Doom 3 Overall?

EEKEEK Join Date: 2004-02-25 Member: 26898Banned
edited August 2004 in Off-Topic
<div class="IPBDescription">Feelings, thoughts?</div> <span style='font-size:17pt;line-height:100%'><b><span style='color:red'>OBVIOUSLY THIS THREAD WILL HAVE SPOILERS. IF YOU ACTUALLY NEED TO READ THIS TO REALIZE THAT 'WOW IT MIGHT HAVE SPOILERS!' THEN I IMAGINE IT'S A MIRACLE YOU CAN EVEN USE THE MOUSE ON YOUR OWN.</span></b></span>


















Great game but it has some REALLY annoying things that rub me the wrong way:


1) The 'Body Dissolve'. C'mon, let us litter the halls with imps and zombies. Hitting a guy so hard he turns to ash is sorta stupid. I imagine that yes, the body of the hellspawns would go back to hell, but it doesn't let us get a good look at what we just killed. It took me about 5 hours to figure out those double headed things had a brain or something on their back.

2) The Chaingun. Carries a pitiful amount of ammunition (why on earth does an assault rifle that uses a magazine carry just as much as a belt-fed minigun?), has a surprisingly slow rate of fire, and is horrendously inaccurate. I only used it twice - To test it by spraying a lot of bullets around and killing NOTHING, and on the big spider she-****.
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Comments

  • RaVeRaVe Join Date: 2003-06-20 Member: 17538Members
    <!--QuoteBegin-EEK+Aug 4 2004, 12:06 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (EEK @ Aug 4 2004, 12:06 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 1) The 'Body Dissolve'. C'mon, let us litter the halls with imps and zombies. Hitting a guy so hard he turns to ash is sorta stupid... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Let's look at it this way, you won't have any horrid fps drops with tons of imp corpses lying around.

    Just be happy they actually care for your FPS. I know I am since I'm running on a crappy GeForce 4 MX440 (even if I do not have the game due to being unable to buy until some time next week)
  • EEKEEK Join Date: 2004-02-25 Member: 26898Banned
    edited August 2004
    <!--QuoteBegin-RaVe+Aug 4 2004, 12:10 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (RaVe @ Aug 4 2004, 12:10 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-EEK+Aug 4 2004, 12:06 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (EEK @ Aug 4 2004, 12:06 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 1) The 'Body Dissolve'. C'mon, let us litter the halls with imps and zombies. Hitting a guy so hard he turns to ash is sorta stupid... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Let's look at it this way, you won't have any horrid fps drops with tons of imp corpses lying around.

    Just be happy they actually care for your FPS. I know I am since I'm running on a crappy GeForce 4 MX440 (even if I do not have the game due to being unable to buy until some time next week) <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Actually the monsters themselves don't give me FPS drop, but getting hit with an Imp fireball is FPS *HELL* (That's irony for you...)

    Their particle effects have a very unnatural hit on my system, it's like their particle system is whack or something.



    Oh, and this game could've used some Soldier Of Fortune Ghoul 3.0 lovin <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->

    Being able to blow off limbs... arcs of blood sailing through the air leaving a arcing stain on the wall...
  • TestamentTestament Join Date: 2002-11-02 Member: 4037Members
    It'd have been much cooler if zombies tore in two and then dissolved into blood and seeped into the floor if you shotgunned them at pointblank.
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    in response to

    1) yeah your right about that there should be a option to turn it off im sure somewhere in a console command you can find it

    2) your right chaingun is pretty crappy only time i use it is by panicing and accidently pressing teh button instead of my shotty or plasma rifle


    now my feelings of the game

    1) its kinda strange that the shotgun does sooo much damage or that the monsters are soo weak like those 4 legged bull thingies with the robot hind legs 2 shotgun shots and they are dead this may be because of the fact that im playing on normal but im not sure

    2) i realy like the flashlight with its limited range you have to scan the room and all of a sudden you see a imp in the dark corner and he starts screaming and stuff thats gotta be one of the coolest features of the game
  • EEKEEK Join Date: 2004-02-25 Member: 26898Banned
    Shotgun is godly powerful, but it's awful at anything past four feet.

    Pinky and the two-headed things die quickly because of their size - most of the shot hits them and does full damage.


    I think it could've used a bit more balance work before being released.


    Plasma also - It's nice and all but I'd LOVE to see what I'm shooting at instead of a blue orgy on my screen <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • EEKEEK Join Date: 2004-02-25 Member: 26898Banned
    edited August 2004
    I just found this in the config



    seta g_nightmare "0"



    Right above 'Blood Effects'... gonna see if I can figure out what it does. I probably won't since I'm at an area full of Lost Souls right now and if it affects body dissolve, I won't notice it on the Souls.

    Hmm well I guess I should've remember my doom lore <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> Nightmare is a difficulty setting, duh.
  • RaVeRaVe Join Date: 2003-06-20 Member: 17538Members
    Who needs a flashlight when the imps themselves light up the whole place with their fireballs?

    It's like HL's flashlight all over again, but this time, it hurts you XD

    I wonder if you can sneak up on imps and end up jumping in front of them and shine that flashlight of yours down its eyes....
  • BattleTechBattleTech Join Date: 2002-11-02 Member: 4137Members
    edited August 2004
    I'd have to say the coolest feature of the game is the games atmosphere. It's so dark with the feeling of appending doom, it's almost completely perfect for the game. It alway's leaves you tense and thinking... what's around the next corner or what surprises are suddenly going to happen when I'm not paying attention? The developer's of the game really must of been watching how people been playing because I don't know how many times I've been surprised by something when I'm going to pick up a medpack that's laying on the ground next to a box. Then there's the feeling of "fear" especially on the first time you meet "Pinky" demon the first time. I was like oh **** because I only had 4 shotgun shells left and a pistol. lol

    Also, I must admit. The shotgun is horribly overpowered.. or just every other gun is horribly underpowered. The assault rifle takes about 20 rounds to kill an imp while it takes shotgun 1-2 shots.

    (I'm on the part where you have to vent the toxic gas after that guy is blabbering off about his "legions" killing the reinforcements)
  • RyoOhkiRyoOhki Join Date: 2003-01-26 Member: 12789Members
    I think it's an excellent well polished game. It's atmosphere is simply amazing and the storyline is surprisingly well developed. I just ran into my first Arch-Vile and it hurt. A lot.

    A few qualms. Your point about the chain-gun is well noted, but I have found it useful for taking down the Super-Soldiers (the ones with either one tentacle arm and are *really* fast or the ones with chain-guns). It's also great against Cacodemons and Revenants, at least in my experiance. I feel it could use some more ammo capacity though.

    Things dying. Yes, it's Doom, but in Doom 1 & 2 stuff died fast but there was a lot of it. There are far fewer monsters in Doom 3 but they seem to go down just as fast. One shotgun blast takes down most low level monsters, and I was astonished when Revenants and Cacodemons only too 3. Super-Soldiers only take 2. I am literally swimming in ammunition that I just can't use because there's not enough stuff to shoot at. Granted I'm playing on Normal difficulty, but even so.

    Colour. A strange thing to get annoyed about, but still. The demons do look rather similar. Theres some variety in the zombies, but for the demons they all seem to be shades of brown with tinges of yellow. I loved the boss battle with the giant fat things with guns for arms that I can't remember the names of, not least because they looked quite differant to their brethran. I expected Cacodemons to look similar to their Doom 1 counterparts, but instead they were brown. Revenants seem to be the only ones with colour.

    I'll post more thoughts after I've finished (I'm in Delta Labs 2)
  • RaVeRaVe Join Date: 2003-06-20 Member: 17538Members
    I guess you guys haven't tried the BFG yet ^^

    From what I heard, it's like a charged plasma cannon of doom that frags you as well if charged for too long.

    When comparing the shotgun to the BFG, the shotgun is like a peashooter.
    Strangely enough though, bosses can take more than one BFG hit o_O
  • pardzhpardzh Join Date: 2002-10-25 Member: 1601Members
    Bought it earlier today, but never got a chance to play it.

    Now it's really late and dark... scary, haha.
  • EEKEEK Join Date: 2004-02-25 Member: 26898Banned
    edited August 2004
    The BFG is SUPPOSED to be Instagib... that's why it's called "The <b>B</b>ig <b>F</b>raggin' <b>G</b>un".

    Oh and didn't Cacodemons in Doom1/2 take about 8 or so shotgun blasts?`
  • EEKEEK Join Date: 2004-02-25 Member: 26898Banned
    Some things in console I found to play with:


    g_showplayershadow - Definately turn that on - I very much like the effect. Too bad there's no 'show player model'.

    com_showfps - Obvious

    pm_thirdperson (also has pm_thirdpersonangle/clip/death/height/range (so pm_thirdpersonrange, etc.)) if you want to take some screenshots.

    r_lightscale - Default 2, a good way to make things brighter without 'washing out' light areas.
  • Marik_SteeleMarik_Steele To rule in hell... Join Date: 2002-11-20 Member: 9466Members
    I have just read that co-operative multiplayer is not included. Thus, ID software has just thrown away the biggest chance of getting me to pay the initial ~$53 shelf price.

    If I want to be scared out of my pants, I'll go back to System Shock 2. It has co-op, it has atmosphere, it runs at 75+ FPS, it's still got 2/3 left of the game I haven't gotten around to playing yet, and I already know it's good.


    If you think I'm being narrow-minded about Doom3, it's probably because I am. PM me to try to convince me it's worth buying.
  • TestamentTestament Join Date: 2002-11-02 Member: 4037Members
    Co-op mods. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • EvenFlowEvenFlow Join Date: 2002-12-18 Member: 11046Members
    <!--QuoteBegin-Testament+Aug 4 2004, 08:25 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Testament @ Aug 4 2004, 08:25 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Co-op mods. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <a href='http://coop.doom3maps.de/' target='_blank'>Yes</a>
  • BizZy_9mm_MessiahBizZy_9mm_Messiah Old School Member Join Date: 2003-07-25 Member: 18411Members, Constellation
    How do you open the console in DOOM 3? I tryed to look for the option of changing the key for it in controls.
  • TestamentTestament Join Date: 2002-11-02 Member: 4037Members
  • RaVeRaVe Join Date: 2003-06-20 Member: 17538Members
    edited August 2004
    <!--QuoteBegin-BizZy | 9mm Messiah+Aug 4 2004, 01:44 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BizZy | 9mm Messiah @ Aug 4 2004, 01:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> How do you open the console in DOOM 3?  I tryed to look for the option of changing the key for it in controls. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    CTRL+ALT+~ (the common console key thing)

    EDIT : I was beat by Testament =________=
  • BizZy_9mm_MessiahBizZy_9mm_Messiah Old School Member Join Date: 2003-07-25 Member: 18411Members, Constellation
    Wow my average fps is 30. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
  • AnarkiThreeXSixAnarkiThreeXSix x_x Join Date: 2003-12-31 Member: 24894Members
    edited August 2004
    well after nearly after a TON of playing doom 3, im gettin quite bored at the repetitiveness, yeah its fun, but the whole predictabilityness now makes it less scary and a bit dull, with a few scripted scenes here and there to liven it up, and i wish they had co-op built in right away so i could blast zombies with my friend <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->

    but the non stop killing is always fun, me sittin here for countless hours cursing out loud "take that you son of a *****" and stuff like that after every kill <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> pretty satisfying

    i give it a 8.5/10 imo (btw its replayability is %0 <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->)
  • RaVeRaVe Join Date: 2003-06-20 Member: 17538Members
    Well 30 fps isn't so bad once you get used to it.

    I had to manage 30 fps with 300 ping during my CS days....just be happy you don't actually have to deal with ping <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • HibameHibame Join Date: 2003-11-16 Member: 22974Members, Reinforced - Shadow
    I just beat it in under under 24 hours, and all I can is dam thats one tight **** game. It scared the crap out of me many times, it did get a bit reptivie at times but the end is just so well, good.
  • RyoOhkiRyoOhki Join Date: 2003-01-26 Member: 12789Members
    A bit further in and more feedback.

    It's just a personal gripe of mine but why oh why must every FPS game *insist* on robbing you of all your weapons at some point? I'm really getting tired of that.

    The Guardian battle. Great fight, great atmosphere, but what's a framerate? I've been running in 640 480 low details with no problems at all, but that one battle was about three times harder than it should have been because my framerate hit the single digets.
  • VenmochVenmoch Join Date: 2002-08-07 Member: 1093Members
    To be honest System Shock 2 wasn't that great.
  • Private_ColemanPrivate_Coleman PhD in Video Games Join Date: 2002-11-07 Member: 7510Members
    <!--QuoteBegin-Venmoch+Aug 4 2004, 02:44 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Venmoch @ Aug 4 2004, 02:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> To be honest System Shock 2 wasn't that great. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    System Shock 2? We're talking about doom 3...

    <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • VenmochVenmoch Join Date: 2002-08-07 Member: 1093Members
    Yeah but there are people going on about System Shock 2 as well!

    Anyway I have to wait till the 13th because some UK Marketing person thought releasing DOOM3 on Friday the 13th would be a cool idea <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif' /><!--endemo-->
  • SidSid Corwid of the Free Join Date: 2003-01-28 Member: 12903Members, Constellation
    Shotgun is too powerful.

    Asault Rifle is too weak.

    Bodies dissappear.

    Gets a *bit* predictable and repetitive. Multiplayer is bland. =/

    But what I like about is it actually has a *GOOD* storyline! And it forces you to take your time throughout the game. No more run-and-gun. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->

    Although I still have yet to be chased down a hall by hordes of Demons, firing blind Pistol shots behind me. Never happend, although I wish it did. =/

    Carmack did a good job - It's a good game, and runs suprisingly well. (Pentium 2.8, 1 Gig of Ram, Radeon 9800 128mb.)

    I'm running Doom 3 at 1024x768 on high settings with Vsync on - FLAWLESSLY. I'm getting around 60FPS (At LEAST).

    Sounds are great to - nothing like hearing your teammates fight for thier lives over the intercom, or hearing thier screams and gunshots echo through the halls of the facility. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    I'm having a great time.

    I'm always on the edge, always taking my time - always peering around the corner.

    Oh - and no one even bothered to mention this:

    The AI: ROCKS!

    I've seen Imps roll out of my gunfire, crawl up a wall, and then leap at my face.

    I'v seen Zombies slowly lurch away and regroup and try and strike again.

    I've seen Zombie Marines actually duck, strafe and use cover! I've had some AWESOME firefights.
  • baconflapsbaconflaps Join Date: 2004-02-09 Member: 26314Members
    edited August 2004
    This is what I see. Looks even worse in game. Help? <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->

    Me and my friend bought ours together and I played some at his house. It's great, and I wanna play more except for this crap >=(
    wtf.JPG 87.7K
  • baconflapsbaconflaps Join Date: 2004-02-09 Member: 26314Members
    Ingame. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
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