I noticed hera also has a reddish looking surface...so perhaps it is in a system similar to hera? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
<!--QuoteBegin-CaptainPanaka+Jun 8 2004, 11:40 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CaptainPanaka @ Jun 8 2004, 11:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Tuppertina+Jun 8 2004, 10:22 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Tuppertina @ Jun 8 2004, 10:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i'm working on the sounds for this map, and we thought it might be neat to also have custom music. here is a rough version of what that will be like: <a href='http://gameover.com/neuroticjuicer/marineris1.mp3' target='_blank'>http://gameover.com/neuroticjuicer/marineris1.mp3</a>
i took inspiration from the existing ns music as well as a bit of the feel from the already-mentioned total recall (it might not be immediately evident though). tell me what you think! though it's a bit rough, it is almost done, and so any suggestions you have would be really helpful to me! thanks. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Reminds me of "Dune" <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Reminds me of red faction. Which is a good thing <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->.
<!--QuoteBegin-Tequila+Jun 7 2004, 08:00 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Tequila @ Jun 7 2004, 08:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Bear in mind guys, he's only posted shots of 1 or 2 areas. Not every room will feature orange and red tones. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> From the looks of the layout image, it's all this orange colour. Some contrast in colours would be cool. Right now, it looks like the whole thing is made from clay and looks a bit bland.
I have a (french) server with official and some customs maps, and i would be really enjoying if i could test ns_marineris with 12 players ! I love this ambience, very NS. It has a chance to become an official map ! And the color, I like as they are. It creates a particular atmosphere, between Dune and Total Recall. But we must test in game to view if it's playable <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
If you're interested => PM
EDIT : on this screen : <a href='http://system42.net/unslord/map/prefinal40010.jpg' target='_blank'>http://system42.net/unslord/map/prefinal40010.jpg</a> the textures seem to be very "unaligned" on the pipe
<!--QuoteBegin-Dragoni+Jun 8 2004, 10:48 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dragoni @ Jun 8 2004, 10:48 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-unslord+Jun 7 2004, 02:00 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (unslord @ Jun 7 2004, 02:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The lighting is orange because the dust makes the lights glow that color, heh... personally my eyes like the colors, but if you guys don't like it that much it can be tweaked. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> But isn't it the atmosphere that makes it look red? I dunno but I think the sand itself isn't red (considering you're talking about mars planet) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Mars is actually red, because a substantial amount of the planet is composed of metal. The planet is literally rusting. That's actually true. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
<!--QuoteBegin-SamR+Jun 9 2004, 11:00 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SamR @ Jun 9 2004, 11:00 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Dragoni+Jun 8 2004, 10:48 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dragoni @ Jun 8 2004, 10:48 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-unslord+Jun 7 2004, 02:00 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (unslord @ Jun 7 2004, 02:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The lighting is orange because the dust makes the lights glow that color, heh... personally my eyes like the colors, but if you guys don't like it that much it can be tweaked. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> But isn't it the atmosphere that makes it look red? I dunno but I think the sand itself isn't red (considering you're talking about mars planet) <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Mars is actually red, because a substantial amount of the planet is composed of metal. The planet is literally rusting. That's actually true. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> The sand is rusty orange due to large amounts of iron oxide in the soil (rust). [edit] why did i even post this <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo-->
holy ****, that'S awesome. Email me the map and I will throw it in the vote for the next custommaptest. clem@readyroom.de go go go <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Okay, I added some cold white spot lights in some areas and toned down the orange glow, while still trying to keep the atmosphere. I'll update the pictures sometime soon and I will be releasing a beta this weekend.
unslord do you need free hosting for your maps/screens? mail me if yes <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
<!--QuoteBegin-Edgecrusher+Jun 9 2004, 04:01 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Edgecrusher @ Jun 9 2004, 04:01 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-CaptainPanaka+Jun 8 2004, 11:40 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CaptainPanaka @ Jun 8 2004, 11:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Tuppertina+Jun 8 2004, 10:22 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Tuppertina @ Jun 8 2004, 10:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i'm working on the sounds for this map, and we thought it might be neat to also have custom music. here is a rough version of what that will be like: <a href='http://gameover.com/neuroticjuicer/marineris1.mp3' target='_blank'>http://gameover.com/neuroticjuicer/marineris1.mp3</a>
i took inspiration from the existing ns music as well as a bit of the feel from the already-mentioned total recall (it might not be immediately evident though). tell me what you think! though it's a bit rough, it is almost done, and so any suggestions you have would be really helpful to me! thanks. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Reminds me of "Dune" <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Reminds me of red faction. Which is a good thing <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> reminds me on nothing special <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
wOw... I mean... WoW! it looks great! I like the lightning. although its not a question f "do you like it?", more like "If I watch it all the time a match takes, my eyes start burning..." maybe some few additional contrast lights, maybe some bright spots (BRIGHT AS HEAVEN!!!) tha arent "effected" by the red dust.
but the worst thing of this map: >>> NO DOWNLOADLINK!!! <<<
ok, I have just hosted this map for a playtest - after a quick review I'd have to say it looks better in game than with the screen shots. Quite dark and moody, perhaps a little too dark for some tastes but I like it like that.
It was only one game but there is a serious bug with some double ladders near the top right hive. Only a skulk can climb them everything else gets hurled away with such force it can actually be killed by the fall!
The server is set to redrect people who conect to a download url so you get a nice fast download of the map. Take a look in the sig to see if its running now...
Just dloaded the mp3, sounds soooo weird and cool <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
and the best thing: the texture-set is the same used on eclipse veil and hera. but THIS map looks really cool! (no offence to other mappers <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->) great "alternate" use of textures, impressive. and the adjusted lightning sounds/looks fitting.
btw: this "soundtrack" should be connected to this map, it sounds great. feel kinda lost when walking through calm areas. SUSPICIOUS calm areas <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> the guy who created this should think about creating a bunch of soundtracks COULD be added to the music folder.
New shots look hot <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Gogogogogo i want to play/ beta this...two great ns maps suddenly appear, its fantastic. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
Sorry, I'm late a couple days but I was trying to get a host. Here is the download <a href='http://system42.net/unslord/map/marineris.html' target='_blank'>site</a>
Nice one. Although i still think you should try some cold blue highlights in the map <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->.
I played around with the map a bit yesterday, and it looks amazing. Great atmosphere, one thing I noticed that might be bothersome to marines is the bottom left hive (sorry don't remember name, played yesterday <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->). The one with the nice big gap on it. It just seems that hive is very small, especially since you can only get up one side of that ledge and in the middle you have the gap of doom
Also the area leading to central tunnels, that fall is quite big, meaning marines have to use the ladder. I think I'm probably the only one bothered by it, since an elevator would look fugly there <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Otherwise good job, be interesting to play a couple of good games on this map to see how it plays out.
Also I do agree with one comment in thsi thread, there is a bit to much red/orange. I don't mind it, but maybe even if you change the console screens in certain areas to a green, to give it a more lived in atmosphere. I guess it's more of a realism call then anything else. I mean how much red can people look at. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
1. environment sounds, there are as important as good lightning 2. the "dusty" feel, maybe you could add some sprites to do the job, they work wonders...
unslord you might want to take a look at that bottom left hive agin. Marines if they have jp can setup a tf on the pillars on the top and basically lock down that hive without a problem. I think it's kind of a **** exploit that could be used. If you don't understand let me know I'll take a screenshot..
<!--QuoteBegin-Lt.Gravity+Jun 16 2004, 03:58 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lt.Gravity @ Jun 16 2004, 03:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 1. environment sounds, there are as important as good lightning <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> i'm working on these right now, and they are almost all ready.
Comments
i took inspiration from the existing ns music as well as a bit of the feel from the already-mentioned total recall (it might not be immediately evident though). tell me what you think! though it's a bit rough, it is almost done, and so any suggestions you have would be really helpful to me! thanks. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Reminds me of "Dune" <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Reminds me of red faction. Which is a good thing <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->.
would you prefer it to be posted, or pm'd? (or other?)
From the looks of the layout image, it's all this orange colour. Some contrast in colours would be cool. Right now, it looks like the whole thing is made from clay and looks a bit bland.
Tequila, I love Dark Place.
I have a (french) server with official and some customs maps, and i would be really enjoying if i could test ns_marineris with 12 players !
I love this ambience, very NS. It has a chance to become an official map !
And the color, I like as they are. It creates a particular atmosphere, between Dune and Total Recall. But we must test in game to view if it's playable <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
If you're interested => PM
EDIT : on this screen :
<a href='http://system42.net/unslord/map/prefinal40010.jpg' target='_blank'>http://system42.net/unslord/map/prefinal40010.jpg</a>
the textures seem to be very "unaligned" on the pipe
But isn't it the atmosphere that makes it look red?
I dunno but I think the sand itself isn't red (considering you're talking about mars planet) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Mars is actually red, because a substantial amount of the planet is composed of metal. The planet is literally rusting. That's actually true. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
But isn't it the atmosphere that makes it look red?
I dunno but I think the sand itself isn't red (considering you're talking about mars planet) <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Mars is actually red, because a substantial amount of the planet is composed of metal. The planet is literally rusting. That's actually true. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
The sand is rusty orange due to large amounts of iron oxide in the soil (rust). [edit] why did i even post this <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo-->
clem@readyroom.de go go go <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
i took inspiration from the existing ns music as well as a bit of the feel from the already-mentioned total recall (it might not be immediately evident though). tell me what you think! though it's a bit rough, it is almost done, and so any suggestions you have would be really helpful to me! thanks. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Reminds me of "Dune" <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Reminds me of red faction. Which is a good thing <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
reminds me on nothing special <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
wOw...
I mean... WoW!
it looks great! I like the lightning. although its not a question f "do you like it?", more like "If I watch it all the time a match takes, my eyes start burning..."
maybe some few additional contrast lights, maybe some bright spots (BRIGHT AS HEAVEN!!!) tha arent "effected" by the red dust.
but the worst thing of this map:
>>> NO DOWNLOADLINK!!! <<<
It was only one game but there is a serious bug with some double ladders near the top right hive. Only a skulk can climb them everything else gets hurled away with such force it can actually be killed by the fall!
The server is set to redrect people who conect to a download url so you get a nice fast download of the map. Take a look in the sig to see if its running now...
the texture-set is the same used on eclipse veil and hera.
but THIS map looks really cool! (no offence to other mappers <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->) great "alternate" use of textures, impressive. and the adjusted lightning sounds/looks fitting.
btw: this "soundtrack" should be connected to this map, it sounds great. feel kinda lost when walking through calm areas. SUSPICIOUS calm areas <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> the guy who created this should think about creating a bunch of soundtracks COULD be added to the music folder.
Here is the download <a href='http://system42.net/unslord/map/marineris.html' target='_blank'>site</a>
Also the area leading to central tunnels, that fall is quite big, meaning marines have to use the ladder. I think I'm probably the only one bothered by it, since an elevator would look fugly there <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Otherwise good job, be interesting to play a couple of good games on this map to see how it plays out.
Also I do agree with one comment in thsi thread, there is a bit to much red/orange. I don't mind it, but maybe even if you change the console screens in certain areas to a green, to give it a more lived in atmosphere. I guess it's more of a realism call then anything else. I mean how much red can people look at. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
YYYYYYYYYYYYYEEEEESSSS!!!!!!
edit:
two things I am missing:
1. environment sounds, there are as important as good lightning
2. the "dusty" feel, maybe you could add some sprites to do the job, they work wonders...
i'm working on these right now, and they are almost all ready.