Some intense moods here <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> nice concept brig, you do some good clean work from looking at the link you posted up. Ill assume thats mostly your stuff in terms of mostly being, the weapon models. Ever thought about making some player model concepts? Considering your little passion for old guns (assuming with the browing, revolvers, shotguns etc) Ill just assume you just like the old days, with the fache hat gangsters, business men, crooked cops... Be intresting to see someone model/sketch/skin a good old style gangster. Just some food for thought <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
the bullet goes in from the clip in the front area of the gun so it must 'enter' the loop there then the hammer smacks etc, bullet goes out
but then what? how does the empty shell come out?<!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
unless it has some sort of mechanism that moves the bullet to the back once it enters the gun ... but that's impossible as well
someone eplxain how this type of pistol could ever fire pls
<!--QuoteBegin-6john6doe6+May 2 2004, 12:19 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (6john6doe6 @ May 2 2004, 12:19 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> hmm interesting. nevermind then. on a side note, dont think it was the c-96 <img src='http://gungallery.euweb.cz/Pict/Mauser%20C-96.jpg' border='0' alt='user posted image' /> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Oooooh...broom handled mouser..i saw one of those for sale on some site for like 1500 bucks.
and holy friggin shiat...7.62x39? That pistol is gunna have quite a kick.
I'm starting to understand how you feel more and more Brig by reading threads like these.
Keep up the good work and help make RE:TE a reality man <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
<!--QuoteBegin-BlackPanther+May 2 2004, 12:09 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BlackPanther @ May 2 2004, 12:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'm starting to understand how you feel more and more Brig by reading threads like these.
Keep up the good work and help make RE:TE a reality man <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
If this gets made, and the shape/position of the grip/magazin should meet this layout, I can supply my LA/HA animations with NS hands I made for the Mauser, a reload animation fitting the magazin position, an animated hammer and some sounds from somewhere that fit the reload animation.
:EDIT: Bah, for those "OMG COPYRIGHTZ!!!11" guys.... Los creditos - MonkeyKungFu, Dragoon, NS Team, Obst & Gemuese - Photoskin and some very small Textures by Ironclad, Sixshooter, Lonewolf
*EDIT: Rar, .png support on the forums. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> *EDIT: PC is around 500 right now, and i've made no attempt at optimisation. Oh, and i suck. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
your trigger gaurd seems to have a few errors in there but its looking good <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
<!--QuoteBegin-chrono5454+May 3 2004, 01:08 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (chrono5454 @ May 3 2004, 01:08 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> your trigger gaurd seems to have a few errors in there but its looking good <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Yeah, i've not even started on the trigger guard or anything, it's just "there", if you see what i mean. Chances are i'll redo it anyway, so not much to worry about.
here is my very crappy version <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> PC is at 994
<!--QuoteBegin-chrono5454+May 3 2004, 02:09 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (chrono5454 @ May 3 2004, 02:09 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> here is my very crappy version <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> PC is at 994 <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Me = pwned. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Oh well, i've finished it. Well, the base model, there's still a number of optimisations to do, however.
I've decided to upload it using the milkshape OCX viewer. Just head over to <a href='http://esuna.thezazi.net/lantern.html' target='_blank'>this page</a> and take a look. It will only work under IE with DX9, however. Give it a few seconds to load, i'm pretty sure it works, ("It works for me") if it doesn't, i'll up more screenies. By the way, don't turn on smooth shading, it will be a total mess. I need to sort that still. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
<!--QuoteBegin-esuna+May 2 2004, 11:22 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (esuna @ May 2 2004, 11:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Oh well, i've finished it. Well, the base model, there's still a number of optimisations to do, however.
I've decided to upload it using the milkshape OCX viewer. Just head over to <a href='http://esuna.thezazi.net/lantern.html' target='_blank'>this page</a> and take a look. It will only work under IE with DX9, however. Give it a few seconds to load, i'm pretty sure it works, ("It works for me") if it doesn't, i'll up more screenies. By the way, don't turn on smooth shading, it will be a total mess. I need to sort that still. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Doesn't work....error....post screens....
<!--QuoteBegin-Acid-Snake+May 3 2004, 04:27 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Acid-Snake @ May 3 2004, 04:27 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-esuna+May 2 2004, 11:22 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (esuna @ May 2 2004, 11:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Oh well, i've finished it. Well, the base model, there's still a number of optimisations to do, however.
I've decided to upload it using the milkshape OCX viewer. Just head over to <a href='http://esuna.thezazi.net/lantern.html' target='_blank'>this page</a> and take a look. It will only work under IE with DX9, however. Give it a few seconds to load, i'm pretty sure it works, ("It works for me") if it doesn't, i'll up more screenies. By the way, don't turn on smooth shading, it will be a total mess. I need to sort that still. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Doesn't work....error....post screens.... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Heh, i fixed it now, it should be working. Turns out it needed a proper url not just a relative one.
*EDIT: Well, since it's 5am, i totally forgot a trigger, heh. PC right now is 802. Whoops. I'll do the trigger whenever i wake up.
Mergh looks like im allways the last 1 to spot any thread so its atleast at page 4 all i can say is brig that if yar not "back" nor "visiting" its nice ya came and sed hello to us smacktards <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> . I really like the second concept but i think it should have a longer barrel for 2 reasons "Looks better ( in my mind ) HL engine will make it look geeky cos of the FOV thingy"
I dont think it needs to be any longer than it already is....
Anyway, Ejection ports are almost never directly above the magazine, they are usually located behind the firing chamber. this is because the bullet will move backward with the slide after firing, If you want to see an ejection port thats located behind the magazine, look at any HK rifle. they are all designed this way.
<!--QuoteBegin-chrono5454+May 3 2004, 01:23 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (chrono5454 @ May 3 2004, 01:23 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i say stop arguing about gun mechanics its a game you dont have to worry about it jamming or not working its programed to work it will work
@esuna the gun looks great but i think its a little too fat <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Realism, my good man....Realism...
who cares if it's programmed never to jam...realism in design is still important...
Comments
but i can't promise
-it's gonna be finished
-it's gonna be nice
-it's gonne be low poly
-it's gonna be 100% like the concept
<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
i don't see how this pistol could ever work
the bullet goes in from the clip in the front area of the gun
so it must 'enter' the loop there
then the hammer smacks etc, bullet goes out
but then what? how does the empty shell come out?<!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
unless it has some sort of mechanism that moves the bullet to the back once it enters the gun ... but that's impossible as well
someone eplxain how this type of pistol could ever fire pls
But anyway <a href='http://esuna.thezazi.net/images/misc/briggun.png' target='_blank'>flame me because i suck at modelling</a>.
nice start esuna <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
Keep up the work on the pistol btw.
on a side note, dont think it was the c-96
<img src='http://gungallery.euweb.cz/Pict/Mauser%20C-96.jpg' border='0' alt='user posted image' /> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Oooooh...broom handled mouser..i saw one of those for sale on some site for like 1500 bucks.
and holy friggin shiat...7.62x39? That pistol is gunna have quite a kick.
Keep up the good work and help make RE:TE a reality man <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Keep up the good work and help make RE:TE a reality man <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
<!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
:EDIT: Bah, for those "OMG COPYRIGHTZ!!!11" guys.... Los creditos
- MonkeyKungFu, Dragoon, NS Team, Obst & Gemuese
- Photoskin and some very small Textures by Ironclad, Sixshooter, Lonewolf
<img src='http://esuna.thezazi.net/images/misc/briggun2.png' border='0' alt='user posted image' />
*EDIT: Rar, .png support on the forums. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
*EDIT: PC is around 500 right now, and i've made no attempt at optimisation. Oh, and i suck. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Yeah, i've not even started on the trigger guard or anything, it's just "there", if you see what i mean. Chances are i'll redo it anyway, so not much to worry about.
Me = pwned. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Me = pwned. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
you = better than me
I've decided to upload it using the milkshape OCX viewer. Just head over to <a href='http://esuna.thezazi.net/lantern.html' target='_blank'>this page</a> and take a look. It will only work under IE with DX9, however. Give it a few seconds to load, i'm pretty sure it works, ("It works for me") if it doesn't, i'll up more screenies. By the way, don't turn on smooth shading, it will be a total mess. I need to sort that still. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
I've decided to upload it using the milkshape OCX viewer. Just head over to <a href='http://esuna.thezazi.net/lantern.html' target='_blank'>this page</a> and take a look. It will only work under IE with DX9, however. Give it a few seconds to load, i'm pretty sure it works, ("It works for me") if it doesn't, i'll up more screenies. By the way, don't turn on smooth shading, it will be a total mess. I need to sort that still. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Doesn't work....error....post screens....
I've decided to upload it using the milkshape OCX viewer. Just head over to <a href='http://esuna.thezazi.net/lantern.html' target='_blank'>this page</a> and take a look. It will only work under IE with DX9, however. Give it a few seconds to load, i'm pretty sure it works, ("It works for me") if it doesn't, i'll up more screenies. By the way, don't turn on smooth shading, it will be a total mess. I need to sort that still. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Doesn't work....error....post screens.... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Heh, i fixed it now, it should be working. Turns out it needed a proper url not just a relative one.
*EDIT: Well, since it's 5am, i totally forgot a trigger, heh. PC right now is 802. Whoops. I'll do the trigger whenever i wake up.
Anyway, Ejection ports are almost never directly above the magazine, they are usually located behind the firing chamber. this is because the bullet will move backward with the slide after firing, If you want to see an ejection port thats located behind the magazine, look at any HK rifle. they are all designed this way.
@esuna the gun looks great but i think its a little too fat
@esuna the gun looks great but i think its a little too fat <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Realism, my good man....Realism...
who cares if it's programmed never to jam...realism in design is still important...