<!--QuoteBegin-BulletHead+Jan 7 2005, 04:22 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BulletHead @ Jan 7 2005, 04:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I still say Combat lowered the collective IQ of the community (...) it was then I realized OMG... Co doesn't teach building... it's freaking USELSS!<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> <!--QuoteBegin-snozzle+Jan 7 2005, 06:55 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (snozzle @ Jan 7 2005, 06:55 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->(..) I firmly believe that the community got hooked on Co and left classic to die... and when those Co players go to play classic they just leave because they have to worry about resources and trying to stay alive where i Co nothing matters.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> I would say - let them play CO if they like. if they wish to go deeper, they will. otherwise they will try vanilla, assume it's not for them and stick to combat not ruining your game anymore. I know it will atract more lamers, but some of them will eventually get hooked on vanilla and that's cool, otherwise every new player would be forced to jump straight into the deeps and that's where real complaining on spoiled games and noob players would start... so if you prefer ns_ just stick to ns-only servers and let co_ lovers hump that armory to death ;]
<!--QuoteBegin-adi0+Jan 8 2005, 01:13 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (adi0 @ Jan 8 2005, 01:13 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-BulletHead+Jan 7 2005, 04:22 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BulletHead @ Jan 7 2005, 04:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I still say Combat lowered the collective IQ of the community (...) it was then I realized OMG... Co doesn't teach building... it's freaking USELSS!<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> <!--QuoteBegin-snozzle+Jan 7 2005, 06:55 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (snozzle @ Jan 7 2005, 06:55 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->(..) I firmly believe that the community got hooked on Co and left classic to die... and when those Co players go to play classic they just leave because they have to worry about resources and trying to stay alive where i Co nothing matters.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> I would say - let them play CO if they like. if they wish to go deeper, they will. otherwise they will try vanilla, assume it's not for them and stick to combat not ruining your game anymore. I know it will atract more lamers, but some of them will eventually get hooked on vanilla and that's cool, otherwise every new player would be forced to jump straight into the deeps and that's where real complaining on spoiled games and noob players would start... so if you prefer ns_ just stick to ns-only servers and let co_ lovers hump that armory to death ;] <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> For God's sake, the NS clan scene doesn't touch CO, so if any player of the game NS wants to go any deeper than just casual fun that is entirely up to the time they choose to put into the game...
I realize alot of integrated CO players seem clueless when it comes to the basics of play in NS mode, but in all honesty, you think it was better when there simply was NO skill building tool for a new player?
It used to be in the 2.0 versions that any player who hadn't been playing since the very beggining of NS would just never learn to fade or onos because their team couldn't stand the waste of res on a new player that would not effectively be able to use the hit and run tactics that are nessicary with those lifeforms. In all honesty, it's still easier to learn to command then it is to fade properly, I think the CO boost to the alien learning curve was compleatly nessicary.
<!--QuoteBegin-Swiftspear+Jan 8 2005, 01:21 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Swiftspear @ Jan 8 2005, 01:21 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It used to be in the 2.0 versions that any player who hadn't been playing since the very beggining of NS would just never learn to fade or onos because their team couldn't stand the waste of res on a new player that would not effectively be able to use the hit and run tactics that are nessicary with those lifeforms. In all honesty, it's still easier to learn to command then it is to fade properly, I think the CO boost to the alien learning curve was compleatly nessicary. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I think you said it well. Some ppl will stick to CO and some will merely use it as a 'bootcamp' for NS. I started when there was already CO mode and it helped me to get the basics of the game faster. Big changes always bring some pros and cons, so I guess you will have to live through that. And hmm.. there's always better to have a choice.
<!--QuoteBegin-IBT+Jan 8 2005, 01:44 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (IBT @ Jan 8 2005, 01:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->one thing i really noticed, is that... nobody says "GG" anymore...<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Let me take this opportunity to say: <b>THANK GOD</b>. If this was to be true at least one thing improved over the last few months. There isn't anything more annoying than having just finished a terrible round of NS and see people type the infamous 'GG'. I swear I can be in a state to break their necks for typing something hyprocritical as GG regardless wether the game was ANY good at all.
Having that load off my back. I'm under the impression the raw NS player count managed to keep itself stable for the past few months. Unfortunatly it involved a lot of older players leaving, and newer players joining. 'Unfortunatly' because a lot of those players are bound to be combat-players, rather than the 'real' thing. So effectively the NS playerbase did infact suffer a 'loss', all be it because of a shifted interest between the NS modes.
I feel that the introduction of CO has made the newer players feel spoiled. With CO you can get any upgrade you want and go solo. When those players go play NS maps, then they feel so spoiled from CO all they do is ask for shotties and hmg and don't ever stop to think that there is some kind of strategy behind NS. CO introduced new players to the game, but have no intetion to play a stratigised game of NS.
There's nothing suprising about good players being banned from servers, that has always been a factor. Over the course of playing NS for 3+ years I have been banned from countless servers, even ones that you would expect to see good players (i.e. Texas HK). So mainly I just stick to my own server (LoC). It's a known gaming fact, its sits better with people to convince themselves that you hack, rather than convince themselves that their skills are lacking that much.
<!--QuoteBegin-Travis Dane+Jan 8 2005, 02:05 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Travis Dane @ Jan 8 2005, 02:05 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-IBT+Jan 8 2005, 01:44 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (IBT @ Jan 8 2005, 01:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->one thing i really noticed, is that... nobody says "GG" anymore...<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Let me take this opportunity to say: <b>THANK GOD</b>. If this was to be true at least one thing improved over the last few months. There isn't anything more annoying than having just finished a terrible round of NS and see people type the infamous 'GG'. I swear I can be in a state to break their necks for typing something hyprocritical as GG regardless wether the game was ANY good at all.
Having that load off my back. I'm under the impression the raw NS player count managed to keep itself stable for the past few months. Unfortunatly it involved a lot of older players leaving, and newer players joining. 'Unfortunatly' because a lot of those players are bound to be combat-players, rather than the 'real' thing. So effectively the NS playerbase did infact suffer a 'loss', all be it because of a shifted interest between the NS modes.
But hé, hasn't this been said over a dozen times? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I still type GG, exspecially when I lose. The whole point is to NOT be bitter about loseing, even if you were utterly smashed.
<!--QuoteBegin-Swiftspear+Jan 8 2005, 05:36 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Swiftspear @ Jan 8 2005, 05:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I still type GG, exspecially when I lose. The whole point is to NOT be bitter about loseing, even if you were utterly smashed. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> he's not talking about losing and typing GG. He's talking about when you have smurfers who all stack one team 10 to 7. That is clearly not a GG situation.
Yeah, the anti-scripting is apparently a big issue of late. I personally think it's better when scripts are blocked, then no1 can **** about exploits or downloaded skill. I've been playing in SC hamptons alot lately, a non-scripting enabled server, and ppl start yelling scripts/hacks the second i go over a 1:1 ratio almost everytime.
Scripts, although they can give you that extra bhop crouch second, DONT dramatically increase your skill/ make you godlike. The only scripts i've seen in action that gave results that no player would have been able to produce were leap/bite and blink/slash scripts. And even those scripts relied heavily upon the player's aim and timing during the attack. Any1 remember the panda clan and that guy romano? If i remember right he/them were KING scripters, i saw several of their script configs in the old forums. And they were good,really good, but i played with them and they DID DIE. THe scripts might have enhanced their skill, but THEY HAD SKILL TO BEGIN WITH. The point is that scripts don't make anybody invincible or automatically dominate. If scripts are going to be pubically allowed there should be a public FAQ or something, then no1 can whine about being "left behind". All the whiners could try using scripts and see that they DONT make you the king of the ring.
I also had an idea that maybe there should be separate scripting servers, or maybe a vote to enable/disable scripts at the beginning of each round? Something needs to be done, the community has been at war with itself about scripts since i first started playing at beta3.
p.s: for all you haters, i don't script, exploit, or hack. if i owned you accept it and get better, dont scream and shout about scripts and hacks.
edit: sorry about the p.s. but ppl have been **** me off with their whining lately..
<!--QuoteBegin-R e n e g a d e+Jan 8 2005, 06:18 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (R e n e g a d e @ Jan 8 2005, 06:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Swiftspear+Jan 8 2005, 05:36 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Swiftspear @ Jan 8 2005, 05:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I still type GG, exspecially when I lose. The whole point is to NOT be bitter about loseing, even if you were utterly smashed. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> He's talking about when you have smurfers who all stack one team 10 to 7. That is clearly not a GG situation. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> The reason for that? <span style='font-size:14pt;line-height:100%'><b>ICONS.</b></span>
<!--QuoteBegin-BulletHead+Jan 7 2005, 04:22 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BulletHead @ Jan 7 2005, 04:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I still say Combat lowered the collective IQ of the community
on NS_Hera one night, I had 6 of the 8 marines under my command ask me how to get in the jeep... all of them while standing around the command chair... 0o
Then 4 of them asked how to buy weapons (aight, I understand that) so I told em I have to do it for em
1 asked why there was no scanner sweep... okay, okay... I understand
but then 6 of them wanted to know how to build... it was then I realized OMG... Co doesn't teach building... it's freaking USELSS! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Seconded. Lol... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
I have had trouble with this persay on the lower IQ. I just see now "GG scripter" and all that instead of complaining of hacks. I tell them to go to a BS server if they don't like scripting, and they just want to complain. Its how lazy people work
i too have been banned from a server every now and then for doing well, and i dont even know how to script, let alone hack.
overall, i do agree that the overall amount of experienced players is smaller than it used to be. the clan scene, to my knowledge, has always been a wild card of sorts, since every time i try to find one recruiting, i find none are. *and i dont play enough or on any specific server enough to 'gain one clans confidence', as it were*.
CO i think is fine. i play it. i enjoy the wonton carnage, chaos, and mass slaughter. and true enough, i have played a fe games where its gone from a CO_ to an NS_, and at least 3 people asked how they got their weapons, which is easy enough to answer. they adapted quickly enough.
but the lack of those experienced long-term players still hurts things a bit. 9 times outta 10, the com of a game is green to comming, and no one else wants or is any better at the role. fine, since everyone starts somewhere, but when it happens that often, starts to get repetitive. and all the good servers are always full, it seems....
so long as the new influx of people has a majority stick around, things should eventually get better as they play more, but if that doesnt happen, my guess is it will get worse before it gets better....
I'm gonna be completely honest, and lay it straight.
I quit NS during the off season of cal, and for that time, I really didn't want to play NS. I completely lost interest in it and the only thing that brings me back is the new season. I like to play with my friends that I have on here, and usually they are the only reason I play, and I'm sure that is the same with a lot of competitive players.
Pubbing: I'm only going to go so far as saying.. pubbing sucks, and nobody is doing a thing about it. You go into a pub, get hounded by new players for 'hacking', get hounded by admins for 'hacking', and basically are either banned from the server for this, or you are repeatedly kicked upon entry. Hell, half of the time, if you're actually not getting called a hacker for a change, the map randomly changes to a custom ns/co map, that nobody knows or wants to play, then the server clears out.
Natural selection pubs: R.I.D.I.C.U.L.O.U.S. It's pathetic, it really is... not only is the player quality going down... but it is DRASTICALLY going down... and I am saying it RIGHT now that it is the pub community that is doing it. I am declaring that this is the reason. If someone says "script" it is instantly declared a 'hack' or 'cheat'. Mp_bs is used, which is retarded to say the least, because where Blizzard adds to their games an in-game macro binder, Natural selection adds mp_blockscripts to make the gap between good players and nubs even bigger. There is absolutely no reason scripts should be prevented on any public server, all it is doing is causing drama, and lessened player skill. Argue if you must that scripting isn't skill, but I think that player quality now, and player quality 1.5 years ago speaks for itself. Admins on public servers, and those who are frequent to these public servers are in general really bad players, and they play the game to PLAY the game, rather than to play it skillfully... people don't care, because of the horrible stigma that is put on those who are competitive, and those who script... because as of now, they are pretty much one in the same, except for the few competitive players who don't need to script to play.
You may think my opinions are biased, but I speak for alot of excellent players when I say that the public community of natural-selection needs to quit being as lame as it is, and quit shunning those who script, or those who are just plainly skilled with default bindings, really it makes no difference in the competitice scene.
As of now, there are 3 actually good public servers that I play on on the east coast and 2 of them are clan servers, seeing as I am banned for the majority of them for 'hacking'.
Unfortunately there are no other reasons as to why the community is segregating the way it is, and that is that.
Need I further mention that our game, playtest, and even IRC channels are run by old, burnt out players that nobody remembers, and are just straight up ****. The community needs to be redone, revisited, and then some damn good promotion can be brought about to the game... until that time comes, it will keep drowning.
Oh and btw, beta 6 is just beta 5 with map changes... for anyone that cares..... Wait, new parasite crosshair.
edit: and for anyone who thinks I'm arguing this point because of scripting, I still play on mp_bs 1 servers every day, because scripts aren't NECESSARY for me, or ANY other competitive player to go 50-1 with. Guaranteed. It just makes it more of a hassle, but either way, it's still simple to go 50-1.
<!--QuoteBegin-Caleb+Jan 12 2005, 11:30 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Caleb @ Jan 12 2005, 11:30 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i too have been banned from a server every now and then for doing well, and i dont even know how to script, let alone hack.
overall, i do agree that the overall amount of experienced players is smaller than it used to be. the clan scene, to my knowledge, has always been a wild card of sorts, since every time i try to find one recruiting, i find none are. *and i dont play enough or on any specific server enough to 'gain one clans confidence', as it were*.
CO i think is fine. i play it. i enjoy the wonton carnage, chaos, and mass slaughter. and true enough, i have played a fe games where its gone from a CO_ to an NS_, and at least 3 people asked how they got their weapons, which is easy enough to answer. they adapted quickly enough.
but the lack of those experienced long-term players still hurts things a bit. 9 times outta 10, the com of a game is green to comming, and no one else wants or is any better at the role. fine, since everyone starts somewhere, but when it happens that often, starts to get repetitive. and all the good servers are always full, it seems....
so long as the new influx of people has a majority stick around, things should eventually get better as they play more, but if that doesnt happen, my guess is it will get worse before it gets better.... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I have a feeling that if you were to get equally skilled players of both the scripting and non-scripting variety going head to head, the people using scripts would come out ahead. But if you were to disallow scripting, those non-scripters would win the majority of the time.
I don't script and I don't have respect for people who do because it becomes a crutch that they HAVE to use their scripts to do as well. Not that anyone really wants my respect, but I find that people who whine because they can't use their scripts tend to have a lack of overall skill which requires them to use them.
I'm not insulting anyone personally, just commenting on my feelings towards scripting. In fact, it seems hypocritical of me to condemn scripting and then use custom skins and sounds. Again, just commenting on it.
<!--QuoteBegin-Guardian1+Jan 12 2005, 01:57 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Guardian1 @ Jan 12 2005, 01:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Caleb+Jan 12 2005, 11:30 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Caleb @ Jan 12 2005, 11:30 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i too have been banned from a server every now and then for doing well, and i dont even know how to script, let alone hack.
overall, i do agree that the overall amount of experienced players is smaller than it used to be. the clan scene, to my knowledge, has always been a wild card of sorts, since every time i try to find one recruiting, i find none are. *and i dont play enough or on any specific server enough to 'gain one clans confidence', as it were*.
CO i think is fine. i play it. i enjoy the wonton carnage, chaos, and mass slaughter. and true enough, i have played a fe games where its gone from a CO_ to an NS_, and at least 3 people asked how they got their weapons, which is easy enough to answer. they adapted quickly enough.
but the lack of those experienced long-term players still hurts things a bit. 9 times outta 10, the com of a game is green to comming, and no one else wants or is any better at the role. fine, since everyone starts somewhere, but when it happens that often, starts to get repetitive. and all the good servers are always full, it seems....
so long as the new influx of people has a majority stick around, things should eventually get better as they play more, but if that doesnt happen, my guess is it will get worse before it gets better.... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> I have a feeling that if you were to get equally skilled players of both the scripting and non-scripting variety going head to head, the people using scripts would come out ahead. But if you were to disallow scripting, those non-scripters would win the majority of the time.
I don't script and I don't have respect for people who do because it becomes a crutch that they HAVE to use their scripts to do as well. Not that anyone really wants my respect, but I find that people who whine because they can't use their scripts tend to have a lack of overall skill which requires them to use them.
I'm not insulting anyone personally, just commenting on my feelings towards scripting. In fact, it seems hypocritical of me to condemn scripting and then use custom skins and sounds. Again, just commenting on it. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> i agree, scripting can become a crutch very easily, although having read the majority of what it can allow one to do, i dont consider it cheating. hence why i dont use any, or endevor to use any. would rather go without them and adapt my reflexes to do things scripts usually do for you when their used.
granted, i do wish the aliens could use their 'attacks' without changing weapons in their 'inventories' *i.e. you press button X for bite, Y for parasite, Z for leap, ect*, but thats different.
<!--QuoteBegin-the hole+Jan 12 2005, 01:50 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (the hole @ Jan 12 2005, 01:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Oh and btw, beta 6 is just beta 5 with map changes... for anyone that cares..... Wait, new parasite crosshair. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Not what I've heard. I've heard nothing but rave reviews from constie members. Hell, even the much-cut down changelog posted publicly is a hell of a lot more than just map changes. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
<!--QuoteBegin-Guardian1+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Guardian1)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I don't script and I don't have respect for people who do because it becomes a crutch that they HAVE to use their scripts to do as well. Not that anyone really wants my respect, but I find that people who whine because they can't use their scripts tend to have a lack of overall skill which requires them to use them.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Something that's always confused me about this....how would you know? Have you ever conducted this experiment? Before you lambast scripters as using scripts as a "crutch" (rather than a customization tool available to everyone), mayhaps you should try them, and then see if you actually get better when using them. The only script that's really useful is the +3jump script, but you can just use mwheel for that anyways. All others can be recreated perfectly fine by quick fingers. I know; I don't script because it gave me no advantages when I tried it (I had already gotten used to a quick-fingered style of gameplay) and I'd rather trust my fingers than the computer <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd-fix.gif' border='0' style='vertical-align:middle' alt='nerd-fix.gif' /><!--endemo--> <!--QuoteBegin-Caleb+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Caleb)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->granted, i do wish the aliens could use their 'attacks' without changing weapons in their 'inventories' *i.e. you press button X for bite, Y for parasite, Z for leap, ect*, but thats different.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> hud_fastswitch 1, anyone?
I used to play on pubs a lot but they drive me so insane with the mic spam and retardedness that I just can't play on them without either:
1. Muting everyone but *good* players who might say something intelligent. I just hate listening to people talk about how school was while just camping marine spawn and such.
2. Mute everyone and then all my friends (clan mateys) tell me the entire opposing team says im cheating.
Half of the people playing have no clue what they are doing and thing a turret factory in MS is going to stop an alien team. Also add 3 sieges because the aliens might build something outside base. God forbide they do. In about a week of hardly any pub play (while my skill has gone down also) I must of racked maybe an hour or two.
It would be so nice if the community was when 1.0 was released. All nice to each other, helping, not complaining about scripts. Hopefully NS:S can save us but it will probably only bring more annoyance.
<!--QuoteBegin-Sky+Jan 12 2005, 12:02 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sky @ Jan 12 2005, 12:02 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Something that's always confused me about this....how would you know? Have you ever conducted this experiment? Before you lambast scripters as using scripts as a "crutch" (rather than a customization tool available to everyone), mayhaps you should try them, and then see if you actually get better when using them. The only script that's really useful is the +3jump script, but you can just use mwheel for that anyways. All others can be recreated perfectly fine by quick fingers. I know; I don't script because it gave me no advantages when I tried it (I had already gotten used to a quick-fingered style of gameplay) and I'd rather trust my fingers than the computer <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I did play with scripting for a week or so and it felt like I was cheating. The leap-bite script especially felt cheap.
It takes the skill out of the game. While people say that it's a mundane thing to do a successful leap-bite without scripting, it's not for me. If it was so mundane, then why is it so rampant?
I'll agree that there's nothing you can't do in a script that you can't do with fast fingers, it does take the pressure off needing those fast fingers to do something else. Scripting reduces the amount of skill required to do other tasks.
I don't think that's debatable, otherwise, people wouldn't script. It makes the game easier. I don't think that scripting is cheating, but I prefer not to script and feel that people who do script use it as a crutch for their lack of skill.
The good have gotten better, and the medium-low generally left out of disinterest. This leaves (very) good dedicated players, and people who don't know the difference between a skulk and a paper shredder. On pub servers, the latter is more often seen, especially when ONE horrible player can destroy a game, and this frustrates the ones who know how to play and they leave <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
I will play you 1v1 right now, Guardian1, with bs on, and with bs off, and I will beat you both times... And YES that is my point. The pubbers don't realize that natural selection scripting is COMPLETELY harmless, and is ONLY used for a crutch because it's SIMPLE. It takes a load off when you play this game COMPETITIVELY, because you are out to WIN the game, not go and enjoy yourself on a daily basis. You want to WIN.
Scripts don't aim for you, scripts don't move for you, scripts don't shoot for you. Those three things right there are the only three I need to beat YOU with.
3jump, pistol, and duckjumping (the only three scripts I use), are an ease for me when I'm playing the game to win.
Well, you guys had better get used to more nubs. NS is becoming quite popular. . . which means more new people. . . and theres going to be a LOT of them <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
<!--QuoteBegin-the hole+Jan 12 2005, 03:00 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (the hole @ Jan 12 2005, 03:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I will play you 1v1 right now, Guardian1, with bs on, and with bs off, and I will beat you both times... And YES that is my point. The pubbers don't realize that natural selection scripting is COMPLETELY harmless, and is ONLY used for a crutch because it's SIMPLE. It takes a load off when you play this game COMPETITIVELY, because you are out to WIN the game, not go and enjoy yourself on a daily basis. You want to WIN.
Scripts don't aim for you, scripts don't move for you, scripts don't shoot for you. Those three things right there are the only three I need to beat YOU with.
3jump, pistol, and duckjumping (the only three scripts I use), are an ease for me when I'm playing the game to win. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> hole, you are saying exactly the same thing as Guardian1...
My argument was that they aren't a crutch for me at all against any player/team.
Everyone in the clan scene that scripts, does it because it's easier on them, not because it's necessary, or a crutch. The only time it ever makes a difference is with bunnyhopping, and for alot of people it can still be done without a 3jump script, because we've all been doing it for so long. Half of the pubbers now don't even know what a bunnyhop is, let alone how to do it.
<!--QuoteBegin-Guardian1+Jan 12 2005, 02:49 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Guardian1 @ Jan 12 2005, 02:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Sky+Jan 12 2005, 12:02 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sky @ Jan 12 2005, 12:02 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Something that's always confused me about this....how would you know? Have you ever conducted this experiment? Before you lambast scripters as using scripts as a "crutch" (rather than a customization tool available to everyone), mayhaps you should try them, and then see if you actually get better when using them. The only script that's really useful is the +3jump script, but you can just use mwheel for that anyways. All others can be recreated perfectly fine by quick fingers. I know; I don't script because it gave me no advantages when I tried it (I had already gotten used to a quick-fingered style of gameplay) and I'd rather trust my fingers than the computer <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> I did play with scripting for a week or so and it felt like I was cheating. The leap-bite script especially felt cheap.
It takes the skill out of the game. While people say that it's a mundane thing to do a successful leap-bite without scripting, it's not for me. If it was so mundane, then why is it so rampant?
I'll agree that there's nothing you can't do in a script that you can't do with fast fingers, it does take the pressure off needing those fast fingers to do something else. Scripting reduces the amount of skill required to do other tasks.
I don't think that's debatable, otherwise, people wouldn't script. It makes the game easier. I don't think that scripting is cheating, but I prefer not to script and feel that people who do script use it as a crutch for their lack of skill. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Its funny, sometimes I wonder why and I get asked why I haven't stopped playing World of Warcraft and come back to NS, with the new CAL season gearing up. Then I remember, it's because of ignorance like this. It's even funnier that things haven't changed in the longest time, especially with half the community having 'selective reading', reading things only they want to read and ignoring everything else.
To address the post directly, leapbite scripts, blinkswipe scripts. Just wow, the ignorance continues. I can tell you back when I was active in the competitive community, I haven't met one good player who used a blinkswipe/leapbite script ever. Those things hamper your skill, you if had any to begin with. It drains energy unnecessarily, horribly timed meaning you have to be at a certain distance with the enemy to use it successfully, easily killed by shotgunners. Many people already have said they use hud_fastswitch which is 100% times better than either of those two scripts yet we have dumb newbs like this who think people tear up pubs with leapbite or blinkswipe. I even remember a couple of days mp_bs was implemented, I went to voogru's server. No scripts, raw config. I didn't do any worse without scripts as a fade, in fact 75% of the server left for some odd reason, the remaining kept bugging me how I got my blinkswipe script through the filter. That made me laugh, that also gave me disappointment at how bad the community had become. It's so bad that it is laughable and as The Hole said, nothing is being done about it. In fact, it seems like such a horrible public community is being praised for it's continual ignorance.
Until people actually choose to educate themselves about real facts, instead of going on rumors, on what they think is right, etc, nothing will change. No patches will change anything when the core of the community is rotten. It's a pity, NS was a great and amazing game, then something like this has to happen, almost a travesty. People in CS think they have it bad in pubs when good players constantly get accused of hacking, take a look at NS. Instead of the accusors being mocked for being newbs, they are being praised.
Comments
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it was then I realized OMG... Co doesn't teach building... it's freaking USELSS!<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
<!--QuoteBegin-snozzle+Jan 7 2005, 06:55 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (snozzle @ Jan 7 2005, 06:55 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->(..) I firmly believe that the community got hooked on Co and left classic to die... and when those Co players go to play classic they just leave because they have to worry about resources and trying to stay alive where i Co nothing matters.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I would say - let them play CO if they like. if they wish to go deeper, they will. otherwise they will try vanilla, assume it's not for them and stick to combat not ruining your game anymore. I know it will atract more lamers, but some of them will eventually get hooked on vanilla and that's cool, otherwise every new player would be forced to jump straight into the deeps and that's where real complaining on spoiled games and noob players would start... so if you prefer ns_ just stick to ns-only servers and let co_ lovers hump that armory to death ;]
(...)
it was then I realized OMG... Co doesn't teach building... it's freaking USELSS!<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
<!--QuoteBegin-snozzle+Jan 7 2005, 06:55 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (snozzle @ Jan 7 2005, 06:55 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->(..) I firmly believe that the community got hooked on Co and left classic to die... and when those Co players go to play classic they just leave because they have to worry about resources and trying to stay alive where i Co nothing matters.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I would say - let them play CO if they like. if they wish to go deeper, they will. otherwise they will try vanilla, assume it's not for them and stick to combat not ruining your game anymore. I know it will atract more lamers, but some of them will eventually get hooked on vanilla and that's cool, otherwise every new player would be forced to jump straight into the deeps and that's where real complaining on spoiled games and noob players would start... so if you prefer ns_ just stick to ns-only servers and let co_ lovers hump that armory to death ;] <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
For God's sake, the NS clan scene doesn't touch CO, so if any player of the game NS wants to go any deeper than just casual fun that is entirely up to the time they choose to put into the game...
I realize alot of integrated CO players seem clueless when it comes to the basics of play in NS mode, but in all honesty, you think it was better when there simply was NO skill building tool for a new player?
It used to be in the 2.0 versions that any player who hadn't been playing since the very beggining of NS would just never learn to fade or onos because their team couldn't stand the waste of res on a new player that would not effectively be able to use the hit and run tactics that are nessicary with those lifeforms. In all honesty, it's still easier to learn to command then it is to fade properly, I think the CO boost to the alien learning curve was compleatly nessicary.
I think you said it well. Some ppl will stick to CO and some will merely use it as a 'bootcamp' for NS. I started when there was already CO mode and it helped me to get the basics of the game faster. Big changes always bring some pros and cons, so I guess you will have to live through that. And hmm.. there's always better to have a choice.
Let me take this opportunity to say: <b>THANK GOD</b>.
If this was to be true at least one thing improved over the last few months. There isn't anything more annoying than having just finished a terrible round of NS and see people type the infamous 'GG'. I swear I can be in a state to break their necks for typing something hyprocritical as GG regardless wether the game was ANY good at all.
Having that load off my back. I'm under the impression the raw NS player count managed to keep itself stable for the past few months. Unfortunatly it involved a lot of older players leaving, and newer players joining. 'Unfortunatly' because a lot of those players are bound to be combat-players, rather than the 'real' thing. So effectively the NS playerbase did infact suffer a 'loss', all be it because of a shifted interest between the NS modes.
But hé, hasn't this been said over a dozen times?
It's a known gaming fact, its sits better with people to convince themselves that you hack, rather than convince themselves that their skills are lacking that much.
Let me take this opportunity to say: <b>THANK GOD</b>.
If this was to be true at least one thing improved over the last few months. There isn't anything more annoying than having just finished a terrible round of NS and see people type the infamous 'GG'. I swear I can be in a state to break their necks for typing something hyprocritical as GG regardless wether the game was ANY good at all.
Having that load off my back. I'm under the impression the raw NS player count managed to keep itself stable for the past few months. Unfortunatly it involved a lot of older players leaving, and newer players joining. 'Unfortunatly' because a lot of those players are bound to be combat-players, rather than the 'real' thing. So effectively the NS playerbase did infact suffer a 'loss', all be it because of a shifted interest between the NS modes.
But hé, hasn't this been said over a dozen times? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I still type GG, exspecially when I lose. The whole point is to NOT be bitter about loseing, even if you were utterly smashed.
he's not talking about losing and typing GG.
He's talking about when you have smurfers who all stack one team 10 to 7.
That is clearly not a GG situation.
Scripts, although they can give you that extra bhop crouch second, DONT dramatically increase your skill/ make you godlike. The only scripts i've seen in action that gave results that no player would have been able to produce were leap/bite and blink/slash scripts. And even those scripts relied heavily upon the player's aim and timing during the attack. Any1 remember the panda clan and that guy romano? If i remember right he/them were KING scripters, i saw several of their script configs in the old forums. And they were good,really good, but i played with them and they DID DIE. THe scripts might have enhanced their skill, but THEY HAD SKILL TO BEGIN WITH. The point is that scripts don't make anybody invincible or automatically dominate. If scripts are going to be pubically allowed there should be a public FAQ or something, then no1 can whine about being "left behind". All the whiners could try using scripts and see that they DONT make you the king of the ring.
I also had an idea that maybe there should be separate scripting servers, or maybe a vote to enable/disable scripts at the beginning of each round? Something needs to be done, the community has been at war with itself about scripts since i first started playing at beta3.
p.s: for all you haters, i don't script, exploit, or hack. if i owned you accept it and get better, dont scream and shout about scripts and hacks.
edit: sorry about the p.s. but ppl have been **** me off with their whining lately..
He's talking about when you have smurfers who all stack one team 10 to 7.
That is clearly not a GG situation. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
The reason for that? <span style='font-size:14pt;line-height:100%'><b>ICONS.</b></span>
on NS_Hera one night, I had 6 of the 8 marines under my command ask me how to get in the jeep... all of them while standing around the command chair... 0o
Then 4 of them asked how to buy weapons (aight, I understand that) so I told em I have to do it for em
1 asked why there was no scanner sweep... okay, okay... I understand
but then 6 of them wanted to know how to build... it was then I realized OMG... Co doesn't teach building... it's freaking USELSS! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Seconded. Lol... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
I wish LOC was back up, though.
Edit:
bs_0 as well.
overall, i do agree that the overall amount of experienced players is smaller than it used to be. the clan scene, to my knowledge, has always been a wild card of sorts, since every time i try to find one recruiting, i find none are. *and i dont play enough or on any specific server enough to 'gain one clans confidence', as it were*.
CO i think is fine. i play it. i enjoy the wonton carnage, chaos, and mass slaughter. and true enough, i have played a fe games where its gone from a CO_ to an NS_, and at least 3 people asked how they got their weapons, which is easy enough to answer. they adapted quickly enough.
but the lack of those experienced long-term players still hurts things a bit. 9 times outta 10, the com of a game is green to comming, and no one else wants or is any better at the role. fine, since everyone starts somewhere, but when it happens that often, starts to get repetitive. and all the good servers are always full, it seems....
so long as the new influx of people has a majority stick around, things should eventually get better as they play more, but if that doesnt happen, my guess is it will get worse before it gets better....
I quit NS during the off season of cal, and for that time, I really didn't want to play NS. I completely lost interest in it and the only thing that brings me back is the new season. I like to play with my friends that I have on here, and usually they are the only reason I play, and I'm sure that is the same with a lot of competitive players.
Pubbing: I'm only going to go so far as saying.. pubbing sucks, and nobody is doing a thing about it. You go into a pub, get hounded by new players for 'hacking', get hounded by admins for 'hacking', and basically are either banned from the server for this, or you are repeatedly kicked upon entry. Hell, half of the time, if you're actually not getting called a hacker for a change, the map randomly changes to a custom ns/co map, that nobody knows or wants to play, then the server clears out.
Natural selection pubs: R.I.D.I.C.U.L.O.U.S. It's pathetic, it really is... not only is the player quality going down... but it is DRASTICALLY going down... and I am saying it RIGHT now that it is the pub community that is doing it. I am declaring that this is the reason. If someone says "script" it is instantly declared a 'hack' or 'cheat'. Mp_bs is used, which is retarded to say the least, because where Blizzard adds to their games an in-game macro binder, Natural selection adds mp_blockscripts to make the gap between good players and nubs even bigger. There is absolutely no reason scripts should be prevented on any public server, all it is doing is causing drama, and lessened player skill. Argue if you must that scripting isn't skill, but I think that player quality now, and player quality 1.5 years ago speaks for itself. Admins on public servers, and those who are frequent to these public servers are in general really bad players, and they play the game to PLAY the game, rather than to play it skillfully... people don't care, because of the horrible stigma that is put on those who are competitive, and those who script... because as of now, they are pretty much one in the same, except for the few competitive players who don't need to script to play.
You may think my opinions are biased, but I speak for alot of excellent players when I say that the public community of natural-selection needs to quit being as lame as it is, and quit shunning those who script, or those who are just plainly skilled with default bindings, really it makes no difference in the competitice scene.
As of now, there are 3 actually good public servers that I play on on the east coast and 2 of them are clan servers, seeing as I am banned for the majority of them for 'hacking'.
Unfortunately there are no other reasons as to why the community is segregating the way it is, and that is that.
Need I further mention that our game, playtest, and even IRC channels are run by old, burnt out players that nobody remembers, and are just straight up ****. The community needs to be redone, revisited, and then some damn good promotion can be brought about to the game... until that time comes, it will keep drowning.
Oh and btw, beta 6 is just beta 5 with map changes... for anyone that cares..... Wait, new parasite crosshair.
edit: and for anyone who thinks I'm arguing this point because of scripting, I still play on mp_bs 1 servers every day, because scripts aren't NECESSARY for me, or ANY other competitive player to go 50-1 with. Guaranteed. It just makes it more of a hassle, but either way, it's still simple to go 50-1.
After a while you while recgonise regular players and become happy friends and enjoying killing each other in harmony.
overall, i do agree that the overall amount of experienced players is smaller than it used to be. the clan scene, to my knowledge, has always been a wild card of sorts, since every time i try to find one recruiting, i find none are. *and i dont play enough or on any specific server enough to 'gain one clans confidence', as it were*.
CO i think is fine. i play it. i enjoy the wonton carnage, chaos, and mass slaughter. and true enough, i have played a fe games where its gone from a CO_ to an NS_, and at least 3 people asked how they got their weapons, which is easy enough to answer. they adapted quickly enough.
but the lack of those experienced long-term players still hurts things a bit. 9 times outta 10, the com of a game is green to comming, and no one else wants or is any better at the role. fine, since everyone starts somewhere, but when it happens that often, starts to get repetitive. and all the good servers are always full, it seems....
so long as the new influx of people has a majority stick around, things should eventually get better as they play more, but if that doesnt happen, my guess is it will get worse before it gets better.... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I have a feeling that if you were to get equally skilled players of both the scripting and non-scripting variety going head to head, the people using scripts would come out ahead. But if you were to disallow scripting, those non-scripters would win the majority of the time.
I don't script and I don't have respect for people who do because it becomes a crutch that they HAVE to use their scripts to do as well. Not that anyone really wants my respect, but I find that people who whine because they can't use their scripts tend to have a lack of overall skill which requires them to use them.
I'm not insulting anyone personally, just commenting on my feelings towards scripting. In fact, it seems hypocritical of me to condemn scripting and then use custom skins and sounds. Again, just commenting on it.
overall, i do agree that the overall amount of experienced players is smaller than it used to be. the clan scene, to my knowledge, has always been a wild card of sorts, since every time i try to find one recruiting, i find none are. *and i dont play enough or on any specific server enough to 'gain one clans confidence', as it were*.
CO i think is fine. i play it. i enjoy the wonton carnage, chaos, and mass slaughter. and true enough, i have played a fe games where its gone from a CO_ to an NS_, and at least 3 people asked how they got their weapons, which is easy enough to answer. they adapted quickly enough.
but the lack of those experienced long-term players still hurts things a bit. 9 times outta 10, the com of a game is green to comming, and no one else wants or is any better at the role. fine, since everyone starts somewhere, but when it happens that often, starts to get repetitive. and all the good servers are always full, it seems....
so long as the new influx of people has a majority stick around, things should eventually get better as they play more, but if that doesnt happen, my guess is it will get worse before it gets better.... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I have a feeling that if you were to get equally skilled players of both the scripting and non-scripting variety going head to head, the people using scripts would come out ahead. But if you were to disallow scripting, those non-scripters would win the majority of the time.
I don't script and I don't have respect for people who do because it becomes a crutch that they HAVE to use their scripts to do as well. Not that anyone really wants my respect, but I find that people who whine because they can't use their scripts tend to have a lack of overall skill which requires them to use them.
I'm not insulting anyone personally, just commenting on my feelings towards scripting. In fact, it seems hypocritical of me to condemn scripting and then use custom skins and sounds. Again, just commenting on it. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
i agree, scripting can become a crutch very easily, although having read the majority of what it can allow one to do, i dont consider it cheating. hence why i dont use any, or endevor to use any. would rather go without them and adapt my reflexes to do things scripts usually do for you when their used.
granted, i do wish the aliens could use their 'attacks' without changing weapons in their 'inventories' *i.e. you press button X for bite, Y for parasite, Z for leap, ect*, but thats different.
Not what I've heard. I've heard nothing but rave reviews from constie members. Hell, even the much-cut down changelog posted publicly is a hell of a lot more than just map changes. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
<!--QuoteBegin-Guardian1+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Guardian1)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I don't script and I don't have respect for people who do because it becomes a crutch that they HAVE to use their scripts to do as well. Not that anyone really wants my respect, but I find that people who whine because they can't use their scripts tend to have a lack of overall skill which requires them to use them.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Something that's always confused me about this....how would you know? Have you ever conducted this experiment? Before you lambast scripters as using scripts as a "crutch" (rather than a customization tool available to everyone), mayhaps you should try them, and then see if you actually get better when using them. The only script that's really useful is the +3jump script, but you can just use mwheel for that anyways. All others can be recreated perfectly fine by quick fingers. I know; I don't script because it gave me no advantages when I tried it (I had already gotten used to a quick-fingered style of gameplay) and I'd rather trust my fingers than the computer <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd-fix.gif' border='0' style='vertical-align:middle' alt='nerd-fix.gif' /><!--endemo-->
<!--QuoteBegin-Caleb+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Caleb)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->granted, i do wish the aliens could use their 'attacks' without changing weapons in their 'inventories' *i.e. you press button X for bite, Y for parasite, Z for leap, ect*, but thats different.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
hud_fastswitch 1, anyone?
I used to play on pubs a lot but they drive me so insane with the mic spam and retardedness that I just can't play on them without either:
1. Muting everyone but *good* players who might say something intelligent. I just hate listening to people talk about how school was while just camping marine spawn and such.
2. Mute everyone and then all my friends (clan mateys) tell me the entire opposing team says im cheating.
Half of the people playing have no clue what they are doing and thing a turret factory in MS is going to stop an alien team. Also add 3 sieges because the aliens might build something outside base. God forbide they do. In about a week of hardly any pub play (while my skill has gone down also) I must of racked maybe an hour or two.
It would be so nice if the community was when 1.0 was released. All nice to each other, helping, not complaining about scripts. Hopefully NS:S can save us but it will probably only bring more annoyance.
<!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I did play with scripting for a week or so and it felt like I was cheating. The leap-bite script especially felt cheap.
It takes the skill out of the game. While people say that it's a mundane thing to do a successful leap-bite without scripting, it's not for me. If it was so mundane, then why is it so rampant?
I'll agree that there's nothing you can't do in a script that you can't do with fast fingers, it does take the pressure off needing those fast fingers to do something else. Scripting reduces the amount of skill required to do other tasks.
I don't think that's debatable, otherwise, people wouldn't script. It makes the game easier. I don't think that scripting is cheating, but I prefer not to script and feel that people who do script use it as a crutch for their lack of skill.
Scripts don't aim for you, scripts don't move for you, scripts don't shoot for you. Those three things right there are the only three I need to beat YOU with.
3jump, pistol, and duckjumping (the only three scripts I use), are an ease for me when I'm playing the game to win.
Scripts don't aim for you, scripts don't move for you, scripts don't shoot for you. Those three things right there are the only three I need to beat YOU with.
3jump, pistol, and duckjumping (the only three scripts I use), are an ease for me when I'm playing the game to win. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
hole, you are saying exactly the same thing as Guardian1...
Everyone in the clan scene that scripts, does it because it's easier on them, not because it's necessary, or a crutch. The only time it ever makes a difference is with bunnyhopping, and for alot of people it can still be done without a 3jump script, because we've all been doing it for so long. Half of the pubbers now don't even know what a bunnyhop is, let alone how to do it.
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I did play with scripting for a week or so and it felt like I was cheating. The leap-bite script especially felt cheap.
It takes the skill out of the game. While people say that it's a mundane thing to do a successful leap-bite without scripting, it's not for me. If it was so mundane, then why is it so rampant?
I'll agree that there's nothing you can't do in a script that you can't do with fast fingers, it does take the pressure off needing those fast fingers to do something else. Scripting reduces the amount of skill required to do other tasks.
I don't think that's debatable, otherwise, people wouldn't script. It makes the game easier. I don't think that scripting is cheating, but I prefer not to script and feel that people who do script use it as a crutch for their lack of skill. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Its funny, sometimes I wonder why and I get asked why I haven't stopped playing World of Warcraft and come back to NS, with the new CAL season gearing up. Then I remember, it's because of ignorance like this. It's even funnier that things haven't changed in the longest time, especially with half the community having 'selective reading', reading things only they want to read and ignoring everything else.
To address the post directly, leapbite scripts, blinkswipe scripts. Just wow, the ignorance continues. I can tell you back when I was active in the competitive community, I haven't met one good player who used a blinkswipe/leapbite script ever. Those things hamper your skill, you if had any to begin with. It drains energy unnecessarily, horribly timed meaning you have to be at a certain distance with the enemy to use it successfully, easily killed by shotgunners. Many people already have said they use hud_fastswitch which is 100% times better than either of those two scripts yet we have dumb newbs like this who think people tear up pubs with leapbite or blinkswipe. I even remember a couple of days mp_bs was implemented, I went to voogru's server. No scripts, raw config. I didn't do any worse without scripts as a fade, in fact 75% of the server left for some odd reason, the remaining kept bugging me how I got my blinkswipe script through the filter. That made me laugh, that also gave me disappointment at how bad the community had become. It's so bad that it is laughable and as The Hole said, nothing is being done about it. In fact, it seems like such a horrible public community is being praised for it's continual ignorance.
Until people actually choose to educate themselves about real facts, instead of going on rumors, on what they think is right, etc, nothing will change. No patches will change anything when the core of the community is rotten. It's a pity, NS was a great and amazing game, then something like this has to happen, almost a travesty. People in CS think they have it bad in pubs when good players constantly get accused of hacking, take a look at NS. Instead of the accusors being mocked for being newbs, they are being praised.