Making A More Realistic Tracer

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Comments

  • JaegerJaeger Join Date: 2002-11-28 Member: 10202Members
    Ain't nothing harsh about it, I'm afraid. Brig speaks the hard truth; it all boils down to extreme laziness.
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    <!--QuoteBegin--Clashen+Dec 31 2003, 10:13 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Clashen @ Dec 31 2003, 10:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--DR_FUZZY+Dec 31 2003, 10:03 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DR_FUZZY @ Dec 31 2003, 10:03 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> guys this works with all mods, so 56k wont bog you down just play original halflife sp with it.
    looks good with team fortress too <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I have NS here too but i don't play online and you don't see it from First person... i think. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    grunts and turrets shoot it in <span style='color:red'><span style='font-size:21pt;line-height:100%'>single player halflife </span></span>too
  • Paranoia2MBParanoia2MB Join Date: 2002-11-09 Member: 7832Members
    <!--QuoteBegin--dodgyman_00+Jan 1 2004, 07:50 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (dodgyman_00 @ Jan 1 2004, 07:50 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> where is auto exec located? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    No offense, but did anybody read my last post on where these things are? lol
  • Dark_SoulDark_Soul Hive King Join Date: 2003-11-11 Member: 22527Members
    <!--QuoteBegin--Paranoia-2MB+Jan 1 2004, 05:09 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Paranoia-2MB @ Jan 1 2004, 05:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> No offense, but did anybody read my last post on where these things are? lol <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    omg, i'll just chill cuz i heard you get banned here pretty fast *cough*Owen*cough*, but I replied to that on the previous page ... <img src='http://www.unknownworlds.com/forums/style_images/2/icon2.gif' border='0' alt='user posted image'>
  • Dark_SoulDark_Soul Hive King Join Date: 2003-11-11 Member: 22527Members
    edited January 2004
    double post sry <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • Paranoia2MBParanoia2MB Join Date: 2002-11-09 Member: 7832Members
    <!--QuoteBegin--Dark Soul+Jan 1 2004, 06:19 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dark Soul @ Jan 1 2004, 06:19 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Paranoia-2MB+Jan 1 2004, 05:09 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Paranoia-2MB @ Jan 1 2004, 05:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> No offense, but did anybody read my last post on where these things are? lol <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    omg, i'll just chill cuz i heard you get banned here pretty fast *cough*Owen*cough*, but I replied to that on the previous page ... <img src='http://www.unknownworlds.com/forums/style_images/2/icon2.gif' border='0' alt='user posted image'> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I really don't think you get banned here pretty fast. Mods would just change your post lol.. Best to PM if u got any probs with anybody. So ya, if you wanna complain to me, then PM it. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • Dark_SoulDark_Soul Hive King Join Date: 2003-11-11 Member: 22527Members
    nah i was just kidding dude <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • RellixRellix Join Date: 2003-02-15 Member: 13572Members, Constellation, Reinforced - Shadow
    Mmm this doesnt seem to have ANY affect on my visuals, iv tried the premade autoexec but that didnt do anythign either.
    I had a friend try it and he got no changes either.

    Ill mess around with it but iv got a feelling there is something elsewhere changing it back.
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    <!--QuoteBegin--Rellix+Jan 1 2004, 07:14 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Rellix @ Jan 1 2004, 07:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Mmm this doesnt seem to have ANY affect on my visuals, iv tried the premade autoexec but that didnt do anythign either.
    I had a friend try it and he got no changes either.

    Ill mess around with it but iv got a feelling there is something elsewhere changing it back. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    ive noticed it has problems with direct3d, looks best with opengl and (maybe) software
  • RellixRellix Join Date: 2003-02-15 Member: 13572Members, Constellation, Reinforced - Shadow
    Tried Dircect3D and OpenGl at diffrent resoluions and still nothing.

    Ah well looks like I cant use it?

    Oh I think Ill try it in 3.0 tomorow see if its just something iv changed in 2.0
  • VerthandiVerthandi Join Date: 2002-12-12 Member: 10687Members, NS1 Playtester
    Did you try waiting until a functional Phase Gate was up? The tracers seem to appear only after that has happened (as I mentioned earlier).
  • StrabismoStrabismo Join Date: 2003-10-27 Member: 22052Members
    Arrgh, I think I've disabled tracers by mistake >:^( What's the command to enable them?
  • Electro_nzElectro_nz Join Date: 2003-06-03 Member: 16969Members
    i cant see any difrence either :|

    is there a file ur ment to dl ?
  • RellixRellix Join Date: 2003-02-15 Member: 13572Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin--Verthandi+Jan 2 2004, 03:25 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Verthandi @ Jan 2 2004, 03:25 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Did you try waiting until a functional Phase Gate was up? The tracers seem to appear only after that has happened (as I mentioned earlier). <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Yes, the phase gate didnt change either to the best of my knowlage absolutly nothing changed.
  • TykjenTykjen Join Date: 2003-01-21 Member: 12552Members, Reinforced - Shadow
    cl_tracershots "1" i think
  • wascally_wabbitwascally_wabbit Join Date: 2003-09-09 Member: 20701Members
    edited January 2004
    Just a little tip:

    Tracers do not show up in NS until level 1 weapons have been researched.
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