[packwip] Super Mario + Full Conversion Pack!

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Comments

  • BlackPlagueBlackPlague Join Date: 2004-02-02 Member: 25990Banned
    how about a koopa's shell? ^_^
  • lillbrorsanlillbrorsan Join Date: 2003-08-21 Member: 20060Members, Constellation, Reinforced - Shadow
  • ShinzonShinzon Join Date: 2003-07-25 Member: 18407Members
    edited May 2004
    GRENADES MAUAHHAAH.... or a ha marine with that shell as a ha
  • lillbrorsanlillbrorsan Join Date: 2003-08-21 Member: 20060Members, Constellation, Reinforced - Shadow
    Ok i will make it. I dunno what u are using the question sign box as but i made it for an armory:

    <img src='http://toffe.kladdpapper.com/armory.jpg' border='0' alt='user posted image' />

    Some powerstrip <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • DreamScarDreamScar Join Date: 2004-04-17 Member: 27982Members
    edited May 2004
    looks really low-res... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->

    [edit]

    hey, why isn't my name on the list for skinners? <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->

    [edit dos]

    oh, and Cookie, would you please do the piranha mesh? I cant seem to figure out how to do the head efficiently, and seperate the teeth... It would turn out much better if you did it and just sent it to me. Thanks.
  • lillbrorsanlillbrorsan Join Date: 2003-08-21 Member: 20060Members, Constellation, Reinforced - Shadow
    well CoolCookieCooks can change it
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    that looks really cool lilbrosian, scale it by 2, add another on top and you got the armory <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->


    and guys if you check the first post all the ideas done are there

    i might use one of those ideas for cc lord trifle

    dreamscar ill add you now. when i tried the pirahna mesh, i couldnt do the head effectively neither :/
  • DreamScarDreamScar Join Date: 2004-04-17 Member: 27982Members
    maybe coltrane can do it? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->

    Hope someone can do it...I already have the textures done, just gotta put them on the UV...
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin-CoolCookieCooks+May 7 2004, 03:23 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CoolCookieCooks @ May 7 2004, 03:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> that looks really cool lilbrosian, scale it by 2, add another on top and you got the armory <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->


    and guys if you check the first post all the ideas done are there

    i might use one of those ideas for cc lord trifle

    dreamscar ill add you now. when i tried the pirahna mesh, i couldnt do the head effectively neither :/ <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    or scale by 1.5 and have it coinblock-brick-coinblock. that's just my idea
  • BlackPlagueBlackPlague Join Date: 2004-02-02 Member: 25990Banned
    so how much longer until the conversion pack is released? ^_^
  • UnknownUnknown Join Date: 2002-06-12 Member: 759Members
    <!--QuoteBegin-CaptainPanaka+May 7 2004, 10:15 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CaptainPanaka @ May 7 2004, 10:15 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Unknown+May 7 2004, 04:07 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Unknown @ May 7 2004, 04:07 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Invazn+May 7 2004, 12:04 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Invazn @ May 7 2004, 12:04 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> can you make the readyroom models mario in a cart or something <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Readyroom models are just the basic marine models. So when a server changes to a new map, and if you have this pack, you'll see a lot of marios/luigis in the RR. I don't think you can change it so that the RR has different models (other than joining a game then f4ing or having the round end) <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Sorry but not correct. When you go to RR via F4 or join the server, you got another model (player.mdl at nsp/models directory). If a round ends and you go to RR (not via F4) you'll have the model you had when the round ended. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    You are also incorrect. If you F4 you still have the model (and walk climbing and flying in the case of the aliens).

    On account of the RR model, I was pretty sure that they had the same model as the marine model, but guess not, no wonder why it no longer shows JP/HA marines in the RR anymore. Unless its a (extremely minor) bug.
  • Mr_GargMr_Garg Join Date: 2004-05-07 Member: 28532Members
    edited May 2004
    As an Idea why not have the sensory chamber as boo's mansion or that cage in Super Mario 64 where it leads you to boo's mansion when you kill the boo holding it?
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    the RR model is seldior.mdl. it is only used when you go to the ready room while you are dead, when you first join a game, or when the map changes. otherwise the rr model is whatever you were ingame when the game ended or when you f4
  • frostymoosefrostymoose Join Date: 2003-09-12 Member: 20799Members
    edited May 2004
    hmm....scale it by 1...

    edit: it's a nice box! best model in this pack yet.

    double edit: not being sarcastic.
  • Mr_GargMr_Garg Join Date: 2004-05-07 Member: 28532Members
    Another Idea for DC use Shy Guy and for a MC use those Doors that lead you to the alternate Demension on one of the Super Mario's on GBA the one with Birdo can't remember what it's called I also suggest chagning the acid rocket explosion and bile bomb explosion sprites as egg shell pieces or if they are Yoshi Eggs use them as fireworks (they had that is SSB) and make the spore sprite Little Angry Boo Faces and Umbra Sprite as Little Happy Boo Faces!
  • RuByRuBy Join Date: 2002-12-12 Member: 10732Members
    How 'bout makin the HA marine Mario in the hammer-suit? Metallic mario looks a bit boring, but if you could make him with the shell and the helmet it could be kinda cool, what do you think?
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    <!--QuoteBegin-RuBy+May 7 2004, 06:19 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (RuBy @ May 7 2004, 06:19 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> How 'bout makin the HA marine Mario in the hammer-suit? Metallic mario looks a bit boring, but if you could make him with the shell and the helmet it could be kinda cool, what do you think? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    badass <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • darkflame_666darkflame_666 Join Date: 2003-12-18 Member: 24531Members
    What the **** is that thing <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
  • qwertymanqwertyman Join Date: 2004-02-29 Member: 26974Members
    edited May 2004
    Could u use the castle thing shown on page 1 or 2 as the CC?

    Made a quick model on what it could look like. Not smoothed or skinned. A good skinner could get the 16 Bit graphics look.
  • Invader_ScootInvader_Scoot Join Date: 2003-10-13 Member: 21669Members, Constellation, Reinforced - Shadow
    I would suggest having the flag down when there is no commander, and when there is a commander the flag goes up and a few fireworks go off. 1337!
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin-Invader Scoot+May 7 2004, 09:13 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Invader Scoot @ May 7 2004, 09:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I would suggest having the flag down when there is no commander, and when there is a commander the flag goes up and a few fireworks go off. 1337! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    YES!!! Great idea
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    castle doesnt seem preportional to the comm chair maybe just a tower?
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-Invader Scoot+May 7 2004, 08:13 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Invader Scoot @ May 7 2004, 08:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I would suggest having the flag down when there is no commander, and when there is a commander the flag goes up and a few fireworks go off. 1337! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    *Insert the you've-won-the-level sound here*
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    here is my crap try at the castle i think it fits the comm chair shape more coming in at 490 polies <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    nice but doesnt look much like its from mario
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    edited May 2004
    hmm, chrono's fits the hitboxes more but it would look stupid having a tiny cc there, thats why im not so keen on the idea. If we do the hammer mario it means more work for us <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->. The pack will probably be released in 2 weeks (i got exams this week)

    edit: ill be doing sounds today
  • Invader_ScootInvader_Scoot Join Date: 2003-10-13 Member: 21669Members, Constellation, Reinforced - Shadow
    I know that I would use that castle for the comchair at least. As for the hammer mario, I have to agree wiith cookie. It would be too much work.
  • lillbrorsanlillbrorsan Join Date: 2003-08-21 Member: 20060Members, Constellation, Reinforced - Shadow
    edited May 2004
    If i scale it by 2 it gets really big cause its about 1.3 atm.

    EDIT: CoolCookieCooks get on msn its easier to talk then.
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    we could have yoshi with mario sitting on top for comm chair...
  • lillbrorsanlillbrorsan Join Date: 2003-08-21 Member: 20060Members, Constellation, Reinforced - Shadow
    CoolCookieCooks get on msn again, i want the .mdl files instead of the pics to make the sprites <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
This discussion has been closed.