Natural Selection Invitational Summer Tournament

2

Comments

  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    personally I think if youre going to decide draws you should do it on win time, hell this may be totally imbalanced due to start hives, but im damn sure that has an impact on res too. Its simpler too :x
  • CerebralCerebral Join Date: 2003-06-25 Member: 17689Members
    hey guys..don't forget me sucking the whole time!!!
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    <!--QuoteBegin-Koolio+Aug 19 2004, 09:26 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Koolio @ Aug 19 2004, 09:26 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> thats not really a way of doing something about draws... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yes it is.

    For one, you will see less draws if you don't play maps which are imbalanced.

    For two, sooner or later people are gonna catch on to the whole res thing and just draw out games in case of a tie so they can have the drawbreaker round to their advantage. And if games start drawing out too long, then people will have to leave when and if it gets too late.

    For three, if you must play a baised map, be sure to follow up on a map where you know ties are unlikely to happen. ns_tanith comes to mind.

    For four, I think the idea of a coin flip (cal's system in event on draw) is much better than most res.
  • camO_ocamO_o Join Date: 2004-04-19 Member: 28028Members
    <!--QuoteBegin-Forlorn+Aug 19 2004, 08:48 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Forlorn @ Aug 19 2004, 08:48 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-camO.o+Aug 19 2004, 02:51 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (camO.o @ Aug 19 2004, 02:51 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Forlorn+Aug 19 2004, 01:07 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Forlorn @ Aug 19 2004, 01:07 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->nice i like how no team finished

    GJ with the res rule, way to make draw out no fun<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    please shut the **** up and return to whatever hole you just crawled out of.

    unless you have a better way of doing the draw, of course <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    1. Don't play ec, it's marine baised to the max

    2. Don't base it off of res, that encourages teams to draw out the games <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    gj ****, it's not even res score. it's flayra's new scoring system that's been around since 2.1 beta.
  • AmplifierAmplifier Join Date: 2004-02-19 Member: 26708Members, Constellation
    Or they can just have the teams play untill one of them 2-0s the other. That is the most fair way to do it.
  • camO_ocamO_o Join Date: 2004-04-19 Member: 28028Members
    <!--QuoteBegin-Amplifier+Aug 19 2004, 01:36 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Amplifier @ Aug 19 2004, 01:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Or they can just have the teams play untill one of them 2-0s the other. That is the most fair way to do it. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    it's also an incredibly long process for some matches, and could possibly screw up schedules.
  • FirewaterFirewater Balance Expert Join Date: 2002-12-12 Member: 10690Members, Constellation
    I like the fact that two maps are played, but it might as well have been veil and origin, would have been better marine victories for both sides.

    Maybe the maps should be split up a little more. Like 1 map with a double node, one map without one, or something along those lines. Maybe one Marine map, and one Alien map.

    Great Games though exigent, I look forward to overtime.
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    edited August 2004
    <!--QuoteBegin-camO.o+Aug 19 2004, 01:15 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (camO.o @ Aug 19 2004, 01:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Forlorn+Aug 19 2004, 08:48 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Forlorn @ Aug 19 2004, 08:48 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-camO.o+Aug 19 2004, 02:51 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (camO.o @ Aug 19 2004, 02:51 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Forlorn+Aug 19 2004, 01:07 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Forlorn @ Aug 19 2004, 01:07 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->nice i like how no team finished

    GJ with the res rule, way to make draw out no fun<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    please shut the **** up and return to whatever hole you just crawled out of.

    unless you have a better way of doing the draw, of course <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    1. Don't play ec, it's marine baised to the max

    2. Don't base it off of res, that encourages teams to draw out the games <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    gj ****, it's not even res score. it's flayra's new scoring system that's been around since 2.1 beta. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Which is based off of res, but in the sense that you just keep spending and building crap. Just as I saw exi in the last round spam turret factories and the team building them instead of finishing off the hive. In the hiveroom, no less. They even capped the aliens node.

    btw

    Keep swearing, it makes you mature
  • wallerwaller Join Date: 2004-04-28 Member: 28281Members
    <!--QuoteBegin-Amplifier+Aug 19 2004, 01:36 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Amplifier @ Aug 19 2004, 01:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Or they can just have the teams play untill one of them 2-0s the other. That is the most fair way to do it. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Bring on the 4 hours of staight 1 - 1 ing NS <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • CerebralCerebral Join Date: 2003-06-25 Member: 17689Members
    <!--QuoteBegin-Forlorn+Aug 19 2004, 02:09 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Forlorn @ Aug 19 2004, 02:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Which is based off of res, but in the sense that you just keep spending and building crap. Just as I saw exi in the last round spam turret factories and the team building them instead of finishing off the hive. In the hiveroom, no less. They even capped the aliens node.
    <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    note that we still had more points despite that and without attempting maneuvers of that sort

    Also the whole "play to a 2/0 finish" deal is really kind of silly considering that we could be playing this tourney straight through next cal season...and on one last note for everyone so worried about the delay for the tiebreaker, take a look at the lower bracket and notice that they are still in quarterfinals...there will be a wait either way
  • AlkillerAlkiller Join Date: 2004-05-23 Member: 28847Members
    <!--QuoteBegin-Cerebral+Aug 19 2004, 02:38 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cerebral @ Aug 19 2004, 02:38 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Forlorn+Aug 19 2004, 02:09 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Forlorn @ Aug 19 2004, 02:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Which is based off of res, but in the sense that you just keep spending and building crap.  Just as I saw exi in the last round spam turret factories and the team building them instead of finishing off the hive.  In the hiveroom, no less.  They even capped the aliens node.
    <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    note that we still had more points despite that and without attempting maneuvers of that sort <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    It wasn't a maneuver. You should be happy exigent killed the hive. They decided not to be lame and didn't build most of that stuff (I think maybe a TF and a couple turrets?). The node wasn't built. They killed the hive and I found that respectable.

    And yes, cerebral, when you said "I'm playing like ****", all of HLTV when "REALLY YA THINK?!"

    No offense man, you'ld still kick my **** <3
  • TribalDanielTribalDaniel Join Date: 2003-05-26 Member: 16720Members
    edited August 2004
    Can stop speculating things and acting like we just graduated from elementary school? Calm down, forlorn and camo. Go watch the demos a bunch of times and quit posting when all you base yourself on are rumors, ideas, and how you think the tournament should be run. Im aware of the res rule we didnt think any team would tie after 2 maps. Im talking to both Mustang and Pain User today, so please just sit tight.

    Oh might I add that you don't criticize the tournament as I have asked for opinions in past on no one bothered, I have listed on this thread changes comming soon, I didnt force anyone to play here so at least take the time to show a little respect for the people who keep some of your clans active.

    Also on a side note, please check the front page of this thread for updates on HLTV's, Shoutcasts, and match information.
  • NessNess Join Date: 2002-12-17 Member: 10935Members, Reinforced - Onos
    Ah well, I suppose when you post about a tournament on a forum easily viewed and posted in by the public, you are bound to get opinions on it. Unfortunately, you'll have to learn to take the bad with the good, Tribal.
  • MR_SLASHMR_SLASH Join Date: 2003-10-28 Member: 22069Members
  • MR_SLASHMR_SLASH Join Date: 2003-10-28 Member: 22069Members
    <!--QuoteBegin-ZiGGY^+Aug 19 2004, 11:45 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ZiGGY^ @ Aug 19 2004, 11:45 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> personally I think if youre going to decide draws you should do it on win time, hell this may be totally imbalanced due to start hives, but im damn sure that has an impact on res too. Its simpler too :x <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    agreed
  • titaniumtitanium Join Date: 2003-10-31 Member: 22166Members
    update: exigent plays terror on origin for one round, terror wins as marine

    good game
  • SoberanaSoberana Join Date: 2003-06-25 Member: 17695Members
    update: exigent got screwed over

    update 2: woudlnt a better tie breaker be having both of them play, and if its a marine/alien tie, whoever won his side fastest wins?
  • kavasakavasa Join Date: 2003-01-05 Member: 11889Members, Constellation
    I dunno about screwed over - if exigent had spotted that phase in vent before it went up, they'd've (probably) won. They had the second hive up, two fades and a lerk live, etc. They very nearly had it.

    Maybe if they'd just had a little more spare res, they could have put up some OTs in the places the ninja snuck through to get that phase up, something like that.
  • SoberanaSoberana Join Date: 2003-06-25 Member: 17695Members
    <!--QuoteBegin-kavasa+Aug 23 2004, 03:59 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (kavasa @ Aug 23 2004, 03:59 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I dunno about screwed over - if exigent had spotted that phase in vent before it went up, they'd've (probably) won. They had the second hive up, two fades and a lerk live, etc. They very nearly had it.

    Maybe if they'd just had a little more spare res, they could have put up some OTs in the places the ninja snuck through to get that phase up, something like that. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I mean screwed over as in them having to play terror their marine round and not getting to play marine themselves due to some rule I don't fully understand.
  • titaniumtitanium Join Date: 2003-10-31 Member: 22166Members
    <!--QuoteBegin-Soberana+Aug 22 2004, 03:04 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Soberana @ Aug 22 2004, 03:04 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> update: exigent got screwed over

    update 2: woudlnt a better tie breaker be having both of them play, and if its a marine/alien tie, whoever won his side fastest wins? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    we had already played <b>four</b> rounds. why would we play even more to 'decide' again what the tiebreaker would be? i fail to see how you can claim exigent "got screwed over"

    playing over and over again until a 2-0 is a terrible system because we'd probably end up playing 10+ rounds
  • kavasakavasa Join Date: 2003-01-05 Member: 11889Members, Constellation
    Yeah it is pretty obvious that's what you meant, I mean they'd all been marine wins in all the previous rounds. Nonetheless, my point is that exi alllllllllllllllllllllllmost had it, so it really wasn't as terrible as the same situation would have been in 1.04, or early 2.0 with aliens.
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    or *GASP* you know, you could try another map, one that's not gonna generate ties after tie.
  • MustangMustang Join Date: 2003-06-02 Member: 16930Members
    exi almost had it on they're 5th round but look back on eclipse and we did the same when we took their base down.
  • wallerwaller Join Date: 2004-04-28 Member: 28281Members
    <!--QuoteBegin-Mustang+Aug 23 2004, 05:15 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mustang @ Aug 23 2004, 05:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> exi almost had it on they're 5th round but look back on eclipse and we did the same when we took their base down. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Rines always seem to win on eclipse
  • MustangMustang Join Date: 2003-06-02 Member: 16930Members
    eclipse = marine sided
    origin = even
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    <!--QuoteBegin-Mustang+Aug 23 2004, 12:26 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mustang @ Aug 23 2004, 12:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> eclipse = marine sided
    origin = even <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Gee... 5 wins a row and you call it even


    k dude you are obviously right
  • wallerwaller Join Date: 2004-04-28 Member: 28281Members
    <!--QuoteBegin-Forlorn+Aug 23 2004, 08:34 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Forlorn @ Aug 23 2004, 08:34 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Mustang+Aug 23 2004, 12:26 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mustang @ Aug 23 2004, 12:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> eclipse = marine sided
    origin = even <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Gee... 5 wins a row and you call it even


    k dude you are obviously right <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    none the less marines are always gonna win eclipse.
    <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html//emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif' /><!--endemo-->
  • AmplifierAmplifier Join Date: 2004-02-19 Member: 26708Members, Constellation
    Concerning the play untill a 2-0 happens:

    It may take long, but it would be fair.
  • AlkillerAlkiller Join Date: 2004-05-23 Member: 28847Members
    <!--QuoteBegin-Amplifier+Aug 23 2004, 05:30 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Amplifier @ Aug 23 2004, 05:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Concerning the play untill a 2-0 happens:

    It may take long, but it would be fair. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Exactly.

    Otherwise the dreaded "is the map balanced" arguements will go on forever.
  • titaniumtitanium Join Date: 2003-10-31 Member: 22166Members
    <!--QuoteBegin-Forlorn+Aug 23 2004, 03:34 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Forlorn @ Aug 23 2004, 03:34 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Gee... 5 wins a row and you call it even <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    because the only thing that could possibly result in something like that happening is the map

    it's completely unfeasible to even consider it having some relation to the way the game is currently balanced
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