Natural Selection Invitational Summer Tournament

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Comments

  • jdub17jdub17 Join Date: 2002-11-01 Member: 3107Members
    mmmmmmmmmmmmmmmmmmmmmk
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    <!--QuoteBegin-titanium+Aug 23 2004, 06:34 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (titanium @ Aug 23 2004, 06:34 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Forlorn+Aug 23 2004, 03:34 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Forlorn @ Aug 23 2004, 03:34 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Gee... 5 wins a row and you call it even <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    because the only thing that could possibly result in something like that happening is the map

    it's completely unfeasible to even consider it having some relation to the way the game is currently balanced <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Marines are stronger by a slight amount, I'd say odds are marine win 55% to an alien win of 45%, it's pretty close to 50/50, there is no significant trend of imbalances, the map definately makes the biggest difference in today's NS (in case you failed to notice).

    55/45 may as well as be 50/50, and the odds of one side winning 5 times in a row is 1/32, call me a skeptic but I really think the map had something to do with the win ratio
  • Marine0IMarine0I Join Date: 2002-11-14 Member: 8639Members, Constellation
    Would it be too obscene to suggest maybe a combat tiebreaker - at least its quick, and you cant deny it packs in the action..... Keep running combat rounds till one team wins twice - what say you my clanning comrades?

    Given the seemingly inbuilt conservatism of our more hardcore members of the community, somehow I cant see this taking off...
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    Combat is more unbalanced than classic atm
  • kavasakavasa Join Date: 2003-01-05 Member: 11889Members, Constellation
    Combat is hella unbalanced. Leap on the first level, and then leaping skulks/fades + a lerk tossing umbra by the time marines get shotties and HMGs.

    But, whatevs, it's combat.
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