personally I think if youre going to decide draws you should do it on win time, hell this may be totally imbalanced due to start hives, but im damn sure that has an impact on res too. Its simpler too :x
<!--QuoteBegin-Koolio+Aug 19 2004, 09:26 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Koolio @ Aug 19 2004, 09:26 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> thats not really a way of doing something about draws... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Yes it is.
For one, you will see less draws if you don't play maps which are imbalanced.
For two, sooner or later people are gonna catch on to the whole res thing and just draw out games in case of a tie so they can have the drawbreaker round to their advantage. And if games start drawing out too long, then people will have to leave when and if it gets too late.
For three, if you must play a baised map, be sure to follow up on a map where you know ties are unlikely to happen. ns_tanith comes to mind.
For four, I think the idea of a coin flip (cal's system in event on draw) is much better than most res.
<!--QuoteBegin-Forlorn+Aug 19 2004, 08:48 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Forlorn @ Aug 19 2004, 08:48 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-camO.o+Aug 19 2004, 02:51 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (camO.o @ Aug 19 2004, 02:51 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Forlorn+Aug 19 2004, 01:07 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Forlorn @ Aug 19 2004, 01:07 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->nice i like how no team finished
GJ with the res rule, way to make draw out no fun<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> please shut the **** up and return to whatever hole you just crawled out of.
unless you have a better way of doing the draw, of course <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> 1. Don't play ec, it's marine baised to the max
2. Don't base it off of res, that encourages teams to draw out the games <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> gj ****, it's not even res score. it's flayra's new scoring system that's been around since 2.1 beta.
<!--QuoteBegin-Amplifier+Aug 19 2004, 01:36 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Amplifier @ Aug 19 2004, 01:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Or they can just have the teams play untill one of them 2-0s the other. That is the most fair way to do it. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> it's also an incredibly long process for some matches, and could possibly screw up schedules.
I like the fact that two maps are played, but it might as well have been veil and origin, would have been better marine victories for both sides.
Maybe the maps should be split up a little more. Like 1 map with a double node, one map without one, or something along those lines. Maybe one Marine map, and one Alien map.
Great Games though exigent, I look forward to overtime.
<!--QuoteBegin-camO.o+Aug 19 2004, 01:15 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (camO.o @ Aug 19 2004, 01:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Forlorn+Aug 19 2004, 08:48 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Forlorn @ Aug 19 2004, 08:48 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-camO.o+Aug 19 2004, 02:51 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (camO.o @ Aug 19 2004, 02:51 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Forlorn+Aug 19 2004, 01:07 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Forlorn @ Aug 19 2004, 01:07 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->nice i like how no team finished
GJ with the res rule, way to make draw out no fun<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> please shut the **** up and return to whatever hole you just crawled out of.
unless you have a better way of doing the draw, of course <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> 1. Don't play ec, it's marine baised to the max
2. Don't base it off of res, that encourages teams to draw out the games <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> gj ****, it's not even res score. it's flayra's new scoring system that's been around since 2.1 beta. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Which is based off of res, but in the sense that you just keep spending and building crap. Just as I saw exi in the last round spam turret factories and the team building them instead of finishing off the hive. In the hiveroom, no less. They even capped the aliens node.
<!--QuoteBegin-Amplifier+Aug 19 2004, 01:36 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Amplifier @ Aug 19 2004, 01:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Or they can just have the teams play untill one of them 2-0s the other. That is the most fair way to do it. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Bring on the 4 hours of staight 1 - 1 ing NS <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
<!--QuoteBegin-Forlorn+Aug 19 2004, 02:09 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Forlorn @ Aug 19 2004, 02:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Which is based off of res, but in the sense that you just keep spending and building crap. Just as I saw exi in the last round spam turret factories and the team building them instead of finishing off the hive. In the hiveroom, no less. They even capped the aliens node. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> note that we still had more points despite that and without attempting maneuvers of that sort
Also the whole "play to a 2/0 finish" deal is really kind of silly considering that we could be playing this tourney straight through next cal season...and on one last note for everyone so worried about the delay for the tiebreaker, take a look at the lower bracket and notice that they are still in quarterfinals...there will be a wait either way
<!--QuoteBegin-Cerebral+Aug 19 2004, 02:38 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cerebral @ Aug 19 2004, 02:38 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Forlorn+Aug 19 2004, 02:09 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Forlorn @ Aug 19 2004, 02:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Which is based off of res, but in the sense that you just keep spending and building crap. Just as I saw exi in the last round spam turret factories and the team building them instead of finishing off the hive. In the hiveroom, no less. They even capped the aliens node. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> note that we still had more points despite that and without attempting maneuvers of that sort <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> It wasn't a maneuver. You should be happy exigent killed the hive. They decided not to be lame and didn't build most of that stuff (I think maybe a TF and a couple turrets?). The node wasn't built. They killed the hive and I found that respectable.
And yes, cerebral, when you said "I'm playing like ****", all of HLTV when "REALLY YA THINK?!"
Can stop speculating things and acting like we just graduated from elementary school? Calm down, forlorn and camo. Go watch the demos a bunch of times and quit posting when all you base yourself on are rumors, ideas, and how you think the tournament should be run. Im aware of the res rule we didnt think any team would tie after 2 maps. Im talking to both Mustang and Pain User today, so please just sit tight.
Oh might I add that you don't criticize the tournament as I have asked for opinions in past on no one bothered, I have listed on this thread changes comming soon, I didnt force anyone to play here so at least take the time to show a little respect for the people who keep some of your clans active.
Also on a side note, please check the front page of this thread for updates on HLTV's, Shoutcasts, and match information.
Ah well, I suppose when you post about a tournament on a forum easily viewed and posted in by the public, you are bound to get opinions on it. Unfortunately, you'll have to learn to take the bad with the good, Tribal.
<!--QuoteBegin-ZiGGY^+Aug 19 2004, 11:45 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ZiGGY^ @ Aug 19 2004, 11:45 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> personally I think if youre going to decide draws you should do it on win time, hell this may be totally imbalanced due to start hives, but im damn sure that has an impact on res too. Its simpler too :x <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> agreed
I dunno about screwed over - if exigent had spotted that phase in vent before it went up, they'd've (probably) won. They had the second hive up, two fades and a lerk live, etc. They very nearly had it.
Maybe if they'd just had a little more spare res, they could have put up some OTs in the places the ninja snuck through to get that phase up, something like that.
<!--QuoteBegin-kavasa+Aug 23 2004, 03:59 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (kavasa @ Aug 23 2004, 03:59 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I dunno about screwed over - if exigent had spotted that phase in vent before it went up, they'd've (probably) won. They had the second hive up, two fades and a lerk live, etc. They very nearly had it.
Maybe if they'd just had a little more spare res, they could have put up some OTs in the places the ninja snuck through to get that phase up, something like that. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I mean screwed over as in them having to play terror their marine round and not getting to play marine themselves due to some rule I don't fully understand.
update 2: woudlnt a better tie breaker be having both of them play, and if its a marine/alien tie, whoever won his side fastest wins? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> we had already played <b>four</b> rounds. why would we play even more to 'decide' again what the tiebreaker would be? i fail to see how you can claim exigent "got screwed over"
playing over and over again until a 2-0 is a terrible system because we'd probably end up playing 10+ rounds
Yeah it is pretty obvious that's what you meant, I mean they'd all been marine wins in all the previous rounds. Nonetheless, my point is that exi alllllllllllllllllllllllmost had it, so it really wasn't as terrible as the same situation would have been in 1.04, or early 2.0 with aliens.
<!--QuoteBegin-Mustang+Aug 23 2004, 05:15 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mustang @ Aug 23 2004, 05:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> exi almost had it on they're 5th round but look back on eclipse and we did the same when we took their base down. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Rines always seem to win on eclipse
<!--QuoteBegin-Forlorn+Aug 23 2004, 08:34 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Forlorn @ Aug 23 2004, 08:34 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Mustang+Aug 23 2004, 12:26 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mustang @ Aug 23 2004, 12:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> eclipse = marine sided origin = even <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Gee... 5 wins a row and you call it even
k dude you are obviously right <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> none the less marines are always gonna win eclipse. <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html//emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif' /><!--endemo-->
<!--QuoteBegin-Forlorn+Aug 23 2004, 03:34 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Forlorn @ Aug 23 2004, 03:34 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Gee... 5 wins a row and you call it even <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> because the only thing that could possibly result in something like that happening is the map
it's completely unfeasible to even consider it having some relation to the way the game is currently balanced
Comments
Yes it is.
For one, you will see less draws if you don't play maps which are imbalanced.
For two, sooner or later people are gonna catch on to the whole res thing and just draw out games in case of a tie so they can have the drawbreaker round to their advantage. And if games start drawing out too long, then people will have to leave when and if it gets too late.
For three, if you must play a baised map, be sure to follow up on a map where you know ties are unlikely to happen. ns_tanith comes to mind.
For four, I think the idea of a coin flip (cal's system in event on draw) is much better than most res.
GJ with the res rule, way to make draw out no fun<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
please shut the **** up and return to whatever hole you just crawled out of.
unless you have a better way of doing the draw, of course <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
1. Don't play ec, it's marine baised to the max
2. Don't base it off of res, that encourages teams to draw out the games <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
gj ****, it's not even res score. it's flayra's new scoring system that's been around since 2.1 beta.
it's also an incredibly long process for some matches, and could possibly screw up schedules.
Maybe the maps should be split up a little more. Like 1 map with a double node, one map without one, or something along those lines. Maybe one Marine map, and one Alien map.
Great Games though exigent, I look forward to overtime.
GJ with the res rule, way to make draw out no fun<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
please shut the **** up and return to whatever hole you just crawled out of.
unless you have a better way of doing the draw, of course <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
1. Don't play ec, it's marine baised to the max
2. Don't base it off of res, that encourages teams to draw out the games <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
gj ****, it's not even res score. it's flayra's new scoring system that's been around since 2.1 beta. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Which is based off of res, but in the sense that you just keep spending and building crap. Just as I saw exi in the last round spam turret factories and the team building them instead of finishing off the hive. In the hiveroom, no less. They even capped the aliens node.
btw
Keep swearing, it makes you mature
Bring on the 4 hours of staight 1 - 1 ing NS <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
<!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
note that we still had more points despite that and without attempting maneuvers of that sort
Also the whole "play to a 2/0 finish" deal is really kind of silly considering that we could be playing this tourney straight through next cal season...and on one last note for everyone so worried about the delay for the tiebreaker, take a look at the lower bracket and notice that they are still in quarterfinals...there will be a wait either way
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
note that we still had more points despite that and without attempting maneuvers of that sort <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
It wasn't a maneuver. You should be happy exigent killed the hive. They decided not to be lame and didn't build most of that stuff (I think maybe a TF and a couple turrets?). The node wasn't built. They killed the hive and I found that respectable.
And yes, cerebral, when you said "I'm playing like ****", all of HLTV when "REALLY YA THINK?!"
No offense man, you'ld still kick my **** <3
Oh might I add that you don't criticize the tournament as I have asked for opinions in past on no one bothered, I have listed on this thread changes comming soon, I didnt force anyone to play here so at least take the time to show a little respect for the people who keep some of your clans active.
Also on a side note, please check the front page of this thread for updates on HLTV's, Shoutcasts, and match information.
agreed
good game
update 2: woudlnt a better tie breaker be having both of them play, and if its a marine/alien tie, whoever won his side fastest wins?
Maybe if they'd just had a little more spare res, they could have put up some OTs in the places the ninja snuck through to get that phase up, something like that.
Maybe if they'd just had a little more spare res, they could have put up some OTs in the places the ninja snuck through to get that phase up, something like that. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I mean screwed over as in them having to play terror their marine round and not getting to play marine themselves due to some rule I don't fully understand.
update 2: woudlnt a better tie breaker be having both of them play, and if its a marine/alien tie, whoever won his side fastest wins? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
we had already played <b>four</b> rounds. why would we play even more to 'decide' again what the tiebreaker would be? i fail to see how you can claim exigent "got screwed over"
playing over and over again until a 2-0 is a terrible system because we'd probably end up playing 10+ rounds
Rines always seem to win on eclipse
origin = even
origin = even <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Gee... 5 wins a row and you call it even
k dude you are obviously right
origin = even <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Gee... 5 wins a row and you call it even
k dude you are obviously right <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
none the less marines are always gonna win eclipse.
<!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html//emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif' /><!--endemo-->
It may take long, but it would be fair.
It may take long, but it would be fair. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Exactly.
Otherwise the dreaded "is the map balanced" arguements will go on forever.
because the only thing that could possibly result in something like that happening is the map
it's completely unfeasible to even consider it having some relation to the way the game is currently balanced