<!--QuoteBegin-Align+Sep 3 2004, 03:51 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Align @ Sep 3 2004, 03:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> So why didn't r_detailtextures get shoved in with mp_consistency which exists for that very purpose? So if mp_consistency is 1, r_detailtextures is forced to 0. And if 1, you can use either setting. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> cause detailtextures was exploitable. I don't think consistency blocks exploits, just makes your games look almost identical.
I'm glad that everyone is digging the changelog! Most of the PTs and Devs think this is one sweet build.
I have a feeling this is going to turn into one of our biggest releases, largely because of all the new players we have due to our Browse Games placement.
It _looks_ like we're going to be releasing in a matter of hours, not later this weekend, so let's keep our fingers crossed no last minute problems crop up!
I almost feel like a jerk for critisizing the devs so much. Almost. Ill pass final judgement when I play it. Looks good so far, fixes several things that bothered me.
Hours... maybe I should pretend I'm sick and get off of work early today. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
EpidemicDark Force GorgeJoin Date: 2003-06-29Member: 17781Members
<!--QuoteBegin-5kyh16h91+Sep 3 2004, 09:31 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (5kyh16h91 @ Sep 3 2004, 09:31 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Licho+Sep 3 2004, 12:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Licho @ Sep 3 2004, 12:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Theslan+Sep 3 2004, 05:58 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Theslan @ Sep 3 2004, 05:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> O Aliens no longer take negative damage (gain the damage back as health) when they have 4 or more hives.
What does this mean? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Just a biug fix for some crazy custom maps I guess :-) <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> *strangles Theslan*
WHAT ARE YOU HIDING!
*strangles self* <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Sometimes you could plant a 4th hive in the marine base.. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
<!--QuoteBegin-5kyh16h91+Sep 3 2004, 02:31 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (5kyh16h91 @ Sep 3 2004, 02:31 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Licho+Sep 3 2004, 12:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Licho @ Sep 3 2004, 12:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Theslan+Sep 3 2004, 05:58 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Theslan @ Sep 3 2004, 05:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> O Aliens no longer take negative damage (gain the damage back as health) when they have 4 or more hives.
What does this mean? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Just a biug fix for some crazy custom maps I guess :-) <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> *strangles Theslan*
WHAT ARE YOU HIDING!
*strangles self* <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> *blinks* What is this all about?
NolSinklerOn the ClorfJoin Date: 2004-02-15Member: 26560Members, Constellation
edited September 2004
HOURS??!!
OMG
Good job PTs and devs on making such a sweet b5. I feel the wait will be worth it once we get our hnads on it.
Wow...I can't express myself with words...
/edit: why was my last post deleted? It simply asked about why turrets aren't getting extra damage with weapons upgrades <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo--> ?
What happened to client-side lastinv? I was really looking forward to that <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
Anyway good job devs looks good... Lots of good bugs fixed, can we get a tiny patch now though adjusting some hp/dmg/armor values to balance the game a bit better? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
QuaunautThe longest seven days in history...Join Date: 2003-03-21Member: 14759Members, Constellation, Reinforced - Shadow
<!--QuoteBegin-ElectricSheep+Sep 3 2004, 02:36 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ElectricSheep @ Sep 3 2004, 02:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> AR and charge better be buffed... Other than that, it sounds to be a great build. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> You notice it didn't say that in the changelog? That means its not there.
<span style='font-size:21pt;line-height:100%'><span style='color:red'>THIS VERSION IS MAINLY BUGFIXES. WHILE THERE ARE SOME BALANCE ISSUES, ITS MAIN ISSUE IS BUGFIXES!</span></span>
<!--QuoteBegin-Quaunaut+Sep 3 2004, 05:50 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Quaunaut @ Sep 3 2004, 05:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-ElectricSheep+Sep 3 2004, 02:36 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ElectricSheep @ Sep 3 2004, 02:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> AR and charge better be buffed... Other than that, it sounds to be a great build. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> You notice it didn't say that in the changelog? That means its not there.
<span style='font-size:21pt;line-height:100%'><span style='color:red'>THIS VERSION IS MAINLY BUGFIXES. WHILE THERE ARE SOME BALANCE ISSUES, ITS MAIN ISSUE IS BUGFIXES!</span></span> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Not entirely true...
Though I don't see it in the change log, ns_caged is getting a revamp isn't it? Care to elaborate Zunni, or will you be killed if you do? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
<!--QuoteBegin-NGE+Sep 3 2004, 07:02 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NGE @ Sep 3 2004, 07:02 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-ZiGGY^+Sep 3 2004, 12:23 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ZiGGY^ @ Sep 3 2004, 12:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> -edit already been addressed- but could you find out for us why regen overflow was removed please, pride is at stake <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> <a href='http://www.unknownworlds.com/forums/index.php?showtopic=79114&view=findpost&p=1212966' target='_blank'>http://www.unknownworlds.com/forums/in...dpost&p=1212966</a> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I only ask because people started making suggestions that it could be quite strong, however the actual argument against you posted is next to irrelevent, oh no they cant be killed when theyre not attacking! 7 hmg bullets/second? ooh gee I might be able to live with the additional 20 bullets it may take to kill a fade assuming he even has the gall to attack :S
first the wow stress test, now this I NEED A PC I CAN PLAY GAMES ON THE INTERNET WITH!!! <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->O Game directory changed from "nsp" back to "ns", now that nearly everyone has moved to the beta<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Seems like it will be a full install. Or is this server-only?
SinSpawnHarbinger of SufferingJoin Date: 2002-11-12Member: 8359Members
<!--QuoteBegin-Dragon_Mech+Sep 3 2004, 10:03 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dragon_Mech @ Sep 3 2004, 10:03 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Will the forums be going offline when B5 is released? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> ususally thats the case and it normally occurs to save bandwidth.
<!--QuoteBegin-SinSpawn+Sep 4 2004, 12:43 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SinSpawn @ Sep 4 2004, 12:43 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Dragon_Mech+Sep 3 2004, 10:03 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dragon_Mech @ Sep 3 2004, 10:03 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Will the forums be going offline when B5 is released? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> ususally thats the case and it normally occurs to save bandwidth. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I'd say it's rather so the people will have enough time to play the new version, before they complain about every little change <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
I hope it will be as good as it comes off as. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
This is what I was speaking about with r_detailtextures. MP_consistancy doesn't check detail textures because they're entirely seperate files within your directory, it just checks that you have the same files that the server has and ignores extras.
I'm glad I (and the rest of the NS community) will get to play this later tonight and on into the labor day weekend.
Great work, Dev Team. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> <!--emo&::hive::--><img src='http://www.unknownworlds.com/forums/html//emoticons/hive5.gif' border='0' style='vertical-align:middle' alt='hive5.gif' /><!--endemo-->
could someone tell <a href='http://games.bigpond.com/' target='_blank'>Telstra</a> about this so i dun have to use up my internet usage on dl'ing beta 5? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
Is this the entire changelog? Alot of stuff that was mentioned (big stuff, not small stuff) to be fixed isn't to be found here <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
Comments
/me checks if it is april 1st
YES
So if mp_consistency is 1, r_detailtextures is forced to 0. And if 1, you can use either setting. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
cause detailtextures was exploitable. I don't think consistency blocks exploits, just makes your games look almost identical.
I have a feeling this is going to turn into one of our biggest releases, largely because of all the new players we have due to our Browse Games placement.
It _looks_ like we're going to be releasing in a matter of hours, not later this weekend, so let's keep our fingers crossed no last minute problems crop up!
And onos is 1 point cheaper now.
What does this mean? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Just a biug fix for some crazy custom maps I guess :-) <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
*strangles Theslan*
WHAT ARE YOU HIDING!
*strangles self* <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Sometimes you could plant a 4th hive in the marine base.. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
What does this mean? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Just a biug fix for some crazy custom maps I guess :-) <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
*strangles Theslan*
WHAT ARE YOU HIDING!
*strangles self* <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
*blinks* What is this all about?
OMG
Good job PTs and devs on making such a sweet b5. I feel the wait will be worth it once we get our hnads on it.
Wow...I can't express myself with words...
/edit: why was my last post deleted? It simply asked about why turrets aren't getting extra damage with weapons upgrades <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo--> ?
Anyway good job devs looks good... Lots of good bugs fixed, can we get a tiny patch now though adjusting some hp/dmg/armor values to balance the game a bit better? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
Specifically, nerf turrets and buff skulks. !! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
PLEASE!!!!!!!!!!!! :DDDDDDDDDDD
You notice it didn't say that in the changelog? That means its not there.
<span style='font-size:21pt;line-height:100%'><span style='color:red'>THIS VERSION IS MAINLY BUGFIXES. WHILE THERE ARE SOME BALANCE ISSUES, ITS MAIN ISSUE IS BUGFIXES!</span></span>
You notice it didn't say that in the changelog? That means its not there.
<span style='font-size:21pt;line-height:100%'><span style='color:red'>THIS VERSION IS MAINLY BUGFIXES. WHILE THERE ARE SOME BALANCE ISSUES, ITS MAIN ISSUE IS BUGFIXES!</span></span> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Not entirely true...
Though I don't see it in the change log, ns_caged is getting a revamp isn't it? Care to elaborate Zunni, or will you be killed if you do? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
<a href='http://www.unknownworlds.com/forums/index.php?showtopic=79114&view=findpost&p=1212966' target='_blank'>http://www.unknownworlds.com/forums/in...dpost&p=1212966</a> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I only ask because people started making suggestions that it could be quite strong, however the actual argument against you posted is next to irrelevent, oh no they cant be killed when theyre not attacking! 7 hmg bullets/second? ooh gee I might be able to live with the additional 20 bullets it may take to kill a fade assuming he even has the gall to attack :S
Btw, will it be a full install, a patch or both?
Seems like it will be a full install. Or is this server-only?
ususally thats the case and it normally occurs to save bandwidth.
ususally thats the case and it normally occurs to save bandwidth. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I'd say it's rather so the people will have enough time to play the new version, before they complain about every little change <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
b5 coming very soon (talking houres here,i hope) ... if u go to download page u would see B5 and under it, mirrors coming soon
(Image broken to keep your bandwith down. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->)
This is what I was speaking about with r_detailtextures. MP_consistancy doesn't check detail textures because they're entirely seperate files within your directory, it just checks that you have the same files that the server has and ignores extras.
I'm glad I (and the rest of the NS community) will get to play this later tonight and on into the labor day weekend.
Great work, Dev Team. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> <!--emo&::hive::--><img src='http://www.unknownworlds.com/forums/html//emoticons/hive5.gif' border='0' style='vertical-align:middle' alt='hive5.gif' /><!--endemo-->