thing is tommy, without innovation (mostly from ninty notedly) we'd still be playing console games with 1-button joysticks :p
While it's hard to imagine a better controller than the modern designs, people were thinking the same thing back when the height of gaming interface was a wiggly stick that didn't center properly stuck into a square base with a single button on it.
Wonder if the gyro-controllers would make use of the way people try and steer games with the pad XD It's always fun watching people swaying about when they're playing f-zero and stuff; specially the way they lean riiiiight back when they hit a massive ramp :3
I'll prolly get the Revolution just for the next SSB title. And all the other Nintendo-exclusive licenses. Zelda ftw <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
Because it's not the size of a Cray? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
PulseTo create, to create and escape.Join Date: 2002-08-29Member: 1248Members, Constellation
Because Nintendo's consoles have <i>always</i> been underpowered compared to the competition and it's always worked for them. Why would they change now?
<!--QuoteBegin-Pulse+Mar 29 2005, 01:40 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Pulse @ Mar 29 2005, 01:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Because Nintendo's consoles have <i>always</i> been reasonably-sized and priced compared to the competition and it's always worked for them. Why would they change now? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Fixed <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
PulseTo create, to create and escape.Join Date: 2002-08-29Member: 1248Members, Constellation
So it's more powerful than a console so old that it's almost part of the previous generation, big deal. It's much closer to the Xbox, which is, of course, more powerful.
<!--QuoteBegin-TommyVercetti+Mar 29 2005, 11:48 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TommyVercetti @ Mar 29 2005, 11:48 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Ton of Xbox haters here, but I'll just ignore that because my true loyalty is to the PC...
Anyways, can someone tell me why Revolution and all its innovation is so great? As far as I'm concerned, the innovation needs to be on the part of the game devlopers, not the hardware. We have something that works well already, right now it would seem that PS3 is my first choice among the new consoles simply because the power it has will allow developers to create more innovative games (though it could be argued that this power is a double-edged sword when it comes to innovation, and it will be more expensive in both time and money to develop for).
Whatever, if you are offended by this post (in which case you are a fanboy without any hope of redemption), sorry because I didn't intend it to be.
I just want to know why Revolution is so great, especially with its supposed inferior hardware. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Stagnation in the industry caused developers shooting for the fanciest graphics often at the expense of gameplay. Will nintendo's prioritization of inovation over all out power acctually result in more interesting games being made for it? yet to be seen... but I like to think it is possible.
Graphics have become a developers equivilant of an e-**** in todays market. It is really somewhat tragic considering some of the absolutly awesome games that aren't all that impressive graphically. I mean, in the end, the GCN can run RE4 quite compitently, and the revolution isn't going to be less powerfull then the GCN, how much power are they really going to need in the next gen? Are we jumping up in down in anticipation of the hundreds of UTe3 level graphical clones in the console market next gen? Don't get me wrong, PS3 and Xbox2 will no doubt have titles that prioritize gameplay over graphical brilliance to ipressive results, but at face level it looks like the revolution will be much more attractive to developers wanting to walk that path then either of the other two consoles.
I don't know, it is yet to be seen, but I still expect nintendo to pull something absolutly dazzling and "WTH, what wasn't that thought of before?" inspiring a little like they did with the DS when they brought the thing out. If last gen was any indication, the GCN users were the ones that would on average own 20-30 titles for thier console, compared to your average PS2 owner who would have maby 15, and the Xbox guy most likely less. Nintendo makes more money off software then the other companies somehow... It isn't hard to imagine to revolution at very least compeating on a power level as well, but really I still feel the feature heavy development priorities willl be nintendo's big bread winner in the next gen. That and it appears that they once again are hitting at a lower income braket then sony is.
[edit] If power is what you are shooting for in the next gen, go PS3. Based on what little has been leaked in design docs so far, it looks like the PS3's internals are a fair chunk more beefy then the Xbox2's in this next gen. Though the Xbox will be alot nicer to build games on.
<!--QuoteBegin-CommunistWithAGun+Mar 29 2005, 02:13 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CommunistWithAGun @ Mar 29 2005, 02:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I wish I never got an Xbox, the DVD drive on *two* of them failed within 2 months. Never buying another :\ <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Mine's worked since December 2001...
UltimaGecko's Guide to getting your Xbox to work: 1. Make sure all cords are connected. 2. Make sure disc is in the drive. 3. Make usre controller is connected.
-if ROM drive or HDD make a grinding noise on start-up: --eject the disc, hit your xbox multiple times, retry. -if the Controller gives you a discconect error: --unplug and replug, hit your xbox for good measure -if you get a dirty disc error: --eject tray, hit your xbox, try again --if DVD still doesn't work: clean DVD, hit Xbox for good measure. -if you LED flashes Red, orange or blinking colors: --hit your Xbox, cycle the power and then hit it again until it stops ---["Your Xbox needs immediate service" my ****] -if ethernet cable is not detected: --retry cable, hit your xbox
if all else fails: pick your Xbox up 3-5 inches and drop it (without disc inside); if it still doesn't work: beat it until it does.
Mine's been working for 3 and a half years, all by simply following this guideline (and for some reason Morrowind discs work 10x better once you scratch the hell out of them...if that makes any sense at all...).
One thing I hate about it: the controllers are crap (no, not the size...), they break so easily. I have 2 dual shock controllers that never broke, but I've gone through like 4 Xbox controllers (for a total of 7, including the psuedo-working 3 I currently have). If they throw that "we're only putting 2 controller ports in it" because they expect me pay for a 4-player adapter they can go [expletive deleted <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> ].
<!--QuoteBegin-Geminosity+Mar 29 2005, 12:44 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Geminosity @ Mar 29 2005, 12:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Wonder if the gyro-controllers would make use of the way people try and steer games with the pad XD It's always fun watching people swaying about when they're playing f-zero and stuff; specially the way they lean riiiiight back when they hit a massive ramp :3 <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Hey, nothing wrong with moving while you play. It helps some of us coordinate... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
Except when the 40 year old men play games like Super Mario Brothers 3 and bounce up and down when they're trying to jump in game. Or weaving back and forth trying to dodge projectiles presented in a 2D game (MegaMan <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> ). Those people are weird.
I figure the force feedback would be enough to satiate your need for movement. Gyroscopic controller = one more thing that's easy to break.
They'd just be a retarded gimmick like those Donkey Kong congo drum things. They'd probably get really expensive if they expect you to buy a bunch of different periphereals for different games (back to the drums, I guess). How many games used the NES light gun productivly? Duck Hunt and Gotcha! ? bah. Or that robot <a href='http://66.98.238.14/~retro/media/29kvkspf/nintendo-entertainment-system.wmv' target='_blank'>BOB the robot</a>? Or the Power Glove?
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->How many games used the NES light gun productivly? Duck Hunt and Gotcha! ? bah. Or that robot BOB the robot? Or the Power Glove? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Lightguns are, at least, still used. And yes, nintendo has created its share of failed interfaces, but that doesn't mean that all their future innovations are doomed. At least they try.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I figure the force feedback would be enough to satiate your need for movement. Gyroscopic controller = one more thing that's easy to break.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Funny, they said the same thing about Dual Shock controllers back in the day. Nintendo knows how to build a durable device, look at the GBA: it passed every test EGM threw at it, including getting stomped on, thrown, and flushed in the toilet. I've never managed to break a Nintendo controler, and the only one I have ever heard of breaking was the N64 (analog stick).
ShockehIf a packet drops on the web and nobody's near to see it...Join Date: 2002-11-19Member: 9336NS1 Playtester, Forum Moderators, Constellation
<!--QuoteBegin-theclam+Mar 29 2005, 07:45 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (theclam @ Mar 29 2005, 07:45 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The GC is more powerful than the PS2. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Yeah, but so is my calculator for processing power.
Let's face it. I love the 'Tendo, truly I do. But their height of consoling was the SNES. Everything after that has been 'Well... I guess... if I can't get a <insert competitor hardware here'
<!--QuoteBegin-SkulkBait+Mar 29 2005, 06:32 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SkulkBait @ Mar 29 2005, 06:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->How many games used the NES light gun productivly? Duck Hunt and Gotcha! ? bah. Or that robot BOB the robot? Or the Power Glove? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Lightguns are, at least, still used. And yes, nintendo has created its share of failed interfaces, but that doesn't mean that all their future innovations are doomed. At least they try.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I figure the force feedback would be enough to satiate your need for movement. Gyroscopic controller = one more thing that's easy to break.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Funny, they said the same thing about Dual Shock controllers back in the day. Nintendo knows how to build a durable device, look at the GBA: it passed every test EGM threw at it, including getting stomped on, thrown, and flushed in the toilet. I've never managed to break a Nintendo controler, and the only one I have ever heard of breaking was the N64 (analog stick). <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> We've managed to screw up a couple GCN controllers. One is EXTREAMLY lose in the joystick, to the point where it doesn't properly hold momentum at full speed, and we have gotten stuck buttons on 2 controllers.
All in all, considering the sheer numbers of people who abused our controllers, I'd say they can at least claim that they are as sturdy as PS2 controllers, as I've been able to break a few of those too.
Sony hate being beat in ANYTHING, and are beginning to get over their proprietry format stubbornness (an indicator of this is that all next-gen MiniDisc [don't start] units will be supporting MP3 playback, instead of insisting on using their awesome, but propriety ATRAC format). I really believe Sony are going all-out in the race to develop the biggest, baddest, most powerful gaming beast they can. I forsee the PS3 coming out with out-of-the-box 5.1 Dolby and THX support, online play, possibly with support for plugging directly into a cable or DSL modem, playback support for many formats, improved DVD playback, definately a built-in HDD and great USB perephial support. They will at least attempt to address development difficulties, and should be able to keep most, if not all of their 3rd party developers. I, personally, can't wait to see the next-get DOA, FF, Tekken, MGS and GT titles.
Microsoft is developing a very dangerous attitude of "We'll do it OUR WAY AND IF YOU DON'T LIKE IT..." which will no doubt **** off any developers they don't already own. We can pretty much count on M$ making every effort to avoid X-Box 2 mod-ability (ala X-Box Linux conversions, HDD upgrades, making it the best system around for pirating games. their major unnoficial selling point imho) which, unless they pull something really awesome out of the hat, will kill off the last bit of customer base that keeps them in the console market. The Halo series is getting tired, despite what M$ think. Pretty much everyone would sooner buy it on PC for $20 in 6 mths than buy a whole new console without a really awesome lineup of games in the background. X-Box Live will become free, eventually, or alternatively M$ will eventually make the console free and charge a setup fee for Live.
Nintendo will release something "revolutionary", but no-one will really care, except the big-N fanboys that will continue to rave on about the systems un-appreciated capabilities, and how the control system "is the best once you get used to it". Their system will have some great games, but will be unlikely to be able to shake the "kiddy-game" thing. RE addicts and Mario hopefuls will buy it and probably not be disappointed. Nintendo will possibly shift focus to the one thing they do seem to be able to get right, the hand-held market. Hopefully they will release the RE line to be developed on Sony systems again, imho, where it belongs.
I can imagine Sega merging with Sony, and making some great games. I dont see this as a bad thing; maybe they'll ressurect the Virtua Cop line and/or help Sony pick up their game in the Hand-Held market. (not that the PSP is bad.. but it could've been better)
Me... If GT, DOA and maybe good WH40k titles are announced for the PS3, i'll have to get one. I've never been much into Nintendo, but missing out on action-orientated RE titles, and a shift to more grown-up games(let mario die, people.) might sway me, if the price is right. the X-Box 2 has failed to impress me so far, and i just see it as a pc-in-a-box... and i'd rather spend that money on a PC, where i don't have to pay a subscription on top of my broadband cost to get online, and i have a choice of hardware.
I guess I could go for a PS3, though I'm going to have to rent an Xbox 2 and Halo 3 for a bit. No way I'm missing that, I don't know why but There's Something About Halo that makes even an elitist PC snob like myself enjoy playing it day after day...
Or, I might not buy any console. But if I do, it will not be the Revolution. I acknowledge the fact that Nintendo's games are good, and supposedly "the best," but I don't enjoy playing them. Super Smash Bros., Metroid Prime, and Rougue Squadron are the only GC games I own (though I got the Squadron and the console for $15 from a friend).
It's gonna be mighty hard to choose between the PS3 and Xbox Next, that's for sure.
My GC controller broke in the first couple months after I bought it, while slamming the B button down for DK in one of those SSBM challenges where you have to kill 100 guys or survive 15 minutes or something. My Wavebirds have been tossed around a lot, but they still work fine, and have amazing battery life.
For all you Nintendo haters out there, is there any part of their hardware inadequacies that actually make their games any less fun than their competitors? After all, we play NS because it is fun, but we don't play Doom3 anymore, even though it has awesome graphics.
It would be interesting if the Revolution came out $50 less than its competing systems, because it saved money on the hardware.
I'd put money on the fact that the revolution is going to be a MAJOR compeditor with Xbox2 in terms of online capabilities. You don't put built in Wi-Fi on a console you don't intend to be used online often.
The question is, if that thing has wireless capabilities, will the controllers make use of that? The DS? Who knows. It removes the whole aspect of having to only use a certain amount of controllers or only being able to connect 4 DS's.
<!--QuoteBegin-Cold NiTe+Mar 30 2005, 12:44 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cold NiTe @ Mar 30 2005, 12:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The question is, if that thing has wireless capabilities, will the controllers make use of that? The DS? Who knows. It removes the whole aspect of having to only use a certain amount of controllers or only being able to connect 4 DS's.
Wouldn't that be awesome? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> OMG. Could you immagine something like 4 swords, played with DSs, by like 40 people simultaneously?
<!--QuoteBegin-SkulkBait+Mar 30 2005, 01:34 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SkulkBait @ Mar 30 2005, 01:34 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Cold NiTe+Mar 30 2005, 12:44 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cold NiTe @ Mar 30 2005, 12:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The question is, if that thing has wireless capabilities, will the controllers make use of that? The DS? Who knows. It removes the whole aspect of having to only use a certain amount of controllers or only being able to connect 4 DS's.
Wouldn't that be awesome? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> OMG. Could you immagine something like 4 swords, played with DSs, by like 40 people simultaneously?
...
Hold on, I gotta go change my pants. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Damn, why doesn't Nintendo just hire me already. I'd make them billions.
<!--QuoteBegin-CommunistWithAGun+Mar 29 2005, 02:13 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CommunistWithAGun @ Mar 29 2005, 02:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I wish I never got an Xbox, the DVD drive on *two* of them failed within 2 months. Never buying another :\ <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> hah... My roommate has gone through 4... and just recently bought MY old Xbox (I kept Halo 2 collectors edition... I'll sell it on ebay l8er maybe).
Why he keeps getting them is beyond me. Oh wait... yes splintercell 3 just came out, thats why... what a splintercell freak he is.
<!--QuoteBegin-Kaine+Mar 30 2005, 02:31 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kaine @ Mar 30 2005, 02:31 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I, personally, can't wait to see the next-get DOA, FF, Tekken, MGS and GT titles. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I thought DOA was now an X-Box "Exclusive" franchise.
<!--QuoteBegin-Cold NiTe+Mar 30 2005, 01:44 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cold NiTe @ Mar 30 2005, 01:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Damn, why doesn't Nintendo just hire me already. I'd make them billions. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> The hell with that. Let's just make you President of the World.
<!--QuoteBegin-Cold NiTe+Mar 30 2005, 01:44 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cold NiTe @ Mar 30 2005, 01:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-SkulkBait+Mar 30 2005, 01:34 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SkulkBait @ Mar 30 2005, 01:34 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Cold NiTe+Mar 30 2005, 12:44 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cold NiTe @ Mar 30 2005, 12:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The question is, if that thing has wireless capabilities, will the controllers make use of that? The DS? Who knows. It removes the whole aspect of having to only use a certain amount of controllers or only being able to connect 4 DS's.
Wouldn't that be awesome? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> OMG. Could you immagine something like 4 swords, played with DSs, by like 40 people simultaneously?
...
Hold on, I gotta go change my pants. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Damn, why doesn't Nintendo just hire me already. I'd make them billions. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> You could use the revolution as a server port for some INSANE DS lan games. I mean the thing has a built in harddrive and wifi, it would be awesome if one of thier developers just decided to climb the wall and build software that allows the revolution to act as a server hub for mini MMORPG style games or high end shooters that would run between DS units. That would be an absolutly AWESOME function at any largish sized lan party or really any large gamer gathering for that matter.
Comments
While it's hard to imagine a better controller than the modern designs, people were thinking the same thing back when the height of gaming interface was a wiggly stick that didn't center properly stuck into a square base with a single button on it.
Wonder if the gyro-controllers would make use of the way people try and steer games with the pad XD
It's always fun watching people swaying about when they're playing f-zero and stuff; specially the way they lean riiiiight back when they hit a massive ramp :3
How on earth do you know Revolution has an inferior hardware?
Fixed <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Anyways, can someone tell me why Revolution and all its innovation is so great? As far as I'm concerned, the innovation needs to be on the part of the game devlopers, not the hardware. We have something that works well already, right now it would seem that PS3 is my first choice among the new consoles simply because the power it has will allow developers to create more innovative games (though it could be argued that this power is a double-edged sword when it comes to innovation, and it will be more expensive in both time and money to develop for).
Whatever, if you are offended by this post (in which case you are a fanboy without any hope of redemption), sorry because I didn't intend it to be.
I just want to know why Revolution is so great, especially with its supposed inferior hardware. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Stagnation in the industry caused developers shooting for the fanciest graphics often at the expense of gameplay. Will nintendo's prioritization of inovation over all out power acctually result in more interesting games being made for it? yet to be seen... but I like to think it is possible.
Graphics have become a developers equivilant of an e-**** in todays market. It is really somewhat tragic considering some of the absolutly awesome games that aren't all that impressive graphically. I mean, in the end, the GCN can run RE4 quite compitently, and the revolution isn't going to be less powerfull then the GCN, how much power are they really going to need in the next gen? Are we jumping up in down in anticipation of the hundreds of UTe3 level graphical clones in the console market next gen? Don't get me wrong, PS3 and Xbox2 will no doubt have titles that prioritize gameplay over graphical brilliance to ipressive results, but at face level it looks like the revolution will be much more attractive to developers wanting to walk that path then either of the other two consoles.
I don't know, it is yet to be seen, but I still expect nintendo to pull something absolutly dazzling and "WTH, what wasn't that thought of before?" inspiring a little like they did with the DS when they brought the thing out. If last gen was any indication, the GCN users were the ones that would on average own 20-30 titles for thier console, compared to your average PS2 owner who would have maby 15, and the Xbox guy most likely less. Nintendo makes more money off software then the other companies somehow... It isn't hard to imagine to revolution at very least compeating on a power level as well, but really I still feel the feature heavy development priorities willl be nintendo's big bread winner in the next gen. That and it appears that they once again are hitting at a lower income braket then sony is.
[edit] If power is what you are shooting for in the next gen, go PS3. Based on what little has been leaked in design docs so far, it looks like the PS3's internals are a fair chunk more beefy then the Xbox2's in this next gen. Though the Xbox will be alot nicer to build games on.
Mine's worked since December 2001...
UltimaGecko's Guide to getting your Xbox to work:
1. Make sure all cords are connected.
2. Make sure disc is in the drive.
3. Make usre controller is connected.
-if ROM drive or HDD make a grinding noise on start-up:
--eject the disc, hit your xbox multiple times, retry.
-if the Controller gives you a discconect error:
--unplug and replug, hit your xbox for good measure
-if you get a dirty disc error:
--eject tray, hit your xbox, try again
--if DVD still doesn't work: clean DVD, hit Xbox for good measure.
-if you LED flashes Red, orange or blinking colors:
--hit your Xbox, cycle the power and then hit it again until it stops
---["Your Xbox needs immediate service" my ****]
-if ethernet cable is not detected:
--retry cable, hit your xbox
if all else fails: pick your Xbox up 3-5 inches and drop it (without disc inside); if it still doesn't work: beat it until it does.
Mine's been working for 3 and a half years, all by simply following this guideline (and for some reason Morrowind discs work 10x better once you scratch the hell out of them...if that makes any sense at all...).
One thing I hate about it: the controllers are crap (no, not the size...), they break so easily. I have 2 dual shock controllers that never broke, but I've gone through like 4 Xbox controllers (for a total of 7, including the psuedo-working 3 I currently have). If they throw that "we're only putting 2 controller ports in it" because they expect me pay for a 4-player adapter they can go [expletive deleted <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> ].
It's always fun watching people swaying about when they're playing f-zero and stuff; specially the way they lean riiiiight back when they hit a massive ramp :3 <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Hey, nothing wrong with moving while you play. It helps some of us coordinate... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
I figure the force feedback would be enough to satiate your need for movement. Gyroscopic controller = one more thing that's easy to break.
They'd just be a retarded gimmick like those Donkey Kong congo drum things. They'd probably get really expensive if they expect you to buy a bunch of different periphereals for different games (back to the drums, I guess). How many games used the NES light gun productivly? Duck Hunt and Gotcha! ? bah. Or that robot <a href='http://66.98.238.14/~retro/media/29kvkspf/nintendo-entertainment-system.wmv' target='_blank'>BOB the robot</a>? Or the Power Glove?
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Lightguns are, at least, still used. And yes, nintendo has created its share of failed interfaces, but that doesn't mean that all their future innovations are doomed. At least they try.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I figure the force feedback would be enough to satiate your need for movement. Gyroscopic controller = one more thing that's easy to break.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Funny, they said the same thing about Dual Shock controllers back in the day. Nintendo knows how to build a durable device, look at the GBA: it passed every test EGM threw at it, including getting stomped on, thrown, and flushed in the toilet. I've never managed to break a Nintendo controler, and the only one I have ever heard of breaking was the N64 (analog stick).
Yeah, but so is my calculator for processing power.
Let's face it. I love the 'Tendo, truly I do. But their height of consoling was the SNES. Everything after that has been 'Well... I guess... if I can't get a <insert competitor hardware here'
- Shockwave
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Lightguns are, at least, still used. And yes, nintendo has created its share of failed interfaces, but that doesn't mean that all their future innovations are doomed. At least they try.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I figure the force feedback would be enough to satiate your need for movement. Gyroscopic controller = one more thing that's easy to break.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Funny, they said the same thing about Dual Shock controllers back in the day. Nintendo knows how to build a durable device, look at the GBA: it passed every test EGM threw at it, including getting stomped on, thrown, and flushed in the toilet. I've never managed to break a Nintendo controler, and the only one I have ever heard of breaking was the N64 (analog stick). <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
We've managed to screw up a couple GCN controllers. One is EXTREAMLY lose in the joystick, to the point where it doesn't properly hold momentum at full speed, and we have gotten stuck buttons on 2 controllers.
All in all, considering the sheer numbers of people who abused our controllers, I'd say they can at least claim that they are as sturdy as PS2 controllers, as I've been able to break a few of those too.
I could be a villian in mega man.. "Static Man" :(
Microsoft is developing a very dangerous attitude of "We'll do it OUR WAY AND IF YOU DON'T LIKE IT..." which will no doubt **** off any developers they don't already own. We can pretty much count on M$ making every effort to avoid X-Box 2 mod-ability (ala X-Box Linux conversions, HDD upgrades, making it the best system around for pirating games. their major unnoficial selling point imho) which, unless they pull something really awesome out of the hat, will kill off the last bit of customer base that keeps them in the console market.
The Halo series is getting tired, despite what M$ think. Pretty much everyone would sooner buy it on PC for $20 in 6 mths than buy a whole new console without a really awesome lineup of games in the background. X-Box Live will become free, eventually, or alternatively M$ will eventually make the console free and charge a setup fee for Live.
Nintendo will release something "revolutionary", but no-one will really care, except the big-N fanboys that will continue to rave on about the systems un-appreciated capabilities, and how the control system "is the best once you get used to it". Their system will have some great games, but will be unlikely to be able to shake the "kiddy-game" thing. RE addicts and Mario hopefuls will buy it and probably not be disappointed. Nintendo will possibly shift focus to the one thing they do seem to be able to get right, the hand-held market. Hopefully they will release the RE line to be developed on Sony systems again, imho, where it belongs.
I can imagine Sega merging with Sony, and making some great games. I dont see this as a bad thing; maybe they'll ressurect the Virtua Cop line and/or help Sony pick up their game in the Hand-Held market. (not that the PSP is bad.. but it could've been better)
Me... If GT, DOA and maybe good WH40k titles are announced for the PS3, i'll have to get one. I've never been much into Nintendo, but missing out on action-orientated RE titles, and a shift to more grown-up games(let mario die, people.) might sway me, if the price is right. the X-Box 2 has failed to impress me so far, and i just see it as a pc-in-a-box... and i'd rather spend that money on a PC, where i don't have to pay a subscription on top of my broadband cost to get online, and i have a choice of hardware.
Or, I might not buy any console. But if I do, it will not be the Revolution. I acknowledge the fact that Nintendo's games are good, and supposedly "the best," but I don't enjoy playing them. Super Smash Bros., Metroid Prime, and Rougue Squadron are the only GC games I own (though I got the Squadron and the console for $15 from a friend).
It's gonna be mighty hard to choose between the PS3 and Xbox Next, that's for sure.
For all you Nintendo haters out there, is there any part of their hardware inadequacies that actually make their games any less fun than their competitors? After all, we play NS because it is fun, but we don't play Doom3 anymore, even though it has awesome graphics.
It would be interesting if the Revolution came out $50 less than its competing systems, because it saved money on the hardware.
Wouldn't that be awesome?
Wouldn't that be awesome? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
OMG. Could you immagine something like 4 swords, played with DSs, by like 40 people simultaneously?
...
Hold on, I gotta go change my pants.
Wouldn't that be awesome? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
OMG. Could you immagine something like 4 swords, played with DSs, by like 40 people simultaneously?
...
Hold on, I gotta go change my pants. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Damn, why doesn't Nintendo just hire me already. I'd make them billions.
Gamecube (10 months): 1 standard (good condition), 1 third-party (broken thumbstick), 1 WaveBird (perfect condition)
Xbox (3 years): 2 chunky (good condition), 1 third party (good condition), 2 S (perfect and 1 with jammed start button)
PS1 (6+ years, don't remember): 1 default (good condition), 1 Dual Shock (perfect condition)
hah... My roommate has gone through 4... and just recently bought MY old Xbox (I kept Halo 2 collectors edition... I'll sell it on ebay l8er maybe).
Why he keeps getting them is beyond me. Oh wait... yes splintercell 3 just came out, thats why... what a splintercell freak he is.
I thought DOA was now an X-Box "Exclusive" franchise.
Correct me if I'm wrong.
The hell with that. Let's just make you President of the World.
Wouldn't that be awesome? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
OMG. Could you immagine something like 4 swords, played with DSs, by like 40 people simultaneously?
...
Hold on, I gotta go change my pants. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Damn, why doesn't Nintendo just hire me already. I'd make them billions. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
You could use the revolution as a server port for some INSANE DS lan games. I mean the thing has a built in harddrive and wifi, it would be awesome if one of thier developers just decided to climb the wall and build software that allows the revolution to act as a server hub for mini MMORPG style games or high end shooters that would run between DS units. That would be an absolutly AWESOME function at any largish sized lan party or really any large gamer gathering for that matter.