Is It Just Me...
neomesis
Join Date: 2004-07-01 Member: 29663Members
<div class="IPBDescription">Has the teamwork in ns gone downhill?</div>I'm happy for Natural-Selection for becoming so popular, however, I have noticed that with its increase in players, the teamwork has really gone downhill. Back in 1.04, you could join just about any server and have a good time, but now when you join a server, its almost always filled with people who rambo and don't listen to their team.
I would like to know if I am the only person who noticed this...
I would like to know if I am the only person who noticed this...
Comments
Seriously, ramboing has been a problem for the whole of NS' development. Sorry, but the notion that teamwork has declined compared to the 'golden days' of 1.04 appears to inculde a healthy dose of nostalgia to me.
Wrong. I could swear it is propelled somehow past the force gravity exerts. Perhaps an inverted jetpack?
Wrong. I could swear it is propelled somehow past the force gravity exerts. Perhaps an inverted jetpack? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Vacuum force.
Wrong. I could swear it is propelled somehow past the force gravity exerts. Perhaps an inverted jetpack? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Vacuum force. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Black Hole.
This is like our parents and grandparents saying, "back in my day, Politicians were noble." things always are better in our memories, or at least 'less bad.'
I think that if you find the right community, that is medium-small size, then it should be fine with teamwork if you have a bunch of regulars. I know the community I am in will have teamwork 75% of the time on the server.
Yes, We do have more Rambos then 1.04, but it just takes a good commander to get them useful. Often time, the "first three to get me a res tower gets a shotgun" works well.
The "unchained chambers" movement would help this in some aspects because a lone marine isn't worth scanning for in most cases (and the comm can't scan for all of them). (Not to mention silence which is also great for ramboes..)
As for marines, I think ramboing is simply a more effective tactic now than it was then and people have gotten used to it. I haven't noticed any epidemic of people who won't listen to the comm. You also get more lamers because the game has grown and has more players now. The more popular a game gets, the more important it is that you find a good server with regulars and active admins.
Rambo'ing was aprox. 100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 times easier in 1.04 than it is now. Skulks had much larger hitboxes, respawned much slower, and fades didn't come around untill something rediculous, like 7 min into the game. And that was if you failed as marines to not somehow kill their gorge, skulk, and maybe one or two lerks with a JP/HMG plus upgrades.
Rambo'ing was aprox. 100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 times easier in 1.04 than it is now. Skulks had much larger hitboxes, respawned much slower, and fades didn't come around untill something rediculous, like 7 min into the game. And that was if you failed as marines to not somehow kill their gorge, skulk, and maybe one or two lerks with a JP/HMG plus upgrades. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Well u have to consider tho, 1.04 ppl werent good enough yet to rambo effectively.
Plus ramboes back then they had their cruddy knife that made it nearly impossible to kill those souped up alien res nodes. It really is too easy to kill alien res nodes now a days. Wanna stop ramboing. Make skulks stronger in a one on one. But of course thats near impossible. So just get better as a skulk.
You had HMG's by the time they had lv. 3 cara
<span style='color:white'>Be nice.</span>
After playing for 2 hours I could go rambo marine and get a positive score, make ninja pg and sieges. I started in 2.01.
If you say that, I can't imagine how much I would of owned if I started with 1.04.
As for teamwork, the com MUST have a mic before he can properly say the teams has no teamwork but I kinda agree with : follow the damn waypoint!
Oh and I hate unchained chambers, makes aliens even weaker if they lose a hive and forget about ninja sieges. I really hated unchained chambers, I am defenitly not playing back on that kind of server.
Wrong. I could swear it is propelled somehow past the force gravity exerts. Perhaps an inverted jetpack? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Vacuum force. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Black Hole. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Falling at twice Terminal Velocity.
I''ve been playing NS for 2 months. During the first I joined any pub server with a map I liked (lets not go there), I meet inattentive commanders, sloppy fades and skulks who don't understand how dangerous a LONG flat hallway is.
In the second I started playing on 2 servers regularly. I've made friends (hmm, kinda) and have definatly seen an increase in teamwork. Why is it that the Kharra never stick together but the marines do if the comm screams over the mic?
A while back a bunch of pubbers, including myself went against a clan, more or less, (6 clanners and 2 pubbers). They were the xenos and we were the <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo--> . Ah glorious day, It rained meds, ammo and shottys. Anyway teamwork wins!
<!--QuoteBegin-[QcBs+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ([QcBs)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->God Killer,Jul 4 2004, 02:26 PM]
...ninja pg...
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
WTH?
That's because most pubs have a low standard when it comes to comms. Servers that expect active communication amongst the team don't generally put up with comms without a mic. You simply can't communicate effectively with your team with a keyboard while still doing comm duties as fast as normal.
All you need to do is make your team squad 5 and then give them a way point and they'll always listen to you.
Then proceeding to rambo as a Squad 5. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
I have been commander since 1.00 and I can’t say I have seen any great drop it team play over the following versions. What I have noticed is that with the introduction of combat people now are more concerned about there score rather than caring what the commander wants to do. The amount of people that 'think they know best' and give the commander orders, although these people never/rarely play as the commander, when they are marines has increased. These people get rather upset if you don’t do what they say and when they say it.
As with most problems that people find in public NS there is the same solution, find a good server with good regulars and you will have much better games.
For instance I refuse to play on any other servers except <span style='color:white'>Oh my, is there a more obvious way of placing an ad?</span>
You had HMG's by the time they had lv. 3 cara <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
it wasnt that way in pubs as I recall it in 1.04, I could be wrong since its been ages ago.
You had HMG's by the time they had lv. 3 cara <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
it wasnt that way in pubs as I recall it in 1.04, I could be wrong since its been ages ago. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
that's just an average but generally I saw lv. 3 HMG's before the DC's were even starting to be put up, on large games I remember not even hitting 33 res before the HMG's came out