Little Flaw In Ns Game Design
kittycat
Join Date: 2003-07-28 Member: 18503Members
Hi
I think the chambers is a silly little flaw in ns game design. 1st let me explain a bit. I always preferred sens chamber 1st (since 1.0). For me cloaking is the best thing in the game. I just love sneaking around cloaked. Now I stopped playing ns like 1 year ago. I can remember all the fights about sens chambers. I got shouted at with very bad things, kicked off servers etc for building sens chambers first. For me it was like the fastest gorg decides which chamber. With the dependance on the team for chamber selection I am screwed if I want to have stealth fun because everyone else wants def.
It is a bad design flaw if a game part (stealth) gets screwed because of another.
can we get this fixed?
I think the chambers is a silly little flaw in ns game design. 1st let me explain a bit. I always preferred sens chamber 1st (since 1.0). For me cloaking is the best thing in the game. I just love sneaking around cloaked. Now I stopped playing ns like 1 year ago. I can remember all the fights about sens chambers. I got shouted at with very bad things, kicked off servers etc for building sens chambers first. For me it was like the fastest gorg decides which chamber. With the dependance on the team for chamber selection I am screwed if I want to have stealth fun because everyone else wants def.
It is a bad design flaw if a game part (stealth) gets screwed because of another.
can we get this fixed?
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Comments
And its finally good to know im not the only 1 who would like sc always the first <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> .SC lovers all over the world rejoice!
This is a very selfish attitude and entirely wrong. it is not up to YOU to decide what is best for the TEAM. It is up to the TEAM to decide which chamber to have first. And since in beta5 defence chamber is absolutely vital to higher lifeforms people prefere dcs first.
Just because you want to have fun with cloacking doesnt mean your TEAM wants to have it
Just because you want to have fun with cloacking doesnt mean your TEAM wants to have it <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
That is what I am talking about. I love sens. def is for losers. I do not want to hear this "selfish" thing. I want to sneak around cloaked
Of course this may cause problems. Every player should be able to choose for himself what he wants. This is the flaw.
A solution would be to allow all chambers at start but limit the effect to amount of hives (like lvl3 cloak with 3 hives)
A solution would be to allow all chambers at start but limit the effect to amount of hives (like lvl3 cloak with 3 hives)<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Do a search for "unchained chambers"...
<!--QuoteBegin-kittycat+Feb 23 2005, 10:20 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (kittycat @ Feb 23 2005, 10:20 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->That is what I am talking about. I love sens. def is for losers. I do not want to hear this "selfish" thing. I want to sneak around cloaked
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
...and get over yourself.
hey that is cheap. read my whole post instead of dissecting parts of it then you may get the thing I want to say
or if that is too difficult let my explain:
me thinks
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->That is what I am talking about. I love sens. def is for losers. I do not want to hear this "selfish" thing. I want to sneak around cloaked<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
you may think the opposite. This can't be fixed. I will be 120% ignorant of your choice because I want stealth fun. The "selfish" argument is screwed because it would be like forcing everyone to get a M4 instead of a scout (CS)
Sens already has a boost in b6. Be happy it's in =\
I can say the same for you. I have my own views why sens pwnz def...
*sigh*
But that is not the point. I want to get this fixed so that you can have def chambers and I can have my cloak
But a discussion about a similar topic was discussed in the Public Beta Forums. You can view the thread right <a href='http://www.unknownworlds.com/forums/index.php?showtopic=71686' target='_blank'>here</a>
Eat your heart out. 24 pages of discussion.
simple as that
Mind you with the next version maybe sens will be a good first chamber/upgrade what with the sof changes and all.
BTW, im ok with any chamber. dont accuse me of being against yu becos i dun like SC.
If you sit down for a second and think about it, it is selfish to just drop an sc without asking the team first, because everyone else on the team may prefer dc or mc first. Putting yourself before everyone else on the team kinda sounds like selfishness, doesn't it?
iirc, version 1.0 didn't have cloaking, just pheremones, advanced hive sight, and scent of fear
I think the chambers is a silly little flaw in ns game design. 1st let me explain a bit. I always preferred sens chamber 1st (since 1.0). For me cloaking is the best thing in the game. I just love sneaking around cloaked. Now I stopped playing ns like 1 year ago. I can remember all the fights about sens chambers. I got shouted at with very bad things, kicked off servers etc for building sens chambers first. For me it was like the fastest gorg decides which chamber. With the dependance on the team for chamber selection I am screwed if I want to have stealth fun because everyone else wants def.
It is a bad design flaw if a game part (stealth) gets screwed because of another.
can we get this fixed? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
if I understand you correctly I think your criticism is aimed at a server side modification that requires a team vote to select chamber.
In pure NS, the fastest gorge still gets to decide the chamber. Wise gorges listen to their team's opinion, selfish gorges just drop what they want.
but nonetheless. listen to your team.. theres servers that'll give you a well deserved kick for being a greedy lil gorge.
so it did... I guess pheremones replaced advanced hive sight at some point
You cannot compare CS to NS, for various reasons.
NS is dependent on teamwork, while CS depends on each person's skill. The only time when both games depend on teamwork is during clan matches. This problem that you speak of never happens on clan matches, because they discuss beforehand which chamber to choose first.
I, personally, like the chambers idea very much; even though there are lots of arguments about changing the chambers' order in gameplay. Its just a matter of preference. If you really want sensory first, then go to a server with unchained chambers.
BTW, if you are ignorant of others' choices, others will be ignorant of yours as well.
it's the worst ability in the entire game...
not worst as in it's poor - worst as in it ruins it...
Where is the skill in making yourself invisible, and walking very slowly up to some one? Surely people who regularly play marines must get fed up like me of being killed by an alien that you never even got a chance to shoot because it was invisible...
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I do have my own views for sens. Its way better at start of game. However this is what I think, you may think different. I do not want this to be sens vs def. I want to have the freedom to choose my playstyle and not "talk with the team" because then I will probably have 1 of 10 games my stealthy experience. Why is everyone saying that I am selfish? If you would be forced to play with the "wrong chambers" you may actually think different. What actually is a wrong chamber depends highly on your style of play.
I can even recall an email that I sent flayra where I complained about this sens vs def thing (very long time ago) and he replied something like this:
"Do not listen to them haters, just keep building them!"
This was straight from da flay himself
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->the thing is, Ns is a team game. if you want to get a chamber, make it a team decision<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Its not like the teamplay aspect is defined just by the forced chamber order. There is great teamplay with sens chambers. Get a few friends and set ambushes cloaked. I had soooo many great situations with sens chambers .... however that is not the point.
I just want this fixed
possible solution:
every alien gets to choose something like its own "genetic config" which sets the alien abilities to move, def or sens. The chambers itself should be placed without a forced order and the amount of hives should set the effectivity of the chambers.
If every one else wants DCs then to bad cuz as was stated: Work as a team.
And as was stated before:
SCs are now a rather viable option for first chamber in B6, so stop complaining, it has been done.
you don't get it do you.
they fixed the chambers.
Then again, being able to drop anything early on would lead to MC rushing on the marine side, i do this all the time when i com anyhow as "motion hax", as it is often called, can turn any marine into a good-aiming marine! <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo-->
and because of that i dont think unchained chambers should be implemented, even if i was for unchained
chained chambers, it just adds that twist to the game, that you really have to decide...
imho, now that chambers are viable, unchained would be baaaad
go play co mode, there you can sneak and skill and whatever... and the 1.0 sens chamber was the weakest of all anyways...