Dod:source Screenshots
<div class="IPBDescription">Not much but worth a look</div> <a href='http://steampowered.com/forums/showthread.php?s=&threadid=161713' target='_blank'>http://steampowered.com/forums/showthread....threadid=161713</a>
I'm not very impressed, especially by the textures. But we'll just have to wait and see...
I'm not very impressed, especially by the textures. But we'll just have to wait and see...
Comments
<img src='http://www.skinny.frac.dk/uploads/dod_source.jpg' border='0' alt='user posted image' />
<img src='http://www.skinny.frac.dk/uploads/dod_source_2.jpg' border='0' alt='user posted image' />
I'm looking forward to tossing a few potato mashers and watching the flying carnage <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
I hope Valve implement curved surfaces, fast.
Ah well.
<edit>That's dod_anzio.</edit>
Edit: Waldo himself said that the point of DoD: Source was the same as CS: Source, making it look prettier. So don't take it as if it was final...
The entire view model is the same - not updated yet.
In-game shot looks ok - a ways to go, but definitely a step in the right direction. The editor shot just re-affirms my view I don't really want anything to do with Source's Hammer and that there's really nothing new to use. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
Now now, just because they've included a familiar interface to make it easy to get back into doesn't mean that it's just the same old editor without any nice new features. I hope. (Ye gods, do I hope)
But it ain't about the editor, it's about what you can do with HL2 and all it's juicy features. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
Also, it's pointless to even analyse this screen. It's so work-in-progress it hurts.
Which the community will obviously do.
So stop worrying, stop freaking out, and just wait patiently. HL2 is on its way, and you'll be most likely playing that nonstop for a week anyways.
Yeah you could in the HL1 engine, although it would struggle with the amount of polygons and play would be choppy.
These remakes are intended to show the ablities of porting, and as KFS said, DOD:S is in early development.
Are you sure it was KFS?
<span style='color:white'>No. Just... No.</span>
Keep in mind these are *for the most part* direct ports with slight graphical enhancements. The real fun starts when they release updates to actually utilize some of Source's best features.
Are you sure it was KFS?
<span style='color:white'>No. Just... No.</span> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
So I read the wrong name when typing quickly? Meh, people make mistakes, no need for the geeky big pic either, Mendasp.
However, you can bet that there will be people releasing updated models, textures, weapons, maps, etc, that will use the Source engine to a much higher level than what Valve is doing. My feeling is that Valve's playing this smart; by porting their products to Source, they're giving the community that plays these games the ability to use its collective abilities for a much better gaming experience.
How long after DoD: Source comes out before some modeling/skinning freak releases a full scale weapons pack? How about a full scale player pack? How about amazing new maps? How about when Valve decides to include all of these "packs" in an update to DoD:S?
I think Valve's giving people the basics and expecting them to run with it.
Are you sure it was KFS?
<span style='color:white'>Snip.</span> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
So I read the wrong name when typing quickly? Meh, people make mistakes, no need for the geeky big pic either, Mendasp. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
If you're actually offended by a giant flashing smiley, then you shouldn't discover what's <b>out there</b>.
When I see that gif I just see an stupidly oversized flashing smiley, which is obviously, and intentionaly, stupid.
PS: It's called a joke.
Then I realized...
Ahh forget it *grumble* *grumble*
*Screenshot of DoD source* <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
What the? I first thought that was DoD and not DoD:S. With a closer look that sunshine looks quite nice <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
not really...they dont have to release dod source right when hl2 comes out
You remember those * next to all the games when ordering that said "<b>WHEN RELEASED</b> dont you?