<!--QuoteBegin-Grizzly+Feb 27 2004, 05:46 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Grizzly @ Feb 27 2004, 05:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> make the grates skulk-friendly <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> As I previously mentioned a few post's back, the intention of it being there was so you could hide underneath it.
<!--QuoteBegin-dux^+Feb 17 2004, 03:57 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (dux^ @ Feb 17 2004, 03:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Leading to Hive "Aliquis" <img src='http://www.nssource.co.uk/images/ns_parabola/ns_parabola0012.jpg' border='0' alt='user posted image' /> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> *cries* why do all the people create similar locations when I finished a part in my map? (do I post my secret ideas when Im asleep???) of cause its very nice... *thinks about redesign so the location looks different*
Man I was just cruising the forums expexting some medicore mapping pics, then I just scrolled onto thes pics and I almost fell off my chair. Man those look awsome.
EDIT: Your sig is too big, max size is 400 x 75 pixels.
Wow that map looks awesome. Those pics are sweet. If you need space to mirror your map and if you want me to publish your map in the european ns community once its done, send me and email to clem@readyroom.de plz write in the subject readyroom.de mirror thx -peace
<!--QuoteBegin-tseepra+Feb 28 2004, 08:12 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (tseepra @ Feb 28 2004, 08:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Man I was just cruising the forums expexting some medicore mapping pics, then I just scrolled onto thes pics and I almost fell off my chair. Man those look awsome.
EDIT: Your sig is too big, max size is 400 x 75 pixels. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Hes had that sig for atleast a couple of weeks. Maybe the mods are going soft. I hope they don't delete it, one of the few interesting sigs out there.
<!--QuoteBegin-Clem+Feb 29 2004, 09:52 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Clem @ Feb 29 2004, 09:52 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> If you need space to mirror your map and if you want me to publish your map in the european ns community once its done, send me and email to clem@readyroom.de plz write in the subject readyroom.de mirror thx -peace <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Thanks for the offer. I'll get in touch when it's soon to be finished.
<!--QuoteBegin-tseepra+Feb 28 2004, 03:12 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (tseepra @ Feb 28 2004, 03:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Man I was just cruising the forums expexting some medicore mapping pics, then I just scrolled onto thes pics and I almost fell off my chair. Man those look awsome.
EDIT: Your sig is too big, max size is 400 x 75 pixels. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> WELL IM THINKIN ON HIDING MYSELF my maps are dump compared 2 that
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> don't start on that, you should see how many times dux^ has started again on this :o
Holy crap. This is amazing. Keep mapping, for god's sake, keep mapping. I wanna see this finished <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
very nice, well done dux^ old boi <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
that is how it looks in game <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
KungFuSquirrelBasher of MuttonsJoin Date: 2002-01-26Member: 103Members, NS1 Playtester, Contributor
<!--QuoteBegin-KungFuDiscoMonkey+Apr 25 2004, 09:00 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (KungFuDiscoMonkey @ Apr 25 2004, 09:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> /me pulls a Zazi and delete's 50% of the map and starts over. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I'll have you know I was the -original- map deleter. 80% eclipse re-build in 3 weeks before v1 released. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
holy sweet *unh*!! ... dang, now where'd i put the mop? the abundance of angles, the coloured shadows, the amount of light colours in one area that are able to coexist in harmony, industrial-feeling textures. dux, it looks great.
<!--QuoteBegin-Daxx22+May 4 2004, 01:47 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Daxx22 @ May 4 2004, 01:47 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Wuked+Apr 25 2004, 08:19 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Wuked @ Apr 25 2004, 08:19 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> that is how it looks in game <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Played it just last night <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> And you got it from where? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I'm fairly sure he's a friend of the mapper, so he got it from him to look at and run around in. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
I've played the map too, its just as good as it looks.
and no he did not sharpen those pictures, it really does look like that <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
These last screenshots have a great feel to them, the rock work mixed with rusty/funky pipes give it alot of atmosphere, Im really looking forward to seeing more of it. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
I'm going to keep this short and sweet until release, although I would like an overhead view of the map soon.
Looking good, contrast is excellent, the variance matching the theme can be seen all the way through out your map. If I was Flayra / NS Mod Leader, I would get this map checked out as soon as possible.
Comments
As I previously mentioned a few post's back, the intention of it being there was so you could hide underneath it.
<img src='http://www.nssource.co.uk/images/ns_parabola/ns_parabola0012.jpg' border='0' alt='user posted image' /> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
*cries* why do all the people create similar locations when I finished a part in my map? (do I post my secret ideas when Im asleep???) of cause its very nice... *thinks about redesign so the location looks different*
EDIT: Your sig is too big, max size is 400 x 75 pixels.
-peace
EDIT: Your sig is too big, max size is 400 x 75 pixels. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Hes had that sig for atleast a couple of weeks. Maybe the mods are going soft. I hope they don't delete it, one of the few interesting sigs out there.
-peace <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Thanks for the offer. I'll get in touch when it's soon to be finished.
Jas
UKNSL Admin
EDIT: Your sig is too big, max size is 400 x 75 pixels. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
WELL IM THINKIN ON HIDING MYSELF my maps are dump compared 2 that
im gonna star allover my ns_laststation
(anyway i didnt like the argument)
wooo probably the best pick ever
im gonna star allover my ns_laststation
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
don't start on that, you should see how many times dux^ has started again on this :o
Yet to think of a name for this
<img src='http://lyric.nssource.co.uk/ns_parabola0018.jpg' border='0' alt='user posted image' />
Hybrid Solution Enterance A
<img src='http://lyric.nssource.co.uk/ns_parabola0017.jpg' border='0' alt='user posted image' />
Hybrid Solution
<img src='http://lyric.nssource.co.uk/ns_parabola0019.jpg' border='0' alt='user posted image' />
<img src='http://lyric.nssource.co.uk/ns_parabola0020.jpg' border='0' alt='user posted image' />
Getting there slowly, soon as clipnodes gives me a break.
Definately official material.
Played it just last night
Just when my map was looking good you had to pull this and make me look bad.
/me pulls a Zazi and delete's 50% of the map and starts over.
I'll have you know I was the -original- map deleter. 80% eclipse re-build in 3 weeks before v1 released. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
I'll have you know I was the -original- map deleter. 80% eclipse re-build in 3 weeks before v1 released. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Then the correct term isn't "Zazied" it's "KungFuSquirreled"
hmmm, I still prefer Zazied. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
the abundance of angles, the coloured shadows, the amount of light colours in one area that are able to coexist in harmony, industrial-feeling textures. dux, it looks great.
I'll have you know I was the -original- map deleter. 80% eclipse re-build in 3 weeks before v1 released. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Well no wonder it was so cra... er... brill.
Played it just last night <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
And you got it from where?
Played it just last night <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
And you got it from where? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I'm fairly sure he's a friend of the mapper, so he got it from him to look at and run around in. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
and no he did not sharpen those pictures, it really does look like that <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
Looking good, contrast is excellent, the variance matching the theme can be seen all the way through out your map. If I was Flayra / NS Mod Leader, I would get this map checked out as soon as possible.