<!--QuoteBegin-x5+Sep 28 2004, 06:06 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (x5 @ Sep 28 2004, 06:06 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> No, but here's why & what I'd be willing to agree with <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=51&t=81861&st=6' target='_blank'>http://www.unknownworlds.com/forums/in...51&t=81861&st=6</a>
Very cool idea, but uber-blurriness is not wanted. I don't want to feel like I need glasses while I play NS and that it hurts my eyes when I play for hours. (please click link) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> From the beginning it has been suggested as a console option. Anyone who doesn't is either forgetful or plain stupid.
<!--QuoteBegin-Forlorn+Oct 30 2004, 09:41 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Forlorn @ Oct 30 2004, 09:41 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> At first I was almost positive it was going in, but when I actually learned at the CPL that Flayra didn't like the FPS hit. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> who did you learn this from?
Isn't NS supposed to be dark, gloomy, and atmospheric? Not full of blindly epileptic-fit inducing flares <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
It looks nice I'll admit, but perhaps more suited to a mod like S&I.
<!--QuoteBegin-Toothy+Oct 30 2004, 11:49 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Toothy @ Oct 30 2004, 11:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Isn't NS supposed to be dark, gloomy, and atmospheric? Not full of blindly epileptic-fit inducing flares <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
It looks nice I'll admit, but perhaps more suited to a mod like S&I. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> but yet elitest players tweak their lighting to make it bright as hell/cs.
This code was quoted as being easy to add. If it truely is I wouldnt mind seeing it in the game for those who wish to use it or take screenshots/movies.
Looks nice. To me i think that the contrast between the light and dark is too much. Took me a second to focus on the dark section on one of the earlier pictures. (btw my graphics card sucks so i probably couldn't handle it)
Comments
do it
is this even acute, or was the idea dropped?
itd be nice were it optional.
Very cool idea, but uber-blurriness is not wanted. I don't want to feel like I need glasses while I play NS and that it hurts my eyes when I play for hours. (please click link) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
From the beginning it has been suggested as a console option. Anyone who doesn't is either forgetful or plain stupid.
Hate necromancing... but this is a good topic and could be useful if we decide to move to the new engine
BTW- it's 3:30 am... so if I bumped a topic that's been a declared no... someone hit me with a tranq dart
who did you learn this from?
It looks nice I'll admit, but perhaps more suited to a mod like S&I.
It looks nice I'll admit, but perhaps more suited to a mod like S&I. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
but yet elitest players tweak their lighting to make it bright as hell/cs.
To me i think that the contrast between the light and dark is too much. Took me a second to focus on the dark section on one of the earlier pictures.
(btw my graphics card sucks so i probably couldn't handle it)
Still looks great though