Twg Vi: Post-game Thread

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Comments

  • BreakthroughBreakthrough Texture Artist (ns_prometheus) Join Date: 2005-03-27 Member: 46620Members, Constellation
    <!--QuoteBegin-FreakEightyThree+Jun 25 2005, 08:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (FreakEightyThree @ Jun 25 2005, 08:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Wow Breakthrough, those definatly look impressive. For the Level, the only problem with using stars is that it might take up a large portion of space by a certain level. Also, what about background color for each level? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Maybe, having a square like the individual medals, behind the Level #, and makign that a colour?
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    how are these levels determined?


    are we turning this into a long term RPG game or something?
  • BreakthroughBreakthrough Texture Artist (ns_prometheus) Join Date: 2005-03-27 Member: 46620Members, Constellation
    <!--QuoteBegin-Gwahir+Jun 25 2005, 08:33 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Gwahir @ Jun 25 2005, 08:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> are we turning this into a long term RPG game or something? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    It's already been 7 NSTWG games, and the game has been played all over the internet <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • ByekaByeka Name changed from Freak83 Toronto Join Date: 2003-03-13 Member: 14484Members, Constellation
    <!--QuoteBegin-Gwahir+Jun 25 2005, 08:33 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Gwahir @ Jun 25 2005, 08:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> how are these levels determined?


    are we turning this into a long term RPG game or something? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    All in the <a href='http://www.unknownworlds.com/forums/index.php?showtopic=90852' target='_blank'>awards</a> section here Gwahir.
  • LegionnairedLegionnaired Join Date: 2002-04-30 Member: 552Members, Constellation
    Could always do 3 bars, that fill up depending on level. Say, 1/3 of the way, then change colors at 4th level.

    IE- Level0, no bars
    Level 1 - 1/3 bars
    2- 2/3 bars
    3 - 1 bar
    4 - 1 red bar
    4 - 1 red bar, 1/3 white bar, etc.
  • ReKReK Join Date: 2004-08-30 Member: 31058Members, Constellation, Reinforced - Shadow, WC 2013 - Silver
    So, ah, when are the sign-ups for the next one being held?

    And yes, keeping it digital is better, you're going to run out of room sooner or later.
  • im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
    The date for signups hasn't been decided yet. First, a host needs to be decided on, and the voting for that will occur here in Role-Playing Haven. Then, a thread will be created in Off-Topic announcing when signups will be. That thread is normally stickied and locked. When signups actually begin a few days later, the thread will be unlocked for people to make signup posts. If you are looking for the signup thread at all, it should be hard to miss.
  • MouseMouse The Lighter Side of Pessimism Join Date: 2002-03-02 Member: 263Members, NS1 Playtester, Forum Moderators, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    Personally I'd prefer it if the award sigs were kept small.
  • CMEastCMEast Join Date: 2002-05-19 Member: 632Members
    edited June 2005
    Well the sig has to have certain info: Name (not critical but nice I think), level, the game you won/survived and your role during that game. If someone has played 10 games and survived them all then their sig will be looking pretty full so I suggest as minimal a design as possible so it shouldn't ever look too busy.

    Maybe you could turn the round icons into coloured bars and then put a frame around them that shows rank graphically, either by changing colour, changing design (so more complex ones denote a higher rank) or just changing a title in there somewhere.

    I've been trying to think of a pretty way to get the phases of the moon to represent your level but that stupid lazy moon doesn't have enough phases *tut*. I thought the moon because it naturally goes with the whole werewolf thing, maybe you could incorporate some stars into it as the games you've played or something but I can't think of anything pretty without losing some info.

    Oh, and I like the NS+TWG icon <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

    [Edit]Colonic insertion[/Edit]
  • ByekaByeka Name changed from Freak83 Toronto Join Date: 2003-03-13 Member: 14484Members, Constellation
    Just a note, the updated sigs are now posted in the awards section. CMEast and Cyndane (hope I spelt that right), you two will have to put them on yourselves. Sky, Isamil, and Mouse. They've automatically updated so you don't have to do anything.
  • CMEastCMEast Join Date: 2002-05-19 Member: 632Members
  • BreakthroughBreakthrough Texture Artist (ns_prometheus) Join Date: 2005-03-27 Member: 46620Members, Constellation
    <span style='color:red'>Do not use this until you have permission from <b>Freak83</b>. These are just for testing how they look.</span>

    <img src='http://img.photobucket.com/albums/v83/softco/CMEast.jpg' border='0' alt='user posted image' />

    <img src='http://img.photobucket.com/albums/v83/softco/Mouse.jpg' border='0' alt='user posted image' />


    <img src='http://img.photobucket.com/albums/v83/softco/Isamil.jpg' border='0' alt='user posted image' />
  • CMEastCMEast Join Date: 2002-05-19 Member: 632Members
    breakthrough: tbh, I think I prefer the one I'm using currently although thanks <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->. I still like that nstwg icon <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

    Did you read my post on the sigs?
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    Sexy breakthrough... Saltzbad, you suck.

    That icon does look kinda dumb...
  • CMEastCMEast Join Date: 2002-05-19 Member: 632Members
    Obviously Swiftspear and I have different tastes <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->. Hence the massive red writing in his sig <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • BreakthroughBreakthrough Texture Artist (ns_prometheus) Join Date: 2005-03-27 Member: 46620Members, Constellation
    I'm going to produce both versions of the signatures, so you can use what ever one you want.
  • ReKReK Join Date: 2004-08-30 Member: 31058Members, Constellation, Reinforced - Shadow, WC 2013 - Silver
    I think those latest ones are great. But keep the icons full size, only shrink it to two rows once the player has enough icons.
  • Fatal_ErrorFatal_Error Join Date: 2005-01-15 Member: 35840Members
    Hmm... it'd look nice to also have "dark" and light version of the original sigs. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> Just throwing that suggestion out there.
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