<!--QuoteBegin-Spawn of Chaos+Feb 4 2005, 05:02 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Spawn of Chaos @ Feb 4 2005, 05:02 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I will commence inbox spam on Dark Hand in 3...2...1...
The last version I played was nearly bug free. Only a few minor ones remained. Havn't got a reply on a pm from 4 days ago yet. so hum.. But I think he said that he was quite busy with university stuff.. so well.. let's play the patient ones <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
quite busy is an undertstatement <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
alltho cheers for the pm, i cant wait to try it out
edit: nope didnt work, i tried number 49 cos i wasnt sure if it counted from 0 or 1 but even so it just sat there like a lemon <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif' /><!--endemo-->
<!--QuoteBegin-Spawn of Chaos+Feb 24 2005, 01:46 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Spawn of Chaos @ Feb 24 2005, 01:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ok I forget...did you post the file? I want to try it. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Since I admin a training server, me too.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Ive given hope on getting this map, so should you. Not that its a dead project, i just lost hope.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
its done.
perhapps if the devs had given me any inclination they were interested in it when i first submitted it months ago, but as they didnt ive just had to keep on improving it and ill submit it again tmmrw (providing sorcerer will kindly host it for me and after he goes thru hopefully the final bug checks)
but a comment like that is kinda disheartening tbh, if any of u hav ever tried to make a map like this in ns with a group of ppl (yes i still havnt got hold of darkhand to tweak the sounds) u wuld soon realise how many problems and work arounds r required just to get the thing playable let alone actually teaching the nubs.
my combat map (co_teabag) of similar quality took about a month to make, this, a project which many other official mappers hav tried and given up on, has taken since last summer to make, so cut me some slack.
sorcerer gave it 5 out of 5 <!--emo&::hive::--><img src='http://www.unknownworlds.com/forums/html/emoticons/hive5.gif' border='0' style='vertical-align:middle' alt='hive5.gif' /><!--endemo-->s <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
its now off to the devs <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
aonomusDedicated NS Mastermind (no need for school)Join Date: 2003-11-26Member: 23605Members, Constellation
Hrm... well a public release would give good feedback, but if the devs deem it worthy, thats good too. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
<!--QuoteBegin-Condizzle+Feb 25 2005, 09:22 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Condizzle @ Feb 25 2005, 09:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> There are now 7 assasins after you. I will call them off only after you give a public release. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> ah great, you're paying them too?!? I'm gonna fire them and get my money back if you are footing the bill anyways <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad-fix.gif' border='0' style='vertical-align:middle' alt='mad-fix.gif' /><!--endemo-->
<!--QuoteBegin-Swiftspear+Feb 26 2005, 06:34 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Swiftspear @ Feb 26 2005, 06:34 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Condizzle+Feb 25 2005, 09:22 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Condizzle @ Feb 25 2005, 09:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> There are now 7 assasins after you. I will call them off only after you give a public release. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> ah great, you're paying them too?!? I'm gonna fire them and get my money back if you are footing the bill anyways <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad-fix.gif' border='0' style='vertical-align:middle' alt='mad-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Damn these assains...
Eventhough I know the game already, I still want to run through this map and relearn it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<!--QuoteBegin-Condizzle+Feb 25 2005, 09:22 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Condizzle @ Feb 25 2005, 09:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> There are now 7 assasins after you. I will call them off only after you give a public release. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I've just hired 5 soldiers of fortune to assist. Don't make me hire The A-Team. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
Firstly, my apologies for being away from these forums for so long. Got myself a job, but alas, they have no Internet connection. So now I'm stuck at home with good old dial-up. Due to the graphic nature of the site, it runs as slow as hell for me, which explains why I'm only around infrequently. (The last time I was around was well over a month ago, but I'll try and pop around more often now.)
Secondly, for those wanting to know when it will be released, it will be released when it's released, not a moment before, not a moment after. My advice to this forum is to stop bugging Meat Popsicle about release dates; you could well be the straw that breaks the camel's back. I've been involved with many open-source projects, and I have seen project members withdraw their support (and even projects being abandoned) because unneccessary user presure got too much. Now, I would hate to see it happen to this map, and I'm sure that you wouldn't want this to happen either.
(Besides, it looks like it will be released shortly. Just show some patience.)
Thirdly - and this is for Meat Popsicle - I've recently started a friend of mine on NS. I've given him a copy of beta3 (the latest version of the map that I've got) and am awaiting his feedback. Once I receive it, I'll pass it on to you via private message. (Although most reported issues, if any, are probably fixed by now.)
heh the difference to b3 is quite big <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> And I totally agree with Ron2k here. The trainings map is a tricky and big project because so many people where involved in it. Coordinating and controlling the people involved, and progressing the map itself is a huge deal. And I really don't envy Meat Popsicle for the job he was/is doing. I've tested the latest build yesteday which he submitted to the developers, and it really is an amazing piece of work, which feels, except one small bug he can't fix at the moment, completed. (The bug is still the incorrect naming of the catalyst pack in the soundfiles)
You will be able to download and play the map. But pretty please be patient. Either the devs like it, and it get's included, or they dislike it, and it get's publicly released. Which way it ever will go, you will have the map in the end. You just have to be patient a bit more <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
aonomusDedicated NS Mastermind (no need for school)Join Date: 2003-11-26Member: 23605Members, Constellation
<!--QuoteBegin-Sorcerer+Feb 26 2005, 03:08 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sorcerer @ Feb 26 2005, 03:08 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> heh the difference to b3 is quite big <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> And I totally agree with Ron2k here. The trainings map is a tricky and big project because so many people where involved in it. Coordinating and controlling the people involved, and progressing the map itself is a huge deal. And I really don't envy Meat Popsicle for the job he was/is doing. I've tested the latest build yesteday which he submitted to the developers, and it really is an amazing piece of work, which feels, except one small bug he can't fix at the moment, completed. (The bug is still the incorrect naming of the catalyst pack in the soundfiles)
You will be able to download and play the map. But pretty please be patient. Either the devs like it, and it get's included, or they dislike it, and it get's publicly released. Which way it ever will go, you will have the map in the end. You just have to be patient a bit more <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> The current version is NS V3b5, with b6 in the testing and possibly the final version, making it NS 3.0....
it it would be ns we're talking about here, it would be correct.. but we're talking about ns_training_b5 here.. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
Comments
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif' /><!--endemo--> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo-->
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif' /><!--endemo--> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Ill join in won...due...free!!!
Havn't got a reply on a pm from 4 days ago yet. so hum..
But I think he said that he was quite busy with university stuff.. so well.. let's play the patient ones <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
alltho cheers for the pm, i cant wait to try it out
edit: nope didnt work, i tried number 49 cos i wasnt sure if it counted from 0 or 1 but even so it just sat there like a lemon <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif' /><!--endemo-->
Since I admin a training server, me too.
Huh?
Ive given hope on getting this map, so should you. Not that its a dead project, i just lost hope.
its done.
perhapps if the devs had given me any inclination they were interested in it when i first submitted it months ago, but as they didnt ive just had to keep on improving it and ill submit it again tmmrw (providing sorcerer will kindly host it for me and after he goes thru hopefully the final bug checks)
but a comment like that is kinda disheartening tbh, if any of u hav ever tried to make a map like this in ns with a group of ppl (yes i still havnt got hold of darkhand to tweak the sounds) u wuld soon realise how many problems and work arounds r required just to get the thing playable let alone actually teaching the nubs.
my combat map (co_teabag) of similar quality took about a month to make, this, a project which many other official mappers hav tried and given up on, has taken since last summer to make, so cut me some slack.
u can lock this thread btw.
sure I'll host it np there <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
its now off to the devs <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
<b>We DEMAND a public release!</b>
ah great, you're paying them too?!? I'm gonna fire them and get my money back if you are footing the bill anyways <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad-fix.gif' border='0' style='vertical-align:middle' alt='mad-fix.gif' /><!--endemo-->
ah great, you're paying them too?!? I'm gonna fire them and get my money back if you are footing the bill anyways <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad-fix.gif' border='0' style='vertical-align:middle' alt='mad-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Damn these assains...
/me wants <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
I've just hired 5 soldiers of fortune to assist. Don't make me hire The A-Team. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
Firstly, my apologies for being away from these forums for so long. Got myself a job, but alas, they have no Internet connection. So now I'm stuck at home with good old dial-up. Due to the graphic nature of the site, it runs as slow as hell for me, which explains why I'm only around infrequently. (The last time I was around was well over a month ago, but I'll try and pop around more often now.)
Secondly, for those wanting to know when it will be released, it will be released when it's released, not a moment before, not a moment after. My advice to this forum is to stop bugging Meat Popsicle about release dates; you could well be the straw that breaks the camel's back. I've been involved with many open-source projects, and I have seen project members withdraw their support (and even projects being abandoned) because unneccessary user presure got too much. Now, I would hate to see it happen to this map, and I'm sure that you wouldn't want this to happen either.
(Besides, it looks like it will be released shortly. Just show some patience.)
Thirdly - and this is for Meat Popsicle - I've recently started a friend of mine on NS. I've given him a copy of beta3 (the latest version of the map that I've got) and am awaiting his feedback. Once I receive it, I'll pass it on to you via private message. (Although most reported issues, if any, are probably fixed by now.)
And I totally agree with Ron2k here. The trainings map is a tricky and big project because so many people where involved in it. Coordinating and controlling the people involved, and progressing the map itself is a huge deal. And I really don't envy Meat Popsicle for the job he was/is doing.
I've tested the latest build yesteday which he submitted to the developers, and it really is an amazing piece of work, which feels, except one small bug he can't fix at the moment, completed. (The bug is still the incorrect naming of the catalyst pack in the soundfiles)
You will be able to download and play the map. But pretty please be patient. Either the devs like it, and it get's included, or they dislike it, and it get's publicly released. Which way it ever will go, you will have the map in the end.
You just have to be patient a bit more <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
And I totally agree with Ron2k here. The trainings map is a tricky and big project because so many people where involved in it. Coordinating and controlling the people involved, and progressing the map itself is a huge deal. And I really don't envy Meat Popsicle for the job he was/is doing.
I've tested the latest build yesteday which he submitted to the developers, and it really is an amazing piece of work, which feels, except one small bug he can't fix at the moment, completed. (The bug is still the incorrect naming of the catalyst pack in the soundfiles)
You will be able to download and play the map. But pretty please be patient. Either the devs like it, and it get's included, or they dislike it, and it get's publicly released. Which way it ever will go, you will have the map in the end.
You just have to be patient a bit more <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
The current version is NS V3b5, with b6 in the testing and possibly the final version, making it NS 3.0....
but we're talking about ns_training_b5 here.. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->