<!--QuoteBegin-Forlorn+Aug 7 2004, 05:49 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Forlorn @ Aug 7 2004, 05:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> They didn't budge, because in doom 3 you can only push one object at a time. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> That's funny, I managed to push two chairs and a box at the same time....
<!--QuoteBegin-Starchy+Aug 8 2004, 11:36 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Starchy @ Aug 8 2004, 11:36 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Forlorn+Aug 7 2004, 05:49 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Forlorn @ Aug 7 2004, 05:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> They didn't budge, because in doom 3 you can only push one object at a time. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> That's funny, I managed to push two chairs and a box at the same time.... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> And you are lying, or actually pushed one object then another so soon together that it seemed like at the same time.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Or... maybe the box has heavy stuff in it? Crazy idea, I know.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
You can push the boxes individually, but you can't push them together. That's a terrible phsyics engine. And when you push them individually, they fly. If you punch them, they fly. So they are light.
And I'm glad to know no one will debate with me tha the AI in doom 3 is some of the worst AI I've ever seen. HL1 easily beat the pants off of doom 3's AI.
<!--QuoteBegin-Starchy+Aug 8 2004, 11:36 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Starchy @ Aug 8 2004, 11:36 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Forlorn+Aug 7 2004, 05:49 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Forlorn @ Aug 7 2004, 05:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> They didn't budge, because in doom 3 you can only push one object at a time. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> That's funny, I managed to push two chairs and a box at the same time.... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> You can push more than one object at a time. The problem is that DOOM 3 crates don't slide like HL crates, they roll. So if rate 1 has it corner shoved into crate 2 it's roll will be stopped, and crate 2 won't have force applied correctly to it to create movement.
<!--QuoteBegin-Forlorn+Aug 8 2004, 11:43 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Forlorn @ Aug 8 2004, 11:43 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> And I'm glad to know no one will debate with me tha the AI in doom 3 is some of the worst AI I've ever seen. HL1 easily beat the pants off of doom 3's AI. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Actually, in my experience the zombie guys with guns seem reasonably intelligent. They dodge, find cover, all that happy stuff. Granted most of the enemies run at you blindly swiping their claws like savage beasts, but they <i>are</i> savage beasts. It's what I expect from demons born in the depths of hell. There's no doubt in my mind that HL2 will beat Doom 3's ai in every aspect, but Doom 3 is scripted so much I dont see their stupidity staring me in the face that often.
STALKER is a Half-Life clone if you ask me...the graphics are NOT photo-realistic, they're about one notch below Half-Life 2 graphics, and the few instances where you see a person's face (without a mask or anything) will shock you because they're so bad. It looks like another boring shoot the monster/freak game, which is OK for Half-Life because it's the established standard...but it's been done to death by now. Half-Life 2's graphics are second only to Doom 3 but HL2 will outlive it by many years. All that is offered in Doom 3 is a shoot-em-up singleplayer mode (which IS a blast the first time) but after that's over Doom 3 has no staying power.
The multiplayer is a joke, it has a very tacked-on feeling and you need to actually mod the stupid game just to get more than 4 players. I haven't really investigated it but if Doom 3 is capable of supporting 64 players over 32 for HL2 it won't matter; even with very good computers the lag would be unbelievable on any reasonable quality setting with 16 players. There's a reason it came out with a maximum of 4 players. Id obviously wasn't thinking about multiplayer when they came up with Doom 3 because they already addressed that in Quake 3. John Carmack and the rest of them have EXPRESSLY stated that they intentionally focused on singleplayer over multiplayer and that the singleplayer venture will be a lot more fun. Mission accomplished.
They were never trying to beat HL2's multiplayer because they know they can't; I think the HL1 singleplayer is extremely boring, I've never gotten very far in it even though I've been playing HL for years. I think at the very best HL2's singleplayer will be decent but the whole point is to have an enjoyable multiplayer experience with good graphics (albeit not as good as Doom 3) that is VERY mod-friendly. No one plays HL1 singleplayer and not very many will play HL2's singleplayer either, the point is to give HL1 an overhaul. I agree with EEK for the most part, I HATE how the buildings are all perfectly square with textures slapped on them...look at HL1 and many of it's mods...they still keep making box rooms with bland textures on them. One of the reasons I like NS is because the architecture is more like D3 in that it has a ton of layers and detail in every room.
wth? How is STALKER a half life clone? That's a new one. STALKER, from what ive seen so far, is going to be absolutely nothing like half life or half life 2.
What? You don't recognize the same walking through an area and shooting mutated monsters thing? Come on, the story for STALKER is that you're a scavenger looking around Chernobyl for irradiated artifacts to steal...that silver gun looks very ugly and sounds tinny and hollow. How can there be a market for irradiated artifacts if the accident only occurred just now? Why would anyone want to buy artifacts that are contaminated with the same radiation that created all these monsters? I like the idea of stand-alone AI but the visuals are weak (which is what has everyone complaining about HL2 here) and basically the point is to walk around shooting the SAME enemies (apparently everyone who is affected by the radiation is mutated into a monster that looks exactly the same as everyone else) while you collect objects. Yawn.
I'm not saying it will be horrible...I might even try it, but I just read through all 17 pages of this thread in one sitting and the people who mention STALKER seem to think its some glorious next-gen revolution game akin to Half-Life 2 and Doom 3...but it's not.
STALKER sounds pretty cool to me actually. Sci-fi rpg(ish) in a real life setting. Nonlinearity gets plus points for me too. And I'm not saying you said it was horrible, you said it was a half-life clone, which is a bizarre assumption.
Well...I might have gone too far when I started comparing it to Half-Life but it still looks pretty bland. Oh well, here's hoping STALKER beats the odds.
<!--QuoteBegin-Arawn+Aug 8 2004, 10:38 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Arawn @ Aug 8 2004, 10:38 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Why would anyone want to buy artifacts that are contaminated with the same radiation that created all these monsters? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Read the website. The accident happened decades ago, and only now are radiation levels safe.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->No one plays HL1 singleplayer and not very many will play HL2's singleplayer either<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I would say not, considering how these artifacts are still imbued with all these great powers. Some people might have played through HL1 once, but let's face it....no one plays HL1 singleplayer. It was boring to most people when it first came out and definitely more so now. HL2 looks to be in the same vein of storytelling as HL1 and its singleplayer experience will be nowhere near the level of Doom 3. Most people are going to make a beeline for the multiplayer and the new Counter-Strike version they'll have for it.
<!--QuoteBegin-Arawn+Aug 8 2004, 02:59 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Arawn @ Aug 8 2004, 02:59 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I would say not, considering how these artifacts are still imbued with all these great powers. Some people might have played through HL1 once, but let's face it....no one plays HL1 singleplayer. It was boring to most people when it first came out and definitely more so now. HL2 looks to be in the same vein of storytelling as HL1 and its singleplayer experience will be nowhere near the level of Doom 3. Most people are going to make a beeline for the multiplayer and the new Counter-Strike version they'll have for it. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Are you insane? when HL first came out its single player campain was revolutionary, let alone well played... I only bought halflife a year and a half ago, and it still was one of the greatest single player experiances ever, to the extent that I have beeten it, opposing force, and every free SP mod I could get my hands on...
I can't wait until nightwatch comes out, and that certainly won't be a masterpiece on the multi player front...
<!--QuoteBegin-Arawn+Aug 8 2004, 08:59 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Arawn @ Aug 8 2004, 08:59 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I would say not, considering how these artifacts are still imbued with all these great powers. Some people might have played through HL1 once, but let's face it....no one plays HL1 singleplayer. It was boring to most people when it first came out and definitely more so now. HL2 looks to be in the same vein of storytelling as HL1 and its singleplayer experience will be nowhere near the level of Doom 3. Most people are going to make a beeline for the multiplayer and the new Counter-Strike version they'll have for it. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Bahahahaha! Oh god, please don't make me laugh like that again. Hahaha. Oh man. That's just hilarious.
But seriously, do you have any idea what you are talking about? HL1 was bought because it had an immense singleplayer experience, instead of the mostly focused multiplayer games that were popular back then (look at Q3). Valve focused on making a game with a relatively good story and unique gaming experience. The HL multiplayer sucked, to be perfectly honest. HLDM is pretty much dead now, the only thing keeping HL multiplayer alive are the mods (remember, the mods came AFTER the game (duh)). Likely everyone who bought and played through HL1 are going to buy and play through HL2 as well. No one is playing Half-Life anymore? I have played through it and several SP mods several times. Sheesh.
<!--QuoteBegin-brute_force+Aug 8 2004, 03:12 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (brute_force @ Aug 8 2004, 03:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Likely everyone who bought and played through HL1 are going to buy and play through HL2 as well. No one is playing Half-Life anymore? I have played through it and several SP mods several times. Sheesh. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> that's a bit of a stretch... Alot of people have probably retired from gaming, some have probably died, and then there are others who only bought the game recently (because of CS most likely) and don't have the hardware to run HL2 (well at least they won't for a while probably) it took a good 3 years for halflife's popularity to really establish, no doubt it will take a while for HL2 to catch on with the same ferocity too...
douchebagatronCustom member titleJoin Date: 2003-12-20Member: 24581Members, Constellation, Reinforced - Shadow
<!--QuoteBegin-Arawn+Aug 8 2004, 02:59 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Arawn @ Aug 8 2004, 02:59 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I would say not, considering how these artifacts are still imbued with all these great powers. Some people might have played through HL1 once, but let's face it....no one plays HL1 singleplayer. It was boring to most people when it first came out and definitely more so now. HL2 looks to be in the same vein of storytelling as HL1 and its singleplayer experience will be nowhere near the level of Doom 3. Most people are going to make a beeline for the multiplayer and the new Counter-Strike version they'll have for it. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> you sir, are a complete ignoramous. and no mods i am not insulting him, just saying he doesnt know what hes talking about. sure there are people with attention spans competing with that of 14 seconds, and they will go straight for cs because that is all they can handle, but the vast majority of people will play through the single player. just like the vast majority played through hl single player. i found myself playing through it just the other day as a matter of fact, just because i hadnt played it in a while. i still find it amazing at the begning when you are on the tram and see all the stuff happening around you. simply amazing.
i bought hl the first day it came out i played through the singleplayer atleast 10 times because i had a realy bad internet connection to play online <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> and to this day i still think of it as one of the greatest games of all time
<!--QuoteBegin-Swiftspear+Aug 8 2004, 09:18 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Swiftspear @ Aug 8 2004, 09:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-brute_force+Aug 8 2004, 03:12 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (brute_force @ Aug 8 2004, 03:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Likely everyone who bought and played through HL1 are going to buy and play through HL2 as well. No one is playing Half-Life anymore? I have played through it and several SP mods several times. Sheesh. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> that's a bit of a stretch... Alot of people have probably retired from gaming, some have probably died, and then there are others who only bought the game recently (because of CS most likely) and don't have the hardware to run HL2 (well at least they won't for a while probably) it took a good 3 years for halflife's popularity to really establish, no doubt it will take a while for HL2 to catch on with the same ferocity too... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> True. Guess it was a bad choice of words, not "everyone" will buy it, obviously. I'm just saying that *many* people are going to buy HL2 or play it once (still just guessing here, since I obviously can't see the future but you know what I mean <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->). Anyhow, I know I'm certainly going to buy HL2 and play through the singleplayer.
Slightly off-topic, but I have to say if Stalker somehow defecates on the movie (or the book) I will be sorely disappointed and want to stab any who cross my path when I make that discovery.
<!--QuoteBegin-6john6doe6+Aug 8 2004, 03:20 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (6john6doe6 @ Aug 8 2004, 03:20 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> you sir, are a complete ignoramous. and no mods i am not insulting him, just saying he doesnt know what hes talking about. sure there are people with attention spans competing with that of 14 seconds, and they will go straight for cs because that is all they can handle, but the vast majority of people will play through the single player. just like the vast majority played through hl single player. i found myself playing through it just the other day as a matter of fact, just because i hadnt played it in a while. i still find it amazing at the begning when you are on the tram and see all the stuff happening around you. simply amazing. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Haha, WTH? Ignoramous? Wow, I am humbled by your obviously superior intellect...well except for the fact that it's spelled 'ignoramus'. I bought Half-Life 1 not too long after it came out and it was very boring if you ask me. I know a couple other people who bought it before/after me and they all felt the singleplayer was nothing special. Sure there were some cool presentation elements (I did like that scientist sitting in a dark room with the flashing monitor and a headcrab on his head) but ultimately it wasn't much fun to play. It wasn't super action-y or very story-driven and as I mentioned earlier (or even in another post I can't remember) the level design was atrocious just like HL2's seems to be. The game itself is great, not the singleplayer story.
douchebagatronCustom member titleJoin Date: 2003-12-20Member: 24581Members, Constellation, Reinforced - Shadow
<!--QuoteBegin-Arawn+Aug 8 2004, 04:18 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Arawn @ Aug 8 2004, 04:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-6john6doe6+Aug 8 2004, 03:20 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (6john6doe6 @ Aug 8 2004, 03:20 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> you sir, are a complete ignoramous. and no mods i am not insulting him, just saying he doesnt know what hes talking about. sure there are people with attention spans competing with that of 14 seconds, and they will go straight for cs because that is all they can handle, but the vast majority of people will play through the single player. just like the vast majority played through hl single player. i found myself playing through it just the other day as a matter of fact, just because i hadnt played it in a while. i still find it amazing at the begning when you are on the tram and see all the stuff happening around you. simply amazing. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Haha, WTH? Ignoramous? Wow, I am humbled by your obviously superior intellect...well except for the fact that it's spelled 'ignoramus'. I bought Half-Life 1 not too long after it came out and it was very boring if you ask me. I know a couple other people who bought it before/after me and they all felt the singleplayer was nothing special. Sure there were some cool presentation elements (I did like that scientist sitting in a dark room with the flashing monitor and a headcrab on his head) but ultimately it wasn't much fun to play. It wasn't super action-y or very story-driven and as I mentioned earlier (or even in another post I can't remember) the level design was atrocious just like HL2's seems to be. The game itself is great, not the singleplayer story. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> well to each his own, but dont think your opinion applies to everyone else also.
<!--QuoteBegin-funbags+Aug 8 2004, 04:23 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (funbags @ Aug 8 2004, 04:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Ok. Here is the final solution:
hl2>Stalker:Shadow of Cherynobyl>Doom 3 <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I think this one is more accurate:
<!--QuoteBegin-funbags+Aug 8 2004, 02:23 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (funbags @ Aug 8 2004, 02:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Ok. Here is the final solution:
hl2>Stalker:Shadow of Cherynobyl>Doom 3 <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> hl2/?/Stalker:Shadow of Cherynobyl/?/Doom 3
that seems more accurate because we dont know about hl2 and stalker they might both suck horribly so you guys cant say anything
<!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo--> ok guys ive been trying to find some were to download the games ns but cant find any i have steam and half-life...what do i need to do to get ns now?
<!--QuoteBegin-Swiftspear+Aug 8 2004, 11:05 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Swiftspear @ Aug 8 2004, 11:05 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> From a graphics engine standpoint Stalker>DOOM 3>HL2
from a model design standpoint HL2>DOOM 3>Stalker
from a gameplay/story standpoint HL2/?/Stalker/?/DOOM 3
from an AI standpoint Stalker>HL2>DOOM 3
from a scaryness standpoint DOOM 3>(HL2/?/Stalker) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I don't think we can say anything until both STALKER and Half-Life 2 are complete and playable. Plus it's down to opinion <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->.
Comments
That's funny, I managed to push two chairs and a box at the same time....
That's funny, I managed to push two chairs and a box at the same time.... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
And you are lying, or actually pushed one object then another so soon together that it seemed like at the same time.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Or... maybe the box has heavy stuff in it? Crazy idea, I know.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
You can push the boxes individually, but you can't push them together. That's a terrible phsyics engine. And when you push them individually, they fly. If you punch them, they fly. So they are light.
And I'm glad to know no one will debate with me tha the AI in doom 3 is some of the worst AI I've ever seen. HL1 easily beat the pants off of doom 3's AI.
That's funny, I managed to push two chairs and a box at the same time.... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
You can push more than one object at a time. The problem is that DOOM 3 crates don't slide like HL crates, they roll. So if rate 1 has it corner shoved into crate 2 it's roll will be stopped, and crate 2 won't have force applied correctly to it to create movement.
Actually, in my experience the zombie guys with guns seem reasonably intelligent. They dodge, find cover, all that happy stuff. Granted most of the enemies run at you blindly swiping their claws like savage beasts, but they <i>are</i> savage beasts. It's what I expect from demons born in the depths of hell. There's no doubt in my mind that HL2 will beat Doom 3's ai in every aspect, but Doom 3 is scripted so much I dont see their stupidity staring me in the face that often.
The multiplayer is a joke, it has a very tacked-on feeling and you need to actually mod the stupid game just to get more than 4 players. I haven't really investigated it but if Doom 3 is capable of supporting 64 players over 32 for HL2 it won't matter; even with very good computers the lag would be unbelievable on any reasonable quality setting with 16 players. There's a reason it came out with a maximum of 4 players. Id obviously wasn't thinking about multiplayer when they came up with Doom 3 because they already addressed that in Quake 3. John Carmack and the rest of them have EXPRESSLY stated that they intentionally focused on singleplayer over multiplayer and that the singleplayer venture will be a lot more fun. Mission accomplished.
They were never trying to beat HL2's multiplayer because they know they can't; I think the HL1 singleplayer is extremely boring, I've never gotten very far in it even though I've been playing HL for years. I think at the very best HL2's singleplayer will be decent but the whole point is to have an enjoyable multiplayer experience with good graphics (albeit not as good as Doom 3) that is VERY mod-friendly. No one plays HL1 singleplayer and not very many will play HL2's singleplayer either, the point is to give HL1 an overhaul. I agree with EEK for the most part, I HATE how the buildings are all perfectly square with textures slapped on them...look at HL1 and many of it's mods...they still keep making box rooms with bland textures on them. One of the reasons I like NS is because the architecture is more like D3 in that it has a ton of layers and detail in every room.
Read the website. The accident happened decades ago, and only now are radiation levels safe.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->No one plays HL1 singleplayer and not very many will play HL2's singleplayer either<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
What the HELL are you talking about?!
Are you insane? when HL first came out its single player campain was revolutionary, let alone well played... I only bought halflife a year and a half ago, and it still was one of the greatest single player experiances ever, to the extent that I have beeten it, opposing force, and every free SP mod I could get my hands on...
I can't wait until nightwatch comes out, and that certainly won't be a masterpiece on the multi player front...
Bahahahaha! Oh god, please don't make me laugh like that again. Hahaha. Oh man. That's just hilarious.
But seriously, do you have any idea what you are talking about? HL1 was bought because it had an immense singleplayer experience, instead of the mostly focused multiplayer games that were popular back then (look at Q3). Valve focused on making a game with a relatively good story and unique gaming experience. The HL multiplayer sucked, to be perfectly honest. HLDM is pretty much dead now, the only thing keeping HL multiplayer alive are the mods (remember, the mods came AFTER the game (duh)). Likely everyone who bought and played through HL1 are going to buy and play through HL2 as well. No one is playing Half-Life anymore? I have played through it and several SP mods several times. Sheesh.
that's a bit of a stretch... Alot of people have probably retired from gaming, some have probably died, and then there are others who only bought the game recently (because of CS most likely) and don't have the hardware to run HL2 (well at least they won't for a while probably) it took a good 3 years for halflife's popularity to really establish, no doubt it will take a while for HL2 to catch on with the same ferocity too...
you sir, are a complete ignoramous. and no mods i am not insulting him, just saying he doesnt know what hes talking about. sure there are people with attention spans competing with that of 14 seconds, and they will go straight for cs because that is all they can handle, but the vast majority of people will play through the single player. just like the vast majority played through hl single player. i found myself playing through it just the other day as a matter of fact, just because i hadnt played it in a while. i still find it amazing at the begning when you are on the tram and see all the stuff happening around you. simply amazing.
that's a bit of a stretch... Alot of people have probably retired from gaming, some have probably died, and then there are others who only bought the game recently (because of CS most likely) and don't have the hardware to run HL2 (well at least they won't for a while probably) it took a good 3 years for halflife's popularity to really establish, no doubt it will take a while for HL2 to catch on with the same ferocity too... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
True. Guess it was a bad choice of words, not "everyone" will buy it, obviously. I'm just saying that *many* people are going to buy HL2 or play it once (still just guessing here, since I obviously can't see the future but you know what I mean <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->). Anyhow, I know I'm certainly going to buy HL2 and play through the singleplayer.
Haha, WTH? Ignoramous? Wow, I am humbled by your obviously superior intellect...well except for the fact that it's spelled 'ignoramus'. I bought Half-Life 1 not too long after it came out and it was very boring if you ask me. I know a couple other people who bought it before/after me and they all felt the singleplayer was nothing special. Sure there were some cool presentation elements (I did like that scientist sitting in a dark room with the flashing monitor and a headcrab on his head) but ultimately it wasn't much fun to play. It wasn't super action-y or very story-driven and as I mentioned earlier (or even in another post I can't remember) the level design was atrocious just like HL2's seems to be. The game itself is great, not the singleplayer story.
hl2>Stalker:Shadow of Cherynobyl>Doom 3
Haha, WTH? Ignoramous? Wow, I am humbled by your obviously superior intellect...well except for the fact that it's spelled 'ignoramus'. I bought Half-Life 1 not too long after it came out and it was very boring if you ask me. I know a couple other people who bought it before/after me and they all felt the singleplayer was nothing special. Sure there were some cool presentation elements (I did like that scientist sitting in a dark room with the flashing monitor and a headcrab on his head) but ultimately it wasn't much fun to play. It wasn't super action-y or very story-driven and as I mentioned earlier (or even in another post I can't remember) the level design was atrocious just like HL2's seems to be. The game itself is great, not the singleplayer story. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
well to each his own, but dont think your opinion applies to everyone else also.
hl2>Stalker:Shadow of Cherynobyl>Doom 3 <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I think this one is more accurate:
HL2!=Stalker!=Doom3
hl2>Stalker:Shadow of Cherynobyl>Doom 3 <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
hl2/?/Stalker:Shadow of Cherynobyl/?/Doom 3
that seems more accurate because we dont know about hl2 and stalker they might both suck horribly so you guys cant say anything
Stalker>DOOM 3>HL2
from a model design standpoint
HL2>DOOM 3>Stalker
from a gameplay/story standpoint
HL2/?/Stalker/?/DOOM 3
from an AI standpoint
Stalker>HL2>DOOM 3
from a scaryness standpoint
DOOM 3>(HL2/?/Stalker)
Stalker>DOOM 3>HL2
from a model design standpoint
HL2>DOOM 3>Stalker
from a gameplay/story standpoint
HL2/?/Stalker/?/DOOM 3
from an AI standpoint
Stalker>HL2>DOOM 3
from a scaryness standpoint
DOOM 3>(HL2/?/Stalker) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I don't think we can say anything until both STALKER and Half-Life 2 are complete and playable. Plus it's down to opinion <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->.