The SNIPER Update

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Comments

  • ThaldarinThaldarin Alonzi! Join Date: 2003-07-15 Member: 18173Members, Constellation
    A good cloaking spy won't need a disguise. Uncloak behind an SG, by the time it has turned, sap. Sap around til you're close to engineer, stabby stabby/revolver he's dead; no need. Would make it more interested and needing an element of skill to use sappers.
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    I counter with <a href="http://nerfnow.com/comic/129" target="_blank">Nerf</a> <a href="http://nerfnow.com/comic/130" target="_blank">Now</a> (that's two links). If you do the aforementioned with a disguise on, you can fight the engineer on even terms: If he tries to kill you first, you can shoot back since his sentry is no longer a threat. If he tries to save his sentry first, you can stab him in the back. And if he manages to get the sapper off before you can get into position for a stab you've still got your disguise, so you can sap the sentry again.

    If you don't have a disguise, you lose one of the best tools in your arsenal, the stab 'n sap. A stab 'n sap will at best result in both of you dead and the sentry still alive, at worst in your comically impotent death. It's simply impossible to uncloak, stab, switch to sapper and deploy sapper before the sentry blows you away if you don't have a disguise. And if the engineer is standing right behind the sentry (and they often do), that's your only option.

    Losing the disguise kit would make spies vastly less useful against sentries, and against good engineers they already have a hard enough time. I still expect you shall be proven wrong shortly.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited May 2009
    Hiding behind the engy will give you some time though, he will get hit first if your slow <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />

    The only thing annoying for the spy IMHO are other teamates on bottleneck maps. They soak up things that go boom and will make you go boom or make you flcker! they say the sniper is more of a loner, but I think the spy is much more of a loner and teamates tend to get you very dead very fast...


    Just gimme maps like fastlane, badwater etc that have multiple elevations and routes instead of bottleneckboomspamsomemore (well at least when I play spy <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />)
  • NEX9NEX9 Join Date: 2005-03-08 Member: 44299Members
    eh i reserve the right, to wait till i experience both ends of these unlocks before i comment
  • NeonSpyderNeonSpyder &quot;Das est NTLDR?&quot; Join Date: 2003-07-03 Member: 17913Members
    You can thank me later, for now watch the new:

    MEET THE SPY!

    <a href="http://www.wegame.com/watch/MTS_TF2_iPod/" target="_blank">http://www.wegame.com/watch/MTS_TF2_iPod/</a>
  • spellman23spellman23 NS1 Theorycraft Expert Join Date: 2007-05-17 Member: 60920Members
    In youtube form....

    <center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/ZTj6tauY1JU"></param><embed src="http://www.youtube.com/v/ZTj6tauY1JU" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center>
  • X_StickmanX_Stickman Not good enough for a custom title. Join Date: 2003-04-15 Member: 15533Members, Constellation
    Video is awesome.

    And this made me laugh too hard.

    <img src="http://img.photobucket.com/albums/v221/X_Stickman/Stuff/spyCSI.jpg" border="0" class="linked-image" />
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    I <3 the shotgun to the head moment, was well worth watching the other crap for that final scene.
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    <a href="http://saejinoh.deviantart.com/art/strip16-105926843" target="_blank">It's hard being an Engineer.</a>

    <span style='color:#000000;background:#000000'>Wait, does this mean the Engineer is the Scout's father?!</span>
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    edited May 2009
    Remember the cut-out coupon thing in the Scout update? Someone filled & sent it in...
    <a href="http://xs139.xs.to/xs139/09212/mann_co266.jpg" target="_blank"><img src="http://xs139.xs.to/xs139/09212/mann_co266.jpg" border="0" class="linked-image" /></a>
    >Ambassador
    :O
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    Well he's not british, mate.
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    Yes I got that.

    Also amusing are the blog posts at teamfortress.com.
  • RetalesRetales Panigg cultist Join Date: 2003-08-07 Member: 19180Members
    Man, The Ambassador. God I'm gonna hate that thing.
  • SkulkBaitSkulkBait Join Date: 2003-02-11 Member: 13423Members
    It's not clear how much damage that thing does, but I might be able to give up sniper entirely...
  • SvenpaSvenpa Wait, what? Join Date: 2004-01-03 Member: 25012Members, Constellation
    This fills what role the spy lacked before? Long range assassination, like the SNIPER? All prev updates filled a hole in a class weakness, or at least varied them, this does not seem to do either. If you can deal headshots (crit) then I don't see why ever using normal revolver again. The only chance you have to get away 9/10 cases when spotted and faced with a 1vs1 is getting a crit. Hitting the head and getting a crit are just about the same for a spy. The only real in-role use I can think of is shooting engineers in the head while in disguise then switch to zapper as normal, instead of backstab.
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    My guess is that it'll have higher accuracy (possibly 100% accurate) with lower rate of fire. No headshots.

    I certainly like the way it LOOKS.

    Also, we haven't heard anything from the sniper lately. I thought they were going to make a dual update. Are they saving the last sniper unlock, or has the sniper truly been backstabbed for the time being?
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    <!--quoteo(post=1707226:date=May 19 2009, 05:53 PM:name=lolfighter)--><div class='quotetop'>QUOTE (lolfighter @ May 19 2009, 05:53 PM) <a href="index.php?act=findpost&pid=1707226"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->My guess is that it'll have higher accuracy (possibly 100% accurate) with lower rate of fire. No headshots.

    I certainly like the way it LOOKS.

    Also, we haven't heard anything from the sniper lately. I thought they were going to make a dual update. Are they saving the last sniper unlock, or has the sniper truly been backstabbed for the time being?<!--QuoteEnd--></div><!--QuoteEEnd-->
    The Sniper only has one unlock to go. They only have one day to go. The math here is not difficult.
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    Eh? They've announced a release date? I mean, if they release on thursday, they've only got today left. But what if they release on friday? Or what if the sniper has bled to death? You're being snide and rude.
  • sherpasherpa stopcommandermode Join Date: 2006-11-04 Member: 58338Members
    I don't think the revolver unlock can be more accurate despite what it says in the blog- the original one is a (weak) rail gun.

    Model looks absolutely stunning though.
  • A_Boojum_SnarkA_Boojum_Snark Join Date: 2003-09-07 Member: 20628Members
    Nah, it's got a wee bit of spread. This one will probably be like the .357 in HL2 with literally zero spread.

    lolf: it's said the 21st in the "Major Updates" list since the spy showed up. (previously 19th)
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    The revolver DOES have some inaccuracy. It's not worth mentioning at short distance, but at medium distance it can miss.
  • remiremi remedy [blu.knight] Join Date: 2003-11-18 Member: 23112Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester
    <!--quoteo(post=1707258:date=May 20 2009, 11:54 AM:name=lolfighter)--><div class='quotetop'>QUOTE (lolfighter @ May 20 2009, 11:54 AM) <a href="index.php?act=findpost&pid=1707258"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The revolver DOES have some inaccuracy. It's not worth mentioning at short distance, but at medium distance it can miss.<!--QuoteEnd--></div><!--QuoteEEnd-->
    It actually has a lot of inaccuracy, and as such I am really looking forward to playing with this new sniper/spy hybrid. <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
  • locallyunscenelocallyunscene Feeder of Trolls Join Date: 2002-12-25 Member: 11528Members, Constellation
    <!--quoteo(post=1707258:date=May 20 2009, 11:54 AM:name=lolfighter)--><div class='quotetop'>QUOTE (lolfighter @ May 20 2009, 11:54 AM) <a href="index.php?act=findpost&pid=1707258"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The revolver DOES have some inaccuracy. It's not worth mentioning at short distance, but at medium distance it can miss.<!--QuoteEnd--></div><!--QuoteEEnd-->
    It has the odd feeling of bullets curving "around" the target when this happens for me. Maybe it has something to do with the inaccuracy and the motionblur while moving since moving makes you more inaccurate.
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    I don't think moving affects accuracy in TF2.
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    Moving doesn't affect accuracy in the slightest with TF2, perfect example is scout/sniper unscoped.
  • A_Boojum_SnarkA_Boojum_Snark Join Date: 2003-09-07 Member: 20628Members
    Valve is pulling more random-background-image trickery. I sure hope <a href="http://img.photobucket.com/albums/v401/aboojumsnark/ohnoes-1.jpg" target="_blank">this</a> doesn't mean what it looks like...
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    Jarate! :o

    So... was I the only one who noticed that the spy SLID a sapper at the engineer's turret? Or that the turret looked like it lost a level before it died? :o
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    jarate it is! that's quite a surprise me. though it should be fun. I wonder how these act in regards to weapon replacements.
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    there's an achievement for jarate-ing an enemy and then killing them with your blade so I'd guess the Jarate is an SMG replacement :3
    That'd leave the shield as a blade replacement (wonder if you can attack with it?) and the bow for the sniper.

    Could be wrong though? :p
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