Really Bad Balance
Dayofdead
Join Date: 2004-06-05 Member: 29119Members
Ive been playing this game for 6 months and this is what i think about it:
First of all it took me a whole month, before i could kill a marine as alien on a decend way in 1v1 (im talking about a co with focus). After last update focus costs 2 (much). Because a shotgun is equal to the focus (you can say that an sg costs 2, but it gives you a damagelevel aswell). Co games r quit fun cus its way better balanced then ns maps.
When you play an ns map you ll notice immidiatly that every1 wants to be a marine, when i join aliens in a 24 men server, its always the same thing. Every1 plays on his own, 50% of the alien players are complete noobs, marines win 85% of the games, VERY frustrating idd !! I think i kno why no1 wants to be alien is: Its just way TOO difficult. Every ns player has played some fps games before, so when they go marine, they can kill everything in their way. But when they go alien, they always get killed.
Isnt there anything we can do about this?
First of all it took me a whole month, before i could kill a marine as alien on a decend way in 1v1 (im talking about a co with focus). After last update focus costs 2 (much). Because a shotgun is equal to the focus (you can say that an sg costs 2, but it gives you a damagelevel aswell). Co games r quit fun cus its way better balanced then ns maps.
When you play an ns map you ll notice immidiatly that every1 wants to be a marine, when i join aliens in a 24 men server, its always the same thing. Every1 plays on his own, 50% of the alien players are complete noobs, marines win 85% of the games, VERY frustrating idd !! I think i kno why no1 wants to be alien is: Its just way TOO difficult. Every ns player has played some fps games before, so when they go marine, they can kill everything in their way. But when they go alien, they always get killed.
Isnt there anything we can do about this?
Comments
It's balanced for clan matches - which are traditionally played with 6 people per team. As soon as you double things, it does, as you said, become massively unbalanced.
In a 1v1, one skulk vs one marine, the marine is very likely to win. You should be attacking in groups, or ambushing (ie sneaking up on the marines / dropping from above etc)...
it Is hard - NS has a particularly difficult learning curve, and marine stacking is an issue on some servers - Team work is nothing to do with the game, but again, to do with the players - try playing some more organised games (ie pugs in #nspug etc) or find servers where the standard is better
edit - mis-read what you put... thought you said you'd be only been playing for a month - thanks CMEast for pointing it out
And don't take focus in combat. Focus is only worth it once you get really really good and leap-jump, blink-swipe, or if there are jps with resupply around. Take celerity, leap, cara, silence, any two upgrades basically will get you more kills than focus alone.
Second, if you don't like unskilled players, then simply find a clan. If you're so hot, you'll find one very quickly. Then simply play on their passworded server. Your problem is solved.
Third, if the clans don't appreciate how "good" you are, create your own server and password it. Only let in people you like/can beat. Again, solves most NS problems.
Happy motoring! Enjoy your server experience.
First of all it took me a whole month, before i could kill a marine as alien on a decend way in 1v1 (im talking about a co with focus). After last update focus costs 2 (much). Because a shotgun is equal to the focus (you can say that an sg costs 2, but it gives you a damagelevel aswell). Co games r quit fun cus its way better balanced then ns maps.
When you play an ns map you ll notice immidiatly that every1 wants to be a marine, when i join aliens in a 24 men server, its always the same thing. Every1 plays on his own, 50% of the alien players are complete noobs, marines win 85% of the games, VERY frustrating idd !! I think i kno why no1 wants to be alien is: Its just way TOO difficult. Every ns player has played some fps games before, so when they go marine, they can kill everything in their way. But when they go alien, they always get killed.
Isnt there anything we can do about this? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
In the server where i play on, aliens wins at least 75% of the games. It depends on the player skill and also on the number of slot in the server. 12 vs 12 adavntage a little the marine.
But I guess if it took you a mount to kill a marine, you probably have low fps's experience, damn you gotta compete against ppl that play FPS's for more than 10 years. (Like me:p)
But even a low skilled player can help the team a lot if he's smart. These are the things that i think a low skilled player can do fine :
GL spaming with motion tracking
Weld the whole team and the cc or buildings
Lerk : umbra and spore with scent of fear keaping distance
Cloaked focus skulk
Onos in combat
Gorging is both modes
Take a Heavy in combat, at lest youll be a bait for a while...
I'm not saying someone with skill should'nt use these kind of tactics but I know that when you start to get good, cloaking will never make you better over time.
God, but this comment makes me see red every time -and not from love. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
Really, most public games are 8v8, so they should aim for that or strictly keep tourny and casual as different game-modes.
God, but this comment makes me see red every time -and not from love. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
Really, most public games are 8v8, so they should aim for that or strictly keep tourny and casual as different game-modes.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Too bad that statement is competely untrue. Marines are absurdly overpowered and it gets worse as the number of players goes up. 6vs6 IS NOT BALANCED!!! Marines have an overwhelming advantage.
2 v 2 = heavy alien advantage
3 v 3 = heavy alien advantage
4 v 4 = alien advantage
5 v 5 = slight alien advantage
6 v 6 = balanced
7 v 7 = slight marine advantage
8 v 8 = marine advantage
9 v 9 = marine advantage
10 v 10 = heavy marine advantage
11 v 11 = heavy marine advantage
There ya go. You can't say it's never balanced, because if it's leaning towards the aliens on one side and leaning towards the marines on the other, somewhere in the middle it's going to be balanced. From my experience, it's best balanced at 6 v 6. However the relative skill of the players and the map can turn a slight advantage into a heavy advantage, and vice versa.
You gotta count as if every player is at the same level of skill to decide balance, id say ns is a lot more balanced now than other realeses...well i did'nt play before 2.1.
You gotta count as if every player is at the same level of skill to decide balance, id say ns is a lot more balanced now than other realeses...well i did'nt play before 2.1.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Yes, Marines have an advantage in a 6vs6 and it gets worse with more players, assuming a high level of skill. Why then do some servers have 75% alien wins? Most pub comms do not know how to comm and thus lose the game for their team.
The only way to make NS balanced for games with any number of players (but 4vs4 at least, NS is not meant to be played by less ppl) would be to change the rate alien rt give res. It is of course VERY difficult to find the perfect rate for each number of players, but I think NS team should try. Faster rate for bigger games and slower for smaller games is the only solution I see to fix game balance.
And I'm sure that if I made 11 clones of me to do 6vs6, aliens would always win. If you say the contrary its probably because your a better marine.
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Still kinda depends. There are plenty of people out there who can fade and then slaughter the marine team completely better than even a large group of leaping skulks, mostly because at least half of those skulks won't be able to leap-bite properly.
Of course, that fade player is probably on the wrong server anyway, and just enjoys picking on new/average players....
First of all it took me a whole month, before i could kill a marine as alien on a decend way in 1v1 (im talking about a co with focus). After last update focus costs 2 (much). Because a shotgun is equal to the focus (you can say that an sg costs 2, but it gives you a damagelevel aswell). Co games r quit fun cus its way better balanced then ns maps.
When you play an ns map you ll notice immidiatly that every1 wants to be a marine, when i join aliens in a 24 men server, its always the same thing. Every1 plays on his own, 50% of the alien players are complete noobs, marines win 85% of the games, VERY frustrating idd !! I think i kno why no1 wants to be alien is: Its just way TOO difficult. Every ns player has played some fps games before, so when they go marine, they can kill everything in their way. But when they go alien, they always get killed.
Isnt there anything we can do about this? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I hope you realize that this version is a BETA. This means that it can still undergo many major (or minor) balance changes. This is, of course, up to the devs.