!
And so many more bugs are fixed, great.
Is it up yet btw?
I realy want to see how good it is <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
EDIT : OMG OMG the new NS desktop has transparent windows!!!!111oneone