Twg V: Post Game

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Comments

  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    Maby next time we can start signups at a normal time so I can play <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
  • Soul_RiderSoul_Rider Mod Bean Join Date: 2004-06-19 Member: 29388Members, Constellation, Squad Five Blue
    edited May 2005
    Just like to say i made a right hash of that!!

    My idea of my final night PM sent to everyone stating that there was nothing else i could do was to encourage Xentor to keep me alive as i was no longer a threat to him.

    That backfired and he wolfed me anyways <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    One thing i'd like to know is why i wasnt killed ages ago.

    I practically confessed to Sky on Day one, in fact i almost came out and told him on Night One!!

    I came in with a plan, and although it did seem like i didn't know what i was doing, which i didn't when the saltz/sky war broke out, i did know what i was doing the rest of the time.

    Oh and to top it all off, my hard drive crapped out on me a few days ago, so now i am PC-less. When i get the cash for a new drive i will be back, and looking forward to take part in the next available game.

    Unfortunately my wildly erratic, but thoroughly explained log, in which i explained my reasoning behind every action, and my genuine confusion at the outburst stage, has been lost with the death of my HDD. So my log will not grace these fair pages!!


    [EDIT] Oh yeah, and if i had lived another day i would have a sig, you are such a horrible destructive person Xentor <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> [/edit]
  • XentorXentor Join Date: 2002-11-03 Member: 5877Members
    Yeah yeah... I don't get a sig banner either, SR <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    PK is the only newbie who gets one this time.
  • SkySky Join Date: 2004-04-23 Member: 28131Members
    Soul Rider, you weren't wolfed for the simple reason that the wolves suffered from information overload. We had supposed seers, guardians, and psychics popping up all over the place (two of whom contacted me personally), so it was very tempting to try to control those special roles while not restorting to just killing them off right away. Apparently that didn't work. Note to self: just kill any special role you see, as soon as you see him. Toying around doesn't bring any benefits. <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo-->

    Also, I've changed my mind about hosting. I'll be sending an e-mail to Freak sometime later today, I imagine....btw, edit your address to freak83 (at) gmail (dot) com, unless you like spam in your inbox. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
  • PlanetkillerPlanetkiller Join Date: 2003-06-05 Member: 17028Members
    <!--QuoteBegin-Xentor+May 19 2005, 11:55 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Xentor @ May 19 2005, 11:55 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yeah yeah... I don't get a sig banner either, SR <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    PK is the only newbie who gets one this time. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    \o/

    On a side note, I ended up being fairly useless to the human side this time. Mostly cos I was too confused to actually work anything out. Ah well. Sky, in case you were wondering, those last few PMs I sent to you were meant to gain your trust, and hopefully get a wolf to contact me later. That didn't really work out, but nevermind, the job got done anyway <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    <!--QuoteBegin-ZeroByte+May 19 2005, 12:15 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ZeroByte @ May 19 2005, 12:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->No lol, if you look at our wolfing document, you were one of the experienced people we wanted killed. Its just that you didn't present us any opportunities to make wolfing you count.[...]<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    See, it's serious mistakes like that that ended up costing you the game. If you'd gotten wind of my suspicions somehow, you could easily have used me to get to Pithlit.
    For some reason everybody thinks that playing one game and hosting the next one somehow makes me an expert on TWG. When will you learn that I flipping suck at this and leave me alone? I don't want the stigma of counting as a veteran, it makes me liable to get wolfed "to deprive the humans of a good player" when I don't even deserve it! I'm a liability to my team! If anything, I should be wolfed when I AM a wolf, to make sure I don't screw up the game! I'm a bloody nub, I deserve to be considered useless and left alone! LEAVE ME ALONE!
  • XentorXentor Join Date: 2002-11-03 Member: 5877Members
    Instead of one big game, I think we should have two 12-man games... Either divide it by timezone or skill. Could have an "advanced" game that would only be open to known, skilled players, and a "normal" game for everyone else (Including first-timers)... Would give us newbies a chance.
  • SkySky Join Date: 2004-04-23 Member: 28131Members
    If we do have 2 games going at once, both will have 18 players (or whatever the host decides upon). A 12 player game would just be too wolf-sided with 4 or even 3 wolves. Either that, or there's only like 2 wolves, in which case the wolves would just never have a chance.
  • ByekaByeka Name changed from Freak83 Toronto Join Date: 2003-03-13 Member: 14484Members, Constellation
    <!--QuoteBegin-Xentor+May 19 2005, 12:24 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Xentor @ May 19 2005, 12:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Instead of one big game, I think we should have two 12-man games... Either divide it by timezone or skill. Could have an "advanced" game that would only be open to known, skilled players, and a "normal" game for everyone else (Including first-timers)... Would give us newbies a chance. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Something "somewhat" along this line is already planned.
  • ZeroByteZeroByte Join Date: 2002-11-01 Member: 3057Members
    What, the timezone separation or the separation of newbies and vets? I don't really like the idea of having different games exclusively for vets and newbies.
  • SnidelySnidely Join Date: 2003-02-04 Member: 13098Members
    edited May 2005
    Lolly, if you ever do yourself down again, I will seek you out and give you a good slapping.

    <3
  • PetcoPetco Join Date: 2003-07-27 Member: 18478Members, Constellation
    <!--QuoteBegin-lolfighter+May 19 2005, 01:58 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (lolfighter @ May 19 2005, 01:58 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> As for an endgame with only a wolf and a human left: Yeah, random.org, at least if I was the host. A tie is just not satisfying. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Wouldn't the wolf win if wolves are even with humans (so 4 wolves 4 humans). Since a wolf would be able to kill the human 1v1 <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> .
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    That's not how the rules work, though. During the night, a wolf would win, yes, but not during the day. If it's two humans versus one wolf in the day and one of the humans gets lynched, the wolf can kill the last human in the night and win. If it's two humans versus one wolf in the night, the wolf can kill one of the humans during the night, then he and the human each vote for each other during the day, leading to a tie between the two that must be decided randomly.
  • SkySky Join Date: 2004-04-23 Member: 28131Members
    E-mail is sent, and it's a doozy.
  • EMP_DemonEMP_Demon Nothing to see here. Join Date: 2005-01-28 Member: 38754Members, Constellation
    <!--QuoteBegin-lolfighter+May 19 2005, 06:48 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (lolfighter @ May 19 2005, 06:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->That's not how the rules work, though. During the night, a wolf would win, yes, but not during the day. If it's two humans versus one wolf in the day and one of the humans gets lynched, the wolf can kill the last human in the night and win. If it's two humans versus one wolf in the night, the wolf can kill one of the humans during the night, then he and the human each vote for each other during the day, leading to a tie between the two that must be decided randomly.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    In the first TWG, there were 2 humans against one wolf on the last day, and 14 player slots total, correct? If so, it stands to assume that as long as there are an even number of player slots, then there will always be an odd number of players at the start of a day...

    Right?
  • ByekaByeka Name changed from Freak83 Toronto Join Date: 2003-03-13 Member: 14484Members, Constellation
    If it's a standard game of TWG yes, but when you mix up the rules things can change. Or when the Guardian makes a save.
  • im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
    <!--QuoteBegin-FreakEightyThree+May 19 2005, 06:08 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (FreakEightyThree @ May 19 2005, 06:08 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Or when the Guardian makes a save. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Like what happened in this game, which is why I asked in the first place.
  • im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
    <!--QuoteBegin-SaltzBad+May 18 2005, 02:08 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SaltzBad @ May 18 2005, 02:08 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Anyway, a more coherent summary when I get time to this friday. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Is this ever going to come?
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