Umbra Too Powerful

2

Comments

  • Rico1Rico1 NS Oldtimer Join Date: 2002-05-24 Member: 664Members
    Glad to see some people have common sense here. Munchkin is entirely right, the only way an alien can survive in umbra is if he actually stays INSIDE it. That makes it possible for marines to do as they please to the lerks if hey just hang around trying to kill turrets. And believe me, 4 good marines + a base full of turrets gets ANYTHING that could be inside and umbra even if they dint have GLs or knives. Umbra is not entirely impassable, bullets CAN go through and often times do go through it.

    Please, just figure out ways on how to work against a tactic instead of claiming something to be unbalanced when you clearly havent even tried to think of a way to beat it.

    And knife.... I have taken out 3 skulks in a row with my knife, not to mention an onos on a 1 vs 1 battle after i used up all my LMG and pistol ammo on it, then knifed it to death...
  • F_o_RStormF_o_RStorm Join Date: 2002-08-05 Member: 1076Members
    The PTs have discussed this before, and umbra is NOT too powerful. It doesn't stop knives or GLs, and an HMG do sufficient damage very quickly to a lerk if it is in umbra or not. Keep in mind, by the time that aliens have 2 hives, marines are supposed to have reached the point where they can obtain HA/HMGs. HMGs do massive damage, umbra or no umbra. Lerk's have very low health considering their rsp cost and that is made up for with umbra. Also, umbra is not a stacking ability, you're either in it, or not. It does -not- stop all bullets. The reason why umbra is so powerful, is because people think "Ooh he's in umbra. I can't do damage to him" and run away. When you see a lerk using umbra, don't run away from him. Run towards him while firing, and as soon as you're close enough, knife him. He probably won't be prepared for that. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • saberxsaberx Join Date: 2002-11-01 Member: 3044Members
    2 Lerks and 1 Fade killed 8 marines and an entire marine outpost? Well that's just pathetic.

    You don't NEED a n00b nade launcher to kill a Fade in that situation either. You simply say to your team, "We need some helping killing this Fade over here, rush him!!"

    Rushing a Fade who is being chain healed/umbra is the best way to end that Fade's life. You simply kill the Lerk/Gorge first and the Fade is nothing.

    The three aliens worked as a team to kill you guys, next time you should try.

    Teamwork is what this game is all about.
  • zipperzipper Join Date: 2002-11-03 Member: 5590Members
    Umbra is too powerful? Try playing the Kharaa and kill a Marine or 2 wearing heavy armor with the level 3 upgrade while carrying HMG. It's complete and utter insanity. Even with an organized attack of multiple upgraded Fade's it can be almost impossible to take them down, especially if they have Sentries nearby.
  • VisserVisser Join Date: 2002-11-03 Member: 6613Members
    edited November 2002
    Ill not have ANY sympathy until hmg/ha and specially grens are out of the game. Then you can whine. Right now you just suck (for reasons already outlined, umbra can be beaten) This was another example of aliens using one of their OTHER weapons: physological warfare.
  • SrCumferenceSrCumference Join Date: 2002-11-01 Member: 3740Members
    Funny, just tonight I was thinking how ineffective my Umbra was...
  • WindelkronWindelkron Join Date: 2002-04-11 Member: 419Members
    UMBRA DAMAGES TOO MUCH!!! MAKE IT LESS DAMAGEINGGG

    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->

    it's too easy to fly/walk out of the umbra's protective range. Not only that but once you've killed the things within the cloud, you have to walk out of it to kill the other ones that have retreated/are placed farther away.
  • CMEastCMEast Join Date: 2002-05-19 Member: 632Members
    Ill tell you another evil combo!
    Get a group of HA marines all running around with welders! You cant damage them as their welders are healing them and...


    Bah you wally. The whole point of this game is team work so dont complain when groups of people work together. Oh and how come the teams were 8v3? Couldnt handle a whole 3 aliens? I...
    *sigh*
    Ive got no patience with people who speak like that.
  • Lord_FrodoLord_Frodo Join Date: 2002-09-26 Member: 1333Members
    <!--QuoteBegin--Canonfodder+Nov 7 2002, 09:51 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Canonfodder @ Nov 7 2002, 09:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->between 2 lerks it does.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Umbra doesn't stack, though. 2 lerks dropping umbra do exactly the same as one lerk dropping umbra.
  • padijunpadijun Join Date: 2002-11-01 Member: 3419Members
    <!--QuoteBegin--Canonfodder+Nov 7 2002, 12:51 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Canonfodder @ Nov 7 2002, 12:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->between 2 lerks it does. and it was more accident than teamwork in my opinion. One of the lerks knew what he was doing, the other one was trying to kill people with poison gas I think. Either way we were controlling the map and ended up losing it to 2 lerks and a fade. Thats 8 on 3 to give you an idea of the numbers.

    The only counter is gren launchers which we couldn't even build... stupid commander.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Ok, if it was 8-3 and you lost, you might consider giving this game up now.
  • CForresterCForrester P0rk(h0p Join Date: 2002-10-05 Member: 1439Members, Constellation
    I agree, Umbra is NOT unbalancing. The game is almost PERFECTLY balanced. The grenade and siege damage could use a little toning down and a siege turret's ROF could be reduced a bit more. (1 shot every 30 seconds, 200 damage per shot seems reasonable. Gives the Aliens a chance to get rid of it but still does it's job) I'm afraid you're all alone on this, Canonfodder.
  • MbOoGiEMbOoGiE Join Date: 2002-11-01 Member: 2030Members
    i play lerk a lot lately, a lot of times because people would rather be the fade and rackup kills than be the backup guy.

    even with umbra, i get hurt a lot... same with the fade (or two) i'm backing up. maybe you should play as one before you complain... though whiners probably play marine everytime thinking "this time we'll bury them with sentry farms for sure!!!"

    just to give frustrated marine players some insight... lerks get owned, even with the little firepower they get while peeking out to umbra the fade's "shoot-and-strafe" spot, and this is with carapace 3 etc... as a lerk doing fade combo rushes... it takes maybe 5 or 6 (10 or so if marines have a$$ aim) umbra pop-outs before i feel the need to run back to some defensive structure along with my fade to heal up...

    a lerk with a fade or two guarding some defensive structures is about as harassing as playing marines defending a spot with sentry turrets... the game may not be even, but there'll always be ways to counter-attack.
  • geldonyetichgeldonyetich Join Date: 2002-11-01 Member: 2537Members
    Umbra is powerful, but so are Sentry Turrets. For aliens, sentry turrets are the disease, umbra is the cure.

    However, in Umbras defence I will say that it is hard to deploy and use effectively, and absolutely worthless against grenade launchers, welders, and knives.
  • sojornsojorn Join Date: 2002-11-03 Member: 6177Members
    edited November 2002
    Welders are interesting gadgets. Almost useless as melee weapons, due to the alien speed advantage, but they can take down a fade pretty quickly if it is running around in a panic, trying to melee a batch of HAs. I just kept zapping it with the welder everytime it got near me, and it eventually fell over. I was pretty much messing around at this point though, as we had alot of HA.

    Hell, I must have wielded 6 or 7 skulks in that game. It was more effective than my GL against them. Less splashback damage too.

    If you could survive the trip to the door/corner, and the fades and lerks were stupid (or just plain confused by being meleed by a HA), then yes, welders could work.

    Knives. No. Don't make me laugh. Lerk wouldn't hold still long enough, fade would eat you before you pulled it back out for the second blow. Unless, once again, you're dealing with stupid aliens.

    So, that leaves GLs. 180 X 4 = 720 points of boom. With your first clip. Better make it count, you let the fade survive and you're next. Consider it the cost of failure.
  • MbOoGiEMbOoGiE Join Date: 2002-11-01 Member: 2030Members
    lerk/fade combos usually involve a lerk umbraing a spot, then the fade rushing it... time the umbra... throw a nade right when they're about to refresh it... course they'll high tail it to some corner. the second their heads pop out, greet them with an HA or two being showered in nades. marines standing in nade spam is practically invincible to melee damage (cuz the moment someone tries to melee rush em and that nade explodes in their faces (only works with FF off). rinse repeat and you've pushed back the aliens a corridor or two down, and protected your resource point. they try to do it again? welder, ammo drops and health packs will keep them at bay. build some phase gates and that's your second base right there.
  • CanonfodderCanonfodder Join Date: 2002-11-06 Member: 7398Members
    ok I'm going to ask for experimentation instead of arguing with you anymore.

    get 3 guys. 2 lerks and a fade. As soon as you get umbra attack an area that not wide open. If they kill you with anything aside from a gren launcher please tell me.
  • CanonfodderCanonfodder Join Date: 2002-11-06 Member: 7398Members
    and are there any arguments against some weapon cheap lvl 1 weapon that actually works in umbra?

    And the increase of lerk range attack against building speicfically turrets, as they are the turret killers pretty much.
  • BugHuntBugHunt Join Date: 2002-11-01 Member: 3337Members
    <!--QuoteBegin--Canonfodder+Nov 7 2002, 10:00 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Canonfodder @ Nov 7 2002, 10:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->WRONG.

    it has been confirmed that 2 umbra's DO NOT stack up. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    1 uses umbra the other recharges.. then the 2nd uses umbra while the first recharges. in the meantime the fade kills everything firing at him in the area. I would have loved to lead him out but we did have a ton of buildings down in that area.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Damn those slimy alien **obscenity** and their teamwork! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • TabrisTabris Join Date: 2002-11-02 Member: 4273Members
    <!--QuoteBegin--BugHunt+Nov 8 2002, 10:43 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BugHunt @ Nov 8 2002, 10:43 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--Canonfodder+Nov 7 2002, 10:00 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Canonfodder @ Nov 7 2002, 10:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->WRONG.

    it has been confirmed that 2 umbra's DO NOT stack up. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    1 uses umbra the other recharges.. then the 2nd uses umbra while the first recharges. in the meantime the fade kills everything firing at him in the area. I would have loved to lead him out but we did have a ton of buildings down in that area.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Damn those slimy alien **obscenity** and their teamwork! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I know.. geez.. why dont us aliens all just waltz into the marine base .. get blindfolds and stand on the wall.
  • RPG_JssmfulhudRPG_Jssmfulhud Join Date: 2002-11-02 Member: 4006Members
    <!--QuoteBegin--Canonfodder+Nov 7 2002, 09:51 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Canonfodder @ Nov 7 2002, 09:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->and it was more accident than teamwork in my opinion. One of the lerks knew what he was doing, the other one was trying to kill people with poison gas I think. Either way we were controlling the map and ended up losing it to 2 lerks and a fade.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Seems just as the game i was playing. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo--> I was that Lerk (that knew what he was doing) <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->

    You guys had a base there and there was another Lerk and a fade besides me. We had def towers back in the corners. That game was fun! Umbra, umbra, spores, umbra umbra, umbra, spores, umbra.... <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->

    <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> ????? <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' valign='absmiddle' alt='pudgy.gif'><!--endemo--> Can't hit me!
  • padijunpadijun Join Date: 2002-11-01 Member: 3419Members
    edited November 2002
    <!--QuoteBegin--Canonfodder+Nov 8 2002, 01:37 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Canonfodder @ Nov 8 2002, 01:37 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->ok I'm going to ask for experimentation instead of arguing with you anymore.

    get 3 guys. 2 lerks and a fade. As soon as you get umbra attack an area that not wide open. If they kill you with anything aside from a gren launcher please tell me.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    No experimentation needs to be done, if you got your butt handed to you in a 8-3 match against 2 lerks and a fade, you need practice. 8 marines with LMGs = 400 bullets = 4000 damage. 4000 - 90% = 400 damage, which would be about 3 times what you need to kill one of those lerks. I still find it unbelievably sad that you lost that match.
  • HavoKHavoK Join Date: 2002-11-01 Member: 3698Members
    <!--QuoteBegin--Canonfodder+Nov 8 2002, 10:39 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Canonfodder @ Nov 8 2002, 10:39 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->and are there any arguments against some weapon cheap lvl 1 weapon that actually works in umbra?

    And the increase of lerk range attack against building speicfically turrets, as they are the turret killers pretty much.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Step 1.
    Walk up to the aliens.

    Step 2.
    Lay down all 5 mines on the floor.

    Step 3.
    Repair your base.

    Too bad jarheads are too dim-witted to use these things. Why marine teams do not place them at expansion areas just boggles the mind.
  • WhiteMagicWhiteMagic Join Date: 2002-11-01 Member: 3470Members
    If 2 Lerks and 1 Fade taking out 4 Marines and 8 Turrets are unbalanced then I'm just wondering what a Siege Turret or a Heavy with HMG or better one Heavy with HMG and one Heavy with GL acting as a team are.

    Umbra absorbs most of the damage but not all. So does the Heavy armor it absorbs 90% of the damage dealt. So you nearly have a umbra effect ok it doesnt last eternaly if under constant fire but Aliens don't have sustained firepower.

    And if Aliens find a way to take out a Marine outpost someone crys that it's unbalanced ...
  • AcrobadAcrobad Join Date: 2002-10-31 Member: 1779Members
    Haven't anyone thought about taking out the Lerks first?

    FFS they only have 60 health and 50 armors

    I'm not telling you to knife the impossible (fade)

    Knife the frigging LERKS!

    and I gotta tell you, by the time the fades come in, we hardly see any lerks because not much people know what it's really useful in!
  • CForresterCForrester P0rk(h0p Join Date: 2002-10-05 Member: 1439Members, Constellation
    I believe it's time for this thread to be locked. We're getting nowhere because Canonfodder cannot accept the fact that Umbra is fine. Moderators?
  • TabrisTabris Join Date: 2002-11-02 Member: 4273Members
    <!--QuoteBegin--CForrester+Nov 8 2002, 10:32 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CForrester @ Nov 8 2002, 10:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I believe it's time for this thread to be locked. We're getting nowhere because Canonfodder cannot accept the fact that Umbra is fine. Moderators?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Mods dont patrol the forum often sadly. There are MANY posts that should be locked but are not. At least they deleted the holy hell thread.
  • RPG_JssmfulhudRPG_Jssmfulhud Join Date: 2002-11-02 Member: 4006Members
    <!--QuoteBegin--Acrobad+Nov 8 2002, 11:18 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Acrobad @ Nov 8 2002, 11:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Haven't anyone thought about taking out the Lerks first?

    FFS they only have 60 health and 50 armors

    I'm not telling you to knife the impossible (fade)

    Knife the frigging LERKS!<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Let me tell you that ALWAYS, when a marine wants to knife me, if i'm a Lerk, I BITE THEM TO DEATH. You can't win a knife/lerk bite situation. I mean, i never saw it. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->

    Lerks rock!
  • FantasmoFantasmo Join Date: 2002-11-06 Member: 7369Members
    You know if I was on the marine side and we had 3 Marines with MGs, 1 Marine with HA/MG, and 8 Turrets and we LOST against 1 Fade and 2 Lerks (Regardless of what Level Evolution) I'd be looking for excuses to explain our defeat as well.

    The umbra is not imbalanced, the teams were imbalanced. This is a classic example of an imbalance of teamplay that resulted in the inferior force winning because of better teamwork. The Marine Group you described, if they would have worked together, should have been able to take on the Alien Group. Instead the inferior group, using Teamwork, beat out a superior force without teamwork.

    Happens everyday, when well people learn that one of the most effective counters on this game is Teamwork. The upgrades and weaponary are only instruments, the balance ultimate comes down to the Teams and the level of teamwork.
  • Bishop_GantryBishop_Gantry Join Date: 2002-11-04 Member: 6861Members
    <!--QuoteBegin--Canonfodder+Nov 7 2002, 04:51 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Canonfodder @ Nov 7 2002, 04:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->between 2 lerks it does. and it was more accident than teamwork in my opinion. One of the lerks knew what he was doing, the other one was trying to kill people with poison gas I think. Either way we were controlling the map and ended up losing it to 2 lerks and a fade. Thats 8 on 3 to give you an idea of the numbers.

    The only counter is gren launchers which we couldn't even build... stupid commander.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I see the problem here
    Do you see the problem here

    Commander is the problem...
    Umbra is not the problem...

    You where controlling the map? then you should have plenty of resources to get nade launchers aswell if the commander is such an idiot kick him and command self...
  • TomodachiTomodachi Join Date: 2002-08-16 Member: 1175Members
    <!--QuoteBegin--Necro-+Nov 7 2002, 09:56 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Necro- @ Nov 7 2002, 09:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--Canonfodder+Nov 8 2002, 12:51 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Canonfodder @ Nov 8 2002, 12:51 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->between 2 lerks it does.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    WRONG.

    it has been confirmed that 2 umbra's DO NOT stack up.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Agreed, the Umbra doesn't stack it just reduces dmg signifcantly. I seen and use it with another Lerk when I was being a Lerk.
Sign In or Register to comment.