NS:Source or NS2?

123457»

Comments

  • haymohaymo Join Date: 2005-01-09 Member: 34040Members, NS1 Playtester
    <!--quoteo(post=1571652:date=Oct 29 2006, 05:55 AM:name=taintedbeef)--><div class='quotetop'>QUOTE(taintedbeef @ Oct 29 2006, 05:55 AM) [snapback]1571652[/snapback]</div><div class='quotemain'><!--quotec-->
    I have not played NS in ages, mostly because it did not work on the WSU campus, but I must say from what I've heard it's slowily dying. Granted, people have been saying NS has been dying since it came out, but the devide between competitive players and casual players became so large that many people simply lost interest, most servers turned to poor enviroments, even the strictest of servers had to ease up on rules just to have a playerbase. I think with NS:S you will make everyone who currently plays NS happy faster, but honestly those people are becoming few and far between. With NS2 you will not only have a means, but a responsability to make a game which is appealing to both the current players of NS, and people who do not play NS.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    Agreed totally.
  • TheRealQuasarTheRealQuasar Join Date: 2005-01-30 Member: 39075Members
    edited October 2006
    NS2... I debated this one for a bit, but I figure that NS as it stands can't really get much better except visually, and that's not worth losing out on a potentially awesome new game.

    Although, I would like to see NS:S someday, I'd rather see NS2 first and have NS:S come later as a "Remember the old days" style thing. Maybe both could be developed side-by-side, at least to a point.



    Flay, we want our cake. We also want to eat it. Even though cooking said cake may take some time, please say that one day you will allow us a bite.
  • BadMouthBadMouth It ceases to be exclusive when you can have a custom member titl Join Date: 2004-05-21 Member: 28815Members
    I'm going with NS2. I'm sure the UWE team would be able to make a damn good game to impress us all. And this is assuming that the time taken for NS:S and NS2 is the same.

    But if the time taken was different, I'd chose the product that took less time to produce.
  • digzdigz be still, maggot Join Date: 2002-05-07 Member: 588Members, NS1 Playtester, Forum Moderators, Constellation
    <!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->San Francisco, California. October 31st, 2006 - Unknown Worlds Entertainment, Inc. today announced plans for Natural Selection 2, a sequel to its Natural Selection game for Half-life.

    Natural Selection 2 is the next wave in the war for survival between humankind and the Kharaa. Natural Selection 2 is the next evolution in multiplayer action/strategy gameplay and will be targeted for both competitive and public play. New features include dynamically changing environments, a new resource model, flexible game scripting and modes, and new weapons, abilities and upgrades. Natural Selection 2 will be a stand-alone commercial game for release on VALVe software's digital distribution service called Steam (http://www.steampowered.com).
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    I believe flayra has made up his mind <img src="style_emoticons/<#EMO_DIR#>/wink-fix.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink-fix.gif" />
This discussion has been closed.