What Are You Looking Forward To In H-l:source?

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Comments

  • UltimaGeckoUltimaGecko hates endnotes Join Date: 2003-05-14 Member: 16320Members
    I was under the impression HL2's multiplayer was counter-strike in the source engine...not like HL-DM.

    Although, if it is, I'm sure there'd be a mod pretty quick - playing with physics = fun...especially when launching things long distances is involved.

    Although, really, that picking up of the grenade in the E3 demo makes me think that there should be a function on the manipulator to prevent projectiles from hitting you, in any form...like a bubble that keeps all the current atoms around you...around you. So you only can do it for a short amount of time because you'd run out of air otherwise, but you can block all damage or something.

    ...it sorta makes sense <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> .
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    The Hammer itself. Source engine + Hammer = 0wnag1eh 1337 H@M33r Mappers!

    I love the Rendering system and the Extreme Realistic water, mmm.Marabou?
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