u cant say that really not all custom models allow u too cheat. some do and some dont it just depends on wat u prefer
honestly I prefer good looking models over cheap cheating ones cause there boring and plain <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
ontopic: very nice models Dill I will be using these models for the longest times b4 I change again ^.^
<!--QuoteBegin-ViPr+Jun 23 2004, 05:51 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ViPr @ Jun 23 2004, 05:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> too bad if we use custom models we are cheaters. make custom models per map possible like in Sven Co-op please Flayra. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> That is the most biased post I have ever read. Custom models are NOT cheats. A solid red model is cheating yes, but createing models that make the game look 5x better is not cheating period.
If you think changing the game anyway is cheating why do you think we have this forum?
i don't think these particular models are cheat models but other players and servers will automatically assume they are if you are playing well. i want custom models to be officially supported by the mod like in Sven Co-op.
frankly i don't know why model makers bother. i would rather work officially for another mod or a mod that automatically loads custom models on certain maps like in Sven Co-op. Then my work would be properly appreciated by a lot more people. i think they bother actually because they hope this will happen eventually in NS but unfortunately i don't think it will.
btw i'd just like to make clear that i am not supporting Sven Co-op and what they have done. that mod is on my blacklist for the same reason as CS and DOD; stupid aim systems.
After seeing that pistol I realize that modern weapons will be used... guess I'm going to have to stick with Brig's weapon models. Sorry, but it's my personal belief that a P99 has no place in a game with phase gates and bloodthirsty aliens.
we dont HAVE to make models for people like you, we make them for fun and practise. We just share those models to the public for their own use. If you dont want to use them, just play vanilla NS
try to stay a bit on topic here guys, or this thread gets closed again <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
<!--QuoteBegin-TommyVercetti+Jun 23 2004, 10:51 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TommyVercetti @ Jun 23 2004, 10:51 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> After seeing that pistol I realize that modern weapons will be used... guess I'm going to have to stick with Brig's weapon models. Sorry, but it's my personal belief that a P99 has no place in a game with phase gates and bloodthirsty aliens. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> well ur wrong im not using normal guns
<!--QuoteBegin-Dillinja+Jun 23 2004, 11:44 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dillinja @ Jun 23 2004, 11:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin-TommyVercetti+Jun 23 2004, 10:51 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TommyVercetti @ Jun 23 2004, 10:51 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> After seeing that pistol I realize that modern weapons will be used... guess I'm going to have to stick with Brig's weapon models. Sorry, but it's my personal belief that a P99 has no place in a game with phase gates and bloodthirsty aliens. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> well ur wrong im not using normal guns
that p99 is a custom build and not finished<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> I hope you aren't adding a lam. <img src='http://dynamic.gamespy.com/~hostileintent/forum/html/emoticons/shifty.gif' border='0' alt='user posted image' />
EpidemicDark Force GorgeJoin Date: 2003-06-29Member: 17781Members
The armory animation does look good but doesnt it look abit long? Perhaps cut one upper rotation <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
GJ on all of this pack Dillinja ,but I was just wondering you when your done with Spec Ops 2 will you do anything concerning the aliens? Because I think you should because there aren't any packs of this caliber out there (to my knowledge).
But VERY nice work. I already have Spec Ops 1 pack on my computer, and while I ditched the LMG and Shotgun for Brig Wolf's models, the pistol and HMG remain the same.
Awesome :o Makes you wish custom models were allowed in cal. <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo-->
This pack makes me wish they didnt ban me without real reasons <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
Recoup your sig is too big must be under 400x75 and no more then 22kb <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<!--QuoteBegin-Epidemic+Jun 24 2004, 10:15 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Epidemic @ Jun 24 2004, 10:15 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The armory animation does look good but doesnt it look abit long? Perhaps cut one upper rotation <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> It's not just one animation. It's all the animations shown in a row. Note the changing text in the bottom left corner. You'd only see the appropriate piece of what's shown in that movie at the appropriate time.
My sig got deleted because it was .2k or .5k over the limit [depending what's reporting the size]. They're quite strict, but I'm not complaining. It's their choice. If it were up to me, I'd be running up to a meg or more, so it's probably better this way.
who was it that made the hand grenade model? was it Brigadier Wolf? if someone from the forums got their custom model to be official then there is a chance this stuff will become official too. right? right?!!
<!--QuoteBegin-ViPr+Jun 25 2004, 01:21 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ViPr @ Jun 25 2004, 01:21 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> who was it that made the hand grenade model? was it Brigadier Wolf? if someone from the forums got their custom model to be official then there is a chance this stuff will become official too. right? right?!! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> yep it was Brig.
Only "problem" here is:
There was no grenade in NS before, so there wasn't no model for it. One was needed and Brig's made it in.
But we already HAVE all building models.... so I don't think the NS team will change them very soon (and now that the GL also is "final"...)
Comments
Or is that for NSA to see?
The gun's nice too. I'd personally like to see it a little wider, though, but that's just me.
The green textures're very nice.
Good to see you didn't leave entirely.
honestly I prefer good looking models over cheap cheating ones cause there boring and plain <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
ontopic: very nice models Dill I will be using these models for the longest times b4 I change again ^.^
That is the most biased post I have ever read. Custom models are NOT cheats. A solid red model is cheating yes, but createing models that make the game look 5x better is not cheating period.
If you think changing the game anyway is cheating why do you think we have this forum?
frankly i don't know why model makers bother. i would rather work officially for another mod or a mod that automatically loads custom models on certain maps like in Sven Co-op. Then my work would be properly appreciated by a lot more people. i think they bother actually because they hope this will happen eventually in NS but unfortunately i don't think it will.
btw i'd just like to make clear that i am not supporting Sven Co-op and what they have done. that mod is on my blacklist for the same reason as CS and DOD; stupid aim systems.
well ur wrong im not using normal guns
that p99 is a custom build and not finished
well ur wrong im not using normal guns
that p99 is a custom build and not finished<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I hope you aren't adding a lam. <img src='http://dynamic.gamespy.com/~hostileintent/forum/html/emoticons/shifty.gif' border='0' alt='user posted image' />
p99 custom build.. hm... maybe with laser pointer? :>
Very nice.
I cant wait until spec obs 2 is released.
Very nice.
I cant wait until spec obs 2 is released. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Check your. spelling.
And spec ops isn't much more than 50 percent done I believe.
Sushi correct me if I'm wrong <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
But VERY nice work. I already have Spec Ops 1 pack on my computer, and while I ditched the LMG and Shotgun for Brig Wolf's models, the pistol and HMG remain the same.
must be under 400x75 and no more then 22kb <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
It's not just one animation. It's all the animations shown in a row. Note the changing text in the bottom left corner. You'd only see the appropriate piece of what's shown in that movie at the appropriate time.
My sig got deleted because it was .2k or .5k over the limit [depending what's reporting the size]. They're quite strict, but I'm not complaining. It's their choice. If it were up to me, I'd be running up to a meg or more, so it's probably better this way.
yep it was Brig.
Only "problem" here is:
There was no grenade in NS before, so there wasn't no model for it. One was needed and Brig's made it in.
But we already HAVE all building models.... so I don't think the NS team will change them very soon (and now that the GL also is "final"...)
\me spanks CaptainPanaka into the floor, cracking it.
Behold! it's CaptainPancake!
\me spanks CaptainPanaka into the floor, cracking it.
Behold! it's CaptainPancake! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
doooood, NO. Learn some respect "d00d" <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->