Supreme Commander

2

Comments

  • XythXyth Avatar Join Date: 2003-11-04 Member: 22312Members
    <!--quoteo(post=1609054:date=Feb 24 2007, 02:37 PM:name=enf0rcer)--><div class='quotetop'>QUOTE(enf0rcer @ Feb 24 2007, 02:37 PM) [snapback]1609054[/snapback]</div><div class='quotemain'><!--quotec-->
    Didn't know there was a replay feature - Does it have fast forward and such as well? If so host it somewhere, i'd love to take a look at how other people play
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    Digz: Yeah I just couldn't deal with the mobility of the mantis guys, and that map definetly favored mobility.

    Enforcer: Actually if you have the game, just go to the "replay vault" in the GPGnet window and search my in-game name, I've got 2 replays uploaded. It's pretty nifty because it automatically saves it to their servers, so you can look at anybodys replays at any time(you can also assign keywords to the replay when you choose to save it, so people can search it that way). They aren't videos though, you need the game to watch them.
  • bkrbkr Join Date: 2006-12-25 Member: 59236Members, Constellation
    i didnt like this game its more suxxxxxxx!

    regards
  • WarriorWarrior Join Date: 2003-02-16 Member: 13624Members
    <!--quoteo(post=1609062:date=Feb 24 2007, 12:38 PM:name=bkr)--><div class='quotetop'>QUOTE(bkr @ Feb 24 2007, 12:38 PM) [snapback]1609062[/snapback]</div><div class='quotemain'><!--quotec-->
    i didnt like this game its more suxxxxxxx!

    regards
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    If your going to bash a game at least say why so you can either be corrected or agreed with.


    So can we fast forward thru replays. I really dont want to wait thru 45 minutes to get to the point I want. Increasing the speed isn't enough.
  • XythXyth Avatar Join Date: 2003-11-04 Member: 22312Members
    edited February 2007
    <!--quoteo(post=1609062:date=Feb 24 2007, 03:38 PM:name=bkr)--><div class='quotetop'>QUOTE(bkr @ Feb 24 2007, 03:38 PM) [snapback]1609062[/snapback]</div><div class='quotemain'><!--quotec-->
    i didnt like this game its more suxxxxxxx!

    regards
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    Your opinion has been noted and disregarded.


    Warrior: No you can't skip through it. Im pretty sure this is a technical limitation since because it is litterally "Playing" the game again. The unit orders and movements are stored inside the replay file, which allows them to be so small. So it can't just skip to part of the replay since it wouldn't specify the positions of all the units, only what each units current order is.

    Or I might just be talking out of my ######.
  • wankalotwankalot Join Date: 2005-02-05 Member: 39872Members
    This is definitely a sweet game. my only complaint is that i feel that the hud is oversized and clutters the screen. i zoom out to get a bearing of where everything is thats fine, but cauise everything looks so tiny i have to take a few seconds to differentiate each of the units. meh mayb this problem is more due to the fact that i have a 15-inch monitor.

    But anyway, if you like an epic game with crazy ###### explosions and behemoth "can't touch this" units then supcomm is for you. plus its the most strategec rts ive ever played, you really do have to be flexible and cant just rely on a single strategy like u could in other rts like c&c. In my limited experience of the game rushing isnt a viable tactic, except mayb with attack bombers, but they arnt capable of flattening a whole base and winning a game.

    It is TAXING on most systems. my systems has SLI dual 6600GTgpus and 2gig of ram and it will still occasionally stutter on the larger maps in high detail. So yeah if uve got an average comp u might have to consider an upgrade before u buy this.

    anyway, buy it, enjoy it.. its good.
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    Does it play similar to the style of play in Warcraft III? I really enjoy WC3's gameplay to a very fine point, its extremely fun for me.

    On a side note, if anyone has Warcraft III and wants to play a game, feel free to PM me. I'm always looking for a good challange, and because I'm not patient enough to wait for the auto match maker (which doesnt show its matchmaking progress or the amount of others being matched, which annoys me, because I cant see if I'm close to being matched or not - arrgh!) I always create a custom game normal melee game instead of the ranked matchmaking service.

    Problem with these games is that I always run into the same player mindset - tech up and mass air. Its not fun anymore, because (as every RTS player knows) a mass of one unit type is extremely easy to roll over. Because I play as the orcs, I just gather up raiders, headhunters and a handful of catapults, then go level their entire base. Guard the catapults, eliminate the retarded swarm of air units that come to kill your catapults, and slowly kill their entire base.

    So, yeah. x.x No one seems to understand that the game comes down to you having a balanced army and somewhat good micro ability. If anyone here is any good at Warcraft III, I'd love to try a game against you. I dont want to boast too much so you don't get the wrong idea, I'm not awesome. <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" /> I'm just competent on a noob level.

    So yeah. Sorry for getting off topic. I've been looking forward to supreme commander and the only thing holding me back from purchasing it is that my 1g 3500 processer and SLI 256 cards can't handle it at relitively high specs.
  • enf0rcerenf0rcer intrigued... Join Date: 2003-03-16 Member: 14584Members
    <!--quoteo(post=1609114:date=Feb 24 2007, 09:17 PM:name=wankalot)--><div class='quotetop'>QUOTE(wankalot @ Feb 24 2007, 09:17 PM) [snapback]1609114[/snapback]</div><div class='quotemain'><!--quotec-->
    It is TAXING on most systems. my systems has SLI dual 6600GTgpus and 2gig of ram and it will still occasionally stutter on the larger maps in high detail. So yeah if uve got an average comp u might have to consider an upgrade before u buy this.

    anyway, buy it, enjoy it.. its good.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    It just seems like such a waste to have dual graphics cards for high graphics settings if you're using a 15 (!!!) inch monitor.
  • XythXyth Avatar Join Date: 2003-11-04 Member: 22312Members
    I think that if you raise the resolution the UI gets smaller in comparison to the playing area.

    Also, to play this game on high-settings does require a nice comp, but you can get by relatively fine on 2 year old tech. Im running a 3.0 ghz pentium 4, 1.5 gb of cheap ram, and have a radeon 9800xt which is <i>Under</i>clocked (heating issues). With the resolution at 1280x1024, fidelity at low (this is what murders most systems, at medium it adds bloom as well as tons of other details), most everything else at medium, and textures at high (This causes no-noticable speed change but makes the game look much nicer). At these settings you don't get all the bells and whistles, but it still looks decent when zoomed in and plays at 30+ fps unless there are 200 or so units on screen.

    Haze: I wouldn't relate the playing style to WC3. WC3 heavily rewards unit microing and such, and losing 1 units can really injure your strategy. While Supcomm does reward microing a bit (early one with ranged units usually) it is much more efficient to use more units (in a 20 minute game it's very easy to have losses of 150+ units, and the multiple hour games can lead to 700+ depending on how many experimentals you use) and rely on macro strategies such as flanking, decoys, etc. This isn't to say though that micro managing anything is a waste of time, planning out your base ahead of time and placing buildings so they get adjacency bonuses can become very handy and time-consuming. Supcomm is pretty much about being able to try and do everything at once: meaning you need to control your economy growth, continually produce units, tech up, build defences, and attack the enemy all at the same time (which is why the hard AI is such a ###### once it gets to late game, since the computer can multitask 100x better then you ever will). Attacking the enemy on multiple fronts such as using air as well as ground would force them to now build anti-air defences as well, hopefully weakening their ground unit production and making it easier to punch through their lines. Same goes with building artillery and sea units. The more you fronts you force your enemy to defend against, the weaker each front becomes.
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    Oh no thats good. I don't like micro managing at all. ^_^
  • Dirty_Harry_PotterDirty_Harry_Potter Join Date: 2002-11-21 Member: 9500Members
    <!--quoteo(post=1609160:date=Feb 25 2007, 06:42 AM:name=Xyth)--><div class='quotetop'>QUOTE(Xyth @ Feb 25 2007, 06:42 AM) [snapback]1609160[/snapback]</div><div class='quotemain'><!--quotec-->I think that if you raise the resolution the UI gets smaller in comparison to the playing area.<!--QuoteEnd--></div><!--QuoteEEnd-->Yea, the HUD seems to have no scaling at all.. Anywho, in the new version there's a minimalist HUD, so those playing at low resolutions could try it out and see if it makes it any better :S
  • digzdigz be still, maggot Join Date: 2002-05-07 Member: 588Members, NS1 Playtester, Forum Moderators, Constellation
    edited February 2007
    Minimalist hud is the way to go, really opens up the screen.

    Watching replays is ridiculously fun in this game, you learn so much against top players.
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    Can you take comparison shots between the UIs?

    Holy christ I want.

    <img src="http://www.gamesradar.com/us/images/mb/GamesRadar/us/Games/S/Supreme%20Commander/Bulk%20Viewers/PC/1--screenshot_large.jpg" border="0" alt="IPB Image" />
  • TheGuyTheGuy Join Date: 2003-08-09 Member: 19295Members, Constellation
    <img src="http://img247.imageshack.us/img247/639/scframefrifeb2318105120by3.jpg" border="0" alt="IPB Image" />
  • XythXyth Avatar Join Date: 2003-11-04 Member: 22312Members
    Yeah I just finished a game where I think I ended up nuking the other team a grand total of 20+ times.

    Good game though, my ally didn't do anything so it was basically 1v2, but they weren't very good anyway.
  • PetcoPetco Join Date: 2003-07-27 Member: 18478Members, Constellation
    edited February 2007
    <!--quoteo(post=1608861:date=Feb 23 2007, 03:06 PM:name=Align)--><div class='quotetop'>QUOTE(Align @ Feb 23 2007, 03:06 PM) [snapback]1608861[/snapback]</div><div class='quotemain'><!--quotec-->
    I was told that SC is less rock-paper-scissors, and more rock-bigger rock, but since there are AA defenses, land defenses, sand defenses or what not, that was probably not entirely true.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    What you were told is true, SC doesn't have much rock-paper-scissors.

    Turrets and spore colonies are the only defense structures that only attack air, but that does not mean they own air.

    Mass Carriers, Battle Cruisers, or Mutalisks/Devourers/Guardians and have more than your enemy = win in starcraft.


    @Haze with WC3: Try the WC3 battle.net forums. The community may seem crappy on the outside<i>(Well they are)</i>, but the players are one of the best.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    edited February 2007
    Maybe I should've said SupCom instead of SC..
  • PetcoPetco Join Date: 2003-07-27 Member: 18478Members, Constellation
    edited February 2007
    <!--quoteo(post=1609379:date=Feb 26 2007, 03:02 AM:name=Align)--><div class='quotetop'>QUOTE(Align @ Feb 26 2007, 03:02 AM) [snapback]1609379[/snapback]</div><div class='quotemain'><!--quotec-->
    Maybe I should've should've said SupCom instead of SC..
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    This is what happens when games share the same letters. It happened with City of Heroes and Company of Heroes, now even worst with Starcraft.

    I should have read your post more clearly and also remembered that your old avatar was a Hydralisk.

    Edit: Also, yes I know this thread is about Supreme Commander but it'll take a while to get "SC" meaning something other than "StarCraft".
  • Dirty_Harry_PotterDirty_Harry_Potter Join Date: 2002-11-21 Member: 9500Members
    Well, they have stated in their FAQ that SupCom is the official abbreviation, and SC is not :S So yeah, SC shouldn't really be used as it's confusing (mostly because they're both the same genre, Company of Heroes and City of Heroes doesn't have this disadvantage)...
  • AldarisAldaris Join Date: 2002-03-25 Member: 351Members, Constellation
    <!--quoteo(post=1609376:date=Feb 26 2007, 10:29 AM:name=Petco)--><div class='quotetop'>QUOTE(Petco @ Feb 26 2007, 10:29 AM) [snapback]1609376[/snapback]</div><div class='quotemain'><!--quotec-->
    Mass Carriers, Battle Cruisers, or Mutalisks/Devourers/Guardians and have more than your enemy = win in starcraft.
    <!--QuoteEnd--></div><!--QuoteEEnd-->
    Do that, and watch as Ghosts and Valkyries own your massing carriers and cruisers, and valkyries and Sci vessels own your zerg stuff. Lots of Marines will work. Protoss also have counters to it.
  • CyndaneCyndane Join Date: 2003-11-15 Member: 22913Members
    edited February 2007
    <!--quoteo(post=1609473:date=Feb 26 2007, 01:16 PM:name=Aldaris)--><div class='quotetop'>QUOTE(Aldaris @ Feb 26 2007, 01:16 PM) [snapback]1609473[/snapback]</div><div class='quotemain'><!--quotec-->
    Do that, and watch as Ghosts and Valkyries own your massing carriers and cruisers, and valkyries and Sci vessels own your zerg stuff. Lots of Marines will work. Protoss also have counters to it.
    <!--QuoteEnd--></div><!--QuoteEEnd-->
    In the orginal SC (non-patched since I didn't have internet for a while, 20 BC owned all of my 7 on 1 computer players, without having to heal a single one. I lost one bc. (Keep in mind I was 3/3 on upgrades in under 15 mins)

    *edit*
    My puter is seven years old *cry*. <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" />

    Pretty explosions. I might have to buy it just so i can watch the replays even if the playability is crap on my old puter.
  • RetalesRetales Panigg cultist Join Date: 2003-08-07 Member: 19180Members
    <!--quoteo(post=1609376:date=Feb 26 2007, 05:29 AM:name=Petco)--><div class='quotetop'>QUOTE(Petco @ Feb 26 2007, 05:29 AM) [snapback]1609376[/snapback]</div><div class='quotemain'><!--quotec-->
    Mass Carriers, Battle Cruisers, or Mutalisks/Devourers/Guardians and have more than your enemy = win in starcraft.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    The only problem is that in a real game you would never be able to mass carriers or battlecruisers.


    I actually bought Supreme Commander, instead of... acquiring it without permission <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" /> . I beat the UEF campaign, and I have to say that the last two levels caused a LOT of frustration and pain -_- . The early levels were fun, when the balance of power was closer to even. But the last levels were kind of "you start with the commander, enemies start with the whole map filled with turrets and whatnot". And the "advisors" kept giving "advice" like "Kill the enemy!" "Destroy their base!" "What's the problem!?" "Kill the enemy!" ...

    But I guess I'll end up liking the skirmish/multiplayer- modes.
  • XythXyth Avatar Join Date: 2003-11-04 Member: 22312Members
    So like nobody else has this? Digz is the only one who has given me his GPGnet name. Seriously, nobody else plays online? Come on I want to kill some forumers.
  • Dirty_Harry_PotterDirty_Harry_Potter Join Date: 2002-11-21 Member: 9500Members
    I have it, but as with all RTS I have i only play organized games. And as I said earlier, GPGnet doesn't work for me, due to my windows installer being borked, which means I can't install .net 2.0 which means I can't install GPGnet.

    That said I can play over hamachi (which basically makes a LAN connection over the internet, so if you want to play, bug me on IRC, or PM me ahead of time here..
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    <!--quoteo(post=1609383:date=Feb 26 2007, 06:55 AM:name=Petco)--><div class='quotetop'>QUOTE(Petco @ Feb 26 2007, 06:55 AM) [snapback]1609383[/snapback]</div><div class='quotemain'><!--quotec-->
    This is what happens when games share the same letters. It happened with City of Heroes and Company of Heroes, now even worst with Starcraft.

    I should have read your post more clearly and also remembered that your old avatar was a Hydralisk.

    Edit: Also, yes I know this thread is about Supreme Commander but it'll take a while to get "SC" meaning something other than "StarCraft".
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    Like Xyth said, if you commited all of your resources to hoarding battle cruisers or carriers then you wouldn't have much left to play with. Goliths (arent they the anti air mechs?) combined with valkeries would probably make short work of the battle cruisers. Not ona 1:1 ratio between units, but by the same resource cost, I'd put my money on the anti air fellows.

    I suppose it really doesnt matter how much money you have, if you play on Big Game Hunters (the zillions of cash map) or not - as long as you're good at scouting (I typically get the far seer first so I have an intelligence advantage over my enemy =D) you can mass the counter to whatever your opponent is matching and wipe them out.
  • AbraAbra Would you kindly Join Date: 2003-08-17 Member: 19870Members
    Hmmm, iam not sure if the nuke explosions look as good on my computer, have all on high (except fidelityshadows (sp? =whatever) which is on low) My explosions are kinda... a ball in the center then followed by masses of light. Nothing of that puffy smoky almost volumetric mushroomcloud.

    might be me.
  • XythXyth Avatar Join Date: 2003-11-04 Member: 22312Members
    <!--quoteo(post=1609529:date=Feb 26 2007, 06:08 PM:name=Abra)--><div class='quotetop'>QUOTE(Abra @ Feb 26 2007, 06:08 PM) [snapback]1609529[/snapback]</div><div class='quotemain'><!--quotec-->
    Hmmm, iam not sure if the nuke explosions look as good on my computer, have all on high (except fidelityshadows (sp? =whatever) which is on low) My explosions are kinda... a ball in the center then followed by masses of light. Nothing of that puffy smoky almost volumetric mushroomcloud.

    might be me.
    <!--QuoteEnd--></div><!--QuoteEEnd-->
    Different sides have different nukes. The typical mushroom cloud one is UEF. The ball one in Cybran, and the Aeon one is like some purply spreading glow.

    Tbh the UEF one is the coolest.
  • PetcoPetco Join Date: 2003-07-27 Member: 18478Members, Constellation
    edited February 2007
    <!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->
    The only problem is that in a real game you would never be able to mass carriers or battlecruisers.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    It depends on what game you're playing. If you're playing 1v1, of course you won't be able to mass carriers/cruisers. In team games, one player may focus on massing just those while the other guys do something else.

    In limitless resources map, you can mass anything, assuming you do not get rushed early.

    <!--quoteo(post=1609493:date=Feb 26 2007, 12:40 PM:name=Haze)--><div class='quotetop'>QUOTE(Haze @ Feb 26 2007, 12:40 PM) [snapback]1609493[/snapback]</div><div class='quotemain'><!--quotec-->
    Like Xyth said, if you commited all of your resources to hoarding battle cruisers or carriers then you wouldn't have much left to play with. Goliths (arent they the anti air mechs?) combined with valkeries would probably make short work of the battle cruisers. Not ona 1:1 ratio between units, but by the same resource cost, I'd put my money on the anti air fellows.

    I suppose it really doesnt matter how much money you have, if you play on Big Game Hunters (the zillions of cash map) or not - as long as you're good at scouting (I typically get the far seer first so I have an intelligence advantage over my enemy =D) you can mass the counter to whatever your opponent is matching and wipe them out.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    Well my wording was a little confusing. What I meant is that battle cruisers, carriers, etc do not have a real weakness except resource costs and time building them.

    In warcraft III, it's a different story. Undead's 'strongest' unit are Frost Wyrms which can easily be defeated by Siege Engines, Dryads, Destroyers, gargs, hippoes, etc and those units can easily be destroyed by Raiders(Siege Engine), any piercing range unit(Dryad, Destroyers, gargs, etc) and so on.

    So it's like this: Frost wyrms > Tauren/Abominations > Most ground range units > anti air air units > Frost wyrms.

    And the units do not even need a long time to take care of the weaker units. Frost Wyrms can massacre a dozen Taurens<i>(Strongest ground melee unit)</i> in just a few seconds because Taurens<i>(and most melee ground unit)</i> have heavy/large armor type which takes 2x damage from magic damage<i>(Most air units who can attack ground have magic attack)</i>.

    <!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->
    Do that, and watch as Ghosts and Valkyries own your massing carriers and cruisers, and valkyries and Sci vessels own your zerg stuff. Lots of Marines will work. Protoss also have counters to it.<!--QuoteEnd--></div><!--QuoteEEnd-->

    If you mean some player like Boxer<i>(The best terran player in SC)</i>, who can lock down every single carrier/cruiser in 1-2 seconds without accidentally locking down the same unit. Without lock down, Valkyries/Ghosts will lose the fight.

    Devourers(Zerg AA unit) > Valkyries > Corsairs > Devourers and this is factoring the cost of units and build time. Using a Science Vessel against a zerg, simply move the poisoned zerg unit away from your cluster of units. Devourers own Valkyries.




    In StarCraft - There isn't much "Rock Paper Scissors", having a large amount of the greatest costing units will mean your units will be extremely difficult to defeat.

    In WarCraft - Even if you spend 4500~ gold and 2000~ lumber on building Frost Wyrms<i>(The most costly undead units)</i>, that force will be defeated by 2000 gold and 1000 lumber worth of Siege Engines.
  • CyndaneCyndane Join Date: 2003-11-15 Member: 22913Members
    Devourers.. are not in SC, they are in BW dear. <img src="style_emoticons/<#EMO_DIR#>/wink-fix.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink-fix.gif" /> (Same for valkaries, cosairs, dark templars (which own))

    Besides in SC everone knows you go Protoss not Terran, and you go with Archons being that they will pwnzor everything and you can get more of them then BC/Carriers.
  • AldarisAldaris Join Date: 2002-03-25 Member: 351Members, Constellation
    Let's see Petco. You mass carriers, I get sci vessel, emp them, and then valk. The drones then all fall over dead in seconds. Even Marines with Stim packs will do that. I win. I also lock down some. I don't need to do a Boxer, just some will do. I irradiate the zerg. Just a few sci vessels, I've irraidiated most of your force. You either take the damage, or split your force up. I pick them off one by one, or valy as necessary. Oh, and Protoss? Psi storm and Archon. Don't even need Corsairs. Any AOE damage will beat massing easily.
  • SvenpaSvenpa Wait, what? Join Date: 2004-01-03 Member: 25012Members, Constellation
    Anyone else had partly effective nukes? ie some buildings still stand even if in the center of the explosion?
Sign In or Register to comment.