[packwip] Super Mario + Full Conversion Pack!

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Comments

  • mephmagemephmage Join Date: 2004-03-24 Member: 27514Banned
    edited May 2004
    Hey, its a mario map in CS, couldnt anyone borrow it? Change the APC in the CT start into a... nother vehicle? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    And yeah.. modify it alot? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->


    edit: not we, anyone <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • BOZOBOZO Join Date: 2002-11-02 Member: 3973Members, Constellation, Reinforced - Supporter, Reinforced - Shadow
    <img src='http://www.rpgclassics.com/shrines/n64/papermario/images/enemies/billblaster.gif' border='0' alt='user posted image' />

    Siege?
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin-BOZO+May 9 2004, 08:25 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BOZO @ May 9 2004, 08:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <img src='http://www.rpgclassics.com/shrines/n64/papermario/images/enemies/billblaster.gif' border='0' alt='user posted image' />

    Siege? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    yes
  • Dorian_GrayDorian_Gray Join Date: 2004-02-15 Member: 26581Members, Constellation
    A bullet-bill (the thing fired by that cannon) could be the bilebomb model, since it cant be used as a seige bullet (given that they dont fire bullets).
  • Invader_ScootInvader_Scoot Join Date: 2003-10-13 Member: 21669Members, Constellation, Reinforced - Shadow
    I really hope that we can soon see some more pictures or something of coming up models. I don't want this topic to die!
  • BlackPlagueBlackPlague Join Date: 2004-02-02 Member: 25990Banned
    or how about the little brown koopa thingys that walk around? or possibly a yoshi egg.....
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    the player model for the readyroom will be a goomba. just cant leave the lil guy out <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • AkalamanaiaAkalamanaia Join Date: 2003-01-04 Member: 11833Members
    <!--QuoteBegin-CoolCookieCooks+May 10 2004, 09:37 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CoolCookieCooks @ May 10 2004, 09:37 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> the player model for the readyroom will be a goomba. just cant leave the lil guy out <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    and how your gona make diffrent model for Readyroom & Marine Side Model..?Afaik doesn't Readyroom marine use the marine model thats used while in the game?
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    if you f4 from the game, it uses the model you was when you were ingame, if you join the server, it uses player.mdl from the models directory
  • Captain_BloodlossCaptain_Bloodloss Join Date: 2004-05-10 Member: 28579Members
    edited May 2004
    I was thinking a good idea for mines would be those switches from super mario world, the ones with the exclamation marks on them.
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    are you meaning the ones from the coloured block palaces? (pic was posted earlier i believe)
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    B<span style='font-size:14pt;line-height:100%'>um</span><span style='font-size:21pt;line-height:100%'>pz</span><span style='font-size:14pt;line-height:100%'>0r</span>z update <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    <img src='http://www.pfcook.force9.co.uk/metalmariopreview.jpg' border='0' alt='user posted image' />
  • funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
    this pack is coming along really nice, id contribute but i have no idea what to do. it looks like everything is already getting modelled.

    plus I=t3h nub
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    oh noes! more updates

    <img src='http://www.pfcook.force9.co.uk/heavypickuppreview.jpg' border='0' alt='user posted image' />
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    <!--QuoteBegin-CoolCookieCooks+May 10 2004, 11:54 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CoolCookieCooks @ May 10 2004, 11:54 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> oh noes! more updates
    <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <a href='http://www.ohnoes.org' target='_blank'>oh noes!!!</a>

    <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    hey cookie, is the pack done soon?
  • evilwallpaperevilwallpaper Join Date: 2004-01-30 Member: 25745Members, Constellation
    you should make a list of the things you need sugestions for and maybe make the screenshots in a seprate list from the list stating whats what in the conversion pack so you can get a better overall idea of it.

    mario sprite sheets and rips links

    <a href='http://www.pipehouse.net/sprites.shtml' target='_blank'>http://www.pipehouse.net/sprites.shtml</a>
    <a href='http://www.marioportal.com/modules.php?name=Content&pa=showpage&pid=266' target='_blank'>http://www.marioportal.com/modules.php?nam...howpage&pid=266</a>
    <a href='http://www.smbhq.com/users/sprite/Sprites/sprite.htm' target='_blank'>http://www.smbhq.com/users/sprite/Sprites/sprite.htm</a>

    pretty much everything between them
  • raz0rraz0r Join Date: 2003-07-24 Member: 18395Members
    whoah cookie, you sure that isnt a bit high poly for NS, i mean whoah, 12 poly is pretty high, dont you need to optimise it a bit?
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    wow, nice one wallpaper, cud use them later. yeh razor i might have to delete the bottom faces otherwise my fps will go through the roof <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    more h4x

    <img src='http://www.pfcook.force9.co.uk/phasegatepreview.jpg' border='0' alt='user posted image' />
  • mephmagemephmage Join Date: 2004-03-24 Member: 27514Banned
    <!--QuoteBegin-raz0r+May 10 2004, 12:07 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (raz0r @ May 10 2004, 12:07 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> whoah cookie, you sure that isnt a bit high poly for NS, i mean whoah, 12 poly is pretty high, dont you need to optimise it a bit?
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    lol!

    but, how can it be 12 polies?

    it should be 8 as minimum? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->


    its 4 x 2 corners, so.. that should be 8 corners totally. <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo-->
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    a cube has 6 sides, 2 polys per side, 12 polys
  • mephmagemephmage Join Date: 2004-03-24 Member: 27514Banned
    edited May 2004
    <!--QuoteBegin-CoolCookieCooks+May 10 2004, 12:17 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CoolCookieCooks @ May 10 2004, 12:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> a cube has 6 sides, 2 polys per side, 12 polys <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    And I who always thought those small dots between the lines r polies, guess im wrong.

    Btw. Does anyone here know why super mario has a mustache? They made it so you could differ the nose from his mouth <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • lillbrorsanlillbrorsan Join Date: 2003-08-21 Member: 20060Members, Constellation, Reinforced - Shadow
    edited May 2004
  • mephmagemephmage Join Date: 2004-03-24 Member: 27514Banned
    good lookin' lillbrorsan <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    bah i nearly got into that video <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • darkflame_666darkflame_666 Join Date: 2003-12-18 Member: 24531Members
    This or spec ops....gonna need to ns directorys <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • DreamScarDreamScar Join Date: 2004-04-17 Member: 27982Members
    hey cookie, is that my metal mario skin, or did you make a new one, cause it kinda looks like mine if you were to take the chrome effect off... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    its your skin... its just that i dont think cinema knew that it was chrome so it did it normally
  • DreamScarDreamScar Join Date: 2004-04-17 Member: 27982Members
    gotcha...so you'll still have it chromed in the game right? cause it kinda looks marbly now...
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
  • mephmagemephmage Join Date: 2004-03-24 Member: 27514Banned
    I once had all characters in the CT team in CS all grayskinned then chromed just for fun, look kinda cool!

    But Metalmario is too new, Mario with that Black shell-and-hammer armor would be cooler, or the racoon suit <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    Retro = is, once again, cool <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
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