<!--QuoteBegin-Jean Luc Picard+Apr 8 2004, 09:50 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jean Luc Picard @ Apr 8 2004, 09:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> the MG 42 would SHRED an onos easily..
what is it... 1200 rounds a minute? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> it was like a constant stream of bullets.
I had an idea for reload anims... how bout instead of changing mag's, you change out overheated barrels, and keep it on a long belt-feed?
<a href='http://www.thrill2kill.com/forums/index.php?act=Attach&type=post&id=1480' target='_blank'>MG 42 Player anims</a>
Comments please. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Hm.... I must say... I didn't ever watched the movie... or something like that... but NOW I really want that Jin-Roh pack <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
looking very good so far <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
More comments pls <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
btw I've also redone the reload anim for my STG44 <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
yeah, it fires really fast.. a horrible weapon.. the allies given it the name "hitler saw" because 1 mg was able to mow down several squads before the belt was empty... and reloading it only takes a few seconds.. and evey 2 belts you have to replace the interchangeable barells. every mg team got 2 barells, and one spare barell. theres a hatch on the side. slam it open, pull the hot barell out, and put a new one it.. close the hatch and youre ready to fire again.. <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo-->
I'm not sure what kind of "modifications" Production IG did when doing the movie... or whether they just messed up the proportions just for the sake of animating. It just feels that the bipod is too short, angled too far out, and too far forward, causing the effect of making it look like his arm is too far forward.
If you check out these screencaps, you'll see what I mean.
SOLUTION?! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> Try lengthening the bipod, shrink the angle a bit, and move it back until his torso is upright and the shoulders are nearly even.
Hm. I'll ahve a bit mroe ingame testing and decide then what to do. But I'm most likely to do this. Or I'll just shorten the gun itself a bit <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
<img src='http://www.snorland.com/store/tedor/jinroh.gif' border='0' alt='user posted image' /> shotgun fiend (3:21:52 PM): tell them i'm not finished yet. shotgun fiend (3:21:57 PM): oh yea ask them what should be changed.
They are borked cause they are old <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
n1 green <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Some "updated" pics first <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
I dunno, I just can't shake the feeling that its... disproportionate somehow.
I've got your teaser pic right beside a screenie from jin roh, and the bipod piece still looks strange. I can't put my finger on it, maybe its too long or something?
Stick both pics side by side and tell me I'm mad or not mad, please!
In fact, compared to the movie, it IS too long. But that's because in the movie they cheated to get the animations right. Ingame or when not looking very close from 90° above you won't notice it anyway, and I go for game>movie whereever needed <!--emo&:)--><img src='http://www.natural-selection.org/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
<a href='http://www.thrill2kill.com/forums/index.php?act=Attach&type=post&id=1480' target='_blank'>Updated animations!!!</a> <-- 560 kB, fast host (T2K)
Features both MG42/Katana as well as the chrome option for the Katana. Look the the body/submodel section. Crits pls <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
kinda confusing..by chrome option, you just mean the transparent overlay?
were neither that other fellow (sorry bro, dont remember your name ^^;;) or my skins not good enoguh to be put in too <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
1) Under PART choose WEAPON. 2) Under SUBMODEL choose SUBMODEL 2. 3) Katana is held now. 4) Now, under PART select CHROME_KATANA. 5) Under SUBMODEL choose SUBMODEL 2. 4) Voilà, Katana+Chrome XD
Comments
what is it... 1200 rounds a minute? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
it was like a constant stream of bullets.
I had an idea for reload anims... how bout instead of changing mag's, you change out overheated barrels, and keep it on a long belt-feed?
<a href='http://www.thrill2kill.com/forums/index.php?act=Attach&type=post&id=1480' target='_blank'>MG 42 Player anims</a>
Comments please. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Hm.... I must say... I didn't ever watched the movie... or something like that... but NOW I really want that Jin-Roh pack <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
looking very good so far <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
btw I've also redone the reload anim for my STG44 <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
what program u use to model with?
If you check out these screencaps, you'll see what I mean.
SOLUTION?! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Try lengthening the bipod, shrink the angle a bit, and move it back until his torso is upright and the shoulders are nearly even.
<img src='http://www.wrestlinghaven.com/gg/Jaeger/PDVD_002.jpg' border='0' alt='user posted image' />
<img src='http://www.wrestlinghaven.com/gg/Jaeger/PDVD_004.jpg' border='0' alt='user posted image' />
But I'm most likely to do this. Or I'll just shorten the gun itself a bit <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
But the crounch_hmg_fire animations is borked :-/
MG-3 is the best machine gun ever... Weee...
*finally hits the ground*
shotgun fiend (3:21:52 PM): tell them i'm not finished yet.
shotgun fiend (3:21:57 PM): oh yea ask them what should be changed.
n1 green <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
btw
<img src='http://mitglied.lycos.de/adolfkrug/rohshot4.gif' border='0' alt='user posted image' />
<img src='http://mitglied.lycos.de/adolfkrug/rohshot5.gif' border='0' alt='user posted image' />
tsa reskins by tedor.
n1 green <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
btw
<!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
rawr....
and... still waiting... *sigh* <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
<img src='http://mitglied.lycos.de/adolfkrug/rohshot4_3.gif' border='0' alt='user posted image' />
<img src='http://mitglied.lycos.de/adolfkrug/rohshot5_3.gif' border='0' alt='user posted image' />
:EDIT: WTH? Still some problems. Oh my I suck at 2D...
:EDIT2: Finally. Now I'll try to make a wallpaper. Suckage ahead!
I've got your teaser pic right beside a screenie from jin roh, and the bipod piece still looks strange. I can't put my finger on it, maybe its too long or something?
Stick both pics side by side and tell me I'm mad or not mad, please!
Looking forward to release, perhaps someone might dream up buildings etc to match the Jin Roh universe.
Features both MG42/Katana as well as the chrome option for the Katana. Look the the body/submodel section. Crits pls <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
:UPDATE: Features Godhands's katana skin!
were neither that other fellow (sorry bro, dont remember your name ^^;;) or my skins not good enoguh to be put in too <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Wrong directory I guess. One second.
:UPDATE: fixed <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
i still cant see the swords base skin, and i cant get the mg to go away. all i can get is the trans chrome layer, held , while the mg is in hand too.
Is this the intent, or am i too stupid to get it to work, or does it NOT work?
2) Under SUBMODEL choose SUBMODEL 2.
3) Katana is held now.
4) Now, under PART select CHROME_KATANA.
5) Under SUBMODEL choose SUBMODEL 2.
4) Voilà, Katana+Chrome XD
Looks nice. the kat cliping bothers me, but i understand how heinous it would be to make an actual draw animation, with decent timing