[mwip] Robot Type Player Model

REDDmonkeyREDDmonkey Join Date: 2004-03-10 Member: 27256Members
<div class="IPBDescription">my first one :O</div> I've been working on this for 3 - 4 hours now, and just finished it really. I can see it still has a few errors in parts with smoothing, maybe some vertex errors too but meh, its my first player model <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> and i'm quite proud of it seeing as how well it went. I kinda learnt some new techniques as i went along too which was cool, i normally stick to certain methods :\. Anyways, the model is based on some concept i found on google lol, but i modified it in quite a few places since i didnt know who it was by. i think the head looks kinda stupid, but since its still wip i can change that. C&C appreciated <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> and about the polycount... lets just not go there, i think i need to set myself a limit next time.

Crappy render :\ i didnt want to wait for a better one with good shadows because it was taking way too long:
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Comments

  • mephmagemephmage Join Date: 2004-03-24 Member: 27514Banned
    edited July 2004
    thats just.. Aww.. *Orgazm*

    Love yer work REDDmonkey, oo thee mighty and dreadful god of models! ^^

    As usual

    Edit: Funky face! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • SmoodCrooznSmoodCroozn Join Date: 2003-11-04 Member: 22310Members
    Looks very detailed and clean. I like how you made all the features... wow. The face however looks like a form :O face on the side :O
  • XaniethXanieth Join Date: 2002-11-06 Member: 7280Members
    What did you make it in? Looks very nice too!
  • REDDmonkeyREDDmonkey Join Date: 2004-03-10 Member: 27256Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->The face however looks like a form :O face on the side :O<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Haha, only just saw that <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->. I made it in 3ds max, Xanieth <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • PriestPriest Join Date: 2003-01-08 Member: 12042Members
    Looks cool <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
    do you think that you can bring the PC level down to something the HL engine can deal with?.
  • REDDmonkeyREDDmonkey Join Date: 2004-03-10 Member: 27256Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->do you think that you can bring the PC level down to something the HL engine can deal with?.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    O_O with trouble. I think if i deleted all the faces that you can see that'd bring it down by about 5 or so thousand, because i havnt optimized it at all yet. Then i could try poly crusher on it or just delete any other faces that arent needed to get it down a bit more i guess. Or just remodel it but low poly <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    very nice but try and keep the player models under 2500 <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • StarStarGrizzlyStarStarGrizzly Join Date: 2004-02-06 Member: 26139Members
    Nice sheen...wait sry, really good work Redd. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • DEATH_BRINGERDEATH_BRINGER Join Date: 2004-07-09 Member: 29821Members
    wow that is awesome put teh adv. power arrmor (fallout 2) on it and u got an Enclave solider or frank horrigan would be cool too
    here is a ling if u are want to see some pics
    <a href='http://www.nma-fallout.com/content.php?page=fo2-heads' target='_blank'>http://www.nma-fallout.com/content.php?page=fo2-heads</a>
  • MausMaus Join Date: 2002-11-03 Member: 5599Members
    That's awesome, and I'm sure the polycount is something some heavy optimisation could fix (a lot of those details could be skinned on). It doesn't strike me as something that'd fit NS very well, but it'd certainly not look out of place in something like ut2k4.
  • eug3neug3n Join Date: 2004-06-16 Member: 29342Members
    that is so sexay man!!!!
  • PerditionPerdition Join Date: 2004-07-02 Member: 29692Members
    WHOA! If I were a skulk, i'd have a heart attack if that came marching at me with an HMG, you should design a specific set of weapons to go with it now...maybe something that <i>appears</i> to be integrated with his arm? Just an idea.

    Anyway, looks damn nice.
  • DemiguiseDemiguise Marks Servers Reg Join Date: 2004-01-19 Member: 25462Members
    cba to read the replys so ill say what i want here
    I dont like the head
    That is all
    and u gotta teach me how the hell you make things like that
  • ChantyChanty Join Date: 2002-11-16 Member: 8950Members
    love the face :O

    but may i suggest a<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->:D<!--c2--></td></tr></table><div class='postcolor'><!--ec2--> face?
  • KitkiKitki Join Date: 2004-04-04 Member: 27722Members
    Whoa.. that is so cool.. Reminds me of Widowmaker..
  • BrimstoneBrimstone Join Date: 2003-08-25 Member: 20211Members
    Looks good- cut about 1500 polys and it would be ideal for UT2k4...
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    :O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    err drool...
  • DillinjaDillinja Join Date: 2003-09-04 Member: 20563Members
    <!--QuoteBegin-REDDmonkey+Jul 30 2004, 04:52 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (REDDmonkey @ Jul 30 2004, 04:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->do you think that you can bring the PC level down to something the HL engine can deal with?.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    O_O with trouble. I think if i deleted all the faces that you can see that'd bring it down by about 5 or so thousand, because i havnt optimized it at all yet. Then i could try poly crusher on it or just delete any other faces that arent needed to get it down a bit more i guess. Or just remodel it but low poly <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    that must be the wrong polycount or the poly poly count not the mesh poly count couse its very detailed. polycount must be around 10000 - 12000
  • RhaALRhaAL Join Date: 2003-11-11 Member: 22491Members
    i ashume this will replace the light armor?
  • REDDmonkeyREDDmonkey Join Date: 2004-03-10 Member: 27256Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->that must be the wrong polycount or the poly poly count not the mesh poly count couse its very detailed. polycount must be around 10000 - 12000 <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    yeah its around 12000 i think, even if i optimised it itd probably still be way too high for hl :\. And yeah, i think it'd look quite good in ut2004, i just dont know how to get it in game or anyone that knows how to. It has a face <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->:
  • SixsixoneSixsixone Join Date: 2004-07-25 Member: 30104Members
    MOTHER FLETI! TATS BEAUTIFUL! Now i've stopped having my orgasm over it, I like it very very much. I love the attention to detail. The :O on it's side kinda werids me out though.
  • mephmagemephmage Join Date: 2004-03-24 Member: 27514Banned
    <!--QuoteBegin-REDDmonkey+Jul 31 2004, 04:07 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (REDDmonkey @ Jul 31 2004, 04:07 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->that must be the wrong polycount or the poly poly count not the mesh poly count couse its very detailed. polycount must be around 10000 - 12000 <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    yeah its around 12000 i think, even if i optimised it itd probably still be way too high for hl :\. And yeah, i think it'd look quite good in ut2004, i just dont know how to get it in game or anyone that knows how to. It has a face <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->: <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    creepy lad... creepy.. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • IcejellyIcejelly Join Date: 2003-06-10 Member: 17176Members
    hmm could you make a version with a plain surface such that the face is flat, so any picture could be skinned on it. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    ima gonna chopshop my chem teacher's face on that model, bite 'em down! <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html//emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif' /><!--endemo--> <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    <!--QuoteBegin-CoolCookieCooks+Jul 31 2004, 08:55 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CoolCookieCooks @ Jul 31 2004, 08:55 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> :O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    err drool... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    don't steal my bandwidth with your avatar plz cookie <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->

    and... yep... good looking model.
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    keke ok, ill put it on my host
  • cortexcortex Join Date: 2003-11-28 Member: 23707Members
    wau :O the only bone i have to pick with this is the face, it ruins it for me <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    the head is a lil bare and i dont really think the face suits it

    but the rest is mint
  • ShinzonShinzon Join Date: 2003-07-25 Member: 18407Members
    wow nice <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> i think even an onos could soil itslef... wait if this WERE to be a model it be an LA? O.o DEAR GOD... then... then... a ha?... *falls dead*

    lol love the viroety of heads <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    y dont you change it into some sort of visor? lol

    ...
    ...
    ...
    <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo-->
  • PriestPriest Join Date: 2003-01-08 Member: 12042Members
    meh! i want this for an HA <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->

    [/beg]
    couldent you "just" remodel it in a sightly lower PC version?
    [/end beg]
    since this is the best bet i have seen for an HA replacement since the malice died.
  • REDDmonkeyREDDmonkey Join Date: 2004-03-10 Member: 27256Members
    <!--QuoteBegin-Wolf_Zero+Jul 31 2004, 09:30 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Wolf_Zero @ Jul 31 2004, 09:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> meh! i want this for an HA <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->

    [/beg]
    couldent you "just" remodel it in a sightly lower PC version?
    [/end beg]
    since this is the best bet i have seen for an HA replacement since the malice died. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    lol <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->, i could remodel it but i dont think it would look so good. And as others have said, it might look out of place in ns anyway
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