funny you mention damage perso, just outta the shot at the bottom there is broken floor with a res nozzle!! I really like the bit of greenery you added,actually is very nice, the tall "origin" plant seems outta place tho._
woah! is that grass?!... in an ns map <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> Ooooo
Sgt.Barlow. Very very nice looking. I like the overlays eye catching stuff. You've used a nice colour of blue in the rr, coming from the blue overlay.I like alot. Architecture is sound,and so is your texturing. good job._
<!--QuoteBegin-Crispy+Mar 3 2005, 03:29 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Crispy @ Mar 3 2005, 03:29 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->The "Post Your Screenshots" Thread: Making multiple orgasms possible for men since 2003<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> yes it is! ^^
But I want to mentioned couple of things about Persos picture. It's Finally something new and fresh thing in NS! And its so cool to me.
Thanks for the nice feed back, Encourages me to do more, Gives me motivation. Someone said <i>"This is an excellent map! but why 'o' why did you make it a siege map!"</i>
I'm starting to agree with who ever said that LOL!
Sgt.Barlow it was Beretta on my server who said that when we were testing beta 2 of the map <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
I like the map do a different version of it like ns type but a non-siege version <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
That is beautifull a bit long and light, maybe lerks fly, fades can blink fast and skulkies leap well but onos&gorges beware the hmgs.
<i> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> this is camp and sniper? comm gimme my sniper i wanna be top frag today ^^ </i>
It's not as long as it appears, Thats a typical illusion when you resize a large image to half it's original size and the big light at the end makes it seem a distance. It's a standard length corridoor like co_kestral, If I however say put a crate in their near end it will appear a lot shorter. Their's cover in other parts of the map, theirs small alcoves and creates to hide behind and pockets in celings for skulks. Corridoors also does have a door on end, Smart players have used the doors to "Trap Aliens" by closeing the door after they come in so escape isnt quite as easy.
I like how all the screens say "scuttle" <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<!--QuoteBegin-Some tall guy+Mar 9 2005, 07:26 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Some tall guy @ Mar 9 2005, 07:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I like how all the screens say "scuttle" <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I don't, it reminds me of "Panic Systems" ::roffles::
<!--QuoteBegin-Some tall guy+Mar 9 2005, 05:16 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Some tall guy @ Mar 9 2005, 05:16 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Wow, so like, i mapped something for the first time in like... a long time. Probably wont go anywhere but I thought it looked kinda cool. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Reminds me of a part in Chronicals of Riddick: Escape from Butchers bay... looks nice though
anem, cant say ive played the game <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> But I'll assume thats a compliment because from what i've heard its a good looking game.
<!--QuoteBegin-Some tall guy+Mar 9 2005, 08:16 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Some tall guy @ Mar 9 2005, 08:16 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Wow, so like, i mapped something for the first time in like... a long time. Probably wont go anywhere but I thought it looked kinda cool. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> so like... make a map out of it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Comments
I really like the bit of greenery you added,actually is very nice, the tall "origin" plant seems outta place tho._
<img src='http://naigel.nl/images/test0006.jpg' border='0' alt='user posted image' />
<img src='http://naigel.nl/images/test0007.jpg' border='0' alt='user posted image' />
<img src='http://naigel.nl/images/test0008.jpg' border='0' alt='user posted image' />
<img src='http://naigel.nl/images/test0009.jpg' border='0' alt='user posted image' />
<img src='http://naigel.nl/images/test0010.jpg' border='0' alt='user posted image' />
<img src='http://naigel.nl/images/test0011.jpg' border='0' alt='user posted image' />
C&C please!
@Naigel: You got some very nice architecture in thos shots. but It seems the map is WAY TOO bright_
<img src='http://www.uk-central.org/hosted/content_server/downloads/images/ns_generator035.jpg' border='0' alt='user posted image' />
<img src='http://www.uk-central.org/hosted/content_server/downloads/images/ns_generator037.jpg' border='0' alt='user posted image' />
<img src='http://www.uk-central.org/hosted/content_server/downloads/images/ns_generator038.jpg' border='0' alt='user posted image' />
You've used a nice colour of blue in the rr, coming from the blue overlay.I like alot.
Architecture is sound,and so is your texturing. good job._
yes it is! ^^
But I want to mentioned couple of things about Persos picture.
It's Finally something new and fresh thing in NS! And its so cool to me.
Perso keep up the good work!
nice!
Someone said <i>"This is an excellent map! but why 'o' why did you make it a siege map!"</i>
I'm starting to agree with who ever said that LOL!
I like the map do a different version of it like ns type but a non-siege version <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
<img src='http://www.uk-central.org/hosted/content_server/downloads/images/ns_generator039.jpg' border='0' alt='user posted image' />
<i> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> this is camp and sniper? comm gimme my sniper i wanna be top frag today ^^
</i>
Corridoors also does have a door on end, Smart players have used the doors to "Trap Aliens" by closeing the door after they come in so escape isnt quite as easy.
<img src='http://www.another-world.org.uk/spacer/ns_impend/01.jpg' border='0' alt='user posted image' />
<img src='http://www.another-world.org.uk/spacer/ns_impend/02.jpg' border='0' alt='user posted image' />
Might turn into a proper map if I feel like it :O.
(nice architecture, though)
<img src='http://www.another-world.org.uk/spacer/ns_impend/04.jpg' border='0' alt='user posted image' />
I don't, it reminds me of "Panic Systems" ::roffles::
Reminds me of a part in Chronicals of Riddick: Escape from Butchers bay...
looks nice though
so like... make a map out of it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->