<!--QuoteBegin-AllUrHiveRBelong2Us+Sep 29 2004, 02:57 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (AllUrHiveRBelong2Us @ Sep 29 2004, 02:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> no 1: the games that are on a system are more often than not determined by the company that makes the system (ie, Sega gets screwed over, Nintendo gets classics, Sony gets everything else), so the brand has a lot to do with sucess.
and no 2 (hehehe): I'm not talking about the games here, I'm talking about the system itself. Take one look at it. "What? A handheld that is based around wireless? You mean an NGage, oh no wait, Nintendo DS", and it's not as if any over the other "innovations" are gonna be so great. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> On 1.), yes. Nintendo makes good games. There is no dodging the bullet on that one. So in that sense, the DS is, logically, a good system.
On 2.) the wireless is not the main selling point. The Dual Screens and the Touchpad are. Thus Nintendo DS, ds meaning dual screen.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Oh boy! Two screens! Because pressing the START button to get to my map screen was FAR too much work, <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Maybe whatever lame developers who develop the games you choose to play on consoles would do this. But Nintendo can and will make full use of this feature. There is no argument here. They have proven themselves time and again. And if you need, once more, for them to prove themselves to you that is your own lack of trust.
These are the people who came up with the Control Stick and the Rumble Feature. Oh not to mention... the first 3d platformer. Hmm I wonder if they can handle a touch pad. Oh dear.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->and everyone knows that all the best games involve styluses.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Funny. Hilarious even. Because the system has yet to come out and you know for a fact that no one has done this before. Yet you still want to try to use this as an argument? I won't even bother to answer it. Or perhaps, implicitly I did.
And wait just a moment... Didn't you say that in point number two that; "I'm not talking about the games here" ? But how can that be since, the game determines how useful the feature can be. If we weren't talking games, all these consoles would be large hunks of plastic and metal and would simply sit in our rooms and take up space. So no, I don't think we can exclude the games. Funny that you say you are not talking about games but you bring them up anyway.
I'm kinda feeling that you are just arguing for the sake to argue, since you have no ground to stand on.
<!--QuoteBegin-AllUrHiveRBelong2Us+Sep 29 2004, 03:11 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (AllUrHiveRBelong2Us @ Sep 29 2004, 03:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Thank you ANeM, for knowing what you're talking about.
Please note: I never said NGage was a good system. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Does that mean you've decided to stop trolling?
<!--QuoteBegin-AllUrHiveRBelong2Us+Sep 29 2004, 02:57 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (AllUrHiveRBelong2Us @ Sep 29 2004, 02:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Statistics show that 99.9% of handheld gaming (or any other type of gaming device), in fact, did not have a stylus-screen feature, two separate screens with two separate processors to control each, wireless link play, and backwards compatability.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> so there are 1000 different handhelds? And none of them use styluses eh? So you've never heard of any sort of PALM or Pocket PC? And honestly, most games I have seen for those platforms do not use the stylus.
<!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Go back to Statistics 101, AllUrHiveRBelong2Us. I never said that there's a 1000 different handhelds, what logic are you using? A percentage (%) is a percent of a total, a whole, if you will. That means out of all the hand held systems, there's a very SLIM chance that there's a different brand of Nintendo DS around. Plus, I can't recall seeing any PALM or Pocket PC's that wielded dual screens, a stylus, backward compatability with the previous company handheld, and wireless capability.
Imagine playing a new Resident Evil, where you had to use the stylus to solve puzzles by writing a secret code, or something to that effect. StarCraft could become portable by using a stylus. And obviously, the DS is more than capable of producing Starcraft on it.
Plus, most games don't HAVE to use the stylus. I don't know of too many PC games where a steering wheel is required.
AllUrHiveRblong2usBy Your Powers Combined...Join Date: 2002-12-20Member: 11244Members
edited September 2004
<!--QuoteBegin-Cold-NiTe+Sep 29 2004, 03:11 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cold-NiTe @ Sep 29 2004, 03:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> On 1.), yes. Nintendo makes good games. There is no dodging the bullet on that one. So in that sense, the DS is, logically, a good system. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> No, that just makes it a system with good games.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->On 2.) the wireless is not the main selling point. The Dual Screens and the Touchpad are. Thus Nintendo DS, ds meaning dual screen.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> How can the Dual Screens be a seeling point when noone knows how they can be used well? Even you admit you don't know what dual screens actually means. Frankly I'm thinking more and more that NONE of these things are a selling point so much as the name "nintendo" printed on the box is a selling point.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Maybe whatever lame developers who develop the games you choose to play on consoles would do this. But Nintendo can and will make full use of this feature. There is no argument here. They have proven themselves time and again. And if you need, once more, for them to prove themselves to you that is your own lack of trust.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Good for you! You can insult my tate in games! But you can't give a good reason for dual screens! YOU WIN! Wait....
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Funny. Hilarious even. Because the system has yet to come out and you know for a fact that no one has done this before. Yet you still want to try to use this as an argument? I won't even bother to answer it. Or perhaps, implicitly I did.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> So you are saying I know for a fact that no handheld has ever had a stylus? /me looks at his Palm IIIe Huh....guess that's not a stylus then.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->And wait just a moment... Didn't you say that in point number two that; "I'm not talking about the games here" ? But how can that be since, the game determines how useful the feature can be. If we weren't talking games, all these consoles would be large hunks of plastic and metal and would simply sit in our rooms and take up space. So no, I don't think we can exclude the games. Funny that you say you are not talking about games but you bring them up anyway.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> I meant that I was not talking abou the AMOUNT or QUALITY of games. I am merely taking about the possibilites of games and the usefullness of certain features in relation to games.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> what logic are you using?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Simple logic. You said 99.9% do NOT have ALL the features of the DS, therefore the DS is .1% of the whole. .1% is 1/1000 of 100%, so therefore there must be 1000 handhelds.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I can't recall seeing any PALM or Pocket PC's that wielded dual screens, a stylus, backward compatability with the previous company handheld, and wireless capability.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Actually, nearly all PPCs and Palms hav all these things except the dual screens, and until you can prove to me the dual screens can be useful they doin't count.
Wow Allur you're like living in a fantasy world buddy. All projected stats show the DS is going to just blow apart the market, its going to be the new Gameboy. I really don't see what you're attacking this system is as solid as a tank, if you're not a fan of handhelds just say so and leave it at that. Trust me there are hundreds of thousands of people who think different than you.
And just because something has the same features as something else doesn't mean its as good...I mean look at Linux. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
yea i think i'll leave it alone aswell i got nothing against handhelds and i'm sure it will do great, but i just dont think that handhelds have as much longetivity to them, thats all but nintendo are good and plenty people will buy
AllUrHiveRblong2usBy Your Powers Combined...Join Date: 2002-12-20Member: 11244Members
<!--QuoteBegin-dr.d+Sep 29 2004, 03:32 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (dr.d @ Sep 29 2004, 03:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Wow Allur you're like living in a fantasy world buddy. All projected stats show the DS is going to just blow apart the market, its going to be the new Gameboy. I really don't see what you're attacking this system is as solid as a tank, if you're not a fan of handhelds just say so and leave it at that. Trust me there are hundreds of thousands of people who think different than you. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I also never said I thought it would fail. Quite the opposite, I expect it to do quite well, but that doesn't mean it's good.
<!--QuoteBegin-AllUrHiveRBelong2Us+Sep 29 2004, 03:25 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (AllUrHiveRBelong2Us @ Sep 29 2004, 03:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin-Cold-NiTe+Sep 29 2004, 03:11 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cold-NiTe @ Sep 29 2004, 03:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> On 1.), yes. Nintendo makes good games. There is no dodging the bullet on that one. So in that sense, the DS is, logically, a good system. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> No, that just makes it a system with good games. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> And how is that bad?!? I LIKE systems with good games.
<!--QuoteBegin-AllUrHiveRBelong2Us+Sep 29 2004, 03:25 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (AllUrHiveRBelong2Us @ Sep 29 2004, 03:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->On 2.) the wireless is not the main selling point. The Dual Screens and the Touchpad are. Thus Nintendo DS, ds meaning dual screen.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> How can the Dual Screens be a seeling point when noone knows how they can be used well? Even you admit you don't know what dual screens actually means. Frankly I'm thinking more and more that NONE of these things are a selling point so much as the name "nintendo" printed on the box is a selling point.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Have a LITTLE faith will ya? No one knew what good Control/Analog sticks were until Nintendo made them. How can you discount them so fast. The possibilities are endless, and Nintendo is sure to hit one some of them. And yes, Nintendo is a big fat selling point itself. But for GOOD REASON.
<!--QuoteBegin-AllUrHiveRBelong2Us+Sep 29 2004, 03:25 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (AllUrHiveRBelong2Us @ Sep 29 2004, 03:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Maybe whatever lame developers who develop the games you choose to play on consoles would do this. But Nintendo can and will make full use of this feature. There is no argument here. They have proven themselves time and again. And if you need, once more, for them to prove themselves to you that is your own lack of trust.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Good for you! You can insult my tate in games! But you can't give a good reason for dual screens! YOU WIN! Wait....<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> You want me to do what Nintendo does as well as they do it? Impossible. I could make up all sorts of crazy things they could do with it, but they are bound to do a better job than me. Here, why don't I;
<ul>
</li><li> <span style='color:green'>For Metroid Prime Hunters;</span> One word: Visors. If you played the ones on GC, you know how integral these things were, and how useful they could be when seeing multiple at once.
</li><li> <span style='color:green'>For Metroid Prime Hunters;</span> In multiplayer, being able to see your allies and where they are whilst you continue to play. Then maybe you could switch your screen back to looking through two different visors at the same time.
</li><li> <span style='color:green'>For Mario Party?</span> OH MY GOD OVER LOAD: <span style='color:yellow'>A minigame where...</span> 3v1 You are being chased by your 3 opponents. You have 2 different fields of view. One where you control yourself and one where you can see them, however you can't see them in the field where you control yourself and have to rely on how quickly you can view them in one screen and react in the other. <span style='color:yellow'>A minigame where...</span> 2v2 You and your partner are working together to recover more treasure than the other team. Your screen shows you in third person or 2d flat view and you have to move your boat around accordingly while in the second screen your partner is moving around in first person in the water and you have to figure out where he is in the 2d view because you can't see him so you can move your boat in the right place and help him out. <span style='color:yellow'>A minigame where...</span> 1v1v1v1 You are racing on a mine cart on 4 tracks right next to each other. The top view shows what is in front of your cart and from there you can hop from one track onto another and on the bottom view is the rear view of the cart and here you can aim projectiles at your enemy. <span style='color:yellow'>A minigame where...</span> 3v1 Your opponents are collecting coins raining down from the sky. You have the ability to drop bombs on certain areas of the level or other various negative effect power ups. You have to make sure your opponents don't reach a certain amount of coins, total, within a given time. On your touch screen you see them running around and can decide where to drop power-downs and bombs. On the main screen you can see where the coins are GOING to land and where they currently are so you can plan where to put bombs and power-downs accordingly. <span style='color:yellow'>A minigame where...</span> 2v2 You are flying a plane and your partner is the tail gunner. Your opponents are on the ground below you and they have to get from one point to another within a certain time limit and not die. Your gunner can shoot them but you can fly the plane from third person in one screen and drop bombs on your opponents in the other.
</li><li> <span style='color:green'>Another Wario Game incarnation:</span> Beat your coins outta those baddies! In this wonderful incarnation of a beloved franchise you manipulate your character in one screen and earn back your coins. However, even though you recaptured your coins, it seems those buggers aren't intent on staying. In fact, even as you capture them they are quite determined to escape again using the same magic that turned them into monsters, they sprout legs and try to leave. While capturing coins, you must at the same time design a maze to keep them from escaping. All within each levels time limit. Enjoy hours of frantic fun trying to beat the clock and hopefully come out with as many coins as possible. In the multiplayer you don't just race the clock and your own records, you also race your friends, trying to obtain more coins than them and if necessary stealing/beating their coins outta them!
</li><li> <span style='color:green'>F-Zero Incarnation:</span> The F-Zero Grand Prix has begun again, however now things have become more dangerous than ever. Join all your favorite F-Zero characters including Captain Falcon and a host of new faces as you race your way to the top. Using the main screen of the DS you will complete loads of bizarre 3d courses at extreme velocity. However this game has a major twist! The course is ever changing! To keep the course from changing in a way that slows you down or places opponents in front of you who you thought you just lapped you have to manipulate the entire course in the touch screen. By doing so, you may just be able to give yourself advantages in the track, and cut your opponents off from their opportunities. Rated E for everyone.
</li></ul>
Oh my god you turned me into a Nintendo Marketing Exec.
And yes, I know, my video game ideas suck. They are nothing compared to what Nintendo would think of. But that's the point. If even I could think up a use for the screens, then a developer with creative talent like Nintendo will have stuff way better up their sleeves.
<!--QuoteBegin-AllUrHiveRBelong2Us+Sep 29 2004, 03:25 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (AllUrHiveRBelong2Us @ Sep 29 2004, 03:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Funny. Hilarious even. Because the system has yet to come out and you know for a fact that no one has done this before. Yet you still want to try to use this as an argument? I won't even bother to answer it. Or perhaps, implicitly I did.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> So you are saying I know for a fact that no handheld has ever had a stylus? /me looks at his Palm IIIe Huh....guess that's not a stylus then.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Yeah I have a PDA (Ipaq) too, but I don't call it a console. And not very many of the games I've come across make great use of the stylus except for RTS ones. And none of those PDA's had dual screens. They also didn't have a focus on developing games specifically to be used with a stylus. They just made or ported whatever they could in terms of entertainment. Anything that is just a port definetly won't make use of the stylus and those that aren't, the majority of these don't make very good use of it.
If you ask me for possibilities of what Nintendo could use the stylus for, I will hate you for all eternity. Then I will probably make you a list of what I can think of.
<!--QuoteBegin-AllUrHiveRBelong2Us+Sep 29 2004, 03:25 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (AllUrHiveRBelong2Us @ Sep 29 2004, 03:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->And wait just a moment... Didn't you say that in point number two that; "I'm not talking about the games here" ? But how can that be since, the game determines how useful the feature can be. If we weren't talking games, all these consoles would be large hunks of plastic and metal and would simply sit in our rooms and take up space. So no, I don't think we can exclude the games. Funny that you say you are not talking about games but you bring them up anyway.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> I meant that I was not talking abou the AMOUNT or QUALITY of games. I am merely taking about the possibilites of games and the usefullness of certain features in relation to games.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Which I addressed above.
AYH, pray tell... what is your definition of "good"? Mine is that I percieve value in owning it equal to or exceeding it's price. The end all and be all of this is the software. The hardware simply lets the software work.
A system that could "do absolutly anything and everything" but only had software to play pong, I would not buy. I still play SNES games regularly. Heck, recently, I've been playing Zeldas 1 and 2 on the GC collectors edition disk! I own a PS2 and a GC, but no XBOX, because while the XBOX has "better graphics" it has very little I can't get on either the GC or the PS2. Fable almost made me buy the XBOX, but then the reviews turned me away even then.
The DS has hardware capabilities that I am impressed by. N64 graphical capabilities, two screens with independant rendering processors, built in wireless... I'm thinking Starcraft (or other RTS), I'm thinking Mario Party, I'm thinking Deathmatch on the bus, I'm thinking Zelda (4 swords or solo)... to put it succinctly, I'm thinking about GAMES. Games that I can PLAY. And that means value to me, which is GOOD.
So, again... what is your definition of good, that the DS does not live up to?
out of your list cold-nite you didn't mention super mario sunshine, you know why because out of all nintendos games its probably the s***ist out of all of them
EDIT:Fieari are you crazy Halo and Halo 2 are coming out on the XBOX those 2 games alone could make you buy an XBOX, next to HL2 halo 2 is one of the most anticipated console based games
<!--QuoteBegin-DOOManiac+Sep 29 2004, 05:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DOOManiac @ Sep 29 2004, 05:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Infinitum, you are quickly becoming my daily ray of sunshine.
MORE DS NEWS DAMN IT! <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Psyke's rumour thread is pretty interesting. If it is true.
*EDIT* Suredeath, it's called trolling. He might even be a Nintendo fan. But the opportunity to mess with other fans was too good so he took it.
Christ, people, I feel bad for AllUrHive. Take off your biases, and look at his posts again...
He's talking MERELY HARDWARE. The DS itself.
He's not talking about Nintendo, he's not talking about video games, he's not talking about anything but hardware and hardware features.
In that respect, the only <i>major</i> difference between the N-Gage and Nintendo DS is the dual screens feature. I say major, because I know there are other differences - The way the systems are powered, the size/aspect ratio of the screen(s), etc...
Most of that stuff is negligible, as you don't notice it as much during runtime.
<!--QuoteBegin-Dr.Suredeath+Sep 29 2004, 05:20 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dr.Suredeath @ Sep 29 2004, 05:20 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I can't believe some people have the nerve to compared Nintendo's handhelds to Palm Pilot and Nokia N-Gage. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Like comparing the olden days computers to the newer ones. Argument: The older ones are bigger, therefore making them superior.
<!--QuoteBegin-Ice-Phoenix+Sep 29 2004, 04:30 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ice-Phoenix @ Sep 29 2004, 04:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Fieari are you crazy Halo and Halo 2 are coming out on the XBOX those 2 games alone could make you buy an XBOX, next to HL2 halo 2 is one of the most anticipated console based games <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> You're joking right? I haven't even been close to tempted to buying an xbox for those two games, and if anything it only made me un-tempted even more. Console First-Person-Shooters <b>SUCK</b> compared to any kind of first person shooter for PC, you can barely aim with those joysticks. (crappyness of the new 007 games anyone?) Except for Metroid Prime and TimeSplitters 2, which are definite exceptions.
@Chrono: Except the DS isn't a taco, NGage is.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Argument: The older ones are bigger, therefore making them superior.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> So true.
<!--QuoteBegin-Ice-Phoenix+Sep 29 2004, 08:21 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ice-Phoenix @ Sep 29 2004, 08:21 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> well yes i'm saying thats expenisve even though i live in england so $150 is rougly £125, i think, i'm not good with the exchange rate
besides you get a demo.. you'll have to buy an actually proper game which is in retail about $40 as it is a new system, of which might be alot worse then you thought making a waste of money, that could of been spent on drinks or games, or shoes or whatever you would prefer to spend it on <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> £125? £85? try £150+ And that's about $240. Welcome to Britain. (edit - this is how much it would cost in the UK)
<!--QuoteBegin-Crono5788+Sep 29 2004, 06:40 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Crono5788 @ Sep 29 2004, 06:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Invader Scoot+Sep 29 2004, 06:36 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Invader Scoot @ Sep 29 2004, 06:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> @Chrono: Except the DS isn't a taco, NGage is. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> I thought tacos folded? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Nokia was looking into the future, where tacos had no need to do such silly things as "fold".
Edit: I laugh at the very thought of any future taco <i>folding</i>.
<!--QuoteBegin-<[POOP]> Akira+Sep 29 2004, 06:43 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (<[POOP]> Akira @ Sep 29 2004, 06:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Crono5788+Sep 29 2004, 06:40 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Crono5788 @ Sep 29 2004, 06:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Invader Scoot+Sep 29 2004, 06:36 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Invader Scoot @ Sep 29 2004, 06:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> @Chrono: Except the DS isn't a taco, NGage is. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> I thought tacos folded? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Nokia was looking into the future, where tacos had no need to do such silly things as "fold".
Edit: I laugh at the very thought of any future taco <i>folding</i>. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I never knew any kind of taco could actually fold.... Unless you mean wrap up?
<!--QuoteBegin-Invader Scoot+Sep 29 2004, 06:49 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Invader Scoot @ Sep 29 2004, 06:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-<[POOP+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (<[POOP)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->> Akira,Sep 29 2004, 06:43 PM] <!--QuoteBegin-Crono5788+Sep 29 2004, 06:40 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Crono5788 @ Sep 29 2004, 06:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Invader Scoot+Sep 29 2004, 06:36 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Invader Scoot @ Sep 29 2004, 06:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> @Chrono: Except the DS isn't a taco, NGage is. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> I thought tacos folded? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Nokia was looking into the future, where tacos had no need to do such silly things as "fold".
Edit: I laugh at the very thought of any future taco <i>folding</i>. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> I never knew any kind of taco could actually fold.... Unless you mean wrap up? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Last time I checked, soft-shelled tacos don't have enough pita stuff to wrap all the way around, you just folded it - the lettuce and stuff was visible from the top.
1) N-Gage controls feel like they were made by someone who's never seen the human hand. It's unweildy and unintuitive not to mention I can't help but feel it breaks several gaming console design standards making gamers feel sick just touching them. The DS is pretty much guaranteed not to do this, especially considering it's coming from the the company that actually invented the D-Pad ^^;
2) The N-Gage has 1 screen and unless it was a hidden feature; no stylus.
3) Hardware is nice and all but it's the games that make the console, there's little point in trying to compare console hardware as it's ultimately something that just sits in the background for most people when they're playing the games that actually made them purchase the silly thing.
At what point do we define a difference as 'major'? I could say the N-Gage is like an original gameboy, I could say it's like a palm pilot, I could say it's like a PC; all depending on how far I'm willing to be silly in broadening my version of what defines a difference big enough to count.
If anything really the N-Gage copied gameboy/gamegear so ideally you'd be better saying the comparison the other way around... the only thing I can think of is the whole wireless thing like you said but gameboys were using linkup cables long before and even infrared wireless. N-gage hardly pioneered 'networking handhelds' they just copied the direction it was obviously going to go anyway. Do you seriously think that the DS wouldn't have been like this if the N-Gage hadn't existed? It's not like gage was even successful enough to make most other companies to think it was a good idea to follow XD
I'm sorry but hardware wise, game-wise, company-wise and just generally using-your-head-wise I think any comparison between any handheld console and the N-Gage is being rather liberal as far as I'm concerned.
As for questioning the usefulness of the features I don't have to strain myself too hard to think of them. The stylus? you did notice it has a picture chat program built in right? Selecting points on a map or whatnot are infinitely quicker with a stylus than with a d-pad and it might even make for half-decent method for analogue control for things like FPSses or even RTS games =3 As for the dual screen who said they had to run the same processes? It's well known that each is run by it's own individual processor so I don't think it's a major leap of the imagination to see the pictochat running at the bottom while you kick rear on metroid on the top one ^^ You could even have something never done before in all of gaming; 1st person and 3rd person AT THE SAME TIME o.O That just reeks of coolness!
Oh and for games like RTSes having 2 screens would almost be a godsend, you could just keep one on the base and use the other to look around and stuff instead of having to worry about what location is hotkeyed where and losing sight of one part of the battle to see another.
I'll admit I'm biased because I'm glad to see what I feel is the handheld market taking another evolutionary step but those are my thoughts on the whole silly argument =P
OMG!!! IMAGINE WARIOWARE INC!!! XD
<b>cash converter edit:</b> Last I checked $150 was roughly equal to £100 or there abouts (making the £85 the nearest guess). Anyone who guessed further away than that has just failed their maths test. I'll see you in summer school <!--emo&:p--><img src='http://www.natural-selection.org/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<!--QuoteBegin-Geminosity+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Geminosity)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->1) N-Gage controls feel like they were made by someone who's never seen the human hand. It's unweildy and unintuitive not to mention I can't help but feel it breaks several gaming console design standards making gamers feel sick just touching them. The DS is pretty much guaranteed not to do this, especially considering it's coming from the the company that actually invented the D-Pad ^^;
2) The N-Gage has 1 screen and unless it was a hidden feature; no stylus.
3) Hardware is nice and all but it's the games that make the console, there's little point in trying to compare console hardware as it's ultimately something that just sits in the background for most people when they're playing the games that actually made them purchase the silly thing.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
1) Yeah, I'd have to agree...
2) I could've sworn it did when I used it at EB D:
3) Well, I was assuming AllUrHive was talking about purely hardware. It wasn't about how successful the DS was going to be. Of course hardware doesn't matter - I know that, I'm going to buy a DS as soon as possible, I love Nintendo :p
On that bit about comparing it to anything you want - you can, you're right. But it's silly to compare it to something like a PC, seeing as how it's primary function is much different. The N-Gage and DS are built to play games, from what I understand, and both have a similar set of features, and both are designed for mobility. It makes sense to compare them.
I'm not comparing companies, I'm not comparing games, I'm not comparing anything but hardware (and I assume AllUrHive was, too. Though I could be mistaken, and feel like a real asshat).
In closing, I'm 99.9% sure that soft-shelled tacos are still being folded to this day.
well it didn't have a stylus when I tried it at the games festival or in Game... you sure the staff hadn't just handed you a pen and were giggling mischeviously behind your back as you drew on the screen? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
<!--QuoteBegin-Geminosity+Sep 29 2004, 07:12 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Geminosity @ Sep 29 2004, 07:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> well it didn't have a stylus when I tried it at the games festival or in Game... you sure the staff hadn't just handed you a pen and were giggling mischeviously behind your back as you drew on the screen? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Bwahahaha, that earned its roffle from me.
<!--QuoteBegin-Geminosity+Sep 29 2004, 07:12 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Geminosity @ Sep 29 2004, 07:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> well it didn't have a stylus when I tried it at the games festival or in Game... you sure the staff hadn't just handed you a pen and were giggling mischeviously behind your back as you drew on the screen? ;) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> ><
That's probably why I can't go back in again :P
I seriously was under the impression it had one. Maybe I was just using my PDA at the same time, but I'm sure I did SOMETHING with a stylus, or there was a stylus nearby, or SOMETHING.
Does anyone actually OWN an N-Gage, so they may give me an answer?
Comments
and no 2 (hehehe): I'm not talking about the games here, I'm talking about the system itself. Take one look at it. "What? A handheld that is based around wireless? You mean an NGage, oh no wait, Nintendo DS", and it's not as if any over the other "innovations" are gonna be so great. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
On 1.), yes. Nintendo makes good games. There is no dodging the bullet on that one. So in that sense, the DS is, logically, a good system.
On 2.) the wireless is not the main selling point. The Dual Screens and the Touchpad are. Thus Nintendo DS, ds meaning dual screen.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Oh boy! Two screens! Because pressing the START button to get to my map screen was FAR too much work, <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Maybe whatever lame developers who develop the games you choose to play on consoles would do this. But Nintendo can and will make full use of this feature. There is no argument here. They have proven themselves time and again. And if you need, once more, for them to prove themselves to you that is your own lack of trust.
These are the people who came up with the Control Stick and the Rumble Feature. Oh not to mention... the first 3d platformer. Hmm I wonder if they can handle a touch pad. Oh dear.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->and everyone knows that all the best games involve styluses.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Funny. Hilarious even. Because the system has yet to come out and you know for a fact that no one has done this before. Yet you still want to try to use this as an argument? I won't even bother to answer it. Or perhaps, implicitly I did.
And wait just a moment... Didn't you say that in point number two that; "I'm not talking about the games here" ? But how can that be since, the game determines how useful the feature can be. If we weren't talking games, all these consoles would be large hunks of plastic and metal and would simply sit in our rooms and take up space. So no, I don't think we can exclude the games. Funny that you say you are not talking about games but you bring them up anyway.
I'm kinda feeling that you are just arguing for the sake to argue, since you have no ground to stand on.
Please note: I never said NGage was a good system. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Does that mean you've decided to stop trolling?
P.S: i dont own a PSP
so there are 1000 different handhelds? And none of them use styluses eh? So you've never heard of any sort of PALM or Pocket PC? And honestly, most games I have seen for those platforms do not use the stylus.
<!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Go back to Statistics 101, AllUrHiveRBelong2Us. I never said that there's a 1000 different handhelds, what logic are you using? A percentage (%) is a percent of a total, a whole, if you will. That means out of all the hand held systems, there's a very SLIM chance that there's a different brand of Nintendo DS around. Plus, I can't recall seeing any PALM or Pocket PC's that wielded dual screens, a stylus, backward compatability with the previous company handheld, and wireless capability.
Imagine playing a new Resident Evil, where you had to use the stylus to solve puzzles by writing a secret code, or something to that effect. StarCraft could become portable by using a stylus. And obviously, the DS is more than capable of producing Starcraft on it.
Plus, most games don't HAVE to use the stylus. I don't know of too many PC games where a steering wheel is required.
No, that just makes it a system with good games.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->On 2.) the wireless is not the main selling point. The Dual Screens and the Touchpad are. Thus Nintendo DS, ds meaning dual screen.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
How can the Dual Screens be a seeling point when noone knows how they can be used well? Even you admit you don't know what dual screens actually means. Frankly I'm thinking more and more that NONE of these things are a selling point so much as the name "nintendo" printed on the box is a selling point.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Maybe whatever lame developers who develop the games you choose to play on consoles would do this. But Nintendo can and will make full use of this feature. There is no argument here. They have proven themselves time and again. And if you need, once more, for them to prove themselves to you that is your own lack of trust.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Good for you! You can insult my tate in games! But you can't give a good reason for dual screens! YOU WIN! Wait....
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Funny. Hilarious even. Because the system has yet to come out and you know for a fact that no one has done this before. Yet you still want to try to use this as an argument? I won't even bother to answer it. Or perhaps, implicitly I did.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
So you are saying I know for a fact that no handheld has ever had a stylus?
/me looks at his Palm IIIe
Huh....guess that's not a stylus then.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->And wait just a moment... Didn't you say that in point number two that; "I'm not talking about the games here" ? But how can that be since, the game determines how useful the feature can be. If we weren't talking games, all these consoles would be large hunks of plastic and metal and would simply sit in our rooms and take up space. So no, I don't think we can exclude the games. Funny that you say you are not talking about games but you bring them up anyway.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I meant that I was not talking abou the AMOUNT or QUALITY of games. I am merely taking about the possibilites of games and the usefullness of certain features in relation to games.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> what logic are you using?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Simple logic. You said 99.9% do NOT have ALL the features of the DS, therefore the DS is .1% of the whole. .1% is 1/1000 of 100%, so therefore there must be 1000 handhelds.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I can't recall seeing any PALM or Pocket PC's that wielded dual screens, a stylus, backward compatability with the previous company handheld, and wireless capability.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Actually, nearly all PPCs and Palms hav all these things except the dual screens, and until you can prove to me the dual screens can be useful they doin't count.
And just because something has the same features as something else doesn't mean its as good...I mean look at Linux. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
I also never said I thought it would fail. Quite the opposite, I expect it to do quite well, but that doesn't mean it's good.
No, that just makes it a system with good games. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
And how is that bad?!? I LIKE systems with good games.
<!--QuoteBegin-AllUrHiveRBelong2Us+Sep 29 2004, 03:25 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (AllUrHiveRBelong2Us @ Sep 29 2004, 03:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->On 2.) the wireless is not the main selling point. The Dual Screens and the Touchpad are. Thus Nintendo DS, ds meaning dual screen.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
How can the Dual Screens be a seeling point when noone knows how they can be used well? Even you admit you don't know what dual screens actually means. Frankly I'm thinking more and more that NONE of these things are a selling point so much as the name "nintendo" printed on the box is a selling point.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Have a LITTLE faith will ya? No one knew what good Control/Analog sticks were until Nintendo made them. How can you discount them so fast. The possibilities are endless, and Nintendo is sure to hit one some of them. And yes, Nintendo is a big fat selling point itself. But for GOOD REASON.
<!--QuoteBegin-AllUrHiveRBelong2Us+Sep 29 2004, 03:25 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (AllUrHiveRBelong2Us @ Sep 29 2004, 03:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Maybe whatever lame developers who develop the games you choose to play on consoles would do this. But Nintendo can and will make full use of this feature. There is no argument here. They have proven themselves time and again. And if you need, once more, for them to prove themselves to you that is your own lack of trust.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Good for you! You can insult my tate in games! But you can't give a good reason for dual screens! YOU WIN! Wait....<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
You want me to do what Nintendo does as well as they do it? Impossible. I could make up all sorts of crazy things they could do with it, but they are bound to do a better job than me. Here, why don't I;
<ul>
</li><li> <span style='color:green'>For Metroid Prime Hunters;</span> One word: Visors. If you played the ones on GC, you know how integral these things were, and how useful they could be when seeing multiple at once.
</li><li> <span style='color:green'>For Metroid Prime Hunters;</span> In multiplayer, being able to see your allies and where they are whilst you continue to play. Then maybe you could switch your screen back to looking through two different visors at the same time.
</li><li> <span style='color:green'>For Mario Party?</span> OH MY GOD OVER LOAD:
<span style='color:yellow'>A minigame where...</span> 3v1 You are being chased by your 3 opponents. You have 2 different fields of view. One where you control yourself and one where you can see them, however you can't see them in the field where you control yourself and have to rely on how quickly you can view them in one screen and react in the other.
<span style='color:yellow'>A minigame where...</span> 2v2 You and your partner are working together to recover more treasure than the other team. Your screen shows you in third person or 2d flat view and you have to move your boat around accordingly while in the second screen your partner is moving around in first person in the water and you have to figure out where he is in the 2d view because you can't see him so you can move your boat in the right place and help him out.
<span style='color:yellow'>A minigame where...</span> 1v1v1v1 You are racing on a mine cart on 4 tracks right next to each other. The top view shows what is in front of your cart and from there you can hop from one track onto another and on the bottom view is the rear view of the cart and here you can aim projectiles at your enemy.
<span style='color:yellow'>A minigame where...</span> 3v1 Your opponents are collecting coins raining down from the sky. You have the ability to drop bombs on certain areas of the level or other various negative effect power ups. You have to make sure your opponents don't reach a certain amount of coins, total, within a given time. On your touch screen you see them running around and can decide where to drop power-downs and bombs. On the main screen you can see where the coins are GOING to land and where they currently are so you can plan where to put bombs and power-downs accordingly.
<span style='color:yellow'>A minigame where...</span> 2v2 You are flying a plane and your partner is the tail gunner. Your opponents are on the ground below you and they have to get from one point to another within a certain time limit and not die. Your gunner can shoot them but you can fly the plane from third person in one screen and drop bombs on your opponents in the other.
</li><li> <span style='color:green'>Another Wario Game incarnation:</span> Beat your coins outta those baddies! In this wonderful incarnation of a beloved franchise you manipulate your character in one screen and earn back your coins. However, even though you recaptured your coins, it seems those buggers aren't intent on staying. In fact, even as you capture them they are quite determined to escape again using the same magic that turned them into monsters, they sprout legs and try to leave. While capturing coins, you must at the same time design a maze to keep them from escaping. All within each levels time limit. Enjoy hours of frantic fun trying to beat the clock and hopefully come out with as many coins as possible. In the multiplayer you don't just race the clock and your own records, you also race your friends, trying to obtain more coins than them and if necessary stealing/beating their coins outta them!
</li><li> <span style='color:green'>F-Zero Incarnation:</span> The F-Zero Grand Prix has begun again, however now things have become more dangerous than ever. Join all your favorite F-Zero characters including Captain Falcon and a host of new faces as you race your way to the top. Using the main screen of the DS you will complete loads of bizarre 3d courses at extreme velocity. However this game has a major twist! The course is ever changing! To keep the course from changing in a way that slows you down or places opponents in front of you who you thought you just lapped you have to manipulate the entire course in the touch screen. By doing so, you may just be able to give yourself advantages in the track, and cut your opponents off from their opportunities.
Rated E for everyone.
</li></ul>
Oh my god you turned me into a Nintendo Marketing Exec.
And yes, I know, my video game ideas suck. They are nothing compared to what Nintendo would think of. But that's the point. If even I could think up a use for the screens, then a developer with creative talent like Nintendo will have stuff way better up their sleeves.
<!--QuoteBegin-AllUrHiveRBelong2Us+Sep 29 2004, 03:25 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (AllUrHiveRBelong2Us @ Sep 29 2004, 03:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Funny. Hilarious even. Because the system has yet to come out and you know for a fact that no one has done this before. Yet you still want to try to use this as an argument? I won't even bother to answer it. Or perhaps, implicitly I did.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
So you are saying I know for a fact that no handheld has ever had a stylus?
/me looks at his Palm IIIe
Huh....guess that's not a stylus then.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Yeah I have a PDA (Ipaq) too, but I don't call it a console. And not very many of the games I've come across make great use of the stylus except for RTS ones. And none of those PDA's had dual screens. They also didn't have a focus on developing games specifically to be used with a stylus. They just made or ported whatever they could in terms of entertainment. Anything that is just a port definetly won't make use of the stylus and those that aren't, the majority of these don't make very good use of it.
If you ask me for possibilities of what Nintendo could use the stylus for, I will hate you for all eternity. Then I will probably make you a list of what I can think of.
<!--QuoteBegin-AllUrHiveRBelong2Us+Sep 29 2004, 03:25 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (AllUrHiveRBelong2Us @ Sep 29 2004, 03:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->And wait just a moment... Didn't you say that in point number two that; "I'm not talking about the games here" ? But how can that be since, the game determines how useful the feature can be. If we weren't talking games, all these consoles would be large hunks of plastic and metal and would simply sit in our rooms and take up space. So no, I don't think we can exclude the games. Funny that you say you are not talking about games but you bring them up anyway.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I meant that I was not talking abou the AMOUNT or QUALITY of games. I am merely taking about the possibilites of games and the usefullness of certain features in relation to games.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Which I addressed above.
A system that could "do absolutly anything and everything" but only had software to play pong, I would not buy. I still play SNES games regularly. Heck, recently, I've been playing Zeldas 1 and 2 on the GC collectors edition disk! I own a PS2 and a GC, but no XBOX, because while the XBOX has "better graphics" it has very little I can't get on either the GC or the PS2. Fable almost made me buy the XBOX, but then the reviews turned me away even then.
The DS has hardware capabilities that I am impressed by. N64 graphical capabilities, two screens with independant rendering processors, built in wireless... I'm thinking Starcraft (or other RTS), I'm thinking Mario Party, I'm thinking Deathmatch on the bus, I'm thinking Zelda (4 swords or solo)... to put it succinctly, I'm thinking about GAMES. Games that I can PLAY. And that means value to me, which is GOOD.
So, again... what is your definition of good, that the DS does not live up to?
EDIT:Fieari are you crazy Halo and Halo 2 are coming out on the XBOX those 2 games alone could make you buy an XBOX, next to HL2 halo 2 is one of the most anticipated console based games
MORE DS NEWS DAMN IT!
MORE DS NEWS DAMN IT! <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Psyke's rumour thread is pretty interesting. If it is true.
*EDIT* Suredeath, it's called trolling. He might even be a Nintendo fan. But the opportunity to mess with other fans was too good so he took it.
He's talking MERELY HARDWARE. The DS itself.
He's not talking about Nintendo, he's not talking about video games, he's not talking about anything but hardware and hardware features.
In that respect, the only <i>major</i> difference between the N-Gage and Nintendo DS is the dual screens feature. I say major, because I know there are other differences - The way the systems are powered, the size/aspect ratio of the screen(s), etc...
Most of that stuff is negligible, as you don't notice it as much during runtime.
Like comparing the olden days computers to the newer ones.
Argument: The older ones are bigger, therefore making them superior.
: /
You're joking right? I haven't even been close to tempted to buying an xbox for those two games, and if anything it only made me un-tempted even more. Console First-Person-Shooters <b>SUCK</b> compared to any kind of first person shooter for PC, you can barely aim with those joysticks. (crappyness of the new 007 games anyone?) Except for Metroid Prime and TimeSplitters 2, which are definite exceptions.
@Chrono: Except the DS isn't a taco, NGage is.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Argument: The older ones are bigger, therefore making them superior.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
So true.
But remember! The N-Gage was geared towords audiences who liked taco shaped cell phones!
I thought tacos folded?
besides you get a demo.. you'll have to buy an actually proper game which is in retail about $40 as it is a new system, of which might be alot worse then you thought making a waste of money, that could of been spent on drinks or games, or shoes or whatever you would prefer to spend it on <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
£125? £85? try £150+
And that's about $240.
Welcome to Britain. (edit - this is how much it would cost in the UK)
I thought tacos folded? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Nokia was looking into the future, where tacos had no need to do such silly things as "fold".
Edit: I laugh at the very thought of any future taco <i>folding</i>.
I thought tacos folded? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Nokia was looking into the future, where tacos had no need to do such silly things as "fold".
Edit: I laugh at the very thought of any future taco <i>folding</i>. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I never knew any kind of taco could actually fold.... Unless you mean wrap up?
I thought tacos folded? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Nokia was looking into the future, where tacos had no need to do such silly things as "fold".
Edit: I laugh at the very thought of any future taco <i>folding</i>. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I never knew any kind of taco could actually fold.... Unless you mean wrap up? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Last time I checked, soft-shelled tacos don't have enough pita stuff to wrap all the way around, you just folded it - the lettuce and stuff was visible from the top.
I must be getting too old.
EDIT: Hehehe, grammar.
1) N-Gage controls feel like they were made by someone who's never seen the human hand. It's unweildy and unintuitive not to mention I can't help but feel it breaks several gaming console design standards making gamers feel sick just touching them.
The DS is pretty much guaranteed not to do this, especially considering it's coming from the the company that actually invented the D-Pad ^^;
2) The N-Gage has 1 screen and unless it was a hidden feature; no stylus.
3) Hardware is nice and all but it's the games that make the console, there's little point in trying to compare console hardware as it's ultimately something that just sits in the background for most people when they're playing the games that actually made them purchase the silly thing.
At what point do we define a difference as 'major'? I could say the N-Gage is like an original gameboy, I could say it's like a palm pilot, I could say it's like a PC; all depending on how far I'm willing to be silly in broadening my version of what defines a difference big enough to count.
If anything really the N-Gage copied gameboy/gamegear so ideally you'd be better saying the comparison the other way around... the only thing I can think of is the whole wireless thing like you said but gameboys were using linkup cables long before and even infrared wireless. N-gage hardly pioneered 'networking handhelds' they just copied the direction it was obviously going to go anyway. Do you seriously think that the DS wouldn't have been like this if the N-Gage hadn't existed? It's not like gage was even successful enough to make most other companies to think it was a good idea to follow XD
I'm sorry but hardware wise, game-wise, company-wise and just generally using-your-head-wise I think any comparison between any handheld console and the N-Gage is being rather liberal as far as I'm concerned.
As for questioning the usefulness of the features I don't have to strain myself too hard to think of them. The stylus? you did notice it has a picture chat program built in right? Selecting points on a map or whatnot are infinitely quicker with a stylus than with a d-pad and it might even make for half-decent method for analogue control for things like FPSses or even RTS games =3
As for the dual screen who said they had to run the same processes? It's well known that each is run by it's own individual processor so I don't think it's a major leap of the imagination to see the pictochat running at the bottom while you kick rear on metroid on the top one ^^
You could even have something never done before in all of gaming; 1st person and 3rd person AT THE SAME TIME o.O
That just reeks of coolness!
Oh and for games like RTSes having 2 screens would almost be a godsend, you could just keep one on the base and use the other to look around and stuff instead of having to worry about what location is hotkeyed where and losing sight of one part of the battle to see another.
I'll admit I'm biased because I'm glad to see what I feel is the handheld market taking another evolutionary step but those are my thoughts on the whole silly argument =P
OMG!!! IMAGINE WARIOWARE INC!!! XD
<b>cash converter edit:</b> Last I checked $150 was roughly equal to £100 or there abouts (making the £85 the nearest guess). Anyone who guessed further away than that has just failed their maths test. I'll see you in summer school <!--emo&:p--><img src='http://www.natural-selection.org/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
The DS is pretty much guaranteed not to do this, especially considering it's coming from the the company that actually invented the D-Pad ^^;
2) The N-Gage has 1 screen and unless it was a hidden feature; no stylus.
3) Hardware is nice and all but it's the games that make the console, there's little point in trying to compare console hardware as it's ultimately something that just sits in the background for most people when they're playing the games that actually made them purchase the silly thing.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
1) Yeah, I'd have to agree...
2) I could've sworn it did when I used it at EB D:
3) Well, I was assuming AllUrHive was talking about purely hardware. It wasn't about how successful the DS was going to be. Of course hardware doesn't matter - I know that, I'm going to buy a DS as soon as possible, I love Nintendo :p
On that bit about comparing it to anything you want - you can, you're right. But it's silly to compare it to something like a PC, seeing as how it's primary function is much different. The N-Gage and DS are built to play games, from what I understand, and both have a similar set of features, and both are designed for mobility. It makes sense to compare them.
I'm not comparing companies, I'm not comparing games, I'm not comparing anything but hardware (and I assume AllUrHive was, too. Though I could be mistaken, and feel like a real asshat).
In closing, I'm 99.9% sure that soft-shelled tacos are still being folded to this day.
Bwahahaha, that earned its roffle from me.
><
That's probably why I can't go back in again :P
I seriously was under the impression it had one. Maybe I was just using my PDA at the same time, but I'm sure I did SOMETHING with a stylus, or there was a stylus nearby, or SOMETHING.
Does anyone actually OWN an N-Gage, so they may give me an answer?