CaptainChet, i want to discuss with you in private, either join the Natural Selection channel in irc.gamesurge.net or contact me in MSN:Ville_Mattila89@hotmail.com .
if not.. the skulkies will eat you <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html//emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif' /><!--endemo--> -rawr!
<!--QuoteBegin-DR_FUZZY+Feb 10 2004, 03:56 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DR_FUZZY @ Feb 10 2004, 03:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <a href='http://www.planethalflife.com/paroxysm/' target='_blank'>http://www.planethalflife.com/paroxysm/</a> needs a dropship model, post this
also: these goto artwork section since they have nothing to do with ns customization/hl customization :/ <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> tis a model... and this is the modeling section...
btw fuzzy, this is for our mod, it isnt gonna be given away <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
heh <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> well i dunno if it is for the mod, i presume it is
plz dont ? it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
I can sell you the license <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
But seriously the onlything I want if you use it is credits for the design and the internal alpha when it reaches that <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
<!--QuoteBegin-Delarosa+Feb 10 2004, 04:07 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Delarosa @ Feb 10 2004, 04:07 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-DR_FUZZY+Feb 10 2004, 03:56 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DR_FUZZY @ Feb 10 2004, 03:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <a href='http://www.planethalflife.com/paroxysm/' target='_blank'>http://www.planethalflife.com/paroxysm/</a> needs a dropship model, post this
also: these goto artwork section since they have nothing to do with ns customization/hl customization :/ <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> tis a model... and this is the modeling section... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Natural Selection -> <b>Natural Selection Creation -> NS Customization</b>
hand work is allways better then auto, no need for a discussion <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> but you may give it a try, here is the result of my gun i have meshed in few seconds <a href='http://www.unknownworlds.com/forums/index.php?showtopic=61879&view=findpost&p=913643' target='_blank'>click</a>
very nice looks kinda like a planetside plane if you look at it right and remove a couple things that would look real good in a map lol <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
holy **** a lot of people replied. yay for me <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> now to answer some questions.
I will probably do the prop blades with transparency maps (those too me 5 seconds anyway). Also, dont bash auto-unwrapping tools, they can work if u do em right with the correct settings. Also, sry drake i REALLLY should have asked you, and i will withdraw from the creation of the model if you want me to, as i respect your creative works. (btw sry about ur HD, that reallllly blows <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif' /><!--endemo--> ) im gunna model the interior and if the coders for Township Rebellion decide to hardcode walking inside it, then ull um...be able to walk inside it. (to nottingham: concepts = sure, and ull be included fully in the credits) Think that covers it, new renders tonight!
By the way guys, we got a website up... the design is rather horrid. It is more of an information place at the moment, some 1 is going 2 touch up the design later (most likely Owen).
<a href='http://township.zor.org' target='_blank'>Here it is!</a>
whichever you decide is best, ill do, but id rather not remake the model or anything. I do respect ur opinion about using the concept, but i never really heard about that. anyway, information wants to be free, but i also respect your need for the unique concept, so if you want i will change the design a little (but not a ton).
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->whichever you decide is best, ill do, but id rather not remake the model or anything. I do respect ur opinion about using the concept, but i never really heard about that. anyway, information wants to be free, but i also respect your need for the unique concept, so if you want i will change the design a little (but not a ton). <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
dont worry m8 you can model it closly if u wish im sure i could alter the concept myself. no big deal
Comments
if not.. the skulkies will eat you <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html//emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif' /><!--endemo--> -rawr!
Sexeh though. Make it have nuke machine guns that only fire on aliens and put them allll around the map!
Okay, maybe not that.
Aka'lamanaia, PM feature exists for a reason, and so does free hosting for sigs rather than NS forums...
also: these goto artwork section since they have nothing to do with ns customization/hl customization :/
also: these goto artwork section since they have nothing to do with ns customization/hl customization :/ <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
tis a model... and this is the modeling section...
ur lucky i neva © it
====================================================
off topic:
R.I.P my old hard drive which just died
Also my intire Concepts/skins/pics/sigs/everything else folder along with it
which im not really Happy about............At All.
====================================================
Best way to explain it is a crossbreed between the halo pelican and an apache.
plz dont ? it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
But seriously the onlything I want if you use it is credits for the design and the internal alpha when it reaches that <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
also: these goto artwork section since they have nothing to do with ns customization/hl customization :/ <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
tis a model... and this is the modeling section... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Natural Selection -> <b>Natural Selection Creation -> NS Customization</b>
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
but you may give it a try, here is the result of my gun i have meshed in few seconds <a href='http://www.unknownworlds.com/forums/index.php?showtopic=61879&view=findpost&p=913643' target='_blank'>click</a>
I will probably do the prop blades with transparency maps (those too me 5 seconds anyway). Also, dont bash auto-unwrapping tools, they can work if u do em right with the correct settings. Also, sry drake i REALLLY should have asked you, and i will withdraw from the creation of the model if you want me to, as i respect your creative works. (btw sry about ur HD, that reallllly blows <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif' /><!--endemo--> )
im gunna model the interior and if the coders for Township Rebellion decide to hardcode walking inside it, then ull um...be able to walk inside it. (to nottingham: concepts = sure, and ull be included fully in the credits) Think that covers it, new renders tonight!
this is just a idea i got maybe both mods can use chets model?
im not the one to ask about this, chet is, as im only a skinmesher
and maybe owen
<a href='http://township.zor.org' target='_blank'>Here it is!</a>
i make aka-lamanaia a new 1
no big deal ?
or chet just edits the design a little ??
dont worry m8 you can model it closly if u wish im sure i could alter the concept myself.
no big deal
:]
<img src='http://home.earthlink.net/~ilink109/dropship6.jpg' border='0' alt='user posted image' />
About 7500 polies.
just have basic rooms inside the ship, the skin will determine the rest