Dwarf Fortress

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Comments

  • cshank4cshank4 Join Date: 2003-02-11 Member: 13425Members
    My latest fortress just got raped by Goblins ._.
  • cshank4cshank4 Join Date: 2003-02-11 Member: 13425Members
    Oh... Oh god. What have I done!?

    <img src="http://img108.imageshack.us/img108/4651/dorfortweirdey3.jpg" border="0" class="linked-image" />
  • DiscoZombieDiscoZombie Join Date: 2003-08-05 Member: 18951Members
    awesomest random place name ever. That location looks like it would be ideal except for the lack of water. It seems near impossible to find a fortress location that has water, lava, trees, and no aquifer <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" /> I found a spot that has everything but steady water. just a few murky pools. Hard to keep up the alcohol supply for these guys to not die of thirst.
  • cshank4cshank4 Join Date: 2003-02-11 Member: 13425Members
    <!--quoteo(post=1659432:date=Nov 5 2007, 02:18 PM:name=DiscoZombie)--><div class='quotetop'>QUOTE(DiscoZombie @ Nov 5 2007, 02:18 PM) <a href="index.php?act=findpost&pid=1659432"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->awesomest random place name ever. That location looks like it would be ideal except for the lack of water. It seems near impossible to find a fortress location that has water, lava, trees, and no aquifer <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" /> I found a spot that has everything but steady water. just a few murky pools. Hard to keep up the alcohol supply for these guys to not die of thirst.<!--QuoteEnd--></div><!--QuoteEEnd-->


    Are there variants between the aquifers, salt and freshwater?
  • DiscoZombieDiscoZombie Join Date: 2003-08-05 Member: 18951Members
    <!--quoteo(post=1659433:date=Nov 5 2007, 02:19 PM:name=cshank4)--><div class='quotetop'>QUOTE(cshank4 @ Nov 5 2007, 02:19 PM) <a href="index.php?act=findpost&pid=1659433"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Are there variants between the aquifers, salt and freshwater?<!--QuoteEnd--></div><!--QuoteEEnd-->
    I think aquifers are all freshwater in the game
  • cshank4cshank4 Join Date: 2003-02-11 Member: 13425Members
    <!--quoteo(post=1659437:date=Nov 5 2007, 02:37 PM:name=DiscoZombie)--><div class='quotetop'>QUOTE(DiscoZombie @ Nov 5 2007, 02:37 PM) <a href="index.php?act=findpost&pid=1659437"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I think aquifers are all freshwater in the game<!--QuoteEnd--></div><!--QuoteEEnd-->


    Ah, seems like a well would work then... If they didn't make the game go OMFGWTFBOOM.
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    <!--quoteo(post=1659412:date=Nov 5 2007, 01:06 PM:name=DiscoZombie)--><div class='quotetop'>QUOTE(DiscoZombie @ Nov 5 2007, 01:06 PM) <a href="index.php?act=findpost&pid=1659412"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I've had fortresses die to too many stone hauling tasks. The best solution IMO is to put a smallish stone pile near the mason/stonecrafter so they have easy access to materials, but leave the rest of the stone wherever it falls...<!--QuoteEnd--></div><!--QuoteEEnd-->

    I've never had this problem. My dwarves always seem to have a solid set of priorities (with a few exceptions here and there, but mostly okay).
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    I have run into a strange problem.
    <a href="http://xs.to/xs.php?h=xs221&d=07452&f=df_militaryidiots.JPG" target="_blank"><img src="http://xs221.xs.to/xs221/07452/df_militaryidiots.JPG.xs.jpg" border="0" class="linked-image" /></a>
    My military, though set to Stand Down, all gather up in the bedroom of the sheriff/captain of the guard, even when said dwarf isn't in the squad.
    What gives?
  • DiscoZombieDiscoZombie Join Date: 2003-08-05 Member: 18951Members
    they just love and respect him <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" />

    it seems like dwarves now 'latch on' to the location of their last job and will congregate there if they have nothing else to do... I've had dwarves hang out in the workshop where they do their work even when they're off duty, etc.
  • UltimaGeckoUltimaGecko hates endnotes Join Date: 2003-05-14 Member: 16320Members
    <!--quoteo(post=1659475:date=Nov 5 2007, 05:13 PM:name=Align)--><div class='quotetop'>QUOTE(Align @ Nov 5 2007, 05:13 PM) <a href="index.php?act=findpost&pid=1659475"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I have run into a strange problem.
    <a href="http://xs.to/xs.php?h=xs221&d=07452&f=df_militaryidiots.JPG" target="_blank"><img src="http://xs221.xs.to/xs221/07452/df_militaryidiots.JPG.xs.jpg" border="0" class="linked-image" /></a>
    My military, though set to Stand Down, all gather up in the bedroom of the sheriff/captain of the guard, even when said dwarf isn't in the squad.
    What gives?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Have you tried building a barracks somewhere?
  • XythXyth Avatar Join Date: 2003-11-04 Member: 22312Members
    [attachment=35777:Untitled_1.jpg]

    I learned the hard way not to have a dwarf infront of your ballista when you test-fire it. It insta-killed my marksdwarf. That's his blood all over the fortifcation
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    <!--quoteo(post=1659487:date=Nov 6 2007, 02:37 AM:name=UltimaGecko)--><div class='quotetop'>QUOTE(UltimaGecko @ Nov 6 2007, 02:37 AM) <a href="index.php?act=findpost&pid=1659487"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Have you tried building a barracks somewhere?<!--QuoteEnd--></div><!--QuoteEEnd-->
    I have a barracks. They were sparring there last season, but now they just go into that room.
  • ScytheScythe Join Date: 2002-01-25 Member: 46NS1 Playtester, Forum Moderators, Constellation, Reinforced - Silver
    <!--quoteo(post=1659515:date=Nov 6 2007, 06:59 PM:name=Align)--><div class='quotetop'>QUOTE(Align @ Nov 6 2007, 06:59 PM) <a href="index.php?act=findpost&pid=1659515"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I have a barracks. They were sparring there last season, but now they just go into that room.<!--QuoteEnd--></div><!--QuoteEEnd-->

    They're clearly plotting a coup. I'd watch yourself.

    --Scythe--
  • NEO_PhyteNEO_Phyte We need shirtgons&#33; Join Date: 2003-12-16 Member: 24453Members, Constellation
    As I have noted in the topic of that DF channel that someone made, Markavian's <a href="http://mkv25.net/dfma/index.php" target="_blank">Dwarf Fortress Map Archive</a> now supports the silly Z-axis antics of the new DF.

    <a href="http://mkv25.net/dfma/map-1346-mysterylanced-region1" target="_blank">Mysterylanced</a>, Dwarven surface settlement (and shrine to the blood god, apparently)
    <a href="http://mkv25.net/dfma/map-1347-paintbanners-region2" target="_blank">Paintbanners</a>, a more typical dwarven outpost
  • GWARGWAR Join Date: 2002-11-01 Member: 2297Members, Contributor
    Wow, simply incredible game.

    I have a few questions, and I cant seem to find a decent answers anywhere.

    1. If you lack a underground river for mushroom farming, is it possible to channel out from external river through a floodgate and into a cavern?

    2. -exactly- how do stairs and ramps work, and do you need a certain skill enabled to make them? I've tried just about everything. From what I've heard you put a downward stair on the main level then a upward stair on the level below, but it doesnt really work.
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    1. yes, just fill it with a small amount of water and build a farm plot

    2. mining is used to create stairs, make sure both the up and down stairs are on the same x,y coordinate while only different by one z unit. If you have a full section of rock or soil then you can make the whole thing a little easier by using up/down stairs. Ramps are always done from the lower level (up ramp)

    Any more questions: #ns-df on gamesurge
  • DiscoZombieDiscoZombie Join Date: 2003-08-05 Member: 18951Members
    also, you can avoid irrigating at all if you have sand or any sort of soil underground...

    the wiki explains stairs and ramps pretty well I think
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    <!--quoteo(post=1660179:date=Nov 10 2007, 11:39 PM:name=DiscoZombie)--><div class='quotetop'>QUOTE(DiscoZombie @ Nov 10 2007, 11:39 PM) <a href="index.php?act=findpost&pid=1660179"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->also, you can avoid irrigating at all if you have sand or any sort of soil underground...<!--QuoteEnd--></div><!--QuoteEEnd-->


    Or above ground, but that's for a different set of plants.
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    edited November 2007
    Today's activity: multiple deaths and tantrums

    So my alcohol stocks got a little low, not dry, but low.

    I had ordered all my stills to full production and suddenly about a sixth (10 dwarves) of my population died of thirst and many others started throwing tantrums.

    One killed a war dog and another threw her baby somewhere where it drowned.

    This game sure can get a little intense when dwarves run out of alcohol.

    update: another 10 have bit the dust so far, a tanner went berserk and killed everyone who was in the barracks ( a wounded guy and a couple of homeless) and then went on a rampage around the area until he was struck down.

    update: more deaths, but I discovered the issue that's making this get worse, all the dwarves are miserable because they're losing friends. So they throw trantrums and hurt more dwarves which causes more deaths and more miserable dwarves... the walls of this fort shall drip blood by the end of it.

    update: apparently the berserker tanner wasn't dead... I fast drafted a bunch of dwarves right in front of him, that ended that one, but people are still throwing tantrums


    Most of the dead:
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    All my dwarves are ecstatic when I check on them...
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    It's a tantrum cascade. Those REALLY screw you over.
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    edited November 2007
    just thought you might want to see how my dwarves are feeling:

    update: apparently tantrums cause freezes and almost my whole population is miserable or very unhappy, so with the facts that half my population died and with them some of my best workers (including my very talented expedition leader) I'm abandoning this fort.
  • ThansalThansal The New Scum Join Date: 2002-08-22 Member: 1215Members, Constellation
    <!--quoteo(post=1660445:date=Nov 13 2007, 07:44 AM:name=lolfighter)--><div class='quotetop'>QUOTE(lolfighter @ Nov 13 2007, 07:44 AM) <a href="index.php?act=findpost&pid=1660445"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It's a tantrum cascade. Those REALLY screw you over.<!--QuoteEnd--></div><!--QuoteEEnd-->
    some one needs to shop angry dorfs all over the opening of HL.
  • SkyrageSkyrage Join Date: 2003-08-27 Member: 20249Members
    edited December 2007
    Couple of patches have been released recently...latest one was released a couple or so days ago...

    By the way, anyone managed to construct anything of interest? The DF forum is rather...creative these days apparently. People seem to be really into constructing major buildings and multi-storied towers out of green glass and crazy stuff like rooms with waterfalls falling through the middle of it all etc.
  • DiscoZombieDiscoZombie Join Date: 2003-08-05 Member: 18951Members
    <!--quoteo(post=1662536:date=Dec 1 2007, 07:24 PM:name=Skyrage)--><div class='quotetop'>QUOTE(Skyrage @ Dec 1 2007, 07:24 PM) <a href="index.php?act=findpost&pid=1662536"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Couple of patches have been released recently...latest one was released a couple or so days ago...

    By the way, anyone managed to construct anything of interest? The DF forum is rather...creative these days apparently. People seem to be really into constructing major buildings and multi-storied towers out of green glass and crazy stuff like rooms with waterfalls falling through the middle of it all etc.<!--QuoteEnd--></div><!--QuoteEEnd-->
    I should give the game another go, but I got too intimidated after the big patch. I'd love to see another Copperblazes...
  • SkyrageSkyrage Join Date: 2003-08-27 Member: 20249Members
    <a href="http://www.bay12games.com/cgi-local/ultimatebb.cgi?ubb=get_topic&f=2&t=001450" target="_blank">Check this out</a>

    <img src="http://sinoth.net/3dwarf_ss_01.jpg" border="0" class="linked-image" />


    Info about what this is and for more pics can be found if you click on the link <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />

    Kinda had to spread the word of this awesomeness asap...it's amazing what a community can contribute to a good game <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    But... I likes the 2D!
  • FaskaliaFaskalia Wechsellichtzeichenanlage Join Date: 2004-09-12 Member: 31651Members, Constellation
    <!--quoteo(post=1664243:date=Dec 16 2007, 07:36 PM:name=Align)--><div class='quotetop'>QUOTE(Align @ Dec 16 2007, 07:36 PM) <a href="index.php?act=findpost&pid=1664243"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->But... I likes the 2D!<!--QuoteEnd--></div><!--QuoteEEnd-->

    But some people like user friendliness and a better interface...
  • SkulkBaitSkulkBait Join Date: 2003-02-11 Member: 13423Members
    edited December 2007
    If only they'd put that energy to use making the interface more intuitive or adding a tutorial mode.
  • XythXyth Avatar Join Date: 2003-11-04 Member: 22312Members
    Now somebody just needs to make a 3d program that reads from your computers memory when normal DF is running and allows you to play it in 3d.

    Hell, I'd be happy if DF just had sim-city style isometric graphics.
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