Cloaking?
Realmer
Join Date: 2004-03-12 Member: 27296Members
<div class="IPBDescription">What was it meant to be?</div> We are having this conversation on marks-servers about whether or not cloaking was origionally supposed to make the alien player completly invisble or have it like it is today, with the alien mostly transparent but still semi visible.
<a href='http://marks-servers.com/bb/viewtopic.php?t=2610&start=45' target='_blank'>http://marks-servers.com/bb/viewtopic.php?t=2610&start=45</a>
I figured the best place to ask this question is here ofcourse. Also, NomolosTehSizzler is claiming that it is impossible to make aliens more invisible than they already are on the hl engine.
<!--QuoteBegin-"NomolosTehSizzler"+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ("NomolosTehSizzler")</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->The open source part of the half life engine does not allow cloaking to be more cloaked, thats as cloaked as they will ever get. NS is no exeption, they made the aliens as cloaked as possible.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
<a href='http://marks-servers.com/bb/viewtopic.php?t=2610&start=45' target='_blank'>http://marks-servers.com/bb/viewtopic.php?t=2610&start=45</a>
I figured the best place to ask this question is here ofcourse. Also, NomolosTehSizzler is claiming that it is impossible to make aliens more invisible than they already are on the hl engine.
<!--QuoteBegin-"NomolosTehSizzler"+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ("NomolosTehSizzler")</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->The open source part of the half life engine does not allow cloaking to be more cloaked, thats as cloaked as they will ever get. NS is no exeption, they made the aliens as cloaked as possible.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Comments
so i think its meant to be a near complete invisible alien. atleast now. as for what it was <i>originally</i>, maidunno.
that depends heavily on the users gamma and video card settings.
Gamma exlpoiters can see skulks quite easily and there was a topic about video card settings lowering details in the background to increase fps. The outcome is that cloaked aliens are displayed with sharp outlines while the background is blurred.
Gamma exlpoiters can see skulks quite easily and there was a topic about video card settings lowering details in the background to increase fps. The outcome is that cloaked aliens are displayed with sharp outlines while the background is blurred. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Agreed, if you lower the detail of the surrounding textures, the cloaked creatures stick out as much as they do when standing in front of spores. <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd-fix.gif' border='0' style='vertical-align:middle' alt='nerd-fix.gif' /><!--endemo-->
At least that makes sense to me gameplay wise. I don't know how it would affect balance.
I'll assume cloaking is brief periods of invisibility. That is, brief periods of <b>invisibility</b>. I may be wrong, but whats your point...?
My mind could be playing tricks on me, but I don't seem to remember cloaking being in 1.x.
My mind could be playing tricks on me, but I don't seem to remember cloaking being in 1.x. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
It was a skill, not done by the chambers.
My mind could be playing tricks on me, but I don't seem to remember cloaking being in 1.x. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
your tripping, cloaking was in 1.xx and you turned completely invisible, getting more than one SC just made you go invisible faster if I recall correctly. I can remember fading in that little H entrance to sewer and watching as a marine [one of the dudes lanning next to me] went up the ladder, look right at me, and then proclaimed the area to be clear >:D
My mind could be playing tricks on me, but I don't seem to remember cloaking being in 1.x. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
It was a skill, not done by the chambers. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
you couldn't move at all too. IIRC the 3 levels also affected cloakability.
33% invisible
66% invisible
100% invisible
Sensories had the OH GOD SO AMAZING ability to parasite marines who would glue themselves to them and break your ears with "the enemy is approaching"
I remember when cloak walking was just introduced and it was pwn
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was, not to
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The narrow hallway just south of rine start on ns_caged was great for this, because an onos could completely block the hall. then the rine would come up, and be like, "Why can't i go forward? AHHH!"
i loved the paralyze skill.
I remember when cloak walking to just introduced and it was pwn<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
yup, then marines adapted to it and learned the counters.
<a href='http://www.natural-selection.org/manual/alien_evolutions_cloaking.html' target='_blank'>http://www.natural-selection.org/manual/al...s_cloaking.html</a>
so yes, originally cloaking did make you completely invisible.
heh wasn't it parasite if you touched them (ie. Parasite Detected) but whenever they went "enemy is approaching" they were also on hivesight?
heh wasn't it parasite if you touched them (ie. Parasite Detected) but whenever they went "enemy is approaching" they were also on hivesight? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
yes, but once they move out of the chamber's range, they drop out of hivesight. This is similar to how you can see what your buddies see on hive sight (ie, if skulk A is looking at a marine, skulk B who is half a map away will see that marine on hivesight.
Old hivesight is better than the current one in every way.
I'll assume cloaking is brief periods of invisibility. That is, brief periods of <b>invisibility</b>. I may be wrong, but whats your point...? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Cloaking = making something difficult to see, unnoticeable, obscure.
Invisibility = you can't see something, period.
Just to clarify, this is MY "Personal" opinion and as such I am not speaking on behalf of the dev team in this matter...