Overhead Map Views

TenakuTenaku Join Date: 2002-11-05 Member: 6969Members
<div class="IPBDescription">anybody interested?</div> I've created a really nice overhead view of ns_bast. It shows CC location, Hive locations, Weldables, Resource Nodes, and location labels. I've included a jpg version in this post, but if people are interested i can supply the original photoshop file with all labels nicely grouped so they can be turned on and off easily...

If i get sufficient good feedback for this little endeavor of mine, i'll consider making more.. let me know what you think!

<img src='http://www.zone-zero.com/ns_bast.jpg' border='0' alt='user posted image'>

Tenaku
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Comments

  • HellbillyHellbilly A whole title out of pity... Join Date: 2002-11-02 Member: 3931Members, NS1 Playtester, Constellation
    Good Job! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->

    This is really good work and if you would decide to make one for every map, your effort would be highly appreciated by the community.

    This is a real treat for everyone having trouble finding their way around the maps.

    Keep up the good work <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
  • MouseyMousey Join Date: 2002-11-07 Member: 7637Members
    edited November 2002
    There was a guy who did ALL maps earlier in a little downloadable zip, check the archives for it, I can't find it again but they were rather well done <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->

    Still though, this ones awesome to. And hey man, more versions would be splendid, his and yours, and whoever elses:)

    EDIT: Acctually, I kinda like this one a bit better. More descriptive, etc. Please do more:D!
  • TenakuTenaku Join Date: 2002-11-05 Member: 6969Members
    The only zip i saw had maps without labels... was there a pack that was already labeled?
  • Dash-o-SaltDash-o-Salt Join Date: 2002-11-02 Member: 4425Members
    No, I believe you have the monopoly on the "labeled" maps. It looks really nice. Keep up the good work!
  • CatgirlCatgirl Join Date: 2002-11-03 Member: 5741Members
    Awesome, Tenaku...love it.
  • UnlessUnless Join Date: 2002-11-05 Member: 6948Members
    This is really, really rad. I'd love to see the other maps done up like this. Much better than that overhead view file that other guy made, with the lime green backgrounds. Do eclipse next? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • quickiequickie Join Date: 2002-11-08 Member: 7715Members
    Mate, Good Effort. This helps heaps!!! great work. The labels are really good too! and very helpful. there is not a thing wrong with it! the layout is great too!
    hmm.... there is only complaint...only one map.... <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • NazgulNazgul Join Date: 2002-11-01 Member: 3275Members
    I've actually done all the maps, but I don't have the nice icons that you do. Instead I just use coloured balls. If you're going to do them with the icons, I recommend a white background. It's easiler on a printer.
  • albbisalbbis Join Date: 2002-05-16 Member: 622Members
    Nice work, i guess this is going to be used by alot of people for planning strategies and stuff like that. Can't wait for you to do the rest.
  • TenakuTenaku Join Date: 2002-11-05 Member: 6969Members
    here's ns_eclipse... guess you got your wish, Unless.
    <img src='http://www.zone-zero.com/ns_eclipse.jpg' border='0' alt='user posted image'>

    Tenaku
  • AhnteisAhnteis teh Bob Join Date: 2002-10-02 Member: 1405Members, NS1 Playtester, Constellation
    Very nice work. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • FlatlineUTDFlatlineUTD Join Date: 2002-11-08 Member: 7695Members
    Ah, great job! I love the legend - that's what I was suggested Relic do to his pics - but yours seem clearer for some reason, maybe the .jpg compared to the .bmp

    Anyway, keep em comin' if you've got the time. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • TenakuTenaku Join Date: 2002-11-05 Member: 6969Members
    <!--QuoteBegin--Flatline[UTD]+Nov 10 2002, 02:25 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Flatline[UTD] @ Nov 10 2002, 02:25 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->...yours seem clearer for some reason, maybe the .jpg compared to the .bmp

    Anyway, keep em comin' if you've got the time. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    well, i'm brightening the maps by about 35%, so details can be seen better. I'm also outlining them with a dark blue, as well as trying to define all internal walls the same way... it's not glaring, but it makes the maps alot easier to read.

    as for the whole time thing, i'm gonna be pretty busy for the next couple of days, but what map would people like to see next? (aside from ns_nancy, that one's gonna take some tricky screenshots and compositing to get a good image, 'cause there are so many ducts running over the top of the map... probably gonna split it into two diagrams, just for sanity)

    Tenaku
  • TrojanTrojan Join Date: 2002-11-02 Member: 4611Members
    Just an idea, but ones on black backgounds would be better imo, more printer friendly

    otherwise keep up the good work !
  • Colonel_VeraColonel_Vera Join Date: 2002-11-10 Member: 7974Members
    Excellent work Tenaku! Your work is a testament of your dedication etc.
    The clarity of the layouts is greeat ; a Must have for any Commander's archives.
    Keep up the Good Work! - and about next layout....wouldn't mind ns_caged ...seem to play it alot <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • MisterproofMisterproof Join Date: 2002-11-02 Member: 5310Members
    Thanks a lot for such a professionnal work Tenaku. Your maps really look great and are very easy to understand due to the time and effort you put on making those nice looking and very precise indications. Cant wait to have em all.

    Have a nice day.

    Misterproof
  • NecroNecro &lt;insert non-birthday-related title here&gt; Join Date: 2002-08-09 Member: 1118Members
    wow. those rock, be sure to make em all a zip!
  • TenakuTenaku Join Date: 2002-11-05 Member: 6969Members
    Ok, <a href='http://www.zone-zero.com/eclipse_bast.zip' target='_blank'>here</a> are the psd files for the two maps i've got done so far (bast and eclipse). When viewed with the appropriate program (photoshop, paint shop pro, or the free image editing program<a href='http://www2.arnes.si/~sopjsimo/gimp/' target='_blank'>The Gimp</a> ) you will be able to turn off individual layers so you can view only what you want to view. Plus, there is a white background behind the black one for those that want to print the maps....

    feel free to edit these to your hearts content, but please give me credit for the original. Enjoy.
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    Awesome, I could benefit from these, gl on the rest of 'em.
  • xfactorxfactor Join Date: 2002-09-30 Member: 1391Members
    Hey Tenaku.... =) Maybe you could ask the admins for Natural-Selection.org or ReadyRoom.org if they could upload the map overviews on their site so that everyone could access them easily?

    This would result in that everyone knew how the maps look and the teamplay would be much more efficent... besides it would be easier for new players to get a grip of the maps....

    I think that you should continue your good work.... <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->

    <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' valign='absmiddle' alt='pudgy.gif'><!--endemo-->
  • XpanderXpander Join Date: 2002-11-01 Member: 2535Members
    Very nice job, Tenaku. Now I can make dinner plans ahead of time. <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' valign='absmiddle' alt='wow.gif'><!--endemo-->

    <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo-->
  • FlatlineUTDFlatlineUTD Join Date: 2002-11-08 Member: 7695Members
    Those .psd files are great - on maps like ns_nancy, you can easily have different layers for the ducts and whatnot.
  • TenakuTenaku Join Date: 2002-11-05 Member: 6969Members
    edited November 2002
    <!--QuoteBegin--Flatline[UTD]+Nov 10 2002, 06:07 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Flatline[UTD] @ Nov 10 2002, 06:07 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Those .psd files are great - on maps like ns_nancy, you can easily have different layers for the ducts and whatnot.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    That's the plan, Flatline. <i>especially</i> for nancy.. the others have relatively simple ductwork, so i probably won't bother doing that with them.

    and if anybody wants to put these on their site, please feel free. just drop me a message letting me know you've done it <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->

    EDIT: clarification
  • BillsterJBillsterJ Join Date: 2002-11-10 Member: 8093Members
    I would just like to state how great these maps are to the community at large. As a commander, I find these maps vastly supportive to my efforts, allowing me to glance down at my desk and immediately have an idea where everything is without having to fumble with the onscreen display. Furthermore, it helps allow commanders, marines, AND aliens to stage their attacks and strategies before hand if they are members of a clan. Furthermore, by providing the original files, clans are able to mark their own waypoints on the maps and then distribute them to their members. It would be an absolute travesty if you did not follow up on this project with the rest of the NS maps. In fact, I would almost consider it reprehensible to show us such acts of greatness and then not follow through with it to the end. Thank you for your time.

    -BillsterJ
  • RodriguezRodriguez Join Date: 2002-11-11 Member: 8199Members
    How much more good feedback you need to make another? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • TenakuTenaku Join Date: 2002-11-05 Member: 6969Members
    Oops. I've made a small mistake. The whole 'white background' thing was added due to requests from forum-goers. When I was making the maps however, I wasn't thinking about using a white background, so i took a few shortcuts to make the work just a bit easier. Instead of carefully trimming the icons I ripped from the sprite files, I simply used the lighten mode for the layers containing the icons, which conviently got rid of all the black in them for me... unfortunately, because of this, you can't see any of the icons against a white background (as is demonstrated by the weldable icons on the ns_bast map).. I'll try to have a fix for this up by this afternoon.

    sorry for any inconvenience.
  • NeoskepticNeoskeptic Join Date: 2002-11-01 Member: 3161Members
    Daaaamn those are nice. I was doing a little project on relic's overheads too, but those don't compare to what your did. Here's the url anyway:

    <a href='http://www.geocities.com/yellow_pioneer/NS/ns_bast.html' target='_blank'>ns_bast</a>

    I also need a better host. With images that big my monthly geocities limit is dead.
  • MausMaus Join Date: 2002-11-03 Member: 5599Members
    I was making a bunch of maps like this too,at the request of my clan. I think I'll just wait for these to be finished instead, since they're far superior. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • Got_LagGot_Lag Join Date: 2002-11-07 Member: 7527Members
    Tenaku = pwn

    <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' valign='absmiddle' alt='turret.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo-->
  • TenakuTenaku Join Date: 2002-11-05 Member: 6969Members
    I've updated both maps, including the psd zip that is linked earlier in this topic. the icons are bolder and more visible now, as well as being outlined for better visibility against a white background... they can also be viewed against no background at all, which is great for printing them on a transparency sheet to make a map overlay...
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